Add missing newlines, normalize CRLF endings

This commit is contained in:
ThePixelGamer 2024-08-27 21:59:10 -05:00
parent 8c075e0701
commit e1ea48975e
26 changed files with 97 additions and 93 deletions

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@ -1,5 +1,5 @@
#pragma once #pragma once
#include "Havok/Common/Base/Math/hkMath.h" #include "Havok/Common/Base/Math/hkMath.h"
class hkcdVertex : public hkVector4f {}; class hkcdVertex : public hkVector4f {};

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@ -66,4 +66,4 @@ inline hkVector4& hkpConvexTranslateShape::getTranslation() {
HK_FORCE_INLINE int hkpConvexTranslateShape::getNumCollisionSpheres() const { HK_FORCE_INLINE int hkpConvexTranslateShape::getNumCollisionSpheres() const {
return getChildShape()->getNumCollisionSpheres(); return getChildShape()->getNumCollisionSpheres();
} }

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@ -1,8 +1,8 @@
#include "Game/AI/AI/AirOcta/AirOctaDataMgr.h" #include "Game/AI/AI/AirOcta/AirOctaDataMgr.h"
namespace uking { namespace uking {
void AirOctaDataMgr::changeOctasYheightMaybe() { void AirOctaDataMgr::changeOctasYheightMaybe() {
float result = vec_EC.y + unk_110 + unk_114 + unk_118 + unk_11c; float result = vec_EC.y + unk_110 + unk_114 + unk_118 + unk_11c;
vec_F8.y = result; vec_F8.y = result;
} }
} // namespace uking } // namespace uking

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@ -1,42 +1,42 @@
#pragma once #pragma once
#include <container/seadObjArray.h> #include <container/seadObjArray.h>
#include <prim/seadRuntimeTypeInfo.h> #include <prim/seadRuntimeTypeInfo.h>
#include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActor.h"
#include "KingSystem/ActorSystem/actAiClassDef.h" #include "KingSystem/ActorSystem/actAiClassDef.h"
namespace uking { namespace uking {
class AirOctaDataMgr { class AirOctaDataMgr {
SEAD_RTTI_BASE(AirOctaDataMgr) SEAD_RTTI_BASE(AirOctaDataMgr)
public: public:
ksys::act::BaseProcLink& getProc() { return mBaseProcLink; } ksys::act::BaseProcLink& getProc() { return mBaseProcLink; }
void changeOctasYheightMaybe(); void changeOctasYheightMaybe();
struct MessageData { struct MessageData {
u32 unk_00; u32 unk_00;
u64 unk_08; u64 unk_08;
}; };
/* 0x08 */ ksys::act::BaseProcLink mBaseProcLink; /* 0x08 */ ksys::act::BaseProcLink mBaseProcLink;
/* 0x18 */ ksys::act::BaseProcLink mBaseProcLink2; /* 0x18 */ ksys::act::BaseProcLink mBaseProcLink2;
/* 0x28 */ void* unk_28{}; /* 0x28 */ void* unk_28{};
/* 0x30 */ u32 unk_30{}; /* 0x30 */ u32 unk_30{};
/* 0x34 */ sead::Vector3f unk_34{sead::Vector3f::zero}; /* 0x34 */ sead::Vector3f unk_34{sead::Vector3f::zero};
/* 0x40 */ void* unk_40{}; /* 0x40 */ void* unk_40{};
/* 0x48 */ u32 unk_48{}; /* 0x48 */ u32 unk_48{};
/* 0x4C */ sead::Vector3f unk_4C{sead::Vector3f::zero}; /* 0x4C */ sead::Vector3f unk_4C{sead::Vector3f::zero};
/* 0x58 */ sead::FixedObjArray<MessageData, 4> obj_arr; /* 0x58 */ sead::FixedObjArray<MessageData, 4> obj_arr;
/* 0xD8 */ u16 unk_D8{}; /* 0xD8 */ u16 unk_D8{};
/* 0xDA */ bool unk_DA{}; /* 0xDA */ bool unk_DA{};
/* 0xDC */ u32 unk_DC; /* 0xDC */ u32 unk_DC;
/* 0xE0 */ sead::Vector3f vec_E0{sead::Vector3f::zero}; /* 0xE0 */ sead::Vector3f vec_E0{sead::Vector3f::zero};
/* 0xEC */ sead::Vector3f vec_EC{sead::Vector3f::zero}; /* 0xEC */ sead::Vector3f vec_EC{sead::Vector3f::zero};
/* 0xF8 */ sead::Vector3f vec_F8{sead::Vector3f::zero}; /* 0xF8 */ sead::Vector3f vec_F8{sead::Vector3f::zero};
/*0x104 */ sead::Vector3f vec_104{sead::Vector3f::zero}; /*0x104 */ sead::Vector3f vec_104{sead::Vector3f::zero};
/*0x110 */ float unk_110; /*0x110 */ float unk_110;
/*0x114 */ float unk_114; /*0x114 */ float unk_114;
/*0x118 */ float unk_118; /*0x118 */ float unk_118;
/*0x11c */ float unk_11c; /*0x11c */ float unk_11c;
/*0x120 */ u32 mFlags; /*0x120 */ u32 mFlags;
}; };
} // namespace uking } // namespace uking

