mirror of https://github.com/zeldaret/botw.git
ksys/snd: Add snd::InfoData
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0125294449
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@ -86759,28 +86759,28 @@
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0x000000710103d324,sub_710103D324,244,
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0x000000710103d5f8,SoundInfoData::createInstance,156,
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0x000000710103d6d0,sub_710103D6D0,68,
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0x000000710103d714,SoundInfoData::init_,308,
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0x000000710103d848,SoundInfoData::init,4,
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0x000000710103d84c,SoundInfoData::getInfoByKey,96,
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0x000000710103d8ac,SoundInfoData::getSoundSettingUserName,148,
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0x000000710103d940,sub_710103D940,84,
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0x000000710103dbf8,sub_710103DBF8,84,
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0x000000710103dc4c,SoundInfoData::getMiscInDoorOcclusion,60,
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0x000000710103dc88,sub_710103DC88,84,
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0x000000710103d528,sub_710103D528,100,_ZN4ksys3snd8InfoData18SingletonDisposer_D1Ev
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0x000000710103d58c,sub_710103D58C,108,_ZN4ksys3snd8InfoData18SingletonDisposer_D0Ev
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0x000000710103d5f8,SoundInfoData::createInstance,156,_ZN4ksys3snd8InfoData14createInstanceEPN4sead4HeapE
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0x000000710103d694,sub_710103D694,60,_ZN4ksys3snd8InfoDataD1Ev
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0x000000710103d6d0,sub_710103D6D0,68,_ZN4ksys3snd8InfoDataD0Ev
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0x000000710103d714,SoundInfoData::init_,308,_ZN4ksys3snd8InfoData13loadSoundInfoEPN4sead4HeapE
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0x000000710103d848,SoundInfoData::init,4,_ZN4ksys3snd8InfoData4initEPN4sead4HeapE
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0x000000710103d84c,SoundInfoData::getInfoByKey,96,_ZNK4ksys3snd8InfoData7getInfoERKN4sead14SafeStringBaseIcEE
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0x000000710103d8ac,SoundInfoData::getSoundSettingUserName,148,_ZNK4ksys3snd8InfoData23getSoundSettingUserNameERKN4sead14SafeStringBaseIcEE
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0x000000710103d940,sub_710103D940,84,_ZNK4ksys3snd8InfoData26getReactionSettingLandTypeERKN2al9ByamlIterERKN4sead14SafeStringBaseIcEE
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0x000000710103d994,sub_710103D994,60,_ZNK4ksys3snd8InfoData27getReactionSettingLandPitchERKN2al9ByamlIterE
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0x000000710103d9d0,sub_710103D9D0,60,_ZNK4ksys3snd8InfoData28getReactionSettingLandVolumeERKN2al9ByamlIterE
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0x000000710103da0c,sub_710103DA0C,60,_ZNK4ksys3snd8InfoData35getReactionSettingLandVelocityRatioERKN2al9ByamlIterE
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0x000000710103da48,sub_710103DA48,84,_ZNK4ksys3snd8InfoData27getReactionSettingSlideTypeERKN2al9ByamlIterE
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0x000000710103da9c,sub_710103DA9C,84,_ZNK4ksys3snd8InfoData32getReactionSettingSlideSlideTypeERKN2al9ByamlIterE
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0x000000710103daf0,sub_710103DAF0,60,_ZNK4ksys3snd8InfoData28getReactionSettingSlidePitchERKN2al9ByamlIterE
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0x000000710103db2c,sub_710103DB2C,60,_ZNK4ksys3snd8InfoData29getReactionSettingSlideVolumeERKN2al9ByamlIterE
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0x000000710103db68,sub_710103DB68,60,_ZNK4ksys3snd8InfoData36getReactionSettingSlideVelocityRatioERKN2al9ByamlIterE
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0x000000710103dba4,sub_710103DBA4,84,_ZNK4ksys3snd8InfoData30getWeaponOwnerSettingOwnerTypeERKN2al9ByamlIterE
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0x000000710103dbf8,sub_710103DBF8,84,_ZNK4ksys3snd8InfoData33getEquipSoundSettingEquipMaterialERKN2al9ByamlIterE
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0x000000710103dc4c,SoundInfoData::getMiscInDoorOcclusion,60,_ZNK4ksys3snd8InfoData22getMiscInDoorOcclusionERKN2al9ByamlIterE
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0x000000710103dc88,sub_710103DC88,84,_ZNK4ksys3snd8InfoData21getMiscPlantShakeTypeERKN2al9ByamlIterE
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Can't render this file because it is too large.
