mirror of https://github.com/zeldaret/botw.git
7862 lines
588 KiB
YAML
7862 lines
588 KiB
YAML
DummyAction: []
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ASPlaySimpleAnmDriven:
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- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x20}
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- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x28}
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- {type: static_param, param_type: const bool*, param_name: ResetTransBoneOnLeave, param_offset: 0x30}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
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ActivateAttackSensor:
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- {type: static_param, param_type: const int*, param_name: AtDamage, param_offset: 0x20}
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- {type: static_param, param_type: const int*, param_name: AtPower, param_offset: 0x28}
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- {type: static_param, param_type: const int*, param_name: AtPowerReduce, param_offset: 0x30}
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- {type: static_param, param_type: const int*, param_name: AtImpact, param_offset: 0x38}
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- {type: static_param, param_type: const int*, param_name: AtShieldBreakPower, param_offset: 0x40}
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- {type: static_param, param_type: const int*, param_name: AtType, param_offset: 0x48}
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- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0x50}
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- {type: static_param, param_type: const int*, param_name: AtDirType, param_offset: 0x58}
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- {type: static_param, param_type: const float*, param_name: FramesActive, param_offset: 0x60}
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- {type: static_param, param_type: const bool*, param_name: IsSuccessFinishCounterEnd, param_offset: 0x68}
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- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x70}
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- {type: static_param, param_type: const bool*, param_name: UseMapUnitParamForDamage, param_offset: 0x78}
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- {type: static_param, param_type: 'sead::SafeString', param_name: AtkSensorName, param_offset: 0x80}
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- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x90}
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ActorInfoToGameDataFloat:
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatToName, param_offset: 0x30}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ParameterName, param_offset: 0x40}
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ActorInfoToGameDataInt:
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntToName, param_offset: 0x30}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ParameterName, param_offset: 0x40}
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ActorInfoToGameDataVec3:
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x30}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fToName, param_offset: 0x40}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ParameterName, param_offset: 0x50}
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AddAutoPlacementCreator:
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- {type: map_unit_param, param_type: const int*, param_name: Count, param_offset: 0x20}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x28}
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- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Shape, param_offset: 0x38}
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AddNoUseTerritoryCounter:
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- {type: static_param, param_type: const int*, param_name: Counter, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: CamDist, param_offset: 0x28}
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- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x30}
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- {type: aitree_variable, param_type: bool*, param_name: IsUseTerritory, param_offset: 0x38}
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AddRigidBody:
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- {type: static_param, param_type: const bool*, param_name: ResetLayer, param_offset: 0x20}
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AdvanceTime:
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- {type: dynamic_param, param_type: int*, param_name: DestTime, param_offset: 0x20}
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- {type: dynamic_param, param_type: int*, param_name: DirectTime, param_offset: 0x28}
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- {type: dynamic_param, param_type: int*, param_name: PassTime, param_offset: 0x30}
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- {type: dynamic_param, param_type: bool*, param_name: ActReset, param_offset: 0x38}
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AirOctaFloatBase:
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- {type: static_param, param_type: const float*, param_name: Amplitude, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: GoalDistance, param_offset: 0x28}
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- {type: static_param, param_type: const bool*, param_name: GoalInSuccessEnd, param_offset: 0x30}
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- {type: aitree_variable, param_type: void*, param_name: AirOctaDataMgr, param_offset: 0x38}
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AirOctaFloat:
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- {type: call, fn: _ZN5uking6action16AirOctaFloatBase11loadParams_Ev, addr: 0x7100088b8c}
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AirOctaMgr:
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- {type: static_param, param_type: const float*, param_name: LeaveDistance, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: LeaveDownY, param_offset: 0x28}
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- {type: static_param, param_type: const float*, param_name: onGraundEscapeDist, param_offset: 0x30}
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- {type: static_param, param_type: const float*, param_name: PlayerLostTime, param_offset: 0x38}
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- {type: map_unit_param, param_type: const float*, param_name: MoveDis, param_offset: 0x40}
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- {type: map_unit_param, param_type: const bool*, param_name: ReactHorn, param_offset: 0x48}
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RotateTurnToTarget:
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- {type: static_param, param_type: const float*, param_name: AngSpd, param_offset: 0x20}
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- {type: static_param, param_type: const bool*, param_name: IsJumpType, param_offset: 0x28}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
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- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x30}
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NoticeTurn:
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- {type: call, fn: _ZN5uking6action18RotateTurnToTarget11loadParams_Ev, addr: 0x71000a88d4}
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- {type: static_param, param_type: const int*, param_name: NoDoubleNoticeTime, param_offset: 0x78}
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AirOctaNoticeTurn:
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- {type: call, fn: _ZN5uking6action10NoticeTurn11loadParams_Ev, addr: 0x71001f35f8}
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AirOctaReactionKorog:
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- {type: static_param, param_type: const int*, param_name: EndState, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
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- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x30}
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AirOctaWoodBridge: []
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AirWallAction: []
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AirWallHorse: []
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AirWallCurseGanon:
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- {type: call, fn: _ZN5uking6action12AirWallHorse11loadParams_Ev, addr: 0x710008b304}
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AlarmLynelTag:
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- {type: map_unit_param, param_type: const int*, param_name: AlarmPoint, param_offset: 0x20}
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ForkAnimalASPlay:
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- {type: static_param, param_type: const int*, param_name: AllowChangeableFrame, param_offset: 0x20}
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- {type: static_param, param_type: const int*, param_name: SelectNextGearType, param_offset: 0x28}
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- {type: static_param, param_type: const int*, param_name: SelectNextGear, param_offset: 0x30}
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- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x38}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x40}
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PlayASForAnimalUnit:
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- {type: call, fn: _ZN5uking6action16ForkAnimalASPlay11loadParams_Ev, addr: 0x710013d9cc}
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AlertNearbyEnemies:
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- {type: call, fn: _ZN5uking6action19PlayASForAnimalUnit11loadParams_Ev, addr: 0x710021aa5c}
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- {type: static_param, param_type: const float*, param_name: AlertRange, param_offset: 0x60}
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- {type: static_param, param_type: const float*, param_name: AlertTime, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: NoiseLevel, param_offset: 0x70}
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- {type: static_param, param_type: const bool*, param_name: UseNoise, param_offset: 0x78}
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ReflectThrown:
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- {type: static_param, param_type: const int*, param_name: ReactionLevel, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: FinishWaterDepth, param_offset: 0x28}
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- {type: dynamic_param, param_type: float*, param_name: Power, param_offset: 0x30}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetDir, param_offset: 0x38}