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@ -53,4 +53,4 @@ void FadeProgress::setIsActive() {
mActive = true; mActive = true;
} }
} // namespace uking::ui } // namespace uking::ui

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@ -25,4 +25,4 @@ private:
float mSteps = 1.0; float mSteps = 1.0;
}; };
} // namespace uking::ui } // namespace uking::ui

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@ -1,13 +1,13 @@
#pragma once #pragma once
#include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActor.h"
namespace ksys::as { namespace ksys::as {
class ASList { class ASList {
public: public:
void startAnimationMaybe(f32 a2, f32 a3, const sead::SafeString& animation, int a5, int a6, void startAnimationMaybe(f32 a2, f32 a3, const sead::SafeString& animation, int a5, int a6,
bool a7); bool a7);
bool goLimpFromHeadShotMaybe(u32 a1, const sead::SafeString& a2, u32 a3); // x_8 bool goLimpFromHeadShotMaybe(u32 a1, const sead::SafeString& a2, u32 a3); // x_8
s64 x_2(u32 a1, int a2, bool m, u32 a4); s64 x_2(u32 a1, int a2, bool m, u32 a4);
u8 sub_710115D3B8(); u8 sub_710115D3B8();
}; };
} // namespace ksys::as } // namespace ksys::as

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@ -5,4 +5,4 @@
namespace ksys::evt { namespace ksys::evt {
Event::Event() {} Event::Event() {}
} // namespace ksys::evt } // namespace ksys::evt

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@ -1 +1 @@
#include "KingSystem/Framework/Framework.h" #include "KingSystem/Framework/Framework.h"

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@ -12,4 +12,4 @@ struct Framework {
nn::oe::OperationMode mOperationMode; nn::oe::OperationMode mOperationMode;
}; };
} // namespace ksys::frm } // namespace ksys::frm

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@ -527,7 +527,9 @@ GDT_SET_IMPL_(setVec4f, detail::SetterTraits<sead::Vector4f>)
return false; \ return false; \
return getParam().get1().NAME(name); \ return getParam().get1().NAME(name); \
} \ } \
bool Manager::NAME##_(const sead::SafeString& name) { return NAME(name); } \ bool Manager::NAME##_(const sead::SafeString& name) { \
return NAME(name); \
} \
bool Manager::NAME(const sead::SafeString& name, int sub_idx) { \ bool Manager::NAME(const sead::SafeString& name, int sub_idx) { \
if (mBitFlags.isOn(BitFlag::_40000)) \ if (mBitFlags.isOn(BitFlag::_40000)) \
return false; \ return false; \

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@ -12,7 +12,9 @@ const char* sDungeonClearFlagPrefix = "Clear_";
const char* sDungeonEnterFlagPrefix = "Enter_"; const char* sDungeonEnterFlagPrefix = "Enter_";
#define GDT_DEFINE_BOOL_GETTER(FLAG) \ #define GDT_DEFINE_BOOL_GETTER(FLAG) \
bool getBool_##FLAG(bool debug = false) { return getBool(flag_##FLAG(), debug); } bool getBool_##FLAG(bool debug = false) { \
return getBool(flag_##FLAG(), debug); \
}
GDT_DEFINE_BOOL_GETTER(SaveProhibition) GDT_DEFINE_BOOL_GETTER(SaveProhibition)
GDT_DEFINE_BOOL_GETTER(SaveProhibitionArea) GDT_DEFINE_BOOL_GETTER(SaveProhibitionArea)

