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Use sead::Buffer<PlacementMap>
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@ -40,9 +40,7 @@ public:
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~PlacementMapMgr() = default;
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private:
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s32 mNumMaps;
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s32 _4;
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PlacementMap* mMaps;
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sead::Buffer<PlacementMap> mMaps;
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MapProperties* mMapProps;
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s32 _18;
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s32 _1c;
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