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- {type: aitree_variable, param_type: bool*, param_name: IsReflectThrownBullet, param_offset: 0x40}
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AmbushThrown:
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- {type: call, fn: _ZN5uking6action13ReflectThrown11loadParams_Ev, addr: 0x71002297c0}
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ActionEx: []
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ActionWithPosAngReduce:
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- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0x28}
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AnchorSummon:
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- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SummonActor, param_offset: 0x40}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SummonActorEquip1, param_offset: 0x50}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SummonActorEquip2, param_offset: 0x60}
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ActionWithAS: []
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Angry:
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- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
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AnimMatrixDriven:
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- {type: dynamic_param, param_type: int*, param_name: ASSlot, param_offset: 0x20}
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- {type: dynamic_param, param_type: int*, param_name: SequenceBank, param_offset: 0x28}
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- {type: dynamic_param, param_type: float*, param_name: StartFrame, param_offset: 0x30}
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- {type: dynamic_param, param_type: bool*, param_name: IsIgnoreSame, param_offset: 0x38}
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- {type: dynamic_param, param_type: bool*, param_name: IsChangeable, param_offset: 0x40}
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- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
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AnimTimingAttackMove:
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- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x28}
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- {type: static_param, param_type: const bool*, param_name: IsRound, param_offset: 0x30}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
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- {type: static_param, param_type: 'sead::SafeString', param_name: RigidBodyName, param_offset: 0x48}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
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AnimalASPlayCheckMoveDir:
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- {type: call, fn: _ZN5uking6action16ForkAnimalASPlay11loadParams_Ev, addr: 0x710013d9cc}
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AnimalASPlayWithLegTurn:
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- {type: call, fn: _ZN5uking6action16ForkAnimalASPlay11loadParams_Ev, addr: 0x710013d9cc}
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- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x60}
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- {type: static_param, param_type: const float*, param_name: RotAccRatio, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x70}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
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AnimalEatAction:
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- {type: static_param, param_type: const float*, param_name: MinFramesPlayWaitAS, param_offset: 0x20}
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- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x28}
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HorseElectricParalysis:
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- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
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- {type: static_param, param_type: const float*, param_name: PauseDelayFrames, param_offset: 0x30}
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- {type: static_param, param_type: const bool*, param_name: CanRiddenWhenLeave, param_offset: 0x38}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowOffAttackRigidBodyName, param_offset: 0x50}
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- {type: dynamic_param, param_type: bool*, param_name: IsEnableThrowOffAttack, param_offset: 0x60}
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AnimalElectricParalysis:
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- {type: call, fn: _ZN5uking6action22HorseElectricParalysis11loadParams_Ev, addr: 0x71001a021c}
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AnimalFollowBase:
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- {type: static_param, param_type: const int*, param_name: UseGearType, param_offset: 0x20}
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- {type: static_param, param_type: const float*, param_name: WaitDistanceToLeader, param_offset: 0x28}
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- {type: static_param, param_type: const float*, param_name: Gear1DistanceToLeader, param_offset: 0x30}
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- {type: static_param, param_type: const float*, param_name: Gear2DistanceToLeader, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: Gear3DistanceToLeader, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: DistanceFactorAtGearDown, param_offset: 0x48}
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- {type: static_param, param_type: const float*, param_name: WaitDistanceIncreaseDistance, param_offset: 0x50}
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- {type: static_param, param_type: const float*, param_name: WaitDistanceIncreasePerFrame, param_offset: 0x58}
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- {type: static_param, param_type: const float*, param_name: AutoStopAndTurnDistance, param_offset: 0x60}
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- {type: static_param, param_type: const float*, param_name: DesiredDirAngleDeltaSecMax, param_offset: 0x68}
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- {type: static_param, param_type: const float*, param_name: NavMeshCharacterRadiusScale, param_offset: 0x70}
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- {type: static_param, param_type: const bool*, param_name: CanUseHorseGearInput, param_offset: 0x78}
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- {type: static_param, param_type: const bool*, param_name: IsAutoGearDownEnabled, param_offset: 0x80}
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- {type: static_param, param_type: const bool*, param_name: IsEndAtAutoStop, param_offset: 0x88}
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- {type: static_param, param_type: const bool*, param_name: UseMinRadius, param_offset: 0x90}
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- {type: static_param, param_type: const bool*, param_name: IsAvoidNavMeshActor, param_offset: 0x98}
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- {type: static_param, param_type: const bool*, param_name: IsTargetPosEqualToLeaderPos, param_offset: 0xa0}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xa8}
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AnimalFollow:
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- {type: call, fn: _ZN5uking6action16AnimalFollowBase11loadParams_Ev, addr: 0x71001a16f8}
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- {type: static_param, param_type: const float*, param_name: DistanceKept, param_offset: 0xc0}
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HorseFreeze:
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- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
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- {type: static_param, param_type: const float*, param_name: PauseDelayFrames, param_offset: 0x30}
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- {type: static_param, param_type: const bool*, param_name: CanRiddenWhenLeave, param_offset: 0x38}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
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- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowOffAttackRigidBodyName, param_offset: 0x50}
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- {type: dynamic_param, param_type: bool*, param_name: IsEnableThrowOffAttack, param_offset: 0x60}
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AnimalFreeze:
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- {type: call, fn: _ZN5uking6action11HorseFreeze11loadParams_Ev, addr: 0x71001a2094}
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AnimalLegTurnAutoSpeed:
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- {type: call, fn: _ZN5uking6action16ForkAnimalASPlay11loadParams_Ev, addr: 0x710013d9cc}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
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AnimalMoveBase:
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- {type: static_param, param_type: const int*, param_name: MinUseGear, param_offset: 0x20}
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- {type: static_param, param_type: const int*, param_name: MaxUseGear, param_offset: 0x28}
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- {type: static_param, param_type: const int*, param_name: UseGearType, param_offset: 0x30}
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- {type: static_param, param_type: const int*, param_name: MinGearAtAutoGearDown, param_offset: 0x38}
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- {type: static_param, param_type: const float*, param_name: GoalDistanceTolerance, param_offset: 0x40}
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- {type: static_param, param_type: const bool*, param_name: CanUseHorseGearInput, param_offset: 0x48}
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- {type: static_param, param_type: const bool*, param_name: IsAutoGearDownEnabled, param_offset: 0x50}
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- {type: static_param, param_type: const bool*, param_name: HasToDecelerateNearGoal, param_offset: 0x58}
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- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
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AnimalMove:
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- {type: call, fn: _ZN5uking6action14AnimalMoveBase11loadParams_Ev, addr: 0x7100090c40}
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- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x70}
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- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x78}
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AnimalMoveStraightTimed:
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- {type: static_param, param_type: const int*, param_name: FramesUntilFinish, param_offset: 0x20}
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- {type: static_param, param_type: const int*, param_name: MinUseGear, param_offset: 0x28}
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- {type: static_param, param_type: const int*, param_name: MaxUseGear, param_offset: 0x30}
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- {type: static_param, param_type: const int*, param_name: UseGearType, param_offset: 0x38}
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- {type: static_param, param_type: const int*, param_name: MinGearAtAutoGearDown, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: LOSCheckTimeAhead, param_offset: 0x48}
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- {type: static_param, param_type: const bool*, param_name: IsFinishOnLOSCheckFail, param_offset: 0x50}
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- {type: static_param, param_type: const bool*, param_name: UseDesiredMoveDir, param_offset: 0x58}
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- {type: static_param, param_type: const bool*, param_name: IsAutoGearDownEnabled, param_offset: 0x60}
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AnimalMoveGuidedBase:
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- {type: static_param, param_type: const int*, param_name: MinUseGear, param_offset: 0x20}
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- {type: static_param, param_type: const int*, param_name: MaxUseGear, param_offset: 0x28}
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- {type: static_param, param_type: const int*, param_name: UseGearType, param_offset: 0x30}
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- {type: static_param, param_type: const int*, param_name: AutoStopAndTurnMode, param_offset: 0x38}
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- {type: static_param, param_type: const int*, param_name: MinGearAtAutoGearDown, param_offset: 0x40}
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- {type: static_param, param_type: const float*, param_name: GoalDistanceTolerance, param_offset: 0x48}
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- {type: static_param, param_type: const bool*, param_name: CanUseHorseGearInput, param_offset: 0x50}
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- {type: static_param, param_type: const bool*, param_name: IsAutoGearDownEnabled, param_offset: 0x58}
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- {type: static_param, param_type: const bool*, param_name: HasToDecelerateNearGoal, param_offset: 0x60}
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- {type: static_param, param_type: const bool*, param_name: WaitUntilPathSucceeded, param_offset: 0x68}
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AnimalNavMeshMove:
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- {type: call, fn: _ZN5uking6action20AnimalMoveGuidedBase11loadParams_Ev, addr: 0x7100e540f0}
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AnimalNoCheckMove:
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- {type: call, fn: _ZN5uking6action10AnimalMove11loadParams_Ev, addr: 0x7100090418}
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AnimalPlayASAndKeepOnGround:
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- {type: call, fn: _ZN5uking6action19PlayASForAnimalUnit11loadParams_Ev, addr: 0x710021aa5c}
|
|
- {type: static_param, param_type: const float*, param_name: DownImpulseScale, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseDownImpulse, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsChangeableStateFreeFall, param_offset: 0x70}
|
|
HorseWaitAction:
|
|
- {type: static_param, param_type: const int*, param_name: UseGearType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SmoothStopFrames, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: SmoothStopFramesGear3, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MinFramesGear1, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCourbetteEnabled, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLight, param_offset: 0x48}
|
|
AnimalStop:
|
|
- {type: call, fn: _ZN5uking6action15HorseWaitAction11loadParams_Ev, addr: 0x7100e5a72c}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFixAxisY, param_offset: 0x60}
|
|
AnimalTurn:
|
|
- {type: call, fn: _ZN5uking6action19PlayASForAnimalUnit11loadParams_Ev, addr: 0x710021aa5c}
|
|
- {type: static_param, param_type: const float*, param_name: AnimPlayRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FinishAngleRange, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: RotateAngleMax, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
AnimeDrivenTurn:
|
|
- {type: static_param, param_type: const int*, param_name: AllowChangeableFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AnimPlayRate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FinishAngleRange, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotateAngleMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAllowAnimeDrivenNoChangeAS, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetBone, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
ArmorBindAction: []
|
|
AnmArmorBindAction:
|
|
- {type: call, fn: _ZN5uking6action15ArmorBindAction11loadParams_Ev, addr: 0x7100e10f2c}
|
|
AnmBackMove:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
AnmBlownOff:
|
|
- {type: static_param, param_type: const int*, param_name: OnGroundTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BlownHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedXZ, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishByAnm, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitForAnmEnd, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsItemDrop, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishByWater, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: UseKnockbackDir, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x80}
|
|
AnmBlownOffBackward:
|
|
- {type: call, fn: _ZN5uking6action11AnmBlownOff11loadParams_Ev, addr: 0x7100094990}
|
|
TakeHitImpactForce:
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSmallSwordS, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSmallSwordL, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceLargeSwordS, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceLargeSwordL, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSpearS, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSpearL, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: VelReduce, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: HighSpeedY, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: VelReduceY, param_offset: 0x30}
|
|
SmallDamageBase: []
|
|
AnmDamage:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x90}
|
|
AnmDirectionMove:
|
|
- {type: static_param, param_type: const int*, param_name: Direction, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: UsereachableCheck, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
AnmDrivenHoverBase:
|
|
- {type: static_param, param_type: const float*, param_name: MoveYLimit, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: BaseHeight, param_offset: 0x40}
|
|
AnmDrivenHover:
|
|
- {type: call, fn: _ZN5uking6action18AnmDrivenHoverBase11loadParams_Ev, addr: 0x7100096698}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x50}
|
|
AnmDrivenHoverTurn:
|
|
- {type: call, fn: _ZN5uking6action18AnmDrivenHoverBase11loadParams_Ev, addr: 0x7100096698}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: RotAccRatio, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
MoveByAnimeDriven:
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetBoneName, param_offset: 0x40}
|
|
AnmDrivenMoveAttack:
|
|
- {type: call, fn: _ZN5uking6action17MoveByAnimeDriven11loadParams_Ev, addr: 0x71001e92c8}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceGuardBreak, param_offset: 0x68}
|
|
AnmDrivenSpeedBackWalk:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotAddRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinishDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
BackWalkBase:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotAddRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinishDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: DecelRatio, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCliffCheck, param_offset: 0x58}
|
|
BackWalkEx:
|
|
- {type: call, fn: _ZN5uking6action12BackWalkBase11loadParams_Ev, addr: 0x71000b621c}
|
|
BackWalkWithAS:
|
|
- {type: call, fn: _ZN5uking6action10BackWalkEx11loadParams_Ev, addr: 0x71001f30ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xc0}
|
|
AnmTimingBackWalk:
|
|
- {type: call, fn: _ZN5uking6action14BackWalkWithAS11loadParams_Ev, addr: 0x71000b6d84}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0xd8}
|
|
AnmToRagdollDie:
|
|
- {type: static_param, param_type: const int*, param_name: ChangeRagdollFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PosBaseRagdollRbName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RagdollControllerName, param_offset: 0x48}
|
|
AnmUpDownMove:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
Appear: []
|
|
AppearDeathCounter: []
|
|
AppearFullPouchInfo:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName, param_offset: 0x20}
|
|
AppearGameOver:
|
|
- {type: dynamic_param, param_type: int*, param_name: Delay, param_offset: 0x20}
|
|
AppearMagneForce:
|
|
- {type: static_param, param_type: const float*, param_name: MaxMagneForceRange, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MinMagneForceRange, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MagneControlSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MagneForceRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MagneForceDamp, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MagneForceVelRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ObjectTerror, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MagneShootSpeed, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MagneControlRotateSpeed, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MagneControlUpDownSpeed, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: ResistanceSpeedScale, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MaxMagneHeight, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: CancelAngle, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: CancelHeight, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: CancelAngleFixed, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: CancelHeightFixed, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: GyroUpDownSpeed, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: GyroRotateSpeed, param_offset: 0xa8}
|
|
AppearNumDungeonClearSeal: []
|
|
AppearNumHeroSeal:
|
|
- {type: dynamic_param, param_type: int*, param_name: RelicPattern, param_offset: 0x20}
|
|
AppearNumKorokNuts: []
|
|
