mirror of https://github.com/zeldaret/botw.git
Merge 1b916db689
into 9c1288e4df
This commit is contained in:
commit
c450b7b5b0
|
@ -74001,20 +74001,20 @@ Address,Quality,Size,Name
|
|||
0x0000007100d4e32c,O,000024,_ZN4ksys3map10ObjectLink27isPlacementLODOrForSaleLinkENS0_14MapLinkDefTypeE
|
||||
0x0000007100d4e344,O,000044,_ZN4ksys3map14ObjectLinkDataC1Ev
|
||||
0x0000007100d4e370,m,000136,_ZN4ksys3map14ObjectLinkData12deleteArraysEv
|
||||
0x0000007100d4e3f8,U,000556,PlacementLinkData::allocLinks
|
||||
0x0000007100d4e3f8,O,000556,_ZN4ksys3map14ObjectLinkData10allocLinksEiiiPN4sead4HeapE
|
||||
0x0000007100d4e624,O,000212,_ZN4ksys3map14ObjectLinkData16allocLinksToSelfEiPN4sead4HeapE
|
||||
0x0000007100d4e6f8,U,000292,PlacementLinkData::dtor
|
||||
0x0000007100d4e81c,U,000256,PlacementObj::x
|
||||
0x0000007100d4e91c,U,000440,PlacementLinkData::addLink
|
||||
0x0000007100d4e91c,M,000440,_ZN4ksys3map14ObjectLinkData7addLinkEPNS0_6ObjectERKN4sead14SafeStringBaseIcEEbS3_PNS0_9MubinIterE
|
||||
0x0000007100d4ead4,U,000364,PlacementLinkData::setupLinks
|
||||
0x0000007100d4ec40,U,000328,
|
||||
0x0000007100d4ec40,O,000328,_ZN4ksys3map14ObjectLinkData14sub_7100D4EC40EPNS0_6ObjectEPNS0_10ObjectLinkES3_
|
||||
0x0000007100d4ed88,O,000016,_ZN4ksys3map14ObjectLinkData11setGenGroupEPNS0_8GenGroupE
|
||||
0x0000007100d4ed98,U,000052,PlacementLinkData::checkCreateLinkObjRevival
|
||||
0x0000007100d4edcc,U,000020,PlacementLinkData::checkDeleteLinkObjRevival
|
||||
0x0000007100d4ed98,O,000052,_ZNK4ksys3map14ObjectLinkData25checkCreateLinkObjRevivalEv
|
||||
0x0000007100d4edcc,O,000020,_ZNK4ksys3map14ObjectLinkData25checkDeleteLinkObjRevivalEv
|
||||
0x0000007100d4ede0,M,000280,_ZN4ksys3map15ObjectLinkArray9checkLinkENS0_14MapLinkDefTypeEb
|
||||
0x0000007100d4eef8,O,000056,_ZN4ksys3map15ObjectLinkArray16findLinkWithTypeENS0_14MapLinkDefTypeE
|
||||
0x0000007100d4ef30,U,000116,
|
||||
0x0000007100d4efa4,U,000332,PlacementLinkData::x_2
|
||||
0x0000007100d4ef30,O,000116,_ZN4ksys3map14ObjectLinkData14sub_7100D4EF30ERNS_3act20ActorConstDataAccessE
|
||||
0x0000007100d4efa4,m,000332,_ZN4ksys3map14ObjectLinkData21findObjectByActorNameERKN4sead14SafeStringBaseIcEE
|
||||
0x0000007100d4f0f0,U,000224,
|
||||
0x0000007100d4f1d0,U,000532,
|
||||
0x0000007100d4f3e4,U,000496,
|
||||
|
@ -82486,32 +82486,32 @@ Address,Quality,Size,Name
|
|||
0x0000007100f69d2c,U,000004,nullsub_4196
|
||||
0x0000007100f69d30,U,000004,nullsub_4197
|
||||
0x0000007100f69d34,U,000004,nullsub_4198
|
||||
0x0000007100f69d38,U,000180,Constraint::ctor
|
||||
0x0000007100f69d38,M,000180,_ZN4ksys4phys10ConstraintC1EP21hkpConstraintInstancePNS0_9RigidBodyES5_P13hkQuaternionfPv
|
||||
0x0000007100f69dec,U,000376,Constraint::dtor
|
||||
0x0000007100f69f64,U,000036,Constraint::dtorDelete
|
||||
0x0000007100f69f88,U,000036,getPhysicsMemSysField190Or
|
||||
0x0000007100f69fac,U,000044,
|
||||
0x0000007100f69fd8,U,000024,
|
||||
0x0000007100f69ff0,U,000132,
|
||||
0x0000007100f6a074,U,000136,
|
||||
0x0000007100f6a0fc,U,000132,
|
||||
0x0000007100f6a180,U,000088,Constraint::x
|
||||
0x0000007100f6a1d8,U,000068,
|
||||
0x0000007100f6a21c,U,000012,
|
||||
0x0000007100f6a228,U,000184,
|
||||
0x0000007100f6a2e0,U,000032,
|
||||
0x0000007100f6a300,U,000372,
|
||||
0x0000007100f6a474,U,000340,
|
||||
0x0000007100f6a5c8,U,000212,
|
||||
0x0000007100f6a69c,U,000092,
|
||||
0x0000007100f6a6f8,U,000372,
|
||||
0x0000007100f69ff0,O,000132,_ZN4ksys4phys10Constraint14sub_7100F69FF0Ev
|
||||
0x0000007100f6a074,O,000136,_ZN4ksys4phys10Constraint14sub_7100F6A074Ev
|
||||
0x0000007100f6a0fc,O,000132,_ZN4ksys4phys10Constraint20setConstraintWeightsEff
|
||||
0x0000007100f6a180,O,000088,_ZN4ksys4phys10Constraint23allocConstraintListenerEPN4sead4HeapE
|
||||
0x0000007100f6a1d8,O,000068,_ZN4ksys4phys10Constraint12unlinkIf2SetEv
|
||||
0x0000007100f6a21c,O,000012,_ZN4ksys4phys10Constraint6unlinkEv
|
||||
0x0000007100f6a228,m,000184,_ZN4ksys4phys10Constraint4wakeEv
|
||||
0x0000007100f6a2e0,O,000032,_ZNK4ksys4phys10Constraint15checkIsSleepingEv
|
||||
0x0000007100f6a300,O,000372,_ZN4ksys4phys10Constraint12setRigidBodyEPNS0_9RigidBodyES3_
|
||||
0x0000007100f6a474,m,000340,_ZN4ksys4phys10Constraint10addToWorldEb
|
||||
0x0000007100f6a5c8,m,000212,_ZN4ksys4phys10Constraint8calcMassEv
|
||||
0x0000007100f6a69c,O,000092,_ZN4ksys4phys10Constraint14clearRigidBodyENS1_15ConstrainedTypeE
|
||||
0x0000007100f6a6f8,m,000372,_ZN4ksys4phys10Constraint23unlinkConstrainedBodiesEbb
|
||||
0x0000007100f6a86c,O,000020,_ZN4ksys4phys10Constraint7destroyEPS1_
|
||||
0x0000007100f6a880,U,000012,
|
||||
0x0000007100f6a88c,U,000160,
|
||||