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@ -637,4 +637,4 @@ void PlacementAreaMgr::unloadDemoCulling() {
} }
} }
} // namespace ksys::map } // namespace ksys::map

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@ -241,4 +241,4 @@ public:
}; };
KSYS_CHECK_SIZE_NX150(PlacementAreaMgr, 0x2D5D0); KSYS_CHECK_SIZE_NX150(PlacementAreaMgr, 0x2D5D0);
} // namespace ksys::map } // namespace ksys::map

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@ -158,4 +158,4 @@ void SphereShape::getTranslate(sead::Vector3f* out, const hkTransformf& transfor
storeToVec3(out, translate); storeToVec3(out, translate);
} }
} // namespace ksys::phys } // namespace ksys::phys

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@ -1 +1 @@
#include "KingSystem/Sound/sndMgr.h" #include "KingSystem/Sound/sndMgr.h"

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@ -23,4 +23,4 @@ void SoundResource::init(sead::Heap* heap, sead::Heap* debug_heap, bool extra_la
sead::ExpHeap::cHeapDirection_Forward, false); sead::ExpHeap::cHeapDirection_Forward, false);
} }
} // namespace ksys::snd } // namespace ksys::snd

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@ -78,4 +78,4 @@ void nxargs::allocEntries(sead::Heap* heap, const u8* data) {
// todo: placeholder to hide the warning in tools/check // todo: placeholder to hide the warning in tools/check
void nxargs::handleArgs() {} void nxargs::handleArgs() {}
} // namespace ksys } // namespace ksys

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@ -96,4 +96,4 @@ private:
}; };
KSYS_CHECK_SIZE_NX150(nxargs, 0x48); KSYS_CHECK_SIZE_NX150(nxargs, 0x48);
} // namespace ksys } // namespace ksys

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@ -243,4 +243,4 @@ PRODUCT_REPORTER_S32_GETTER(getPlayTimeConsole, PlayReportKey::PlayReport_PlayTi
#undef PRODUCT_REPORTER_S32_GETTER #undef PRODUCT_REPORTER_S32_GETTER
} // namespace ksys } // namespace ksys

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@ -15,4 +15,4 @@ void VideoRecorder::postCalc() {
mFrameNumber++; mFrameNumber++;
} }
} // namespace ksys } // namespace ksys

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@ -26,4 +26,4 @@ bool ByamlArrayIter::getDataByIndex(ByamlData* data, s32 index) {
return true; return true;
} }
} // namespace al } // namespace al

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@ -4,4 +4,4 @@
namespace al { namespace al {
ByamlData::ByamlData() = default; ByamlData::ByamlData() = default;
} // namespace al } // namespace al

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@ -1,3 +1,3 @@
#include "KingSystem/Utils/Byaml/ByamlLocal.h" #include "KingSystem/Utils/Byaml/ByamlLocal.h"
namespace al::ByamlLocalUtil {} // namespace al::ByamlLocalUtil namespace al::ByamlLocalUtil {} // namespace al::ByamlLocalUtil

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@ -24,4 +24,4 @@ private:
static constexpr u32 TableOffset = 4u; static constexpr u32 TableOffset = 4u;
}; };
} // namespace al } // namespace al

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@ -1,15 +1,15 @@
#pragma once #pragma once
#include <utility/aglAtomicPtrArray.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterObj.h>
#include <container/seadBuffer.h> #include <container/seadBuffer.h>
#include <container/seadPtrArray.h> #include <container/seadPtrArray.h>
#include <container/seadSafeArray.h> #include <container/seadSafeArray.h>
#include <hostio/seadHostIONode.h> #include <hostio/seadHostIONode.h>
#include <mc/seadJobQueue.h> #include <mc/seadJobQueue.h>
#include <prim/seadSizedEnum.h> #include <prim/seadSizedEnum.h>
#include <utility/aglAtomicPtrArray.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterObj.h>
#include "KingSystem/Resource/resHandle.h" #include "KingSystem/Resource/resHandle.h"
#include "KingSystem/System/StageInfo.h" #include "KingSystem/System/StageInfo.h"
#include "KingSystem/Utils/Types.h" #include "KingSystem/Utils/Types.h"