AppearNumTargets:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntTargetCounter, param_offset: 0x20}
|
|
ApplyHorizontalImpulse:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynVel, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynAngVel, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsBreakable, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: EnableToEmitSpEffect, param_offset: 0x38}
|
|
ApplyMoveImpulse:
|
|
- {type: static_param, param_type: const float*, param_name: FellImpRate, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FellRotRate, param_offset: 0x28}
|
|
ApplyMoveTrigger:
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnDebugDraw, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: TriggerType, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: ForceType, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ApplyForceValue, param_offset: 0x38}
|
|
AreaTagAction: []
|
|
AreaActorObserve:
|
|
- {type: map_unit_param, param_type: const int*, param_name: Count, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsSendMessage, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: DefaultBasicSignal, param_offset: 0x48}
|
|
AreaActorObserveByActorTag: []
|
|
AreaActorObserveByGroup: []
|
|
AreaBase:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: EnableCharacterOn, param_offset: 0x20}
|
|
AreaBottomTag: []
|
|
AreaFireObserveBase: []
|
|
AreaFireObserve: []
|
|
AreaHorseSpeedLimitAction: []
|
|
AreaLocation:
|
|
- {type: map_unit_param, param_type: const int*, param_name: LocationPriority, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: MessageID, param_offset: 0x28}
|
|
AreaObserveActorAction: []
|
|
AreaOutRecreateActorAction: []
|
|
AreaRecreateActorAction: []
|
|
AreaRoot:
|
|
- {type: static_param, param_type: const float*, param_name: AutoSaveInterval, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CameraPriority, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: AutoSave, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: ForceCalcInEvent, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: CameraSet, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Shape, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: WarpDestMapName, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: WarpDestPosName, param_offset: 0x70}
|
|
ArmorBindNodeAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: BoneName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: PosOffset, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RotOffsetXyz, param_offset: 0x38}
|
|
ArmorBindWithAS:
|
|
- {type: call, fn: _ZN5uking6action15ArmorBindAction11loadParams_Ev, addr: 0x7100e10f2c}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
ArrowShootMove:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsShootByPlayer, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: FirstSpeed, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: Accel, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: AimSpeed, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: FallAccel, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: FallAimSpeed, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: Gravity, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: float*, param_name: AtPoint, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: float*, param_name: AtRange, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: float*, param_name: AtImpulse, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: float*, param_name: AtImpact, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RelativeVel, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: int*, param_name: AtAttr, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpeedRatioByRange, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: int*, param_name: AtMinDamage, param_offset: 0x90}
|
|
ArrowShootHoming:
|
|
- {type: call, fn: _ZN5uking6action14ArrowShootMove11loadParams_Ev, addr: 0x71000a2620}
|
|
- {type: static_param, param_type: const float*, param_name: SubAngMax, param_offset: 0x150}
|
|
- {type: static_param, param_type: const float*, param_name: HomingRate, param_offset: 0x158}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x160}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x168}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: HomingTargetPos, param_offset: 0x170}
|
|
ArrowShootMoveForLargeObject:
|
|
- {type: call, fn: _ZN5uking6action14ArrowShootMove11loadParams_Ev, addr: 0x71000a2620}
|
|
- {type: static_param, param_type: const float*, param_name: RayCastDist, param_offset: 0x150}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CallSEKeyAtStick, param_offset: 0x158}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReInitShoot, param_offset: 0x168}
|
|
ArrowShootMoveWithStickOffset:
|
|
- {type: call, fn: _ZN5uking6action14ArrowShootMove11loadParams_Ev, addr: 0x71000a2620}
|
|
- {type: static_param, param_type: const float*, param_name: StickOffset, param_offset: 0x150}
|
|
ArrowSkyShootMove:
|
|
- {type: call, fn: _ZN5uking6action14ArrowShootMove11loadParams_Ev, addr: 0x71000a2620}
|
|
- {type: static_param, param_type: const int*, param_name: Interval, param_offset: 0x150}
|
|
- {type: static_param, param_type: const float*, param_name: SkyShootDist, param_offset: 0x158}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x160}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: PosOffset, param_offset: 0x168}
|
|
AscendingCurrent:
|
|
- {type: static_param, param_type: const float*, param_name: WindSpeed, param_offset: 0x20}
|
|
AscendingCurrentFixedSize:
|
|
- {type: call, fn: _ZN5uking6action16AscendingCurrent11loadParams_Ev, addr: 0x71000a7618}
|
|
- {type: static_param, param_type: const bool*, param_name: DisableInDemo, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Size, param_offset: 0x88}
|
|
AscendingCurrentShieldable:
|
|
- {type: call, fn: _ZN5uking6action16AscendingCurrent11loadParams_Ev, addr: 0x71000a7618}
|
|
AssassinBossIronBallAppear:
|
|
- {type: static_param, param_type: const int*, param_name: IronBallNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: CreateDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BackDist, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TopOffsetY, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BaseOffsetY, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IronBallPartsName, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: UDLimit, param_offset: 0x48}
|
|
AssassinBossIronBallAttack:
|
|
- {type: static_param, param_type: const int*, param_name: IronBallNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IronBallPartsName, param_offset: 0x30}
|
|
AssassinBossIronBallAtkWithRot:
|
|
- {type: call, fn: _ZN5uking6action26AssassinBossIronBallAttack11loadParams_Ev, addr: 0x71000ab4d8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AddAngle, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CentralAnchorName, param_offset: 0x78}
|
|
AssassinBossIronMagicChargeShot:
|
|
- {type: static_param, param_type: const int*, param_name: IronBallNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: IronBallPartsName, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Level2AttackLifeRatio, param_offset: 0x30}
|
|
AtOnWait:
|
|
- {type: static_param, param_type: const int*, param_name: AtkAttrType, param_offset: 0x20}
|
|
AtAndBodyOnWait:
|
|
- {type: call, fn: _ZN5uking6action8AtOnWait11loadParams_Ev, addr: 0x71000ac730}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BodyName, param_offset: 0x28}
|
|
AtOnWaitNoHitRope:
|
|
- {type: call, fn: _ZN5uking6action8AtOnWait11loadParams_Ev, addr: 0x71000ac730}
|
|
- {type: static_param, param_type: const int*, param_name: AtkAttrType, param_offset: 0x28}
|
|
AttackBase:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
Attack:
|
|
- {type: call, fn: _ZN5uking6action10AttackBase11loadParams_Ev, addr: 0x7100280688}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
JumpTo:
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpGravity, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatioOnGround, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatioOnGround, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
JumpToTarget:
|
|
- {type: call, fn: _ZN5uking6action6JumpTo11loadParams_Ev, addr: 0x71001c6f78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreJumpAS, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: JumpAS, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LandAS, param_offset: 0xc0}
|
|
AttackJumpToTarget:
|
|
- {type: call, fn: _ZN5uking6action12JumpToTarget11loadParams_Ev, addr: 0x71001c6780}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSmallHit, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: PosOffsetDist, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckNoChangeAS, param_offset: 0x100}
|
|
AttackPartBind:
|
|
- {type: call, fn: _ZN5uking6action6Attack11loadParams_Ev, addr: 0x71000acd44}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0xd0}
|
|
OnetimeStopASPlay:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
AwarenessShareOnePartsASPlay:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey, param_offset: 0x48}
|
|
BackFlip:
|
|
- {type: call, fn: _ZN5uking6action18RotateTurnToTarget11loadParams_Ev, addr: 0x71000a88d4}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: PosRestRatio, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: NearGrHeight, param_offset: 0x98}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateChecker, param_offset: 0x78}
|
|
BackStepToTarget:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: StopSpeedRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: StopRotSpeedRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpGravity, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckRotEvent, param_offset: 0x48}
|
|
BackStepBase:
|
|
- {type: call, fn: _ZN5uking6action16BackStepToTarget11loadParams_Ev, addr: 0x71000b3a58}
|
|
- {type: static_param, param_type: const float*, param_name: JumpDist, param_offset: 0xc0}
|
|
BackStep: []
|
|
BackStepAttack:
|
|
- {type: call, fn: _ZN5uking6action12BackStepBase11loadParams_Ev, addr: 0x71000b4648}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: MoveDist, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x130}
|
|
BackStepToTargetPos:
|
|
- {type: call, fn: _ZN5uking6action16BackStepToTarget11loadParams_Ev, addr: 0x71000b3a58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsJumpHeightFromHigherPos, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartAS, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LoopAS, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreLandAS, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EndAS, param_offset: 0xf8}
|
|
WaterFloatBase:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FloatCycleTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeDepthSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckWaterFall, param_offset: 0x48}
|
|
BackSwim:
|
|
