mirror of https://github.com/zeldaret/botw.git
ksys/phys: Add RigidBodySet
This commit is contained in:
parent
70d6ec2ae7
commit
d9eeeb6ecc
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@ -82976,7 +82976,7 @@ Address,Quality,Size,Name
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0x0000007100f8d1f8,O,000012,_ZNK4ksys4phys9RigidBody10isFlag8SetEv
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0x0000007100f8d1f8,O,000012,_ZNK4ksys4phys9RigidBody10isFlag8SetEv
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0x0000007100f8d204,O,000012,_ZNK4ksys4phys9RigidBody16isMotionFlag1SetEv
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0x0000007100f8d204,O,000012,_ZNK4ksys4phys9RigidBody16isMotionFlag1SetEv
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0x0000007100f8d210,O,000012,_ZNK4ksys4phys9RigidBody16isMotionFlag2SetEv
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0x0000007100f8d210,O,000012,_ZNK4ksys4phys9RigidBody16isMotionFlag2SetEv
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0x0000007100f8d21c,O,000236,_ZN4ksys4phys9RigidBody14sub_7100F8D21CEv
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0x0000007100f8d21c,O,000236,_ZN4ksys4phys9RigidBody27addOrRemoveRigidBodyToWorldEv
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0x0000007100f8d308,O,000888,_ZN4ksys4phys9RigidBody3x_6Ev
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0x0000007100f8d308,O,000888,_ZN4ksys4phys9RigidBody3x_6Ev
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0x0000007100f8d680,O,000140,_ZNK4ksys4phys9RigidBody23getEntityMotionAccessorEv
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0x0000007100f8d680,O,000140,_ZNK4ksys4phys9RigidBody23getEntityMotionAccessorEv
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0x0000007100f8d70c,O,000156,_ZNK4ksys4phys9RigidBody18getLinkedRigidBodyEv
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0x0000007100f8d70c,O,000156,_ZNK4ksys4phys9RigidBody18getLinkedRigidBodyEv
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@ -82997,8 +82997,8 @@ Address,Quality,Size,Name
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0x0000007100f8ee50,U,000048,phys::RigidBody::x_17
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0x0000007100f8ee50,U,000048,phys::RigidBody::x_17
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0x0000007100f8ee80,O,000384,_ZN4ksys4phys9RigidBody27updateCollidableQualityTypeEb
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0x0000007100f8ee80,O,000384,_ZN4ksys4phys9RigidBody27updateCollidableQualityTypeEb
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0x0000007100f8f000,O,000012,_ZNK4ksys4phys9RigidBody13getCollidableEv
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0x0000007100f8f000,O,000012,_ZNK4ksys4phys9RigidBody13getCollidableEv
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0x0000007100f8f00c,O,000080,_ZN4ksys4phys9RigidBody15addContactLayerENS0_12ContactLayerE
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0x0000007100f8f00c,O,000080,_ZN4ksys4phys9RigidBody18enableContactLayerENS0_12ContactLayerE
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0x0000007100f8f05c,O,000080,_ZN4ksys4phys9RigidBody18removeContactLayerENS0_12ContactLayerE
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0x0000007100f8f05c,O,000080,_ZN4ksys4phys9RigidBody19disableContactLayerENS0_12ContactLayerE
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0x0000007100f8f0ac,O,000008,_ZN4ksys4phys9RigidBody14setContactMaskEj
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0x0000007100f8f0ac,O,000008,_ZN4ksys4phys9RigidBody14setContactMaskEj
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0x0000007100f8f0b4,O,000012,_ZN4ksys4phys9RigidBody13setContactAllEv
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0x0000007100f8f0b4,O,000012,_ZN4ksys4phys9RigidBody13setContactAllEv
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0x0000007100f8f0c0,O,000008,_ZN4ksys4phys9RigidBody14setContactNoneEv
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0x0000007100f8f0c0,O,000008,_ZN4ksys4phys9RigidBody14setContactNoneEv
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@ -83025,7 +83025,7 @@ Address,Quality,Size,Name
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0x0000007100f8fb08,O,000360,_ZN4ksys4phys9RigidBody12setTransformERKN4sead8Matrix34IfEEb
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0x0000007100f8fb08,O,000360,_ZN4ksys4phys9RigidBody12setTransformERKN4sead8Matrix34IfEEb
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0x0000007100f8fc70,O,000196,_ZN4ksys4phys9RigidBody11setPositionERKN4sead7Vector3IfEEb
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0x0000007100f8fc70,O,000196,_ZN4ksys4phys9RigidBody11setPositionERKN4sead7Vector3IfEEb
