mirror of https://github.com/zeldaret/botw.git
ksys/phys: Start adding physics parameter structs
* SupportBoneParam * RagdollParam * ClothSetParam, ClothSubWindParam, ClothParam * EdgeRigidBodySetParam, EdgeRigidBody * ParamSet (only the header for now)
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Can't render this file because it is too large.
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2
lib/agl
2
lib/agl
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@ -1 +1 @@
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Subproject commit 24e9d779f586bb9ba37aa8b901d458a5e5721b24
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Subproject commit 69c2ac1c2180c9ce8e7446cc1b81919dfaf5be56
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2
lib/sead
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lib/sead
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Subproject commit 207bf6c8cf91148a629d666637ca84ac311e9ff6
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Subproject commit 7b9f11e3880789dff46aa834c0f42c5c2328fb8e
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@ -1,4 +1,14 @@
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target_sources(uking PRIVATE
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Cloth/physClothParam.cpp
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Cloth/physClothParam.h
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Ragdoll/physRagdollConfig.cpp
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Ragdoll/physRagdollConfig.h
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Ragdoll/physRagdollParam.cpp
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Ragdoll/physRagdollParam.h
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RigidBody/physEdgeRigidBodyParam.cpp
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RigidBody/physEdgeRigidBodyParam.h
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SupportBone/physSupportBoneParam.cpp
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SupportBone/physSupportBoneParam.h
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System/physParamSet.cpp
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System/physParamSet.h
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)
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#include "KingSystem/Physics/Cloth/physClothParam.h"
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#include <filedevice/seadPath.h>
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namespace ksys::phys {
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ClothSetParam::ClothSetParam()
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: cloth_setup_file_path(sead::SafeString::cEmptyString, "cloth_setup_file_path",
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"Clothセットアップファイル(.hkt)", &cloth_header_obj),
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cloth_num(0, "cloth_num", "cloth_num", &cloth_header_obj) {
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addObj(&cloth_header_obj, "ClothHeader");
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addObj(&sub_wind, "ClothSubWind");
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}
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ClothSetParam::~ClothSetParam() = default;
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bool ClothSetParam::parse(const agl::utl::ResParameterList& res_list, sead::Heap* heap) {
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if (!res_list)
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return false;
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cloth_header_obj.applyResParameterObj(res_list.getResParameterObj(0), nullptr);
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const int num_cloths = cloth_num.ref();
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if (num_cloths <= 0)
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return false;
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cloths.allocBufferAssert(num_cloths, heap);
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for (int i = 0; i < num_cloths; ++i) {
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addObj(&cloths[i], sead::FormatFixedSafeString<32>("Cloth_%d", i));
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}
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sead::Path::getFileName(&cloth_setup_file_name, cloth_setup_file_path.ref());
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return true;
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}
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const ClothParam* ClothSetParam::getCloth(const sead::SafeString& name) const {
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int index = -1;
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for (int i = 0, n = *cloth_num; i < n; ++i) {
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if (name == *cloths[i].name) {
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index = i;
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break;
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}
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}
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return index >= 0 && index < *cloth_num ? &cloths[index] : nullptr;
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}
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ClothParam::ClothParam()
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: wind_drag(5.0, "wind_drag", this), wind_frequency(5.0, "wind_frequency", this),
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wind_min_speed(-4.0, "wind_mind_speed", this), wind_max_speed(10.0, "wind_max_speed", this),
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sub_wind_factor_main(1.0, "sub_wind_factor_main", this),
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sub_wind_factor_add(0.0, "sub_wind_factor_add", this), wind_enable(true, "wind_enable", this),
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writeback_to_local(false, "writeback_to_local", this),
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name(sead::SafeString::cEmptyString, "name", this), base_bone("Root", "base_bone", this) {}
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ClothSubWindParam::ClothSubWindParam()
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: sub_wind_direction(sead::Vector3f::ey, "sub_wind_direction", this),
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sub_wind_frequency(0.2, "sub_wind_frequency", this),
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sub_wind_speed(0.0, "sub_wind_speed", this) {}
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} // namespace ksys::phys
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#pragma once
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#include <agl/Utils/aglParameter.h>