- {type: call, fn: _ZN5uking6action14WaterFloatBase11loadParams_Ev, addr: 0x71002b52d0}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: RotAddRatio, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: FinishDist, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: DecelRatio, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckCliff, param_offset: 0xa0}
|
|
BackToRailFromLava: []
|
|
BackWalk: []
|
|
BackseatKorokLight:
|
|
- {type: static_param, param_type: const float*, param_name: AppearDist, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: DisappearDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GroundWaitASName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GroundAppearASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GroundDisappearASName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlyWaitASName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlyAppearASName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlyDisappearASName, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: PlacementType, param_offset: 0x90}
|
|
BackseatKorokWait:
|
|
- {type: static_param, param_type: const float*, param_name: AppearDist, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: DisappearDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WaitASName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AppearASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DisappearASName, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: PlacementType, param_offset: 0x60}
|
|
BalloonBase:
|
|
- {type: static_param, param_type: const float*, param_name: UpLimitSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MaxAccel, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MassScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: HeightLimit, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BreakTimer, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: WindAccScale, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: WindSpdScale, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: StayAccScale, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: ReturnStrengthFactor, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RemainsHeightLimit, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChaseInitHeight, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: ReturnToOriginalPos, param_offset: 0x88}
|
|
- {type: aitree_variable, param_type: int*, param_name: BalloonHungActorBaseProcID, param_offset: 0x90}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsFlyingBalloon, param_offset: 0x98}
|
|
Balloon:
|
|
- {type: call, fn: _ZN5uking6action11BalloonBase11loadParams_Ev, addr: 0x71000b82bc}
|
|
- {type: static_param, param_type: const float*, param_name: Length, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RopeActorName, param_offset: 0xf8}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RopeHungActOffset, param_offset: 0x108}
|
|
BasicSignalEnemy: []
|
|
BasicSignalBossAwakeSleep:
|
|
- {type: call, fn: _ZN5uking6action16BasicSignalEnemy11loadParams_Ev, addr: 0x71000ba788}
|
|
BasicSignalChangeDamping:
|
|
- {type: static_param, param_type: const float*, param_name: LinearDamping, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AngularDamping, param_offset: 0x28}
|
|
BasicSignalEnemyForceNotice:
|
|
- {type: call, fn: _ZN5uking6action16BasicSignalEnemy11loadParams_Ev, addr: 0x71000ba788}
|
|
- {type: static_param, param_type: const int*, param_name: Interval, param_offset: 0x20}
|
|
BattleCloseAction:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
BattleCloseMoveActionBase:
|
|
- {type: call, fn: _ZN5uking6action17BattleCloseAction11loadParams_Ev, addr: 0x71000afda4}
|
|
BattleCloseMoveAction: []
|
|
BattleCloseExplosivesAvoidRun:
|
|
- {type: call, fn: _ZN5uking6action25BattleCloseMoveActionBase11loadParams_Ev, addr: 0x71000ae460}
|
|
- {type: static_param, param_type: const float*, param_name: DamageIgnoreDist, param_offset: 0xa8}
|
|
BattleCloseDangerAvoidRun:
|
|
- {type: call, fn: _ZN5uking6action29BattleCloseExplosivesAvoidRun11loadParams_Ev, addr: 0x71000bb484}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidSubAngle, param_offset: 0xe0}
|
|
BattleCloseExplosivesGuardRun: []
|
|
BattleCloseGuardRun: []
|
|
BattleCloseGuardWalk:
|
|
- {type: call, fn: _ZN5uking6action25BattleCloseMoveActionBase11loadParams_Ev, addr: 0x71000ae460}
|
|
BattleCloseLevelFlyMoveBase:
|
|
- {type: static_param, param_type: const float*, param_name: XZSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: HorizontalFinRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: VerticalFinLength, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TargetHeightOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RiseSpeed, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: DownSpeed, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: call, fn: sub_71006F3DF8, addr: 0x71006f3df8}
|
|
BattleCloseLevelFlyMove:
|
|
- {type: call, fn: _ZN5uking6action27BattleCloseLevelFlyMoveBase11loadParams_Ev, addr: 0x71000bd5f4}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xf0}
|
|
BattleCloseMeanderRun:
|
|
- {type: call, fn: _ZN5uking6action25BattleCloseMoveActionBase11loadParams_Ev, addr: 0x71000ae460}
|
|
- {type: static_param, param_type: const float*, param_name: MeanderWidth, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: MeanderSpeed, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: JumpUpSpeedReduceRatio, param_offset: 0xb8}
|
|
BattleCloseMeanderGuardRun: []
|
|
BattleCloseMove: []
|
|
BattleCloseActionWithAcc:
|
|
- {type: call, fn: _ZN5uking6action17BattleCloseAction11loadParams_Ev, addr: 0x71000afda4}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x98}
|
|
BattleCloseSlippedWalkBase:
|
|
- {type: call, fn: _ZN5uking6action24BattleCloseActionWithAcc11loadParams_Ev, addr: 0x71000ae924}
|
|
BattleCloseSlippedWalk:
|
|
- {type: call, fn: _ZN5uking6action26BattleCloseSlippedWalkBase11loadParams_Ev, addr: 0x71000bed30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xa0}
|
|
BattleCloseWalk:
|
|
- {type: call, fn: _ZN5uking6action25BattleCloseMoveActionBase11loadParams_Ev, addr: 0x71000ae460}
|
|
BattleDungeonBGMAction: []
|
|
FreeMovingAction: []
|
|
HoverBase:
|
|
- {type: call, fn: _ZN5uking6action16FreeMovingAction11loadParams_Ev, addr: 0x710016f30c}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0x38}
|
|
Hover:
|
|
- {type: call, fn: _ZN5uking6action9HoverBase11loadParams_Ev, addr: 0x71001b3fec}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
BattleHover:
|
|
- {type: call, fn: _ZN5uking6action5Hover11loadParams_Ev, addr: 0x71001b3d6c}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
BattleLevelFlyMoveBase:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TargetHeightOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CheckStopSpeed, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
BattleLevelFlyMove:
|
|
- {type: call, fn: _ZN5uking6action22BattleLevelFlyMoveBase11loadParams_Ev, addr: 0x71000c0548}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xd8}
|
|
MoveBase:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: WallHitLimitTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: MoveAngCliffLimitTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: JumpUpSpeedReduceRatio, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: FollowGround, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreLastCurve, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreDecelerationFrontCliff, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreMoveDirCoHit, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x90}
|
|
BattleWalk: []
|
|
BeamMove:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ShieldDamage, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ForceExplodeFrame, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsReflectThrownBullet, param_offset: 0x38}
|
|
BeamTailDelete: []
|
|
StopASPlay:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
BeamosStaticBeam:
|
|
- {type: call, fn: _ZN5uking6action10StopASPlay11loadParams_Ev, addr: 0x710027e188}
|
|
- {type: static_param, param_type: const float*, param_name: BeamRange, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BeamSpeed, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: UseDynamicCutting, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamBoneName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamActorName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamActorKey, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: MuzzleOffset, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BeamDirection, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: const float*, param_name: BeamRange, param_offset: 0xa0}
|
|
BecomePreActor: []
|
|
BecomeSpeaker: []
|
|
FlyMoveBase:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: HorizontalFinRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TargetHeightOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: VerticalFinLength, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
BeeAttack:
|
|
- {type: call, fn: _ZN5uking6action11FlyMoveBase11loadParams_Ev, addr: 0x71001349e8}
|
|
- {type: static_param, param_type: const float*, param_name: ThroughDist, param_offset: 0xc0}
|
|
BeeDamaged:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SubActorSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AddYSpeed, param_offset: 0x30}
|
|
BeginObservation:
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowName, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowEntryName, param_offset: 0x30}
|
|
BeltConveyor:
|
|
- {type: static_param, param_type: const float*, param_name: ASRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReverse, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RotateSpeed, param_offset: 0x68}
|
|
BikeWarpEffectValueSetter:
|
|
- {type: dynamic_param, param_type: int*, param_name: ChangeType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: SetFrame, param_offset: 0x28}
|
|
BindAction: []
|
|
BindActionForManyActor:
|
|
- {type: call, fn: _ZN5uking6action10BindAction11loadParams_Ev, addr: 0x7100e11b78}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsKeepParentActor, param_offset: 0xd8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: ParentActor, param_offset: 0xe0}
|
|
BindActionUseParentPickInfo:
|
|
- {type: call, fn: _ZN5uking6action22BindActionForManyActor11loadParams_Ev, addr: 0x71000c5314}
|
|
BindOff:
|
|
- {type: aitree_variable, param_type: void*, param_name: EventBindUnit, param_offset: 0x20}
|
|
BindParentAction:
|
|
- {type: call, fn: _ZN5uking6action10BindAction11loadParams_Ev, addr: 0x7100e11b78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xd8}
|
|
BirdEscape:
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeedMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeedMin, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TurnSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: InterpolateFrameForMaxSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TargetEscapeWidthMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TargetEscapeWidthMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: TargetHeightMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: TargetHeightMin, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TargetTurnAngle, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: ContinueEscapeDistanceXZ, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AdditionalWidth, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: TargetUpperAngle, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: StartReduceHeightRate, param_offset: 0x80}
|
|
BlowOffAttack:
|
|
- {type: call, fn: _ZN5uking6action6Attack11loadParams_Ev, addr: 0x71000acd44}
|
|
Ragdoll:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: InWaterDownTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: ForceFinishTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: OnGroundDownTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: StartUpdateFriction, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedXZ, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: GetUpGroundAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ForceEndWaterDepth, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitAS, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsItemDrop, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckVibrate, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PosBaseRagdollRbName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StableASName, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DownBackCtrlOffset, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DownFrontCtrlOffset, param_offset: 0xb8}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x110}
|
|
BlownOff:
|
|
- {type: static_param, param_type: const int*, param_name: AddTime, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: LifeReflexRatio, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: ImpulseRatio, param_offset: 0x128}
|
|
- {type: call, fn: _ZN5uking6action7Ragdoll11loadParams_Ev, addr: 0x7100226dbc}
|
|
Bolt:
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsNoBindAlive, param_offset: 0x20}
|
|
BombExplode: []
|
|
BoomerangMove:
|
|
- {type: static_param, param_type: const float*, param_name: PreCurveTimer, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RadSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: CurveSpeedRate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: StraightSpeedRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CurvePredictFrame, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CurveCheckYDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: StraightPredictFrame, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: StraightCheckYDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FlyLimitTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CatchAttentionName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TargetOffset, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
BowArrowHold: []
|
|
BowArrowReload: []
|
|
BowArrowShoot: []
|
|
BowChildArrowRain:
|
|
- {type: static_param, param_type: const int*, param_name: RainMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MoveHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MoveCountNum, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MoveRange, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MoveOffsetBase, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RotateRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: RotateStepMax, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AngleToTarget, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetBase, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RainScale, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: ToTargetTime, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: int*, param_name: ID, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: float*, param_name: XRotateAngle, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsIgnoreHightOffset, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveTargetPos, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: ParentActor, param_offset: 0xb0}
|
|
BowChildCreate:
|
|
- {type: dynamic_param, param_type: int*, param_name: ID, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: ParentActor, param_offset: 0x28}
|
|
BowChildDeviceAppear:
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: EndTime, param_offset: 0x28}
|
|
BowChildDeviceGaleArrow:
|
|
- {type: static_param, param_type: const float*, param_name: MaxMoveSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotateSpeedMax, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotateAccel, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotateOffset, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CenterOffset, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: int*, param_name: ID, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: XRotateAngle, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: ParentActor, param_offset: 0x58}
|
|
BowChildDeviceNormal:
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AccelRate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BrakeStartDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: VibrationSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: StopDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: VibrationLength, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MoveTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsMoveAccel, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: int*, param_name: ID, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: float*, param_name: XRotateAngle, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: ParentActor, param_offset: 0x80}
|
|
BowChildReflectBullet:
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetLength, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetY, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TargetMoveOffset, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TargetMoveOffsetRandRange, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MoveRotateRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MoveRotateMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MoveRotateMin, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: int*, param_name: ID, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: float*, param_name: XRotateAngle, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReflectAmongChild, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveTargetPos, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: ParentActor, param_offset: 0x88}
|
|
BrightBowSlowFall:
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FloatWaveCycle, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FloatWaveWidth, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FloatHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FloatSpring, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDamper, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FallBrakeHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FallBrake, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttractionRange, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AttractionRate, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TailEffectKeyName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: InitRotate, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotateSpeed, param_offset: 0x88}
|
|
BulletVertivalRotateOwner:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpdAccRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetY, param_offset: 0x30}
|
|
WaitBase:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0x38}
|
|
TimeredASPlay:
|
|
- {type: call, fn: _ZN5uking6action8WaitBase11loadParams_Ev, addr: 0x71002a9960}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
BurnDamage:
|
|
- {type: call, fn: _ZN5uking6action13TimeredASPlay11loadParams_Ev, addr: 0x7100299c04}
|
|
CalcVecLengthToGameData:
|
|
- {type: dynamic_param, param_type: bool*, param_name: CalcY, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fSrcName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatToName, param_offset: 0x38}
|
|
CallOvserveActorTag: []
|
|
CameraAction:
|
|
- {type: static_param, param_type: const bool*, param_name: BowFlag, param_offset: 0x40}
|
|
CameraAbyss: []
|
|
CameraAiming: []
|
|
CameraAiming2: []
|
|
CameraChase: []
|
|
CameraClimbObj: []
|
|
CameraEdit:
|
|
- {type: static_param, param_type: const char*, param_name: Normal, param_offset: 0x20}
|
|
- {type: static_param, param_type: const char*, param_name: LockOn, param_offset: 0x28}
|
|
- {type: static_param, param_type: const char*, param_name: Wall, param_offset: 0x30}
|
|
- {type: static_param, param_type: const char*, param_name: NormalSubject, param_offset: 0x38}
|
|
- {type: static_param, param_type: const char*, param_name: Bow, param_offset: 0x40}
|
|
- {type: static_param, param_type: const char*, param_name: BowSquat, param_offset: 0x48}
|
|
- {type: static_param, param_type: const char*, param_name: BowLockOn, param_offset: 0x50}
|
|
- {type: call, fn: _ZNK4ksys3act2ai10ActionBase7getNameEv, addr: 0x7100d165fc}
|
|
CameraEvent: []
|
|
CameraEventAnimBase: []
|
|
CameraEventAnim: []
|
|
CameraEventAnimFlowBase: []
|
|
CameraEventAnimFlow: []
|
|
CameraEventAnimFlowAbs: []
|
|
CameraEventAnimFlowForMapTower: []
|
|
CameraEventConnectTypeSpecify: []
|
|
CameraEventFocusDistSetting:
|
|
- {type: dynamic2_param, param_type: int*, param_name: ClipIndex, param_offset: 0x30}
|
|
- {type: dynamic2_param, param_type: float*, param_name: FocusDistStart, param_offset: 0x38}
|
|
- {type: dynamic2_param, param_type: float*, param_name: FocusDistEnd, param_offset: 0x40}
|
|
CameraEventGameOver: []
|
|
CameraEventIdling: []
|
|
CameraEventLookBase: []
|
|
CameraEventLook: []
|
|
CameraEventLookDirect: []
|
|
CameraEventMove: []
|
|
CameraEventMovePosBase: []
|
|
CameraEventMovePos: []
|
|
CameraEventMovePosFlow: []
|
|
CameraEventMultiTalk: []
|
|
CameraEventOverwriteFar:
|
|
- {type: dynamic2_param, param_type: float*, param_name: Far, param_offset: 0x30}
|
|
CameraEventOverwriteNear:
|
|
- {type: dynamic2_param, param_type: float*, param_name: Near, param_offset: 0x30}
|
|
CameraEventPermitGfxNear: []
|
|
CameraEventPlayerHideOff: []
|
|
CameraEventPlayerHideOn: []
|
|
CameraEventPolarCoord: []
|
|
CameraEventPolarCoordPlayer: []
|
|
CameraEventPolarCoordPlayerRel: []
|
|
CameraEventReserveConnectTime:
|
|
- {type: dynamic2_param, param_type: float*, param_name: InterpolateTime, param_offset: 0x30}
|
|
CameraEventSavePoint: []
|
|
CameraEventTalk: []
|
|
CameraEventTalkManualCtrlBase: []
|
|
CameraEventTalkManualCtrl: []
|
|
CameraEventTalkManualCtrlRet: []
|
|
CameraEventTurn: []
|
|
CameraFinder: []
|
|
CameraHorse: []
|
|
CameraHorseLockOnEmpty: []
|
|
CameraKeep: []
|
|
CameraLockOnBase: []
|
|
CameraLockOn: []
|
|
CameraLockOnAimingAt: []
|
|
CameraMagneCatch: []
|
|
CameraMotorcycle: []
|
|
CameraMotorcycleLockOnEmpty: []
|
|
CameraRevolve: []
|
|
CameraRotRumble:
|
|
- {type: dynamic2_param, param_type: int*, param_name: Pattern, param_offset: 0x20}