0x0000007100f6a92c,U,000168,
|
||||
0x0000007100f6a9d4,U,000208,
|
||||
0x0000007100f6aaa4,U,000308,
|
||||
0x0000007100f6abd8,U,000044,Constraint::x_0
|
||||
0x0000007100f6a880,O,000012,_ZNK4ksys4phys10Constraint10isFlag2SetEv
|
||||
0x0000007100f6a88c,O,000160,_ZN4ksys4phys10Constraint10initParentEPNS0_9RigidBodyE
|
||||
0x0000007100f6a92c,O,000168,_ZN4ksys4phys10Constraint9initChildEPNS0_9RigidBodyE
|
||||
0x0000007100f6a9d4,O,000208,_ZN4ksys4phys10Constraint13initWithGroupEPNS0_28StaticCompoundRigidBodyGroupE
|
||||
0x0000007100f6aaa4,m,000308,_ZN4ksys4phys10Constraint10initBodiesEPNS0_9RigidBodyES3_
|
||||
0x0000007100f6abd8,W,000044,_ZNK4ksys4phys10Constraint12getRigidBodyEi
|
||||
0x0000007100f6ac04,U,000092,
|
||||
0x0000007100f6ac60,U,000008,
|
||||
0x0000007100f6ac68,U,000064,
|
||||
|
|
Can't render this file because it is too large.
|
|
@ -0,0 +1,40 @@
|
|||
#pragma once
|
||||
|
||||
#include <Havok/Common/Base/Types/hkBaseTypes.h>
|
||||
|
||||
class hkpConstraintInstance;
|
||||
class hkpWorld;
|
||||
|
||||
struct hkpConstraintBrokenEvent {
|
||||
enum EventSource {
|
||||
EVENT_SOURCE_UNKNOWN,
|
||||
EVENT_SOURCE_BREAKABLE_CONSTRAINT,
|
||||
EVENT_SOURCE_FLEXIBLE_JOINT,
|
||||
};
|
||||
|
||||
hkpConstraintBrokenEvent(hkpWorld* world, hkpConstraintInstance* i, EventSource es)
|
||||
: m_world(world), m_constraintInstance(i), m_eventSource(es), m_eventSourceDetails(0),
|
||||
m_constraintBroken(true), m_actualImpulse(0.0f), m_impulseLimit(0.0f) {}
|
||||
|
||||
hkpWorld* m_world;
|
||||
hkpConstraintInstance* m_constraintInstance;
|
||||
|
||||
hkEnum<EventSource, hkUint8> m_eventSource;
|
||||
hkUint8 m_eventSourceDetails;
|
||||
hkBool m_constraintBroken;
|
||||
hkReal m_actualImpulse;
|
||||
hkReal m_impulseLimit;
|
||||
};
|
||||
|
||||
class hkpConstraintListener {
|
||||
public:
|
||||
virtual ~hkpConstraintListener() {}
|
||||
|
||||
virtual void constraintAddedCallback(hkpConstraintInstance* constraint) {}
|
||||
|
||||
virtual void constraintRemovedCallback(hkpConstraintInstance* constraint) {}
|
||||
|
||||
virtual void constraintDeletedCallback(hkpConstraintInstance* constraint) {}
|
||||
|
||||
virtual void constraintBreakingCallback(const hkpConstraintBrokenEvent& event) {}
|
||||
};
|
|
@ -119,6 +119,8 @@ public:
|
|||
f32 getHorseAvoidOffset() const;
|
||||
bool horseTargetedIsCircularMoveAlways() const;
|
||||
|
||||
void setActor687();
|
||||
|
||||
private:
|
||||
Actor* getActor() const;
|
||||
|
||||
|
|
|
@ -123,6 +123,8 @@ public:
|
|||
void setRevivalFlagValue(bool value);
|
||||
void setFieldATrue();
|
||||
|
||||
bool checkRevivalMaybe(bool a1);
|
||||
|
||||
sead::Vector3f getScale() const;
|
||||
sead::Vector3f getRotate() const;
|
||||
void setTranslate(const sead::Vector3f& translate);
|
||||
|
@ -185,6 +187,12 @@ public:
|
|||
const auto& getActorFlags8() const { return mActorFlags8; }
|
||||
const auto& getHardModeFlags() const { return mHardModeFlags; }
|
||||
|
||||
bool isLinkTag() const { return mFlags.isOn(Flag::IsLinkTag); }
|
||||
bool isSetFlag8() const { return mFlags.isOn(Flag::_8); }
|
||||
bool isIncrementSave() const { return mFlags.isOn(Flag::IncrementSave); }
|
||||
|
||||
void setFlag8() { mFlags.set(Flag::_8); }
|
||||
|
||||
auto getActorDataIdx() const { return mActorDataIdx; }
|
||||
auto getIdx() const { return mIdx; }
|
||||
auto getId() const { return mId; }
|
||||
|
@ -202,6 +210,10 @@ public:
|
|||
ObjectLinkData* getLinkData() const { return mLinkData; }
|
||||
|
||||
gdt::FlagHandle getRevivalGameDataFlagHash() const { return mRevivalGameDataFlagHash; }
|
||||
void setRevivalGameDataFlagHash(const gdt::FlagHandle& value) {
|
||||
mRevivalGameDataFlagHash = value;
|
||||
}
|
||||
|
||||
u32 getHashId() const { return mHashId; }
|
||||
|
||||
const sead::Vector3f& getTranslate() const { return mTranslate; }
|
||||
|
|
|
@ -150,6 +150,27 @@ void ObjectLinkData::deleteArrays() {
|
|||
mLinksToSelf.links.freeBuffer();
|
||||
}
|
||||
|
||||
bool ObjectLinkData::allocLinks(s32 num_links_ref, s32 num_links_other, s32 num_links_cs,
|
||||
sead::Heap* heap) {
|
||||
if (num_links_ref > 0) {
|
||||
if (!mObjects.allocBufferAssert(num_links_ref, heap)) {
|
||||
return false;
|
||||
}
|
||||
mObjects.fill(nullptr);
|
||||
}
|
||||
if (num_links_other > 0) {
|
||||
if (!mLinksOther.links.allocBufferAssert(num_links_other, heap)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (num_links_cs > 0) {
|
||||
if (!mLinksCs.links.allocBufferAssert(num_links_cs, heap)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ObjectLinkData::allocLinksToSelf(s32 num_links, sead::Heap* heap) {
