add gdt flag name constant getters

This commit is contained in:
Pistonight 2025-04-29 20:53:45 -07:00
parent bb4f81f137
commit c4d936d117
4 changed files with 202 additions and 61 deletions

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@ -53500,67 +53500,67 @@ Address,Quality,Size,Name
0x00000071008bf844,U,000092, 0x00000071008bf844,U,000092,
0x00000071008bf8a0,O,000004,_ZN4ksys3gdt15initCommonFlagsEv 0x00000071008bf8a0,O,000004,_ZN4ksys3gdt15initCommonFlagsEv
0x00000071008bf8a4,O,148760,_ZN4ksys3gdt16initCommonFlags_Ev 0x00000071008bf8a4,O,148760,_ZN4ksys3gdt16initCommonFlags_Ev
0x00000071008e3dbc,U,000012,getStr_AoC_HardMode_Enabled 0x00000071008e3dbc,O,000012,_ZN4ksys3gdt8flagname20Aoc_HardMode_EnabledEv
0x00000071008e3dc8,U,000012,getStrBowPorchStockNum 0x00000071008e3dc8,O,000012,_ZN4ksys3gdt8flagname16BowPorchStockNumEv
0x00000071008e3dd4,U,000012,getStrCaptionPictSize 0x00000071008e3dd4,O,000012,_ZN4ksys3gdt8flagname15CaptionPictSizeEv
0x00000071008e3de0,U,000012, 0x00000071008e3de0,O,000012,_ZN4ksys3gdt8flagname11CurrentHartEv
0x00000071008e3dec,U,000012, 0x00000071008e3dec,O,000012,_ZN4ksys3gdt8flagname11CurrentMamoEv
0x00000071008e3df8,U,000012,getCurrentRupeeFlagName 0x00000071008e3df8,O,000012,_ZN4ksys3gdt8flagname12CurrentRupeeEv
0x00000071008e3e04,U,000012, 0x00000071008e3e04,O,000012,_ZN4ksys3gdt8flagname30CurrentTotalGetRupeeInMiniGameEv
0x00000071008e3e10,U,000012,getStr_DungeonClearSealNum 0x00000071008e3e10,O,000012,_ZN4ksys3gdt8flagname19DungeonClearSealNumEv
0x00000071008e3e1c,U,000012, 0x00000071008e3e1c,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_014_HeadEv
0x00000071008e3e28,U,000012, 0x00000071008e3e28,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_014_LowerEv
0x00000071008e3e34,U,000012, 0x00000071008e3e34,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_014_UpperEv
0x00000071008e3e40,U,000012, 0x00000071008e3e40,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_046_HeadEv
0x00000071008e3e4c,U,000012, 0x00000071008e3e4c,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_046_LowerEv
0x00000071008e3e58,U,000012, 0x00000071008e3e58,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_046_UpperEv
0x00000071008e3e64,U,000012, 0x00000071008e3e64,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_048_HeadEv
0x00000071008e3e70,U,000012, 0x00000071008e3e70,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_048_LowerEv
0x00000071008e3e7c,U,000012, 0x00000071008e3e7c,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_048_UpperEv
0x00000071008e3e88,U,000012, 0x00000071008e3e88,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_083_HeadEv
0x00000071008e3e94,U,000012, 0x00000071008e3e94,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_083_LowerEv
0x00000071008e3ea0,U,000012, 0x00000071008e3ea0,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_083_UpperEv
0x00000071008e3eac,U,000012, 0x00000071008e3eac,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_084_HeadEv
0x00000071008e3eb8,U,000012, 0x00000071008e3eb8,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_084_LowerEv
0x00000071008e3ec4,U,000012, 0x00000071008e3ec4,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_084_UpperEv
0x00000071008e3ed0,U,000012, 0x00000071008e3ed0,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_085_HeadEv
0x00000071008e3edc,U,000012, 0x00000071008e3edc,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_085_LowerEv
0x00000071008e3ee8,U,000012, 0x00000071008e3ee8,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_085_UpperEv
0x00000071008e3ef4,U,000012, 0x00000071008e3ef4,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_086_HeadEv
0x00000071008e3f00,U,000012, 0x00000071008e3f00,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_086_LowerEv
0x00000071008e3f0c,U,000012, 0x00000071008e3f0c,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_086_UpperEv
0x00000071008e3f18,U,000012, 0x00000071008e3f18,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_103_HeadEv