|
|
- {type: dynamic2_param, param_type: int*, param_name: Count, param_offset: 0x28}
|
|
- {type: dynamic2_param, param_type: float*, param_name: Power, param_offset: 0x30}
|
|
CameraRumble:
|
|
- {type: dynamic2_param, param_type: int*, param_name: Pattern, param_offset: 0x20}
|
|
- {type: dynamic2_param, param_type: int*, param_name: Count, param_offset: 0x28}
|
|
- {type: dynamic2_param, param_type: float*, param_name: Power, param_offset: 0x30}
|
|
- {type: dynamic2_param, param_type: bool*, param_name: Sideways, param_offset: 0x38}
|
|
CameraRumbleLoop:
|
|
- {type: dynamic2_param, param_type: int*, param_name: Pattern, param_offset: 0x20}
|
|
- {type: dynamic2_param, param_type: float*, param_name: Power, param_offset: 0x28}
|
|
- {type: dynamic2_param, param_type: bool*, param_name: Sideways, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: int*, param_name: CamVibId, param_offset: 0x38}
|
|
CameraRumbleStop:
|
|
- {type: aitree_variable, param_type: int*, param_name: CamVibId, param_offset: 0x20}
|
|
CameraRumbleStopWithDamping:
|
|
- {type: dynamic2_param, param_type: float*, param_name: DampingTime, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: int*, param_name: CamVibId, param_offset: 0x28}
|
|
CameraShieldSurfing: []
|
|
CameraTail: []
|
|
CameraVibrate:
|
|
- {type: map_unit_param, param_type: const int*, param_name: CameraPattern, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraPower, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraRange, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSound, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartSoundName, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LoopSoundName, param_offset: 0x38}
|
|
CameraWakeboard: []
|
|
CameraWaterRemainsHowling: []
|
|
CameraWaterfallClimb: []
|
|
ElectricParalysis:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
CapturedActElectricParalyisis:
|
|
- {type: call, fn: _ZN5uking6action17ElectricParalysis11loadParams_Ev, addr: 0x7100104dd8}
|
|
- {type: static_param, param_type: const float*, param_name: PauseDelayFrames, param_offset: 0x40}
|
|
Freeze:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeInAir, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TransBoneKey, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsKeepFreeze, param_offset: 0x58}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x60}
|
|
CapturedActFreeze:
|
|
- {type: call, fn: _ZN5uking6action6Freeze11loadParams_Ev, addr: 0x710016fe38}
|
|
- {type: static_param, param_type: const float*, param_name: PauseDelayFrames, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x80}
|
|
CapturedActKnockBack:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
Carried:
|
|
- {type: static_param, param_type: const int*, param_name: BindType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FailDistance, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCreateItem, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRecoverCharCtrlAxis, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseConstraint, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnBaseLink, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HoldOnXLinkKey, param_offset: 0x58}
|
|
CarriedNoHit: []
|
|
Catch:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetWeapon, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
FollowChallenge:
|
|
- {type: map_unit_param, param_type: const float*, param_name: GimmickTimeLimit, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsBillboard, param_offset: 0x28}
|
|
ChallengeChainRing:
|
|
- {type: call, fn: _ZN5uking6action15FollowChallenge11loadParams_Ev, addr: 0x710004fa44}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ChainRingOrbitSpeed, param_offset: 0xab0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsFirstNode, param_offset: 0xab8}
|
|
ChanegToLog: []
|
|
ChangeChoiceNumMsgFor3DShop: []
|
|
ChangeEmotion:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsOnlyFace, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: EmotionType, param_offset: 0x28}
|
|
ChangeEnvForEnduranceDungeon:
|
|
- {type: map_unit_param, param_type: const int*, param_name: Weather, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: IgnitedLevel, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: WeatherEff, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PaletteSel, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: TimeForSkyEnv, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TemperatureDirectDay, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TemperatureDirectNight, param_offset: 0x50}
|
|
ChangeFreeMovingForDemo:
|
|
- {type: dynamic_param, param_type: bool*, param_name: SetFreeMoving, param_offset: 0x20}
|
|
ChangeMiniMapScale:
|
|
- {type: dynamic_param, param_type: int*, param_name: ScaleLevel, param_offset: 0x20}
|
|
ChangePosture:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Posture, param_offset: 0x20}
|
|
ChangePostureWithAS:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Posture, param_offset: 0x20}
|
|
ChangeSceneBase:
|
|
- {type: dynamic_param, param_type: int*, param_name: StartType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: EvflName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: EntryPointName, param_offset: 0x38}
|
|
ChangeScene:
|
|
- {type: call, fn: _ZN5uking6action15ChangeSceneBase11loadParams_Ev, addr: 0x71000d8c98}
|
|
- {type: dynamic_param, param_type: int*, param_name: FadeType, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: WarpDestMapName, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: WarpDestPosName, param_offset: 0x68}
|
|
ChangeScheduleAnchor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ScheduleName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnchorUniqueName, param_offset: 0x30}
|
|
ChangeWeaponEquipState:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: EquipState, param_offset: 0x20}
|
|
SetChemicalWeaponPower: []
|
|
ChargeChemicalWeaponPower:
|
|
- {type: call, fn: _ZN5uking6action22SetChemicalWeaponPower11loadParams_Ev, addr: 0x7100069ff0}
|
|
CheckExistenceOfParticipant:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: InstanceName, param_offset: 0x30}
|
|
CheckHorseCustomizeEdit: []
|
|
ChemicalAttack:
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackMinPower, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: Range, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: RigidBodyName, param_offset: 0x50}
|
|
ChemicalAttackBall:
|
|
- {type: call, fn: _ZN5uking6action14ChemicalAttack11loadParams_Ev, addr: 0x71001053c4}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseMyRange, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x88}
|
|
ChemicalElectricWaterBall:
|
|
- {type: call, fn: _ZN5uking6action18ChemicalAttackBall11loadParams_Ev, addr: 0x71000db23c}
|
|
- {type: static_param, param_type: const int*, param_name: DeleteTime, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: TargetScale, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: ScaleKeep, param_offset: 0xa0}
|
|
- {type: aitree_variable, param_type: void*, param_name: ChemicalBulletBindActor, param_offset: 0xa8}
|
|
ChemicalPhysBall:
|
|
- {type: call, fn: _ZN5uking6action18ChemicalAttackBall11loadParams_Ev, addr: 0x71000db23c}
|
|
- {type: static_param, param_type: const int*, param_name: DeleteTime, param_offset: 0x90}
|
|
ChemicalPhysHitBreakBall: []
|
|
ChemicalStayObject:
|
|
- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: DeleteTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: CurveAng, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceVelRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CurveAngRandomRange, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceVelRandomRange, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SideAmplitude, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsBindToGeneratedActor, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChemicalAttack, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindOffset, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CreateLimit, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x98}
|
|
Chemicalward:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: NodeAxisIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: StableTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: KeepTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: TiredTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: TiredRadius, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TiredAngle, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: Voltage, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x88}
|
|
Fork:
|
|
- {type: static_param, param_type: const int*, param_name: EndState, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x28}
|
|
ChuchuCommonDownTimer:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const int*, param_name: MinWaitFrame, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: int*, param_name: ChemicalChuchuCommonDownTime, param_offset: 0x38}
|
|
ChuchuDissappearEscapeBase:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
ChuchuDissappearEscape:
|
|
- {type: call, fn: _ZN5uking6action26ChuchuDissappearEscapeBase11loadParams_Ev, addr: 0x71000f0578}
|
|
ChuchuPreAttackBase:
|
|
- {type: static_param, param_type: const int*, param_name: JumpNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MoveBoneRotRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MoveBoneRotSpeedMin, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TurnSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
ChuchuPreAttack:
|
|
- {type: call, fn: _ZN5uking6action19ChuchuPreAttackBase11loadParams_Ev, addr: 0x71001810f0}
|
|
- {type: static_param, param_type: const int*, param_name: SubASSlot, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSmallSwordS, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSmallSwordL, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceLargeSwordS, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceLargeSwordL, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSpearS, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSpearL, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatioByDamage, param_offset: 0xf8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DamageAS, param_offset: 0x100}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SubAS, param_offset: 0x110}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LeaveSubAS, param_offset: 0x120}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DamageSubAS, param_offset: 0x130}
|
|
CloseArmorProcessing: []
|
|
CloseClockTime: []
|
|
CloseItemMenu: []
|
|
ClosePouchAddStockNum: []
|
|
CollaboShootingStarAreaTag:
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: collaboSSFalloutFlagName, param_offset: 0x38}
|
|
CollaboShootingStarBrightTower:
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: CollaboShootingStarId, param_offset: 0x20}
|
|
- {type: call, fn: _ZN4sead14SafeStringBaseIcEaSERKS1_, addr: 0x7100b0caa0}