|
||||
if (num_links >= 1) {
|
||||
mLinksToSelf.links.tryAllocBuffer(num_links, heap);
|
||||
|
@ -159,6 +180,88 @@ bool ObjectLinkData::allocLinksToSelf(s32 num_links, sead::Heap* heap) {
|
|||
return true;
|
||||
}
|
||||
|
||||
// NON_MATCHING
|
||||
bool ObjectLinkData::addLink(Object* dest, const sead::SafeString& definition_name, bool passive,
|
||||
Object* src, MubinIter* iter) {
|
||||
MapLinkDefType type = ObjectLink::getTypeForName(definition_name);
|
||||
if (type == MapLinkDefType::Invalid) {
|
||||
return false;
|
||||
}
|
||||
if (type == MapLinkDefType::SyncLink && passive) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (type == MapLinkDefType::Reference) {
|
||||
for (int i = 0; i < mObjects.size(); i++) {
|
||||
if (mObjects[i] == nullptr) {
|
||||
mObjects[i] = dest;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (dest != nullptr && passive) {
|
||||
switch (type) {
|
||||
case MapLinkDefType::Create:
|
||||
case MapLinkDefType::Delete:
|
||||
case MapLinkDefType::MtxCopyCreate:
|
||||
case MapLinkDefType::SyncLink:
|
||||
case MapLinkDefType::PlacementLOD:
|
||||
case MapLinkDefType::Reference:
|
||||
break;
|
||||
case MapLinkDefType::BasicSig:
|
||||
case MapLinkDefType::AxisX:
|
||||
case MapLinkDefType::AxisY:
|
||||
case MapLinkDefType::AxisZ:
|
||||
case MapLinkDefType::NAxisX:
|
||||
case MapLinkDefType::NAxisY:
|
||||
case MapLinkDefType::NAxisZ:
|
||||
case MapLinkDefType::GimmickSuccess:
|
||||
case MapLinkDefType::VelocityControl:
|
||||
case MapLinkDefType::BasicSigOnOnly:
|
||||
case MapLinkDefType::Remains:
|
||||
case MapLinkDefType::DeadUp:
|
||||
case MapLinkDefType::LifeZero:
|
||||
case MapLinkDefType::Stable:
|
||||
case MapLinkDefType::ChangeAtnSig:
|
||||
dest = nullptr;
|
||||
break;
|
||||
default:
|
||||
dest = nullptr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ObjectLinkArray* arr = &mLinksCs;
|
||||
if (type == MapLinkDefType::Reference || type == MapLinkDefType::Invalid) {
|
||||
arr = &mLinksOther;
|
||||
}
|
||||
|
||||
if (type == MapLinkDefType::CopyWaitRevival) {
|
||||
if (dest != nullptr) {
|
||||
if (src->isLinkTag() && !src->isSetFlag8() && !src->isIncrementSave() &&
|
||||
!dest->isIncrementSave()) {
|
||||
src->setFlag8();
|
||||
src->setRevivalGameDataFlagHash(dest->getRevivalGameDataFlagHash());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto& links = arr->links;
|
||||
for (auto& link : links) {
|
||||
if (link.other_obj == dest && link.type == type) {
|
||||
return false;
|
||||
}
|
||||
if (link.other_obj == nullptr && link.type == MapLinkDefType::Invalid) {
|
||||
link.type = type;
|
||||
link.other_obj = dest;
|
||||
link.iter = *iter;
|
||||
return type != MapLinkDefType::Invalid;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
ObjectLink* ObjectLinkData::findLinkWithType(MapLinkDefType t) {
|
||||
return findLinkWithType_0(t);
|
||||
}
|
||||
|
@ -180,11 +283,70 @@ ObjectLink* ObjectLinkData::findLinkWithType_0(MapLinkDefType t) {
|
|||
}
|
||||
}
|
||||
|
||||
bool ObjectLinkData::sub_7100D4EC40(Object* obj, ObjectLink* link, Object* dest) {
|
||||
for (auto& l : mLinksToSelf.links) {
|
||||
auto type = link->type;
|
||||
if (l.other_obj == obj && l.type == link->type) {
|
||||
return true;
|
||||
}
|
||||
if (l.other_obj == nullptr) {
|
||||
l.other_obj = obj;
|
||||
l.type = type;
|
||||
l.iter = link->iter;
|
||||
|
||||
auto& iter = link->iter;
|
||||
switch (type) {
|
||||
default:
|
||||
break;
|
||||
case MapLinkDefType::BasicSig:
|
||||
case MapLinkDefType::BasicSigOnOnly: {
|
||||
bool no_auto_demo_member = false;
|
||||
if (iter.tryGetParamBoolByKey(&no_auto_demo_member, "NoAutoDemoMember")) {
|
||||
mNoAutoDemoMember = no_auto_demo_member;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MapLinkDefType::Create:
|
||||
case MapLinkDefType::MtxCopyCreate:
|
||||
if (obj->isLinkTag()) {
|
||||
bool appear_fade = false;
|
||||
if (iter.tryGetParamBoolByKey(&appear_fade, "AppearFade")) {
|
||||
mAppearFade = appear_fade;
|
||||
}
|
||||
mCreateLinksSrcObj = obj;
|
||||
}
|
||||
break;
|
||||
case MapLinkDefType::Delete:
|
||||
if (obj->isLinkTag()) {
|
||||
mDeleteLinksSrcObj = obj;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ObjectLinkData::setGenGroup(GenGroup* group) {
|
||||
if (mGenGroup == nullptr)
|
||||
mGenGroup = group;
|
||||
}
|
||||
|
||||
bool ObjectLinkData::checkCreateLinkObjRevival() const {
|
||||
if (mCreateLinksSrcObj != nullptr) {
|
||||
return !mCreateLinksSrcObj->checkRevivalMaybe(false);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ObjectLinkData::checkDeleteLinkObjRevival() const {
