mirror of https://github.com/zeldaret/botw.git
ksys/res: Add stubs for the remaining ActorParam resource classes
* RagdollConfig * Physics * Chemical * RagdollBlendWeight * AISchedule * BoneControl * AnimInfo
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aa636bd44a
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@ -130,6 +130,10 @@ target_sources(uking PRIVATE
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resResourceActorLink.h
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resResourceActorLink.h
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resResourceAIProgram.cpp
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resResourceAIProgram.cpp
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resResourceAIProgram.h
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resResourceAIProgram.h
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resResourceAISchedule.cpp
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resResourceAISchedule.h
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resResourceAnimInfo.cpp
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resResourceAnimInfo.h
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resResourceAS.cpp
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resResourceAS.cpp
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resResourceAS.h
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resResourceAS.h
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resResourceASList.cpp
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resResourceASList.cpp
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@ -142,6 +146,10 @@ target_sources(uking PRIVATE
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resResourceArchive.h
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resResourceArchive.h
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resResourceAwareness.cpp
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resResourceAwareness.cpp
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resResourceAwareness.h
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resResourceAwareness.h
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resResourceBoneControl.cpp
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resResourceBoneControl.h
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resResourceChemical.cpp
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resResourceChemical.h
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resResourceDamageParam.cpp
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resResourceDamageParam.cpp
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resResourceDamageParam.h
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resResourceDamageParam.h
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resResourceDemo.cpp
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resResourceDemo.cpp
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@ -160,6 +168,12 @@ target_sources(uking PRIVATE
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resResourceLod.h
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resResourceLod.h
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resResourceModelList.cpp
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resResourceModelList.cpp
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resResourceModelList.h
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resResourceModelList.h
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resResourcePhysics.cpp
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resResourcePhysics.h
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resResourceRagdollBlendWeight.cpp
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resResourceRagdollBlendWeight.h
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resResourceRagdollConfig.cpp
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resResourceRagdollConfig.h
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resResourceRagdollConfigList.cpp
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resResourceRagdollConfigList.cpp
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resResourceRagdollConfigList.h
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resResourceRagdollConfigList.h
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resResourceRecipe.cpp
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resResourceRecipe.cpp
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@ -0,0 +1 @@
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#include "KingSystem/Resource/resResourceAISchedule.h"
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@ -0,0 +1,13 @@
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#pragma once
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class AISchedule : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(AISchedule, Resource)
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};
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} // namespace ksys::res
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@ -0,0 +1 @@
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#include "KingSystem/Resource/resResourceAnimInfo.h"
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#pragma once
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class AnimInfo : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(AnimInfo, Resource)
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};
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} // namespace ksys::res
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#include "KingSystem/Resource/resResourceBoneControl.h"
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#pragma once
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class BoneControl : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(BoneControl, Resource)
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};
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} // namespace ksys::res
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#include "KingSystem/Resource/resResourceChemical.h"
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#pragma once
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class Chemical : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(Chemical, Resource)
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};
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} // namespace ksys::res
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@ -0,0 +1 @@
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#include "KingSystem/Resource/resResourcePhysics.h"
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#pragma once
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class Physics : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(Physics, Resource)
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};
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} // namespace ksys::res
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@ -0,0 +1 @@
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#include "KingSystem/Resource/resResourceRagdollBlendWeight.h"
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#pragma once
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class RagdollBlendWeight : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(RagdollBlendWeight, Resource)
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};
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} // namespace ksys::res
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@ -0,0 +1 @@
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#include "KingSystem/Resource/resResourceRagdollConfig.h"
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#pragma once
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#include "KingSystem/Resource/resResource.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::res {
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// TODO
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class RagdollConfig : public ParamIO, public Resource {
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SEAD_RTTI_OVERRIDE(RagdollConfig, Resource)
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};
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} // namespace ksys::res
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