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0x0000007100f8fd34,O,000012,_ZNK4ksys4phys9RigidBody16isTransformDirtyEv
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0x0000007100f8fd34,O,000012,_ZNK4ksys4phys9RigidBody16isTransformDirtyEv
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0x0000007100f8fd40,O,000124,_ZN4ksys4phys9RigidBody19updateShapeIfNeededEf
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0x0000007100f8fd40,O,000124,_ZN4ksys4phys9RigidBody8setScaleEf
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0x0000007100f8fdbc,O,000328,_ZN4ksys4phys9RigidBody11updateShapeEv
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0x0000007100f8fdbc,O,000328,_ZN4ksys4phys9RigidBody11updateShapeEv
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0x0000007100f8ff04,O,000032,_ZNK4ksys4phys9RigidBody11getPositionEPN4sead7Vector3IfEE
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0x0000007100f8ff04,O,000032,_ZNK4ksys4phys9RigidBody11getPositionEPN4sead7Vector3IfEE
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0x0000007100f8ff24,O,000076,_ZNK4ksys4phys9RigidBody11getPositionEv
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0x0000007100f8ff24,O,000076,_ZNK4ksys4phys9RigidBody11getPositionEv
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@ -83486,35 +83486,35 @@ Address,Quality,Size,Name
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0x0000007100fa8cc8,U,000076,
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0x0000007100fa8cc8,U,000076,
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0x0000007100fa8d14,U,000008,
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0x0000007100fa8d14,U,000008,
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0x0000007100fa8d1c,U,000008,
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0x0000007100fa8d1c,U,000008,
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0x0000007100fa8d24,U,000044,phys::RigidBodySet::ctor
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0x0000007100fa8d24,O,000044,_ZN4ksys4phys12RigidBodySetC1ERKN4sead14SafeStringBaseIcEE
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0x0000007100fa8d50,U,000020,
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0x0000007100fa8d50,O,000020,_ZN4ksys4phys12RigidBodySetD1Ev
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0x0000007100fa8d64,U,000004,j__ZdlPv_1000
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0x0000007100fa8d64,O,000004,_ZN4ksys4phys12RigidBodySetD0Ev
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0x0000007100fa8d68,U,000080,
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0x0000007100fa8d68,O,000080,_ZN4ksys4phys12RigidBodySet26setFixedAndPreserveImpulseEbb
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0x0000007100fa8db8,U,000056,
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0x0000007100fa8db8,O,000056,_ZN4ksys4phys12RigidBodySet16resetFrozenStateEv
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0x0000007100fa8df0,U,000180,phys::RigidBodyGroup::x_6
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0x0000007100fa8df0,O,000180,_ZN4ksys4phys12RigidBodySet22setUseSystemTimeFactorEb
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0x0000007100fa8ea4,U,000180,phys::RigidBodyGroup::x_7
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0x0000007100fa8ea4,O,000180,_ZN4ksys4phys12RigidBodySet15clearFlag400000Eb
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0x0000007100fa8f58,U,000072,phys::RigidBodyGroup::x_8
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0x0000007100fa8f58,O,000072,_ZN4ksys4phys12RigidBodySet22setEntityMotionFlag200Eb
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0x0000007100fa8fa0,U,000080,phys::RigidBodyGroup::x_9
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0x0000007100fa8fa0,O,000080,_ZN4ksys4phys12RigidBodySet8setFixedEbb
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0x0000007100fa8ff0,U,000056,
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0x0000007100fa8ff0,O,000056,_ZN4ksys4phys12RigidBodySet28updateMotionTypeRelatedFlagsEv
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0x0000007100fa9028,U,000056,
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0x0000007100fa9028,O,000056,_ZN4ksys4phys12RigidBodySet32triggerScheduledMotionTypeChangeEv
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0x0000007100fa9060,U,000084,phys::RigidBodyGroup::x_3
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0x0000007100fa9060,O,000084,_ZNK4ksys4phys12RigidBodySet19hasActiveEntityBodyEv
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0x0000007100fa90b4,U,000328,phys::RigidBodyGroup::x_0