|
||||
if (mDeleteLinksSrcObj != nullptr) {
|
||||
return mDeleteLinksSrcObj->checkRevivalMaybe(true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// NON_MATCHING
|
||||
bool ObjectLinkArray::checkLink(MapLinkDefType t, bool b) {
|
||||
bool x_exists;
|
||||
|
@ -217,6 +379,24 @@ done:
|
|||
return acc.checkLinkTagActivated(b, x_exists);
|
||||
}
|
||||
|
||||
bool ObjectLinkData::sub_7100D4EF30(act::ActorConstDataAccess& accessor) {
|
||||
for (auto& link : mLinksOther.links) {
|
||||
if (link.type == MapLinkDefType::Recreate && link.other_obj == accessor.getMapObject()) {
|
||||
accessor.setActor687();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Object* ObjectLinkData::findObjectByActorName(const sead::SafeString& name) {
|
||||
for (auto obj : mObjects) {
|
||||
if (obj->getActorData().mActorName == name)
|
||||
return obj;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ObjectLink* ObjectLinkArray::findLinkWithType(MapLinkDefType type) {
|
||||
return findLinkWithType_0(type);
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
namespace ksys::act {
|
||||
class Actor;
|
||||
class ActorLinkConstDataAccess;
|
||||
class ActorConstDataAccess;
|
||||
} // namespace ksys::act
|
||||
|
||||
namespace ksys::map {
|
||||
|
@ -94,8 +95,12 @@ public:
|
|||
|
||||
void deleteArrays();
|
||||
void release(Object* obj, bool a1);
|
||||
bool allocLinks(s32 num_links_ref, s32 num_links_other, s32 num_links_cs, sead::Heap* heap);
|
||||
bool allocLinksToSelf(s32 num_links, sead::Heap* heap);
|
||||
|
||||
bool addLink(Object* dest, const sead::SafeString& definition_name, bool passive, Object* src,
|
||||
MubinIter* iter);
|
||||
|
||||
bool sub_7100D4EC40(Object* src, ObjectLink* link, Object* dest);
|
||||
void sub_7100D4FB78(Object* obj);
|
||||
bool checkCreateLinkObjRevival() const;
|
||||
|
@ -103,7 +108,9 @@ public:
|
|||
|
||||
ObjectLink* findLinkWithType(MapLinkDefType t);
|
||||
ObjectLink* findLinkWithType_0(MapLinkDefType t);
|
||||
bool sub_7100D4EF30(act::ActorConstDataAccess& accessor);
|
||||
|
||||
Object* findObjectByActorName(const sead::SafeString& name);
|
||||
void setGenGroup(GenGroup* group);
|
||||
|
||||
void x_1(act::Actor* actor, Object* obj);
|
||||
|
|
|
@ -8,6 +8,7 @@ target_sources(uking PRIVATE
|
|||
|
||||
Constraint/physConstraint.cpp
|
||||
Constraint/physConstraint.h
|
||||
Constraint/physConstraintListener.h
|
||||
|
||||
Ragdoll/physRagdollConfig.cpp
|
||||
Ragdoll/physRagdollConfig.h
|
||||
|
@ -194,4 +195,4 @@ target_sources(uking PRIVATE
|
|||
physLayerMaskBuilder.h
|
||||
physMaterialMask.cpp
|
||||
physMaterialMask.h
|
||||
)
|
||||
)
|
||||
|
|
|
@ -1,7 +1,423 @@
|
|||
#include "KingSystem/Physics/Constraint//physConstraint.h"
|
||||
#include "KingSystem/Physics/Constraint/physConstraint.h"
|
||||
#include <Havok/Physics2012/Dynamics/Constraint/hkpConstraintInstance.h>
|
||||
#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
|
||||
#include <heap/seadHeap.h>
|
||||
#include "KingSystem/Physics/Constraint/physConstraintListener.h"
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyRequestMgr.h"
|
||||
#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
|
||||
#include "KingSystem/Physics/System/physSystem.h"
|
||||
#include "KingSystem/Utils/HeapUtil.h"
|
||||
|
||||
namespace ksys::phys {
|
||||
|
||||
Constraint::Constraint(hkpConstraintInstance* constraint, RigidBody* parent, RigidBody* child,
|
||||
hkQuaternionf* quat, void* cs_option)
|
||||
: mConstraint(constraint), mCsOption(cs_option) {
|
||||
mDirection = quat->m_vec[0];
|
||||
mSleepingBodies[ConstrainedType::Parent] = parent;
|
||||
mSleepingBodies[ConstrainedType::Child] = child;
|
||||
|
||||
mActiveBodies[ConstrainedType::Parent] = System::instance()->getWorldRigidBody();
|
||||
mActiveBodies[ConstrainedType::Child] = nullptr;
|
||||
|
||||
mConstraint->setUserData(reinterpret_cast<hkUlong>(this));
|
||||
|
||||
if (constraint->getPriority() == hkpConstraintInstance::PRIORITY_TOI) {
|
||||
mFlags.set(Flag::TOIEnabled);
|
||||
}
|
||||
}
|
||||
|
||||
void Constraint::sub_7100F69FF0() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
|
||||
if (mSysFlags.isOn(SysFlag::_2)) {
|
||||
mSysFlags.reset(SysFlag::_2);
|
||||
mSysFlags.set(SysFlag::HasSleepingBodies);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mSysFlags.isOff(SysFlag::HasSleepingBodies)) {
|
||||
pushToSystem();
|
||||
}
|
||||
}
|
||||
|
||||
void Constraint::sub_7100F6A074() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
|
||||
if (mSysFlags.isOn(SysFlag::HasSleepingBodies)) {
|
||||
mSysFlags.reset(SysFlag::HasSleepingBodies);
