Pistonight
|
c4e0a55dd9
|
LayoutResourceMgr functions + update NintendoSDK.
|
2024-10-14 23:18:35 -07:00 |
ThePixelGamer
|
878f95dffb
|
Update agl, nnSdk, sead
|
2024-08-28 07:41:29 -05:00 |
ThePixelGamer
|
de0fd08acc
|
Update libraries and adjust code to match again
|
2024-07-26 18:00:57 -05:00 |
Anonymous Fantasy
|
6198143b5f
|
Update NintendoSDK submodule and uking_functions.csv (#115)
|
2023-01-25 12:44:28 +01:00 |
Léo Lam
|
19f115dcae
|
lib: Update sead
|
2023-01-22 01:31:19 +01:00 |
Léo Lam
|
dfa6df3629
|
lib: Update sead
|
2022-12-28 22:57:19 +01:00 |
Léo Lam
|
4df2370639
|
lib: Update sead
|
2022-12-22 14:35:08 +01:00 |
Léo Lam
|
25427f1b4c
|
ksys/phys: Add RagdollController (the real one, not RagdollInstance)
|
2022-12-21 12:25:49 +01:00 |
Léo Lam
|
d1d4bf3c29
|
lib: Update NintendoSDK
|
2022-12-20 18:35:33 +01:00 |
Léo Lam
|
08ccaf9c3c
|
ksys/phys: Add RagdollController::getTransform and more
Credit to @Dragorn421 for helping me figure out the rotation matrix
thing in the getTransform function
|
2022-12-20 16:27:40 +01:00 |
Léo Lam
|
e9790f83eb
|
lib: Update sead
|
2022-12-20 01:58:44 +01:00 |
Léo Lam
|
8c9a316c5b
|
ksys/phys: Match RagdollController::setUnk1
|
2022-12-19 13:21:19 +01:00 |
ThePixelCoder
|
4275779f8a
|
Handle nn::gfx merge (#108)
* Fix build and document nn::gfx merge
* Update submodules and some extra labelling in csv
* Fix various issues
* Make versioning more flexible
|
2022-12-19 13:12:15 +01:00 |
Léo Lam
|
50464f7435
|
Havok: Fix warnings in hkpConstraintInstance
|
2022-12-19 00:28:45 +01:00 |
Léo Lam
|
30368facc0
|
ksys/phys: Finish RagdollRigidBody and add more RagdollController functions
|
2022-12-18 01:24:44 +01:00 |
Léo Lam
|
f7200a4b52
|
lib: Update EventFlow
|
2022-12-01 12:03:37 +01:00 |
Briggs Baltzell
|
d38a6b546b
|
Implement ksys::phys::CharacterPrismShape class (#106)
|
2022-11-20 21:37:01 +01:00 |
ecumber
|
729a6291b6
|
Add NXArgs
|
2022-11-19 11:42:21 -08:00 |
notyourav
|
2f62d26424
|
Decompile some Action classes (#104)
* various action classes
* rename instanceset fns
* rename isFork -> isChangeable
|
2022-10-18 08:27:57 +02:00 |
louist103
|
0bdc0c7611
|
Decompile most of E3mgr (#101)
|
2022-10-09 11:21:08 +02:00 |
Léo Lam
|
df9d3ce7ca
|
lib: Update sead
|
2022-08-28 00:18:12 +01:00 |
Léo Lam
|
5c5079d939
|
lib: Update sead
|
2022-08-27 23:54:25 +01:00 |
ecumber
|
3034895d2f
|
VideoRecorder added
|
2022-07-24 22:03:55 -07:00 |
Léo Lam
|
9d3bc8cfe1
|
ksys/phys: Start adding RagdollController
|
2022-07-01 20:34:20 +02:00 |
Léo Lam
|
c93f454e25
|
lib: Update NintendoSDK
|
2022-06-30 16:36:10 +02:00 |
Léo Lam
|
5b40c220e5
|
Fix extra semicolons and enable -Wextra-semi warning
|