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#include <agl/Utils/aglParameterList.h>
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#include <agl/Utils/aglParameterObj.h>
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#include <container/seadBuffer.h>
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#include <prim/seadSafeString.h>
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namespace ksys::phys {
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struct ClothSubWindParam : agl::utl::ParameterObj {
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ClothSubWindParam();
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agl::utl::Parameter<sead::Vector3f> sub_wind_direction;
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agl::utl::Parameter<float> sub_wind_frequency;
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agl::utl::Parameter<float> sub_wind_speed;
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};
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struct ClothParam : agl::utl::ParameterObj {
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ClothParam();
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agl::utl::Parameter<float> wind_drag;
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agl::utl::Parameter<float> wind_frequency;
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agl::utl::Parameter<float> wind_min_speed;
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agl::utl::Parameter<float> wind_max_speed;
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agl::utl::Parameter<float> sub_wind_factor_main;
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agl::utl::Parameter<float> sub_wind_factor_add;
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agl::utl::Parameter<bool> wind_enable;
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agl::utl::Parameter<bool> writeback_to_local;
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agl::utl::Parameter<sead::SafeString> name;
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agl::utl::Parameter<sead::SafeString> base_bone;
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};
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struct ClothSetParam : agl::utl::ParameterList {
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ClothSetParam();
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~ClothSetParam() override;
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ClothSetParam(const ClothSetParam&) = delete;
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auto operator=(const ClothSetParam&) = delete;
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bool parse(const agl::utl::ResParameterList& res_list, sead::Heap* heap);
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const ClothParam* getCloth(const sead::SafeString& name) const;
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agl::utl::ParameterObj cloth_header_obj;
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agl::utl::Parameter<sead::SafeString> cloth_setup_file_path;
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agl::utl::Parameter<int> cloth_num;
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sead::FixedSafeString<64> cloth_setup_file_name;
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ClothSubWindParam sub_wind;
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sead::Buffer<ClothParam> cloths;
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};
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} // namespace ksys::phys
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#include "KingSystem/Physics/Ragdoll/physRagdollParam.h"
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#include <filedevice/seadPath.h>
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namespace ksys::phys {
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RagdollParam::RagdollParam()
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: contact_point_info(sead::SafeString::cEmptyString, "contact_point_info", this),
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collision_info(sead::SafeString::cEmptyString, "collision_info", this),
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ragdoll_setup_file_path(sead::SafeString::cEmptyString, "ragdoll_setup_file_path", this) {}
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RagdollParam::~RagdollParam() = default;
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void RagdollParam::postRead_() {
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sead::Path::getFileName(&ragdoll_setup_file_stem, ragdoll_setup_file_path.ref());
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ragdoll_setup_file_stem.removeSuffix(".hkrg");
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}
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} // namespace ksys::phys
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#pragma once
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#include <agl/Utils/aglParameter.h>
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#include <agl/Utils/aglParameterList.h>
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#include <agl/Utils/aglParameterObj.h>
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#include <prim/seadSafeString.h>
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namespace ksys::phys {
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struct RagdollParam : agl::utl::ParameterObj {
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RagdollParam();
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~RagdollParam() override;
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agl::utl::Parameter<sead::SafeString> contact_point_info;
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agl::utl::Parameter<sead::SafeString> collision_info;
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agl::utl::Parameter<sead::SafeString> ragdoll_setup_file_path;
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sead::FixedSafeString<32> ragdoll_setup_file_stem;
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protected:
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void postRead_() override;
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};
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} // namespace ksys::phys
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#include "KingSystem/Physics/RigidBody/physEdgeRigidBodyParam.h"
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namespace ksys::phys {
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EdgeRigidBodyParam::EdgeRigidBodyParam()
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: set_name(sead::SafeString::cEmptyString, "set_name", this),
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body_name(sead::SafeString::cEmptyString, "body_name", this),
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edge_type(sead::SafeString::cEmptyString, "edge_type", this) {}