|
||||
mSysFlags.set(SysFlag::_2);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mFlags.isOn(Flag::Active)) {
|
||||
pushToSystem2();
|
||||
}
|
||||
}
|
||||
|
||||
void Constraint::setConstraintWeights(float parent_weight, float child_weight) {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
|
||||
if (mSysFlags.isOff(SysFlag::_4)) {
|
||||
pushToSystem4();
|
||||
}
|
||||
mWeightParent = parent_weight;
|
||||
mWeightChild = child_weight;
|
||||
}
|
||||
|
||||
void Constraint::pushToSystem() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
if (mSysFlags.isZero()) {
|
||||
System::instance()->getRigidBodyRequestMgr()->pushConstraint(this);
|
||||
}
|
||||
mSysFlags.set(SysFlag::HasSleepingBodies);
|
||||
}
|
||||
|
||||
void Constraint::pushToSystem2() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
if (mSysFlags.isZero()) {
|
||||
System::instance()->getRigidBodyRequestMgr()->pushConstraint(this);
|
||||
}
|
||||
mSysFlags.set(SysFlag::_2);
|
||||
}
|
||||
|
||||
void Constraint::pushToSystem4() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
if (mSysFlags.isZero()) {
|
||||
System::instance()->getRigidBodyRequestMgr()->pushConstraint(this);
|
||||
}
|
||||
mSysFlags.set(SysFlag::_4);
|
||||
}
|
||||
|
||||
void Constraint::pushToSystem8() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
if (mSysFlags.isZero()) {
|
||||
System::instance()->getRigidBodyRequestMgr()->pushConstraint(this);
|
||||
}
|
||||
mSysFlags.set(SysFlag::_8);
|
||||
}
|
||||
|
||||
void Constraint::allocConstraintListener(sead::Heap* heap) {
|
||||
void* listener_storage = util::allocStorage<ConstraintListener>(heap, 0x10);
|
||||
mListener = new (listener_storage) ConstraintListener;
|
||||
mConstraint->addConstraintListener(mListener);
|
||||
}
|
||||
|
||||
void Constraint::unlinkIf2Set() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
if (mSysFlags.isOn(SysFlag::_2)) {
|
||||
unlinkConstrainedBodies(true, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Constraint::unlink() {
|
||||
unlinkConstrainedBodies(true, true);
|
||||
}
|
||||
|
||||
void Constraint::wake() {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
|
||||
if (mFlags.isOn(Flag::Active)) {
|
||||
if (mSleepingBodies[ConstrainedType::Parent]) {
|
||||
setRigidBody(mActiveBodies[ConstrainedType::Parent],
|
||||
mSleepingBodies[ConstrainedType::Child]);
|
||||
mSleepingBodies[ConstrainedType::Parent] = nullptr;
|
||||
}
|
||||
if (mSleepingBodies[ConstrainedType::Child]) {
|
||||
setRigidBody(mActiveBodies[ConstrainedType::Parent],
|
||||
mSleepingBodies[ConstrainedType::Child]);
|
||||
mSleepingBodies[ConstrainedType::Child] = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
if (mSysFlags.isOn(SysFlag::HasSleepingBodies)) {
|
||||
if (checkIsSleeping()) {
|
||||
addToWorld(true);
|
||||
} else {
|
||||
addToWorld(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (mSysFlags.isOn(SysFlag::_4)) {
|
||||
calcMass();
|
||||
}
|
||||
mSysFlags.makeAllZero();
|
||||
}
|
||||
|
||||
bool Constraint::checkIsSleeping() const {
|
||||
return mSleepingBodies[ConstrainedType::Parent] || mSleepingBodies[ConstrainedType::Child];
|
||||
}
|
||||
|
||||
bool Constraint::setRigidBody(RigidBody* existing_body, RigidBody* body) {
|
||||
bool result = false;
|
||||
if (existing_body != body && body &&
|
||||
(System::instance()->getWorldRigidBody() || body->isAddedToWorld())) {
|
||||
mFlags.set(Flag::IsModifyingConstrained);
|
||||
|
||||
bool already_active = mFlags.isOn(Flag::Active);
|
||||
|
||||
hkpRigidBody* existing_hk = existing_body ? existing_body->getHkBody() : nullptr;
|
||||
hkpRigidBody* body_hk = body->getHkBody();
|
||||
|
||||
if (already_active) {
|
||||
System::instance()->removeConstraintFromWorld(mConstraint);
|
||||
if (mConstraintParam) {
|
||||
System::instance()->removeConstraintParam(mConstraintParam);
|
||||
}
|
||||
mFlags.reset(Flag::Active);
|
||||
mFlags.set(Flag::PendingRemove);
|
||||
}
|
||||
|
||||
if (mActiveBodies[ConstrainedType::Parent] == existing_body) {
|
||||
mActiveBodies[ConstrainedType::Parent] = body;
|
||||
} else if (mActiveBodies[ConstrainedType::Child] == existing_body) {
|
||||
mActiveBodies[ConstrainedType::Child] = body;
|
||||
}
|
||||
|
||||
mConstraint->replaceEntity(existing_hk, body_hk);
|
||||
if (already_active) {
|
||||
System::instance()->addConstraintToWorld(mConstraint);
|
||||
if (mConstraintParam) {
|
||||
System::instance()->addConstraintParam(mConstraintParam);
|
||||
}
|
||||
mFlags.set(Flag::Active);
|
||||
mFlags.reset(Flag::PendingRemove);
|
||||
}
|
||||
body->setConstraintAttached();
|
||||