0x00000071008e3f24,U,000012, 0x00000071008e3f24,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_103_LowerEv
0x00000071008e3f30,U,000012, 0x00000071008e3f30,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_103_UpperEv
0x00000071008e3f3c,U,000012, 0x00000071008e3f3c,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_104_HeadEv
0x00000071008e3f48,U,000012, 0x00000071008e3f48,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_104_LowerEv
0x00000071008e3f54,U,000012, 0x00000071008e3f54,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_104_UpperEv
0x00000071008e3f60,U,000012, 0x00000071008e3f60,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_105_HeadEv
0x00000071008e3f6c,U,000012, 0x00000071008e3f6c,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_105_LowerEv
0x00000071008e3f78,U,000012, 0x00000071008e3f78,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_105_UpperEv
0x00000071008e3f84,U,000012, 0x00000071008e3f84,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_106_HeadEv
0x00000071008e3f90,U,000012, 0x00000071008e3f90,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_106_LowerEv
0x00000071008e3f9c,U,000012, 0x00000071008e3f9c,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_106_UpperEv
0x00000071008e3fa8,U,000012, 0x00000071008e3fa8,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_111_HeadEv
0x00000071008e3fb4,U,000012, 0x00000071008e3fb4,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_111_LowerEv
0x00000071008e3fc0,U,000012, 0x00000071008e3fc0,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_111_UpperEv
0x00000071008e3fcc,U,000012, 0x00000071008e3fcc,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_112_HeadEv
0x00000071008e3fd8,U,000012, 0x00000071008e3fd8,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_112_LowerEv
0x00000071008e3fe4,U,000012, 0x00000071008e3fe4,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_112_UpperEv
0x00000071008e3ff0,U,000012, 0x00000071008e3ff0,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_113_HeadEv
0x00000071008e3ffc,U,000012, 0x00000071008e3ffc,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_113_LowerEv
0x00000071008e4008,U,000012, 0x00000071008e4008,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_113_UpperEv
0x00000071008e4014,U,000012, 0x00000071008e4014,O,000012,_ZN4ksys3gdt8flagname20IsGet_Armor_114_HeadEv
0x00000071008e4020,U,000012, 0x00000071008e4020,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_114_LowerEv
0x00000071008e402c,U,000012, 0x00000071008e402c,O,000012,_ZN4ksys3gdt8flagname21IsGet_Armor_114_UpperEv
0x00000071008e4038,U,000012,getStr_IsSaveByAuto 0x00000071008e4038,O,000012,_ZN4ksys3gdt8flagname12IsSaveByAutoEv
0x00000071008e4044,U,000012,str_KorokNutsNum 0x00000071008e4044,O,000012,_ZN4ksys3gdt8flagname12KorokNutsNumEv
0x00000071008e4050,U,000012, 0x00000071008e4050,O,000012,_ZN4ksys3gdt8flagname18LastSaveTime_LowerEv
0x00000071008e405c,U,000012, 0x00000071008e405c,O,000012,_ZN4ksys3gdt8flagname18LastSaveTime_UpperEv
0x00000071008e4068,U,000012, 0x00000071008e4068,O,000012,_ZN4ksys3gdt8flagname16SaveDistrictNameEv
0x00000071008e4074,U,000012, 0x00000071008e4074,O,000012,_ZN4ksys3gdt8flagname16SaveLocationNameEv
0x00000071008e4080,U,000012,getTrackBlockSaveNumberFlag 0x00000071008e4080,O,000012,_ZN4ksys3gdt8flagname20TrackBlockFileNumberEv
0x00000071008e408c,U,000012,getTrackBlockSaveNumberFlagHard 0x00000071008e408c,O,000012,_ZN4ksys3gdt8flagname25TrackBlockFileNumber_HardEv
0x00000071008e4098,O,000168,_ZN4ksys3gdt26getFlag_100enemy_ActivatedEb 0x00000071008e4098,O,000168,_ZN4ksys3gdt26getFlag_100enemy_ActivatedEb
0x00000071008e4140,O,000168,_ZN4ksys3gdt18getFlagGenericBoolENS0_10FlagHandleEb 0x00000071008e4140,O,000168,_ZN4ksys3gdt18getFlagGenericBoolENS0_10FlagHandleEb
0x00000071008e41e8,O,000168,_ZN4ksys3gdt17getFlagGenericS32ENS0_10FlagHandleEb 0x00000071008e41e8,O,000168,_ZN4ksys3gdt17getFlagGenericS32ENS0_10FlagHandleEb