2022-06-24 14:54:21 +02:00 |
Léo Lam
|
2eeae37cf7
|
lib: Update nnSdk
|
2022-05-02 02:16:08 +02:00 |
Léo Lam
|
32add253b3
|
ksys/phys: Finish ModelBoneAccessor
|
2022-05-01 22:10:06 +02:00 |
Léo Lam
|
538e86884c
|
ksys/phys: Finish detail::ModelSkeleton
|
2022-04-19 00:32:34 +02:00 |
Léo Lam
|
58a008dfca
|
gsys: Add (placeholder) ModelUnit fields
|
2022-04-18 22:40:30 +02:00 |
ConorB
|
6ca1c6fd5a
|
ksys/phys: Implement `SphereShape` and `SphereRigidBody` (#92)
|
2022-04-14 00:35:04 +02:00 |
Léo Lam
|
0127ac2064
|
gsys: Add more Model fields
|
2022-04-07 01:57:21 +02:00 |
Léo Lam
|
c7a0797fe4
|
gsys: Add ModelUnit virtual functions
|
2022-04-07 01:40:54 +02:00 |
Léo Lam
|
55f8bde652
|
gsys: Add ModelSceneConfig
|
2022-04-06 11:52:54 +02:00 |
Léo Lam
|
15db815f86
|
lib: Update agl
|
2022-04-02 13:00:50 +02:00 |
Léo Lam
|
68de65a9df
|
lib: Update sead
|
2022-04-02 12:52:46 +02:00 |
Léo Lam
|
56b00c33d2
|
Switch back to submodules
Subrepos are too fragile and break if there are changes in the upstream
repo and in the main repo, or after doing a rebase/merge
|
2022-04-01 12:11:56 +02:00 |
Léo Lam
|
9d02ca33d8
|
gsys: Add Model, ModelAccessKey and ModelUnit stubs
|
2022-03-31 23:17:34 +02:00 |
Léo Lam
|
6ce04bccaa
|
g3d: Add ICalculateWorldCallback
|
2022-03-31 12:47:40 +02:00 |
Léo Lam
|
b1b97f509d
|
ksys/phys: Add BoneAccessor
|
2022-03-29 20:00:44 +02:00 |
Léo Lam
|
288b3421a0
|
Havok: Fix HK_FORCE_INLINE to actually force inlining
...using the always_inline attribute
|
2022-03-29 19:14:10 +02:00 |
Léo Lam
|
5d6f2f0569
|
Havok: Fix bugged vnegq_f32 in hkVector4f::setNeg<3>
|
2022-03-29 17:45:12 +02:00 |
Léo Lam
|
0a19a4b057
|
Havok: Fix hkVector4f::setReciprocal
|
2022-03-29 17:45:12 +02:00 |
Léo Lam
|
f86b6dde65
|
ksys/phys: Add HavokMemoryAllocator
|
2022-03-27 19:38:12 +02:00 |
Léo Lam
|
3a206f92c8
|
heap/ExpHeap: Declare getAllocatedSize
|
2022-03-27 19:24:43 +02:00 |
Léo Lam
|
a6f37367d2
|
Havok: Add more ragdoll header stubs
|
2022-03-27 17:24:23 +02:00 |
Léo Lam
|
8c01d32ac4
|
Havok: Add ragdoll stuff
|
2022-03-27 15:06:41 +02:00 |
Léo Lam
|
0e8cad1d0d
|
container/Buffer: Fix matching issue in fill()
Because of this inaccuracy, fill() could never be used in practice.
|
2022-03-25 19:47:20 +01:00 |
Léo Lam
|
c8bc5da770
|
git subrepo push lib/sead
subrepo:
subdir: "lib/sead"
merged: "89e6f6d63"
upstream:
origin: "https://github.com/open-ead/sead"
branch: "master"
commit: "89e6f6d63"
git-subrepo:
version: "0.4.3"
origin: "ssh://git@github.com/ingydotnet/git-subrepo"
commit: "2f68596"
|
2022-03-25 00:03:11 +01:00 |
Léo Lam
|
0ae95f04f9
|
math/Matrix: Add NEON implementation of 3x4 multiplication
|
2022-03-24 22:23:47 +01:00 |