|
||||
result = true;
|
||||
}
|
||||
mFlags.reset(Flag::IsModifyingConstrained);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool Constraint::addToWorld(bool restore_sleeping) {
|
||||
RigidBody* parent;
|
||||
RigidBody* child;
|
||||
|
||||
if (restore_sleeping) {
|
||||
if (mSleepingBodies[ConstrainedType::Parent]) {
|
||||
parent = mSleepingBodies[ConstrainedType::Parent];
|
||||
} else {
|
||||
parent = mActiveBodies[ConstrainedType::Parent];
|
||||
}
|
||||
if (mSleepingBodies[ConstrainedType::Child]) {
|
||||
child = mSleepingBodies[ConstrainedType::Child];
|
||||
} else {
|
||||
child = mActiveBodies[ConstrainedType::Child];
|
||||
}
|
||||
} else {
|
||||
parent = mActiveBodies[ConstrainedType::Parent];
|
||||
child = mActiveBodies[ConstrainedType::Child];
|
||||
}
|
||||
|
||||
if (child == System::instance()->getWorldRigidBody()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (parent->isSensor()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (child && child->isSensor()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!parent->isAddedToWorld()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (child && !child->isAddedToWorld()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mFlags.isOn(Flag::Active)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto lock = sead::makeScopedLock(mSpinLock);
|
||||
|
||||
if (restore_sleeping) {
|
||||
if (mSleepingBodies[ConstrainedType::Parent]) {
|
||||
setRigidBody(mActiveBodies[ConstrainedType::Parent], parent);
|
||||
mSleepingBodies[ConstrainedType::Parent] = nullptr;
|
||||
}
|
||||
if (mSleepingBodies[ConstrainedType::Child]) {
|
||||
setRigidBody(mActiveBodies[ConstrainedType::Child], child);
|
||||
mSleepingBodies[ConstrainedType::Child] = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
if (mCallback) {
|
||||
(**mCallback)(mCallback, this, false);
|
||||
}
|
||||
System::instance()->addConstraintToWorld(mConstraint);
|
||||
if (mConstraintParam) {
|
||||
System::instance()->addConstraintParam(mConstraintParam);
|
||||
}
|
||||
mFlags.set(Flag::Active);
|
||||
mFlags.reset(Flag::PendingRemove);
|
||||
return true;
|
||||
}
|
||||
|
||||
// NON_MATCHING: float stuff
|
||||
void Constraint::calcMass() {
|
||||
if (mConstraint->getOwner() == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* parent = mActiveBodies[ConstrainedType::Parent];
|
||||
if (parent == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* child = mActiveBodies[ConstrainedType::Child];
|
||||
if (child == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto* mot_parent = parent->getHkBody()->getMotion();
|
||||
const auto* mot_child = child->getHkBody()->getMotion();
|
||||
|
||||
const auto mass_parent = mot_parent->getMass();
|
||||
const auto mass_child = mot_child->getMass();
|
||||
|
||||
bool parent_heavier = mot_parent->getMass() < mot_child->getMass();
|
||||
|
||||
const auto effective_mass_parent = mass_parent * mWeightChild;
|
||||
const auto effective_mass_child = mass_child * mWeightParent;
|
||||
|
||||
float ratio_b = effective_mass_parent / effective_mass_child;
|
||||
if (!parent_heavier) {
|
||||
ratio_b = 1.0f;
|
||||
}
|
||||
|
||||
float ratio_a = effective_mass_child / effective_mass_parent;
|
||||
if (parent_heavier) {
|
||||
ratio_a = 1.0f;
|
||||
}
|
||||
|
||||
hkVector4f vec_a;
|
||||
hkVector4f vec_b;
|
||||
|
||||
vec_a.setAll(ratio_a);
|
||||
vec_b.setAll(ratio_b);
|
||||
mConstraint->setVirtualMassInverse(vec_b, vec_a);
|
||||
}
|
||||
|
||||
void Constraint::clearRigidBody(ConstrainedType type) {
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
|
||||
mSleepingBodies[type] = nullptr;
|
||||
mSysFlags.reset(SysFlag::_8);
|
||||
}
|
||||
|
||||
// NON_MATCHING: return branch inverted
|
||||
void Constraint::unlinkConstrainedBodies(bool activate_entity, bool attach_to_world) {
|
||||
mSysFlags.reset(SysFlag::_8);
|
||||
mSleepingBodies[ConstrainedType::Child] = nullptr;
|
||||
|
||||
bool active = mFlags.isOn(Flag::Active);
|
||||
if (active && mConstraint->getOwner() != nullptr) {
|
||||
if (active) {
|
||||
System::instance()->lockWorld(ContactLayerType::Entity);
|
||||
}
|
||||
mSpinLock.lock();
|
||||
|
||||
if (activate_entity) {
|
||||
if (mActiveBodies[ConstrainedType::Parent])
|
||||
mActiveBodies[ConstrainedType::Parent]->getHkBody()->activate();
|
||||
if (mActiveBodies[ConstrainedType::Child])
|
||||
mActiveBodies[ConstrainedType::Child]->getHkBody()->activate();
|
||||
}
|
||||
auto* cs = mConstraint;
|
||||
System::instance()->getRigidBodyRequestMgr()->removeConstraintFromWorld(cs);
|
||||
|
||||
if (mConstraintParam) {
|
||||