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0x0000007100fa90b4,O,000328,_ZN4ksys4phys12RigidBodySet19findBodyByHavokNameERKN4sead14SafeStringBaseIcEE
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0x0000007100fa91fc,U,000308,phys::RigidBodyGroup::x_1
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0x0000007100fa91fc,O,000308,_ZNK4ksys4phys12RigidBodySet24findBodyIndexByHavokNameERKN4sead14SafeStringBaseIcEE
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0x0000007100fa9330,U,000328,phys::RigidBodyGroup::x
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0x0000007100fa9330,O,000328,_ZNK4ksys4phys12RigidBodySet19findBodyByHavokNameERKN4sead14SafeStringBaseIcEE
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0x0000007100fa9478,U,000128,registerAttackSensorMaybe
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0x0000007100fa9478,O,000128,_ZN4ksys4phys12RigidBodySet10setUserTagEPNS0_7UserTagE
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0x0000007100fa94f8,U,000128,
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0x0000007100fa94f8,O,000128,_ZN4ksys4phys12RigidBodySet21setSystemGroupHandlerEPNS0_18SystemGroupHandlerE
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0x0000007100fa9578,U,000112,
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0x0000007100fa9578,O,000112,_ZN4ksys4phys12RigidBodySet21setSystemGroupHandlerEPNS0_18SystemGroupHandlerENS0_16ContactLayerTypeE
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0x0000007100fa95e8,U,000076,RigidBody::setMtx
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0x0000007100fa95e8,O,000076,_ZN4ksys4phys12RigidBodySet12setTransformERKN4sead8Matrix34IfEE
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0x0000007100fa9634,U,000108,enableCollisionMaybe
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0x0000007100fa9634,O,000108,_ZN4ksys4phys12RigidBodySet18enableContactLayerENS0_12ContactLayerE
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0x0000007100fa96a0,U,000108,disableCollisionMaybe
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0x0000007100fa96a0,O,000108,_ZN4ksys4phys12RigidBodySet19disableContactLayerENS0_12ContactLayerE
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0x0000007100fa970c,U,000056,
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0x0000007100fa970c,O,000056,_ZN4ksys4phys12RigidBodySet23disableAllContactLayersEv
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0x0000007100fa9744,U,000112,
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0x0000007100fa9744,O,000112,_ZN4ksys4phys12RigidBodySet28setScaleAndUpdateImmediatelyEf
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0x0000007100fa97b4,U,000072,RigidBody::setScale
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0x0000007100fa97b4,O,000072,_ZN4ksys4phys12RigidBodySet8setScaleEf
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0x0000007100fa97fc,U,000056,
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0x0000007100fa97fc,O,000056,_ZN4ksys4phys12RigidBodySet17callRigidBody_x_0Ev
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0x0000007100fa9834,U,000056,RigidBody::x
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0x0000007100fa9834,O,000056,_ZN4ksys4phys12RigidBodySet29addOrRemoveRigidBodiesToWorldEv
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0x0000007100fa986c,U,000084,
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0x0000007100fa986c,O,000084,_ZN4ksys4phys12RigidBodySet23areAllTrueRigidBody_x_6Ev
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0x0000007100fa98c0,U,000120,
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0x0000007100fa98c0,O,000120,_ZN4ksys4phys12RigidBodySet23hasNoRigidBodyWithFlag8Eb
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0x0000007100fa9938,U,000072,
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0x0000007100fa9938,O,000072,_ZN4ksys4phys12RigidBodySet17callRigidBody_x_7Eh
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0x0000007100fa9980,U,000004,j__ZN4ksys4phys16RigidBodyFactory12createSphereEPNS0_18RigidBodyParamViewEPN4sead4HeapE
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0x0000007100fa9980,U,000004,j__ZN4ksys4phys16RigidBodyFactory12createSphereEPNS0_18RigidBodyParamViewEPN4sead4HeapE
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0x0000007100fa9984,U,000084,
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0x0000007100fa9984,U,000084,
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0x0000007100fa99d8,U,000088,
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0x0000007100fa99d8,U,000088,
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Can't render this file because it is too large.
