actionSetInstEventFlag ctor dtor

This commit is contained in:
theo3 2020-08-27 12:29:46 -07:00
parent 71ac906495
commit aff4047630
5 changed files with 39 additions and 3 deletions

View File

@ -13,6 +13,8 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
add_executable(uking
src/Game/Action/actionSetInstEventFlag.cpp
src/Game/Action/actionSetInstEventFlag.h
src/Game/Action/actionSetLinkTagBasic.cpp
src/Game/Action/actionSetLinkTagBasic.h
@ -31,6 +33,8 @@ add_executable(uking
src/KingSystem/ActorSystem/actAiParam.h
src/KingSystem/ActorSystem/actBaseProc.cpp
src/KingSystem/ActorSystem/actBaseProc.h
src/KingSystem/ActorSystem/actBaseProcHandle.cpp
src/KingSystem/ActorSystem/actBaseProcHandle.h
src/KingSystem/ActorSystem/actBaseProcJob.cpp
src/KingSystem/ActorSystem/actBaseProcJob.h
src/KingSystem/ActorSystem/actBaseProcJobHandler.cpp

View File

@ -15405,9 +15405,9 @@
0x0000007100249614,AI_Action_SetInstantTemperture::loadParams,4,
0x0000007100249618,AI_Action_SetInstantTemperture::rtti1,288,
0x0000007100249738,AI_Action_SetInstantTemperture::rtti2,92,
0x0000007100249794,AI_Action_SetInstEventFlag::ctor,48,
0x00000071002497c4,AI_Action_SetInstEventFlag::dtor,20,
0x00000071002497d8,AI_Action_SetInstEventFlag::dtorDelete,52,
0x0000007100249794,AI_Action_SetInstEventFlag::ctor,48,_ZN5uking6action22SetInstEventFlagActionC1ERKN4ksys3act2ai8ClassArgE
0x00000071002497c4,AI_Action_SetInstEventFlag::dtor,20,_ZN5uking6action22SetInstEventFlagActionD1Ev
0x00000071002497d8,AI_Action_SetInstEventFlag::dtorDelete,52,_ZN5uking6action22SetInstEventFlagActionD0Ev
0x000000710024980c,AI_Action_SetInstEventFlag::init,8,
0x0000007100249814,AI_Action_SetInstEventFlag::oneShot,28,
0x0000007100249830,AI_Action_SetInstEventFlag::loadParams,4,

Can't render this file because it is too large.

View File

@ -0,0 +1,11 @@
#include "Game/Action/actionSetInstEventFlag.h"
#include "KingSystem/ActorSystem/actActor.h"
namespace uking::action {
SetInstEventFlagAction::SetInstEventFlagAction(const ksys::act::ai::ClassArg& arg)
: ksys::act::ai::Action(arg) {}
SetInstEventFlagAction::~SetInstEventFlagAction() = default;
} // namespace uking::action

View File

@ -0,0 +1,19 @@
#pragma once
#include "KingSystem/ActorSystem/actAiAction.h"
#include "KingSystem/ActorSystem/actAiParam.h"
#include "KingSystem/Utils/Types.h"
namespace uking::action {
class SetInstEventFlagAction : public ksys::act::ai::Action {
public:
SetInstEventFlagAction(const ksys::act::ai::ClassArg& arg);
~SetInstEventFlagAction() override;
void oneShot() override;
};
KSYS_CHECK_SIZE_NX150(SetInstEventFlagAction, 0x20);
} // namespace uking::action

View File

@ -11,6 +11,8 @@ public:
virtual void enter() {}
virtual void loadParams() {}
virtual void oneShot() {}
};
KSYS_CHECK_SIZE_NX150(Action, 0x20);