System::instance()->removeConstraintParam(mConstraintParam);
|
||||
}
|
||||
mFlags.set(Flag::PendingRemove);
|
||||
mFlags.reset(Flag::Active);
|
||||
mSpinLock.unlock();
|
||||
if (active) {
|
||||
System::instance()->unlockWorld(ContactLayerType::Entity);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (attach_to_world &&
|
||||
mActiveBodies[ConstrainedType::Child] != System::instance()->getWorldRigidBody()) {
|
||||
if (active) {
|
||||
System::instance()->lockWorld(ContactLayerType::Entity);
|
||||
}
|
||||
mSpinLock.lock();
|
||||
if (mActiveBodies[ConstrainedType::Child]) {
|
||||
setRigidBody(mActiveBodies[ConstrainedType::Child],
|
||||
System::instance()->getWorldRigidBody());
|
||||
}
|
||||
mSpinLock.unlock();
|
||||
if (active) {
|
||||
System::instance()->unlockWorld(ContactLayerType::Entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Constraint::isFlag2Set() const {
|
||||
return mSysFlags.isOn(SysFlag::_2);
|
||||
}
|
||||
|
||||
bool Constraint::initParent(RigidBody* body) {
|
||||
return initBody(body, ConstrainedType::Parent);
|
||||
}
|
||||
|
||||
bool Constraint::initChild(RigidBody* body) {
|
||||
return initBody(body, ConstrainedType::Child);
|
||||
}
|
||||
|
||||
bool Constraint::initBody(RigidBody* body, ConstrainedType type) {
|
||||
if (mSysFlags.isOn(SysFlag::_2)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto lock = sead::makeScopedLock(mCS);
|
||||
mSleepingBodies[type] = body;
|
||||
pushToSystem8();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Constraint::initWithGroup(StaticCompoundRigidBodyGroup* grp) {
|
||||
if (grp == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* mgr = System::instance()->getStaticCompoundMgr();
|
||||
if (mgr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* body = mgr->getRigidBody(grp);
|
||||
if (body == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return initChild(body);
|
||||
}
|
||||
|
||||
// NON_MATCHING: stack reg swapped
|
||||
bool Constraint::initBodies(RigidBody* a, RigidBody* b) {
|
||||
bool parent_ok = initParent(a);
|
||||
bool child_ok = initChild(b);
|
||||
return parent_ok && child_ok;
|
||||
}
|
||||
|
||||
RigidBody* Constraint::getRigidBody(s32 idx) const {
|
||||
if (mSleepingBodies[idx]) {
|
||||
return mSleepingBodies[idx];
|
||||
}
|
||||
return mActiveBodies[idx];
|
||||
}
|
||||
|
||||
void Constraint::destroy(Constraint* instance) {
|
||||
delete instance;
|
||||
}
|
||||
|
|
|
@ -1,19 +1,97 @@
|
|||
#pragma once
|
||||
#include <container/seadSafeArray.h>
|
||||
#include <prim/seadEnum.h>
|
||||
#include <prim/seadTypedBitFlag.h>
|
||||
#include <thread/seadCriticalSection.h>
|
||||
#include <thread/seadSpinLock.h>
|
||||
#include "KingSystem/Physics/System/physSystem.h"
|
||||
|
||||
#include <prim/seadRuntimeTypeInfo.h>
|
||||
class hkQuaternionf;
|
||||
class hkpConstraintInstance;
|
||||
class hkpRigidBody;
|
||||
|
||||
namespace ksys::phys {
|
||||
|
||||
class RigidBody;
|
||||
class StaticCompoundRigidBodyGroup;
|
||||
class ConstraintParam;
|
||||
class ConstraintListener;
|
||||
|
||||
class Constraint {
|
||||
SEAD_RTTI_BASE(Constraint)
|
||||
|
||||
public:
|
||||
// FIXME: types
|
||||
Constraint();
|
||||
SEAD_ENUM(ConstrainedType,Parent,Child)
|
||||
|
||||
typedef void (*ConstraintCallback)(void*, Constraint* constraint, bool a2);
|
||||
|
||||
Constraint(hkpConstraintInstance* constraint, RigidBody* parent, RigidBody* child,
|
||||
hkQuaternionf* quat, void* cs_option);
|
||||
virtual ~Constraint();
|
||||
|
||||
bool initParent(RigidBody* body);
|
||||
bool initChild(RigidBody* body);
|
||||
bool initBody(RigidBody* body, ConstrainedType type);
|
||||
bool initWithGroup(StaticCompoundRigidBodyGroup* grp);
|
||||
bool initBodies(RigidBody* parent, RigidBody* child);
|
||||
|
||||
void allocConstraintListener(sead::Heap* heap);
|
||||
|
||||
void wake();
|
||||
bool setRigidBody(RigidBody* existing_body, RigidBody* body);
|
||||
bool addToWorld(bool restore_sleeping);
|
||||
void calcMass();
|
||||
void unlinkIf2Set();
|
||||
void unlink();
|
||||
void clearRigidBody(ConstrainedType type);
|
||||
void unlinkConstrainedBodies(bool activate_entity, bool world_constraint);
|
||||
|
||||
void sub_7100F69FF0();
|
||||
void sub_7100F6A074();
|
||||
void setConstraintWeights(float parent_weight, float child_weight);
|
||||
void pushToSystem();
|
||||
void pushToSystem2();
|
||||
void pushToSystem4();
|
||||
void pushToSystem8();
|
||||
|
||||
RigidBody* getRigidBody(s32 idx) const;
|
||||
bool isFlag2Set() const;
|
||||
bool checkIsSleeping() const;
|
||||
|
||||
/// No-op if instance is null.