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@ -12,6 +12,8 @@ target_sources(uking PRIVATE
gdtManager.h gdtManager.h
gdtSaveMgr.cpp gdtSaveMgr.cpp
gdtSaveMgr.h gdtSaveMgr.h
gdtSpecialFlagNames.cpp
gdtSpecialFlagNames.h
gdtSpecialFlags.cpp gdtSpecialFlags.cpp
gdtSpecialFlags.h gdtSpecialFlags.h
gdtTriggerParam.cpp gdtTriggerParam.cpp

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@ -0,0 +1,72 @@
#include "KingSystem/GameData/gdtSpecialFlagNames.h"
namespace ksys::gdt::flagname {
#define GDT_DEFINE_SPECIAL_FLAG_NAME(name) \
const char* name() { return #name; }
GDT_DEFINE_SPECIAL_FLAG_NAME(Aoc_HardMode_Enabled)
GDT_DEFINE_SPECIAL_FLAG_NAME(BowPorchStockNum)
GDT_DEFINE_SPECIAL_FLAG_NAME(CaptionPictSize)
GDT_DEFINE_SPECIAL_FLAG_NAME(CurrentHart)
GDT_DEFINE_SPECIAL_FLAG_NAME(CurrentMamo)
GDT_DEFINE_SPECIAL_FLAG_NAME(CurrentRupee)
GDT_DEFINE_SPECIAL_FLAG_NAME(CurrentTotalGetRupeeInMiniGame)
GDT_DEFINE_SPECIAL_FLAG_NAME(DungeonClearSealNum)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_014_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_014_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_014_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_046_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_046_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_046_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_048_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_048_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_048_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_083_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_083_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_083_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_084_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_084_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_084_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_085_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_085_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_085_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_086_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_086_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_086_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_103_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_103_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_103_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_104_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_104_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_104_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_105_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_105_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_105_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_106_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_106_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_106_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_111_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_111_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_111_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_112_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_112_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_112_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_113_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_113_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_113_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_114_Head)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_114_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsGet_Armor_114_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(IsSaveByAuto)
GDT_DEFINE_SPECIAL_FLAG_NAME(KorokNutsNum)
GDT_DEFINE_SPECIAL_FLAG_NAME(LastSaveTime_Lower)
GDT_DEFINE_SPECIAL_FLAG_NAME(LastSaveTime_Upper)
GDT_DEFINE_SPECIAL_FLAG_NAME(SaveDistrictName)
GDT_DEFINE_SPECIAL_FLAG_NAME(SaveLocationName)
GDT_DEFINE_SPECIAL_FLAG_NAME(TrackBlockFileNumber)
GDT_DEFINE_SPECIAL_FLAG_NAME(TrackBlockFileNumber_Hard)
#undef GDT_DEFINE_SPECIAL_FLAG_NAME
} // namespace ksys::gdt::flagname

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@ -0,0 +1,67 @@
#pragma once
namespace ksys::gdt::flagname {
const char* Aoc_HardMode_Enabled();
const char* BowPorchStockNum();
const char* CaptionPictSize();
const char* CurrentHart();
const char* CurrentMamo();
const char* CurrentRupee();
const char* CurrentTotalGetRupeeInMiniGame();
const char* DungeonClearSealNum();
const char* IsGet_Armor_014_Head();
const char* IsGet_Armor_014_Lower();
const char* IsGet_Armor_014_Upper();
const char* IsGet_Armor_046_Head();
const char* IsGet_Armor_046_Lower();
const char* IsGet_Armor_046_Upper();
const char* IsGet_Armor_048_Head();
const char* IsGet_Armor_048_Lower();
const char* IsGet_Armor_048_Upper();
const char* IsGet_Armor_083_Head();
const char* IsGet_Armor_083_Lower();
const char* IsGet_Armor_083_Upper();
const char* IsGet_Armor_084_Head();
const char* IsGet_Armor_084_Lower();
const char* IsGet_Armor_084_Upper();
const char* IsGet_Armor_085_Head();
const char* IsGet_Armor_085_Lower();
const char* IsGet_Armor_085_Upper();
const char* IsGet_Armor_086_Head();
const char* IsGet_Armor_086_Lower();
const char* IsGet_Armor_086_Upper();
const char* IsGet_Armor_103_Head();
const char* IsGet_Armor_103_Lower();
const char* IsGet_Armor_103_Upper();
const char* IsGet_Armor_104_Head();
const char* IsGet_Armor_104_Lower();
const char* IsGet_Armor_104_Upper();
const char* IsGet_Armor_105_Head();
const char* IsGet_Armor_105_Lower();
const char* IsGet_Armor_105_Upper();
const char* IsGet_Armor_106_Head();
const char* IsGet_Armor_106_Lower();
const char* IsGet_Armor_106_Upper();
const char* IsGet_Armor_111_Head();
const char* IsGet_Armor_111_Lower();
const char* IsGet_Armor_111_Upper();
const char* IsGet_Armor_112_Head();
const char* IsGet_Armor_112_Lower();
const char* IsGet_Armor_112_Upper();
const char* IsGet_Armor_113_Head();
const char* IsGet_Armor_113_Lower();
const char* IsGet_Armor_113_Upper();
const char* IsGet_Armor_114_Head();
const char* IsGet_Armor_114_Lower();
const char* IsGet_Armor_114_Upper();
const char* IsSaveByAuto();
const char* KorokNutsNum();
const char* LastSaveTime_Lower();
const char* LastSaveTime_Upper();
const char* SaveDistrictName();
const char* SaveLocationName();
const char* TrackBlockFileNumber();
const char* TrackBlockFileNumber_Hard();
} // namespace ksys::gdt::flagname