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@ -33,6 +33,8 @@ target_sources(uking PRIVATE
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RigidBody/physRigidBodyRequestMgr.h
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RigidBody/physRigidBodyRequestMgr.h
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RigidBody/physRigidBodyResource.cpp
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RigidBody/physRigidBodyResource.cpp
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RigidBody/physRigidBodyResource.h
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RigidBody/physRigidBodyResource.h
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RigidBody/physRigidBodySet.cpp
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RigidBody/physRigidBodySet.h
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RigidBody/physRigidBodySetParam.cpp
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RigidBody/physRigidBodySetParam.cpp
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RigidBody/physRigidBodySetParam.h
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RigidBody/physRigidBodySetParam.h
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RigidBody/Shape/physBoxShape.cpp
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RigidBody/Shape/physBoxShape.cpp
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@ -247,7 +247,7 @@ bool RigidBody::isMotionFlag2Set() const {
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return mMotionFlags.isOn(MotionFlag::_2);
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return mMotionFlags.isOn(MotionFlag::_2);
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}
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}
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void RigidBody::sub_7100F8D21C() {
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void RigidBody::addOrRemoveRigidBodyToWorld() {
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// debug code that survived because mFlags is atomic?
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// debug code that survived because mFlags is atomic?
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static_cast<void>(mFlags.getDirect());
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static_cast<void>(mFlags.getDirect());
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@ -571,12 +571,12 @@ static int getLayerBit(int layer, ContactLayerType type) {
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return layer - FirstSensor * int(type);
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return layer - FirstSensor * int(type);
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}
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}
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void RigidBody::addContactLayer(ContactLayer layer) {
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void RigidBody::enableContactLayer(ContactLayer layer) {
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assertLayerType(layer);
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assertLayerType(layer);
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mContactMask.setBit(getLayerBit(layer, getLayerType()));
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mContactMask.setBit(getLayerBit(layer, getLayerType()));
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}
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}
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void RigidBody::removeContactLayer(ContactLayer layer) {
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void RigidBody::disableContactLayer(ContactLayer layer) {
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assertLayerType(layer);
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assertLayerType(layer);
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mContactMask.resetBit(getLayerBit(layer, getLayerType()));
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mContactMask.resetBit(getLayerBit(layer, getLayerType()));
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}
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}
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@ -926,17 +926,17 @@ void RigidBody::updateShape() {
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mUserTag->onBodyShapeChanged(this);
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mUserTag->onBodyShapeChanged(this);
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}
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}
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void RigidBody::updateShapeIfNeeded(float x) {
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void RigidBody::setScale(float scale) {
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if (!hasFlag(Flag::_10))
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if (!hasFlag(Flag::_10))
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return;
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return;
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if (x <= 0.0)
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if (scale <= 0.0)
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x = 1.0;
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scale = 1.0;
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if (sead::Mathf::equalsEpsilon(_b0, x))
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if (sead::Mathf::equalsEpsilon(mScale, scale))
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return;
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return;
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_b0 = m12(x, _b0);
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mScale = m12(scale, mScale);
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updateShape();
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updateShape();
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}
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}
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bool isFlag8Set() const;
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bool isFlag8Set() const;
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bool isMotionFlag1Set() const;
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bool isMotionFlag1Set() const;
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bool isMotionFlag2Set() const;
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bool isMotionFlag2Set() const;
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void sub_7100F8D21C();
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void addOrRemoveRigidBodyToWorld();
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bool x_6();
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bool x_6();
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/// Get the motion accessor if it is a RigidBodyMotionEntity. Returns nullptr otherwise.
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/// Get the motion accessor if it is a RigidBodyMotionEntity. Returns nullptr otherwise.
