mirror of https://github.com/zeldaret/botw.git
ksys/phys: Fix parameter names for ContactMgr
forgot to rename the parameters in SystemData
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536a00138e
commit
e187c1ecfd
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@ -39,13 +39,13 @@ SystemData::~SystemData() {
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void SystemData::load(sead::Heap* heap, GroupFilter* entity_group_filter,
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GroupFilter* sensor_group_filter, MaterialTable* material_table,
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ContactMgr* contact_info_table) {
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ContactMgr* contact_mgr) {
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loadLayerTable(heap, entity_group_filter, ContactLayerType::Entity);
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loadLayerTable(heap, sensor_group_filter, ContactLayerType::Sensor);
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loadMaterialTable(heap, material_table);
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loadSubMaterialTable(heap, material_table);
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loadContactInfoTable(heap, contact_info_table, ContactLayerType::Entity);
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loadContactInfoTable(heap, contact_info_table, ContactLayerType::Sensor);
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loadContactInfoTable(heap, contact_mgr, ContactLayerType::Entity);
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loadContactInfoTable(heap, contact_mgr, ContactLayerType::Sensor);
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loadCharacterCtrlTable(heap);
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loadRagdollCtrlKeyList(heap);
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}
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@ -90,10 +90,10 @@ void SystemData::loadSubMaterialTable(sead::Heap* heap, MaterialTable* table) {
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table->loadSubMaterialTable(heap, res);
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}
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void SystemData::loadContactInfoTable(sead::Heap* heap, ContactMgr* table, ContactLayerType type) {
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void SystemData::loadContactInfoTable(sead::Heap* heap, ContactMgr* mgr, ContactLayerType type) {
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mContactInfoTableHandles[int(type)] = new (heap) res::Handle;
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const auto res = loadContactInfoTableRes(type);
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table->loadContactInfoTable(heap, res, type);
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mgr->loadContactInfoTable(heap, res, type);
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}
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void SystemData::loadCharacterCtrlTable(sead::Heap* heap) {
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@ -62,7 +62,7 @@ public:
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virtual ~SystemData();
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void load(sead::Heap* heap, GroupFilter* entity_group_filter, GroupFilter* sensor_group_filter,
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MaterialTable* material_table, ContactMgr* contact_info_table);
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MaterialTable* material_table, ContactMgr* contact_mgr);
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private:
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using LayerMatrix = Tables<LayerTable, MaxNumLayersPerType>;
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@ -70,7 +70,7 @@ private:
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void loadLayerTable(sead::Heap* heap, GroupFilter* filter, ContactLayerType type);
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void loadMaterialTable(sead::Heap* heap, MaterialTable* table);
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void loadSubMaterialTable(sead::Heap* heap, MaterialTable* table);
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void loadContactInfoTable(sead::Heap* heap, ContactMgr* table, ContactLayerType type);
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void loadContactInfoTable(sead::Heap* heap, ContactMgr* mgr, ContactLayerType type);
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void loadCharacterCtrlTable(sead::Heap* heap);
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void loadRagdollCtrlKeyList(sead::Heap* heap);
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