g3d: Add ICalculateWorldCallback

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Léo Lam 2022-03-31 12:47:40 +02:00
parent b1b97f509d
commit 6ce04bccaa
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2 changed files with 17 additions and 0 deletions

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@ -34,6 +34,7 @@ add_library(NintendoSDK OBJECT
include/nn/g3d/ResMaterial.h
include/nn/g3d/ResFogAnim.h
include/nn/g3d/ResModel.h
include/nn/g3d/World.h
include/nn/nn.h
include/nn/settings.h
include/nn/hid.h

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@ -0,0 +1,16 @@
#pragma once
namespace nn::g3d {
class WorldMtxManip;
class ICalculateWorldCallback {
public:
// TODO
struct CallbackArg;
virtual ~ICalculateWorldCallback() = 0;
virtual void Exec(CallbackArg& arg, WorldMtxManip& manip) = 0;
};
} // namespace nn::g3d