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void updateCollidableQualityType(bool high_quality);
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void updateCollidableQualityType(bool high_quality);
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void addContactLayer(ContactLayer layer);
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void enableContactLayer(ContactLayer layer);
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void removeContactLayer(ContactLayer layer);
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void disableContactLayer(ContactLayer layer);
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void setContactMask(u32);
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void setContactMask(u32);
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void setContactAll();
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void setContactAll();
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void setContactNone();
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void setContactNone();
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bool isTransformDirty() const;
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bool isTransformDirty() const;
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void updateShape();
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void updateShape();
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void updateShapeIfNeeded(float x);
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void setScale(float scale);
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void changeMotionType(MotionType motion_type);
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void changeMotionType(MotionType motion_type);
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// 0x0000007100f9045c - calls a bunch of Havok world functions
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// 0x0000007100f9045c - calls a bunch of Havok world functions
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void setMotionFlag(MotionFlag flag);
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void setMotionFlag(MotionFlag flag);
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hkpRigidBody* getHkBody() const { return mHkBody; }
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hkpRigidBody* getHkBody() const { return mHkBody; }
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UserTag* getUserTag() const { return mUserTag; }
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Type getType() const { return mType; }
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Type getType() const { return mType; }
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bool isCharacterControllerType() const { return mType == Type::CharacterController; }
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bool isCharacterControllerType() const { return mType == Type::CharacterController; }
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UserTag* getUserTag() const { return mUserTag; }
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void setUserTag(UserTag* tag) { mUserTag = tag; }
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bool hasConstraintWithUserData();
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bool hasConstraintWithUserData();
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// 0x0000007100f94e80
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// 0x0000007100f94e80
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bool x_103(int a);
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bool x_103(int a);
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/// Get the name of this rigid body or its user.
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/// Get the name of this rigid body or its user.
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virtual const char* getName();
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virtual const char* getName();
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// Internal.
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void setUseSystemTimeFactor(bool use) { mFlags.change(Flag::UseSystemTimeFactor, use); }
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// Internal.
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void setFlag400000(bool set) { mFlags.change(Flag::_400000, set); }
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// Internal.
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void setUpdateRequestedFlag() { mFlags.set(Flag::UpdateRequested); }
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// Internal.
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// Internal.
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void onCollisionAdded() {
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void onCollisionAdded() {
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if (mCollisionCount.increment() == 0)