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@ -1,3 +1,5 @@
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target_sources(uking PRIVATE
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sndInfoData.cpp
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sndInfoData.h
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sndResource.h
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)
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@ -0,0 +1,122 @@
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#include "KingSystem/Sound/sndInfoData.h"
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#include "KingSystem/Resource/resLoadRequest.h"
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#include "KingSystem/Utils/Byaml/Byaml.h"
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namespace ksys::snd {
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SEAD_SINGLETON_DISPOSER_IMPL(InfoData)
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InfoData::~InfoData() {
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if (mRootIter)
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delete mRootIter;
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}
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void InfoData::loadSoundInfo(sead::Heap* heap) {
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res::LoadRequest req;
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req.mRequester = "snd::InfoData";
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req._22 = true;
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mResHandle.load("Actor/Sound/SoundInfo.byml", &req);
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auto* resource = sead::DynamicCast<sead::DirectResource>(mResHandle.getResource());
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if (mRootIter)
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delete mRootIter;
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mRootIter = new (heap) al::ByamlIter(resource->getRawData());
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}
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void InfoData::init(sead::Heap* heap) {
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loadSoundInfo(heap);
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}
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al::ByamlIter InfoData::getInfo(const sead::SafeString& key) const {
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const auto iter = mRootIter->getIterByKey(key.cstr());
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return al::ByamlIter(iter);
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}
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sead::SafeString InfoData::getSoundSettingUserName(const sead::SafeString& key) const {
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const auto iter = getInfo(key);
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const char* name = "Dummy";
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iter.tryGetStringByKey(&name, "SoundSettingUserName");
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return name;
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}
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sead::SafeString InfoData::getReactionSettingLandType(const al::ByamlIter& iter,
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const sead::SafeString& key) const {
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const char* value = "Auto";
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iter.tryGetStringByKey(&value, "ReactionSettingLandType");
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return value;
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}
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float InfoData::getReactionSettingLandPitch(const al::ByamlIter& iter) const {
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float value = 1.0;
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iter.tryGetFloatByKey(&value, "ReactionSettingLandPitch");
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return value;
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}
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float InfoData::getReactionSettingLandVolume(const al::ByamlIter& iter) const {
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float value = 1.0;
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iter.tryGetFloatByKey(&value, "ReactionSettingLandVolume");
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return value;
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}
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float InfoData::getReactionSettingLandVelocityRatio(const al::ByamlIter& iter) const {
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float value = 1.0;
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iter.tryGetFloatByKey(&value, "ReactionSettingLandVelocityRadio");
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return value;
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}
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sead::SafeString InfoData::getReactionSettingSlideType(const al::ByamlIter& iter) const {
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const char* value = "Auto";
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iter.tryGetStringByKey(&value, "ReactionSettingSlideType");
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return value;
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}
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sead::SafeString InfoData::getReactionSettingSlideSlideType(const al::ByamlIter& iter) const {
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const char* value = "Drag";
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iter.tryGetStringByKey(&value, "ReactionSettingSlideSlideType");
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return value;
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}
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float InfoData::getReactionSettingSlidePitch(const al::ByamlIter& iter) const {
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float value = 1.0;
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iter.tryGetFloatByKey(&value, "ReactionSettingSlidePitch");
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return value;
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}
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float InfoData::getReactionSettingSlideVolume(const al::ByamlIter& iter) const {
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float value = 1.0;
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iter.tryGetFloatByKey(&value, "ReactionSettingSlideVolume");
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return value;
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}
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float InfoData::getReactionSettingSlideVelocityRatio(const al::ByamlIter& iter) const {
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float value = 1.0;
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iter.tryGetFloatByKey(&value, "ReactionSettingSlideVelocityRatio");
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return value;
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}
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sead::SafeString InfoData::getWeaponOwnerSettingOwnerType(const al::ByamlIter& iter) const {
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const char* value = "None";
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iter.tryGetStringByKey(&value, "WeaponOwnerSettingOwnerType");
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return value;
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}
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sead::SafeString InfoData::getEquipSoundSettingEquipMaterial(const al::ByamlIter& iter) const {
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const char* value = "Dummy";
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iter.tryGetStringByKey(&value, "EquipSoundSettingEquipMaterial");
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return value;
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}
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bool InfoData::getMiscInDoorOcclusion(const al::ByamlIter& iter) const {
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bool value = true;
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iter.tryGetBoolByKey(&value, "MiscInDoorOcclusion");
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return value;
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}
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sead::SafeString InfoData::getMiscPlantShakeType(const al::ByamlIter& iter) const {
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const char* value = "None";
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iter.tryGetStringByKey(&value, "MiscPlantShakeType");
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return value;
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}
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} // namespace ksys::snd
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#pragma once
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#include <heap/seadDisposer.h>
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#include "KingSystem/Resource/resHandle.h"
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#include "KingSystem/Utils/Byaml/Byaml.h"
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namespace ksys::snd {
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class InfoData {
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SEAD_SINGLETON_DISPOSER(InfoData)
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InfoData() = default;
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virtual ~InfoData();
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public:
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void init(sead::Heap* heap);
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al::ByamlIter getInfo(const sead::SafeString& key) const;
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sead::SafeString getSoundSettingUserName(const sead::SafeString& key) const;
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sead::SafeString getReactionSettingLandType(const al::ByamlIter& iter,
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const sead::SafeString& key) const;
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float getReactionSettingLandPitch(const al::ByamlIter& iter) const;
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float getReactionSettingLandVolume(const al::ByamlIter& iter) const;
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float getReactionSettingLandVelocityRatio(const al::ByamlIter& iter) const;
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sead::SafeString getReactionSettingSlideType(const al::ByamlIter& iter) const;
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sead::SafeString getReactionSettingSlideSlideType(const al::ByamlIter& iter) const;
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float getReactionSettingSlidePitch(const al::ByamlIter& iter) const;
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float getReactionSettingSlideVolume(const al::ByamlIter& iter) const;
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float getReactionSettingSlideVelocityRatio(const al::ByamlIter& iter) const;
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sead::SafeString getWeaponOwnerSettingOwnerType(const al::ByamlIter& iter) const;
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sead::SafeString getEquipSoundSettingEquipMaterial(const al::ByamlIter& iter) const;
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bool getMiscInDoorOcclusion(const al::ByamlIter& iter) const;
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sead::SafeString getMiscPlantShakeType(const al::ByamlIter& iter) const;
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private:
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void loadSoundInfo(sead::Heap* heap);
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al::ByamlIter* mRootIter{};
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res::Handle mResHandle{};
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};
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} // namespace ksys::snd
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