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readme: Reorder some paragraphs to make the intro flow better
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This is an experimental, WIP decompilation of *The Legend of Zelda: Breath of the Wild* v1.5.0 (Switch).
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This is an experimental, WIP decompilation of *The Legend of Zelda: Breath of the Wild* v1.5.0 (Switch).
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This project only concerns the main executable which contains all the game code and statically linked libraries. The RomFS and the SDK libraries are *out of the scope* of this project.
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**This repository does not contain game assets or RomFS content and *cannot* be used to play *Breath of the Wild*.**
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**This repository does not contain game assets or RomFS content and *cannot* be used to play *Breath of the Wild*.**
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Progress: https://botw.link/progress
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The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.
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The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.
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Considering the large size of the executable (~40MB), it is not expected to reach 100% progress within a reasonable timeframe.
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Considering the large size of the executable (~40MB), it is not expected to reach 100% progress within a reasonable timeframe.
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As a result, the project is unlikely to produce a working executable in the near future. It will help with understanding and reverse engineering the game even in its incomplete state, but it will **not** help with playing BotW or porting the game to other platforms, which is **explicitly a non-goal**.
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As a result, the project is unlikely to produce a working executable in the near future. It will help with understanding and reverse engineering the game even in its incomplete state, but it will **not** help with playing BotW or porting the game to other platforms, which is **explicitly a non-goal**.
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Progress: https://botw.link/progress
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## Scope
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## Scope
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This project only concerns the main executable which contains all the game code and statically linked libraries. The RomFS and the SDK libraries are *out of the scope* of this project.
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* Main executable (main NSO)
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* Main executable (main NSO)
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* *Breath of the Wild* code
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* *Breath of the Wild* code
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* Actual game code (`Game` / uking:: namespace)
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* Actual game code (`Game` / uking:: namespace)
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