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if (mCollisionCount.increment() == 0)
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@ -551,7 +561,7 @@ private:
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void* _90 = nullptr;
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void* _90 = nullptr;
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u16 _98 = 0;
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u16 _98 = 0;
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RigidBodyAccessor mRigidBodyAccessor;
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RigidBodyAccessor mRigidBodyAccessor;
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f32 _b0 = 1.0f;
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f32 mScale = 1.0f;
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Type mType{};
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Type mType{};
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MotionAccessor* mMotionAccessor = nullptr;
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MotionAccessor* mMotionAccessor = nullptr;
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sead::Atomic<int> mCollisionCount;
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sead::Atomic<int> mCollisionCount;
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@ -0,0 +1,179 @@
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#include "KingSystem/Physics/RigidBody/physRigidBodySet.h"
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#include "KingSystem/Physics/RigidBody/physRigidBody.h"
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#include "KingSystem/Physics/System/physGroupFilter.h"
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#include "KingSystem/Utils/Debug.h"
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namespace ksys::phys {
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RigidBodySet::RigidBodySet(const sead::SafeString& name) : mName(name) {}
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RigidBodySet::~RigidBodySet() {
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util::PrintDebug("~RigidBodySet");
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}
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void RigidBodySet::setFixedAndPreserveImpulse(bool fixed, bool mark_linear_vel_as_dirty) {
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for (auto& body : mRigidBodies)
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body.setFixedAndPreserveImpulse(fixed, mark_linear_vel_as_dirty);
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}
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void RigidBodySet::resetFrozenState() {
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for (auto& body : mRigidBodies)
|
||||||
|
body.resetFrozenState();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setUseSystemTimeFactor(bool use) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setUseSystemTimeFactor(use);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::clearFlag400000(bool clear) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setFlag400000(!clear);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setEntityMotionFlag200(bool set) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setEntityMotionFlag200(set);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setFixed(bool fixed, bool preserve_velocities) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setFixed(fixed, preserve_velocities);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::updateMotionTypeRelatedFlags() {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.updateMotionTypeRelatedFlags();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::triggerScheduledMotionTypeChange() {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.triggerScheduledMotionTypeChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RigidBodySet::hasActiveEntityBody() const {
|
||||||
|
for (const auto& body : mRigidBodies) {
|
||||||
|
if (body.isEntity() && body.isActive())
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
RigidBody* RigidBodySet::findBodyByHavokName(const sead::SafeString& name) {
|
||||||
|
const int index = findBodyIndexByHavokName(name);
|
||||||
|
if (index < 0)
|
||||||
|
return nullptr;
|
||||||
|
return mRigidBodies[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
const RigidBody* RigidBodySet::findBodyByHavokName(const sead::SafeString& name) const {
|
||||||
|
const int index = findBodyIndexByHavokName(name);
|
||||||
|
if (index < 0)
|
||||||
|
return nullptr;
|
||||||
|
return mRigidBodies[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
int RigidBodySet::findBodyIndexByHavokName(const sead::SafeString& name) const {
|
||||||
|
int idx = 0;
|
||||||
|
for (const auto& body : mRigidBodies) {
|
||||||
|
if (name == body.getHkBodyName())
|
||||||
|