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EdgeRigidBodyParam::~EdgeRigidBodyParam() = default;
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EdgeRigidBodySetParam::EdgeRigidBodySetParam() = default;
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EdgeRigidBodySetParam::~EdgeRigidBodySetParam() {
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edge_rigid_bodies.freeBuffer();
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}
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void EdgeRigidBodySetParam::parse(int num, sead::Heap* heap) {
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if (num <= 0)
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return;
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edge_rigid_bodies.allocBufferAssert(num, heap);
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for (int i = 0; i < num; ++i) {
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addObj(&edge_rigid_bodies[i], sead::FormatFixedSafeString<32>("EdgeRigidBody_%d", i));
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}
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}
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} // namespace ksys::phys
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#pragma once
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#include <agl/Utils/aglParameter.h>
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#include <agl/Utils/aglParameterList.h>
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#include <agl/Utils/aglParameterObj.h>
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#include <container/seadBuffer.h>
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namespace ksys::phys {
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struct EdgeRigidBodyParam : agl::utl::ParameterObj {
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EdgeRigidBodyParam();
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~EdgeRigidBodyParam() override;
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agl::utl::Parameter<sead::SafeString> set_name;
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agl::utl::Parameter<sead::SafeString> body_name;
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agl::utl::Parameter<sead::SafeString> edge_type;
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};
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struct EdgeRigidBodySetParam : agl::utl::ParameterList {
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EdgeRigidBodySetParam();
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~EdgeRigidBodySetParam() override;
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EdgeRigidBodySetParam(const EdgeRigidBodySetParam&) = delete;
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auto operator=(const EdgeRigidBodySetParam&) = delete;
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void parse(int num, sead::Heap* heap);
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sead::Buffer<EdgeRigidBodyParam> edge_rigid_bodies;
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};
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} // namespace ksys::phys
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#include "KingSystem/Physics/SupportBone/physSupportBoneParam.h"
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namespace ksys::phys {
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SupportBoneParam::SupportBoneParam()
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: support_bone_setup_file_path(sead::SafeString::cEmptyString, "support_bone_setup_file_path",
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"補助骨セットアップファイル(.psb)", this) {}
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} // namespace ksys::phys
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#pragma once
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#include <agl/Utils/aglParameter.h>
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#include <agl/Utils/aglParameterObj.h>
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#include <hostio/seadHostIONode.h>
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namespace ksys::phys {
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struct SupportBoneParam : agl::utl::ParameterObj, sead::hostio::Node {
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SupportBoneParam();
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agl::utl::Parameter<sead::SafeString> support_bone_setup_file_path;
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};
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} // namespace ksys::phys
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#include "KingSystem/Physics/System/physParamSet.h"
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#pragma once
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#include <agl/Utils/aglParameter.h>
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#include <agl/Utils/aglParameterList.h>
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#include <agl/Utils/aglParameterObj.h>
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#include <container/seadBuffer.h>
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namespace ksys::phys {
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struct RigidBodySetParam;
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struct CharacterControllerParam;
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struct ClothSetParam;
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struct RagdollParam;
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struct SupportBoneParam;
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struct ContactInfoParam;
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struct EdgeRigidBodySetParam;
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struct ParamSet : public agl::utl::ParameterList {
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sead::Buffer<RigidBodySetParam> rigid_body_sets{};
|
||||
CharacterControllerParam* character_controller{};
|
||||
ClothSetParam* cloth_set{};
|
||||
RagdollParam* ragdoll{};
|
||||
SupportBoneParam* support_bone{};
|
||||
ContactInfoParam* contact_info{};
|
||||
EdgeRigidBodySetParam* edge_rigid_body_sets{};
|
||||
|
||||
agl::utl::ParameterObj obj;
|
||||
agl::utl::Parameter<int> use_rigid_body_set_num;
|
||||
agl::utl::Parameter<bool> use_character_controller;
|
||||
agl::utl::Parameter<bool> use_ragdoll;
|
||||
agl::utl::Parameter<bool> use_support_bone;
|
||||
agl::utl::Parameter<bool> use_cloth;
|
||||
agl::utl::Parameter<bool> use_contact_info;
|
||||
agl::utl::Parameter<bool> use_system_group_handler;
|
||||
agl::utl::Parameter<int> use_edge_rigid_body_num;
|
||||
int num_rigid_bodies_with_link_matrix = 0;
|
||||
};
|
||||
|
||||
} // namespace ksys::phys
|
Loading…
Reference in New Issue