|
||||
static void destroy(Constraint* instance);
|
||||
|
||||
enum class Flag : u16 {
|
||||
Active = 1 << 0,
|
||||
_2 = 1 << 1,
|
||||
_4 = 1 << 2,
|
||||
PendingRemove = 1 << 3,
|
||||
TOIEnabled = 1 << 4,
|
||||
IsModifyingConstrained = 1 << 5,
|
||||
};
|
||||
|
||||
enum class SysFlag : u16 {
|
||||
HasSleepingBodies = 1 << 0,
|
||||
_2 = 1 << 1,
|
||||
_4 = 1 << 2,
|
||||
_8 = 1 << 3,
|
||||
};
|
||||
|
||||
private:
|
||||
hkpConstraintInstance* mConstraint{};
|
||||
float mDirection{};
|
||||
void* mCsOption{};
|
||||
ConstraintParam* mConstraintParam{};
|
||||
ConstraintListener* mListener{};
|
||||
sead::SafeArray<RigidBody*, 2> mActiveBodies{};
|
||||
sead::SafeArray<RigidBody*, 2> mSleepingBodies{};
|
||||
sead::TypedBitFlag<Flag> mFlags{};
|
||||
sead::TypedBitFlag<SysFlag> mSysFlags{};
|
||||
sead::CriticalSection mCS{};
|
||||
float mWeightParent = 1.0;
|
||||
float mWeightChild = 1.0;
|
||||
ConstraintCallback** mCallback{};
|
||||
sead::SpinLock mSpinLock{};
|
||||
};
|
||||
|
||||
} // namespace ksys::phys
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
#pragma once
|
||||
|
||||
#include <Havok/Physics2012/Dynamics/Constraint/hkpConstraintListener.h>
|
||||
|
||||
namespace ksys::phys {
|
||||
|
||||
// TODO
|
||||
class ConstraintListener : public hkpConstraintListener {
|
||||
virtual ~ConstraintListener() = default;
|
||||
};
|
||||
|
||||
}; // namespace ksys::phys
|
|
@ -98,7 +98,7 @@ public:
|
|||
_100000 = 1 << 20,
|
||||
_200000 = 1 << 21,
|
||||
_400000 = 1 << 22,
|
||||
_800000 = 1 << 23,
|
||||
ConstraintAttached = 1 << 23,
|
||||
_1000000 = 1 << 24,
|
||||
_2000000 = 1 << 25,
|
||||
_4000000 = 1 << 26,
|
||||
|
@ -500,6 +500,8 @@ public:
|
|||
void setFlag200() { mFlags.set(Flag::_200); }
|
||||
void resetFlag200() { mFlags.reset(Flag::_200); }
|
||||
|
||||
void setConstraintAttached() { mFlags.set(Flag::ConstraintAttached); }
|
||||
|
||||
hkpRigidBody* getHkBody() const { return mHkBody; }
|
||||
|
||||
Type getType() const { return mType; }
|
||||
|
|
|
@ -15,11 +15,13 @@
|
|||
#include "KingSystem/Utils/Types.h"
|
||||
|
||||
class hkpEntity;
|
||||
class hkpConstraintInstance;
|
||||
|
||||
namespace ksys::phys {
|
||||
|
||||
class MotionAccessor;
|
||||
class RigidBody;
|
||||
class Constraint;
|
||||
|
||||
class RigidBodyRequestMgr : public sead::hostio::Node {
|
||||
public:
|
||||
|
@ -63,6 +65,10 @@ public:
|
|||
bool registerMotionAccessor(MotionAccessor* accessor);
|
||||
bool deregisterMotionAccessor(MotionAccessor* accessor);
|
||||
|
||||
void pushConstraint(Constraint* constraint);
|
||||
void addConstraintToWorld(hkpConstraintInstance* constraint);
|
||||
void removeConstraintFromWorld(hkpConstraintInstance* constraint);
|
||||
|
||||
private:
|
||||
struct Unk1;
|
||||
struct Unk3;
|
||||
|
|
|
@ -4,10 +4,12 @@
|
|||
#include <container/seadPtrArray.h>
|
||||
#include <heap/seadDisposer.h>
|
||||
#include <thread/seadCriticalSection.h>
|
||||
#include "KingSystem/Physics/RigidBody/physRigidBodyRequestMgr.h"
|
||||
#include "KingSystem/Physics/physDefines.h"
|
||||
#include "KingSystem/Utils/Types.h"
|
||||
|
||||
class hkpWorld;
|
||||
class hkpConstraintInstance;
|
||||
|
||||
namespace ksys::phys {
|
||||
|
||||
|
@ -16,6 +18,8 @@ class ContactLayerCollisionInfo;
|
|||
class ContactLayerCollisionInfoGroup;
|
||||
class ContactMgr;
|
||||
class ContactPointInfo;
|
||||
class ConstraintMgr;
|
||||
class ConstraintParam;
|
||||
class GroupFilter;
|
||||
class LayerContactPointInfo;
|
||||
class MaterialTable;
|
||||
|
@ -51,6 +55,15 @@ public:
|
|||
RagdollInstanceMgr* getRagdollInstanceMgr() const { return mRagdollInstanceMgr; }
|
||||
SystemData* getSystemData() const { return mSystemData; }
|
||||
MaterialTable* getMaterialTable() const { return mMaterialTable; }
|
||||
RigidBody* getWorldRigidBody() const { return mWorldRigidBody; }
|
||||
|
||||
void addConstraintToWorld(hkpConstraintInstance* constraint) {
|
||||
getRigidBodyRequestMgr()->addConstraintToWorld(constraint);
|
||||
}
|
||||
|
||||
void removeConstraintFromWorld(hkpConstraintInstance* constraint) {
|
||||
getRigidBodyRequestMgr()->removeConstraintFromWorld(constraint);
|
||||
}
|
||||
|
||||
bool isPaused() const;
|
||||
|
||||
|
@ -134,6 +147,9 @@ public:
|
|||
// 0x0000007101216cec
|
||||
sead::Heap* getPhysicsTempHeap(LowPriority low_priority) const;
|
||||
|
||||
void addConstraintParam(ConstraintParam* cs_param);
|
||||
void removeConstraintParam(ConstraintParam* cs_param);
|
||||
|
||||
private:
|
||||
u8 _28[0x64 - 0x28];
|
||||
float _64 = 1.0 / 30.0;
|
||||
|
@ -151,7 +167,7 @@ private:
|
|||
// FIXME: type
|
||||
sead::FixedPtrArray<void*, 2> _128;
|
||||
ContactMgr* mContactMgr;
|
||||
void* _150;
|
||||
ConstraintMgr* mConstraintMgr;
|
||||
StaticCompoundMgr* mStaticCompoundMgr;
|
||||
RigidBodyRequestMgr* mRigidBodyRequestMgr;
|
||||
RagdollInstanceMgr* mRagdollInstanceMgr;
|
||||
|
@ -159,7 +175,7 @@ private:
|
|||
SystemData* mSystemData;
|
||||
MaterialTable* mMaterialTable;
|
||||
void* _188{};
|
||||
void* _190{};
|
||||
RigidBody* mWorldRigidBody{};
|
||||
void* _198{};
|
||||
void* _1a0{};
|
||||
sead::Heap* mPhysicsSystemHeap{};
|
||||
|
|
Loading…
Reference in New Issue