return idx;
|
||||||
|
++idx;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setUserTag(UserTag* tag) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setUserTag(tag);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setSystemGroupHandler(SystemGroupHandler* handler) {
|
||||||
|
for (auto& body : mRigidBodies) {
|
||||||
|
if (handler == nullptr || handler->getLayerType() == body.getLayerType())
|
||||||
|
body.setSystemGroupHandler(handler);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setSystemGroupHandler(SystemGroupHandler* handler, ContactLayerType layer_type) {
|
||||||
|
if (handler != nullptr && handler->getLayerType() != layer_type)
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (auto& body : mRigidBodies) {
|
||||||
|
if (body.getLayerType() == layer_type)
|
||||||
|
body.setSystemGroupHandler(handler);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setTransform(const sead::Matrix34f& mtx) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setTransform(mtx, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::enableContactLayer(ContactLayer layer) {
|
||||||
|
const auto type = getContactLayerType(layer);
|
||||||
|
for (auto& body : mRigidBodies) {
|
||||||
|
if (body.getLayerType() == type)
|
||||||
|
body.enableContactLayer(layer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::disableContactLayer(ContactLayer layer) {
|
||||||
|
const auto type = getContactLayerType(layer);
|
||||||
|
for (auto& body : mRigidBodies) {
|
||||||
|
if (body.getLayerType() == type)
|
||||||
|
body.disableContactLayer(layer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::disableAllContactLayers() {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setContactNone();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setScaleAndUpdateImmediately(float scale) {
|
||||||
|
for (auto it = mRigidBodies.begin(), end = mRigidBodies.end(); it != end; ++it) {
|
||||||
|
it->setUpdateRequestedFlag();
|
||||||
|
it->setScale(scale);
|
||||||
|
it->processUpdateRequests(nullptr, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::setScale(float scale) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.setScale(scale);
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::callRigidBody_x_0() {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.x_0();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::addOrRemoveRigidBodiesToWorld() {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.addOrRemoveRigidBodyToWorld();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RigidBodySet::areAllTrueRigidBody_x_6() {
|
||||||
|
bool ok = true;
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
ok &= body.x_6();
|
||||||
|
return ok;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RigidBodySet::hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unset) {
|
||||||
|
for (auto it = mRigidBodies.begin(), end = mRigidBodies.end(); it != end; ++it) {
|
||||||
|
if (it->isFlag8Set())
|
||||||
|
return false;
|
||||||
|
if (require_motion_flag_1_to_be_unset && it->isMotionFlag1Set())
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void RigidBodySet::callRigidBody_x_7(u8 type) {
|
||||||
|
for (auto& body : mRigidBodies)
|
||||||
|
body.x_17(type);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace ksys::phys
|
|
@ -0,0 +1,72 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <container/seadPtrArray.h>
|
||||||
|
#include <hostio/seadHostIONode.h>
|
||||||
|
#include <math/seadMatrix.h>
|
||||||
|
#include <prim/seadNamable.h>
|
||||||
|
#include <prim/seadSafeString.h>
|
||||||
|
#include "KingSystem/Physics/System/physDefines.h"
|
||||||
|
|
||||||
|
namespace ksys::phys {
|
||||||
|
|
||||||
|
class RigidBody;
|
||||||
|
class SystemGroupHandler;
|
||||||
|
class UserTag;
|
||||||
|
|
||||||
|
class RigidBodySet : public sead::hostio::Node {
|
||||||
|
public:
|
||||||
|
explicit RigidBodySet(const sead::SafeString& name);
|
||||||
|
virtual ~RigidBodySet();
|
||||||
|
|
||||||
|
const sead::SafeString& getName() const { return mName; }
|
||||||
|
|
||||||
|
sead::PtrArray<RigidBody>& getRigidBodies() { return mRigidBodies; }
|
||||||
|
const sead::PtrArray<RigidBody>& getRigidBodies() const { return mRigidBodies; }
|
||||||
|
RigidBody* getRigidBody(int idx) const { return mRigidBodies[idx]; }
|
||||||
|
|
||||||
|
void setFixedAndPreserveImpulse(bool fixed, bool mark_linear_vel_as_dirty);
|
||||||
|
void resetFrozenState();
|
||||||
|
void setUseSystemTimeFactor(bool use);
|
||||||
|
void clearFlag400000(bool clear);
|
||||||
|
void setEntityMotionFlag200(bool set);
|
||||||
|
void setFixed(bool fixed, bool preserve_velocities);
|
||||||
|
|
||||||
|
void updateMotionTypeRelatedFlags();
|
||||||
|
void triggerScheduledMotionTypeChange();
|
||||||
|
|
||||||
|
bool hasActiveEntityBody() const;
|
||||||
|
|
||||||
|
RigidBody* findBodyByHavokName(const sead::SafeString& name);
|
||||||
|
const RigidBody* findBodyByHavokName(const sead::SafeString& name) const;
|
||||||
|
int findBodyIndexByHavokName(const sead::SafeString& name) const;
|
||||||
|
|
||||||
|
void setUserTag(UserTag* tag);
|
||||||
|
|
||||||
|
/// Set the specified handler for all rigid bodies whose type (entity/sensor) matches
|
||||||
|
/// the layer type of the handler.
|
||||||
|
void setSystemGroupHandler(SystemGroupHandler* handler);
|
||||||
|
|
||||||
|
/// Set the specified handler for all rigid bodies whose type (entity/sensor) matches
|
||||||
|
/// both `layer_type` and the layer type of the handler.
|
||||||
|
void setSystemGroupHandler(SystemGroupHandler* handler, ContactLayerType layer_type);
|
||||||
|
|
||||||
|
void setTransform(const sead::Matrix34f& mtx);
|
||||||
|
|
||||||
|
void enableContactLayer(ContactLayer layer);
|
||||||
|
void disableContactLayer(ContactLayer layer);
|
||||||
|
void disableAllContactLayers();
|
||||||
|
|
||||||
|
void setScaleAndUpdateImmediately(float scale);
|
||||||
|
void setScale(float scale);
|
||||||
|
void callRigidBody_x_0();
|
||||||
|
void addOrRemoveRigidBodiesToWorld();
|
||||||
|
bool areAllTrueRigidBody_x_6();
|
||||||
|
bool hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unset);
|
||||||
|
void callRigidBody_x_7(u8 type);
|
||||||
|
|
||||||
|
private:
|
||||||
|
sead::SafeString mName;
|
||||||
|
sead::PtrArray<RigidBody> mRigidBodies;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace ksys::phys
|
|
@ -1,4 +1,5 @@
|
||||||
#include "KingSystem/Physics/System/physInstanceSet.h"
|
#include "KingSystem/Physics/System/physInstanceSet.h"
|
||||||
|
#include "KingSystem/Physics/RigidBody/physRigidBodySet.h"
|
||||||
|
|
||||||
namespace ksys::phys {
|
namespace ksys::phys {
|
||||||
|
|
||||||
|
@ -77,7 +78,7 @@ u32 InstanceSet::sub_7100FB9C2C() const {
|
||||||
|
|
||||||
void InstanceSet::sub_7100FBA9BC() {
|
void InstanceSet::sub_7100FBA9BC() {
|
||||||
for (auto& rb : mRigidBodySets) {
|
for (auto& rb : mRigidBodySets) {
|
||||||
rb.sub_7100FA97FC();
|
rb.callRigidBody_x_0();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto& body : mList) {
|
for (auto& body : mList) {
|
||||||
|
@ -92,7 +93,7 @@ void InstanceSet::sub_7100FBACE0(phys::ContactLayer layer) {
|
||||||
bool sensor = phys::getContactLayerType(layer) != ContactLayerType::Entity;
|
bool sensor = phys::getContactLayerType(layer) != ContactLayerType::Entity;
|
||||||
|
|
||||||
for (auto& rb : mRigidBodySets) {
|
for (auto& rb : mRigidBodySets) {
|
||||||
rb.disableCollisionMaybe(layer);
|
rb.disableContactLayer(layer);
|
||||||
}
|
}
|
||||||
if (sensor)
|
if (sensor)
|
||||||
return;
|
return;
|
||||||
|
@ -106,7 +107,7 @@ void InstanceSet::sub_7100FBACE0(phys::ContactLayer layer) {
|
||||||
|
|
||||||
void InstanceSet::sub_7100FBAD74() {
|
void InstanceSet::sub_7100FBAD74() {
|
||||||
for (auto& rb : mRigidBodySets) {
|
for (auto& rb : mRigidBodySets) {
|
||||||
rb.disableAllContact();
|
rb.disableAllContactLayers();
|
||||||
}
|
}
|
||||||
if (mRagdollController != nullptr) {
|
if (mRagdollController != nullptr) {
|
||||||
mRagdollController->sub_71012217A8();
|
mRagdollController->sub_71012217A8();
|
||||||
|
@ -143,7 +144,7 @@ void InstanceSet::sub_7100FBB00C(phys::RigidBody* body, phys::RigidBodyParam* pa
|
||||||
|
|
||||||
void* InstanceSet::sub_7100FBBC28(const sead::SafeString& name) const {
|
void* InstanceSet::sub_7100FBBC28(const sead::SafeString& name) const {
|
||||||
for (auto& rb : mRigidBodySets) {
|
for (auto& rb : mRigidBodySets) {
|
||||||
void* p = rb.findXByName(name);
|
void* p = rb.findBodyByHavokName(name);
|
||||||
if (p != nullptr)
|
if (p != nullptr)
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
|
|
|
@ -18,6 +18,7 @@ public:
|
||||||
|
|
||||||
namespace ksys::phys {
|
namespace ksys::phys {
|
||||||
|
|
||||||
|
class RigidBodySet;
|
||||||
class SystemGroupHandler;
|
class SystemGroupHandler;
|
||||||
|
|
||||||
class Ragdoll {};
|
class Ragdoll {};
|
||||||
|
@ -46,21 +47,6 @@ struct ContactInfo {
|
||||||
sead::SafeString mName;
|
sead::SafeString mName;
|
||||||
};
|
};
|
||||||
|
|
||||||
class RigidBodySet {
|
|
||||||
public:
|
|
||||||
void disableAllContact();
|
|
||||||
void sub_7100FA97FC();
|
|
||||||
void disableCollisionMaybe(ContactLayer);
|
|
||||||
void* findXByName(const sead::SafeString& name) const;
|
|
||||||
|
|
||||||
RigidBody* getRigidBody() const { return mBodies[0]; }
|
|
||||||
RigidBody* getRigidBody(s32 idx) const { return mBodies[idx]; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
u8 _0[0x18];
|
|
||||||
sead::PtrArray<RigidBody> mBodies;
|
|
||||||
};
|
|
||||||
|
|
||||||
class InstanceSet : public sead::hostio::Node {
|
class InstanceSet : public sead::hostio::Node {
|
||||||
public:
|
public:
|
||||||
enum class Flag : u32 {
|
enum class Flag : u32 {
|
||||||
|
|
Loading…
Reference in New Issue