|
|
- {type: call, fn: _ZNK4sead14SafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: call, fn: _ZN4sead9HashCRC3214calcStringHashEPKc, addr: 0x7100b2170c}
|
|
CollaboShootingStartFlying:
|
|
- {type: static_param, param_type: const float*, param_name: InitialVelocityMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InitialVelocityMin, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: LookSuccessRate, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: CollaboShootingStarId, param_offset: 0x38}
|
|
- {type: call, fn: _ZN4sead14SafeStringBaseIcEaSERKS1_, addr: 0x7100b0caa0}
|
|
- {type: call, fn: _ZNK4sead14SafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x89}
|
|
- {type: call, fn: _ZN4sead9HashCRC3214calcStringHashEPKc, addr: 0x7100b2170c}
|
|
CollaborationShootingStarAnchor:
|
|
- {type: map_unit_param, param_type: const int*, param_name: CollaboShootingStarStartHour, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CollaboShootingStarEndHour, param_offset: 0x28}
|
|
ControlBombEffect: []
|
|
ControllerRumble:
|
|
- {type: static_param, param_type: const int*, param_name: Pattern, param_offset: 0x20}
|
|
- {type: dynamic2_param, param_type: int*, param_name: Count, param_offset: 0x28}
|
|
CopyMapPinPosition:
|
|
- {type: dynamic_param, param_type: int*, param_name: PinColorIdx, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3, param_offset: 0x28}
|
|
CreateActorInAreaBasic:
|
|
- {type: static_param, param_type: const int*, param_name: CreateBasePosNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: CreateNewActorIntervalFirst, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: CreateNewActorInterval, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CreateContinueTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AfterWaitTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAllowCreateNoSafeArea, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreateActorName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BaseOffset, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CreateRandArea, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ProhibitedCreateArea, param_offset: 0x70}
|
|
CreateAndReplaceAssassin:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: Offset, param_offset: 0x20}
|
|
CreateDragonChallengeXLink:
|
|
- {type: dynamic_param, param_type: int*, param_name: XLinkHandleIndex, param_offset: 0x20}
|
|
CreateEpona:
|
|
- {type: static_param, param_type: const int*, param_name: AreaSearchCharacterRadius, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AreaThreshold, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AreaSearchRadius, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CreateStartRate, param_offset: 0x38}
|
|
CreateGanonChemicalPillar:
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MaxScale, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreateActorName, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AddAtkPower, param_offset: 0x50}
|
|
CreateObjectsOfOwnedHorse:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: HorseReinsActorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: HorseSaddleActorName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: HorseManeActorName, param_offset: 0x40}
|
|
CurseRRematchCount:
|
|
- {type: dynamic_param, param_type: int*, param_name: RematchCount, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: CurseRType, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataStringCounterName, param_offset: 0x30}
|
|
CustomDuckingEndAction: []
|
|
CustomDuckingStartAction:
|
|
- {type: dynamic_param, param_type: float*, param_name: Volume, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: FadeOutSec, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: FadeInSec, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: StartDelaySec, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: TargetGroups, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ExceptGroups, param_offset: 0x50}
|
|
ForbidTag: []
|
|
DRCAppNoUseTag:
|
|
- {type: call, fn: _ZN5uking6action9ForbidTag11loadParams_Ev, addr: 0x71000ba9d0}
|
|
- {type: map_unit_param, param_type: const int*, param_name: DRCAppNoUseCause, param_offset: 0x20}
|
|
DamageField:
|
|
- {type: static_param, param_type: const int*, param_name: FieldType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: RigidSetName, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeRigidWorldMode, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseCollisionInfo, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RigidBodyName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CollisionInfoName, param_offset: 0x50}
|
|
DamageTurnByWeakPoint:
|
|
- {type: static_param, param_type: const float*, param_name: TurnSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
DamagedTurn:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
DefEscapeFreeMoveAction:
|
|
- {type: static_param, param_type: const float*, param_name: RunAwaySpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayAngleSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayDistanceMax, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayDistanceMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RunAwayHeightOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AllowRandAngleVertical, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AllowRandAngleHorizontal, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: InWater, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSnake, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
RandomMoveAction:
|
|
- {type: static_param, param_type: const bool*, param_name: IsSuccessWhenGoalReached, param_offset: 0x20}
|
|
DefRandomMoveAction:
|
|
- {type: call, fn: _ZN5uking6action16RandomMoveAction11loadParams_Ev, addr: 0x7100d33dd0}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusLimit, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxMoveSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MinMoveSpeed, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MaxMoveDistance, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MinMoveDistance, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxMoveAngle, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseBasepos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: BasePos, param_offset: 0x70}
|
|
DefTurnAction:
|
|
- {type: static_param, param_type: const int*, param_name: WaitRotate, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotateSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
DefeatedHugeEnemyCount:
|
|
- {type: dynamic_param, param_type: int*, param_name: EnemyType, param_offset: 0x20}
|
|
Delete:
|
|
- {type: static_param, param_type: const int*, param_name: DeleteType, param_offset: 0x20}
|
|
DeleteAllIceBlockForDemo: []
|
|
DeleteInGround:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
DeletePorchItemIncludeEquip:
|
|
- {type: dynamic_param, param_type: int*, param_name: DeleteNum, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName, param_offset: 0x28}
|
|
ApplyDamageForPlayer:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
DemoApplyDamageForPlayer:
|
|
- {type: call, fn: _ZN5uking6action20ApplyDamageForPlayer11loadParams_Ev, addr: 0x71000e79e4}
|
|
DemoBeastGanonGrudgeDrop:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GrudeRainObject, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Timer, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: FallPoint1, param_offset: 0x48}
|
|
DemoChangeEntityNoHit:
|
|
- {type: static_param, param_type: const int*, param_name: SetMotionType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoHit, param_offset: 0x28}
|
|
DemoCookPotCook:
|
|
- {type: static_param, param_type: const int*, param_name: MaterialTargetBone, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: FairyTargetBone, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSuccess, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: void*, param_name: CurrentCookResultHolder, param_offset: 0x38}
|
|
DemoDelete: []
|
|
DemoEnemyReset: []
|
|
DemoFindPlayer:
|
|
- {type: call, fn: _ZN5uking6action13TimeredASPlay11loadParams_Ev, addr: 0x7100299c04}
|
|
DemoForceSetPlayerSavePosAngle:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x30}
|
|
DemoGetItem: []
|
|
DemoGetItemAnimStop:
|
|
- {type: call, fn: _ZN5uking6action11DemoGetItem11loadParams_Ev, addr: 0x7100d318a0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WaitASKeyName, param_offset: 0x20}
|
|
DemoGetWeapon:
|
|
- {type: call, fn: _ZN5uking6action11DemoGetItem11loadParams_Ev, addr: 0x7100d318a0}
|
|
DemoKokkoAngry:
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x20}
|
|
DemoMotorcyclePutMaterials:
|
|
- {type: static_param, param_type: const float*, param_name: CloseSaddleFramesSincePut, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FinishCookFramesSincePut, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: CloseSaddleFramesSincePutFairy, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FinishCookFramesSincePutFairy, param_offset: 0x38}
|
|
ForkTurn:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotAccRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RotAccMaxSpeedRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateTarget, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFollowGround, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRotEndFinish, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishForceStopRot, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpFollow, param_offset: 0x78}
|
|
DemoNoAnimDrivenTurn:
|
|
- {type: call, fn: _ZN5uking6action8ForkTurn11loadParams_Ev, addr: 0x710016893c}
|
|
- {type: dynamic_param, param_type: int*, param_name: ObjectId, param_offset: 0xc0}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0xc8}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0xd8}
|
|
PlayerAction: []
|
|
DemoPlayerZoraRide: []
|
|
DemoResetActor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
DemoResetBoneCtrl:
|
|
- {type: dynamic_param, param_type: int*, param_name: ResetTarget, param_offset: 0x20}
|
|
DemoSweep:
|
|
- {type: dynamic_param, param_type: float*, param_name: DynScalingTime, param_offset: 0x20}
|
|
DemoTriggerToggleVisible:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsVisible, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsXLinkHandling, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsClothHandling, param_offset: 0x30}
|
|
TurnToActorBase: []
|
|
TurnToActor:
|
|
- {type: call, fn: _ZN5uking6action15TurnToActorBase11loadParams_Ev, addr: 0x7100d35270}
|
|
- {type: dynamic_param, param_type: int*, param_name: ASSlot, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: SequenceBank, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsChangeable, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DemoASName, param_offset: 0x50}
|
|
DemoTurnToActor:
|
|
- {type: call, fn: _ZN5uking6action11TurnToActor11loadParams_Ev, addr: 0x7100d346cc}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x70}
|
|
DemoVisibleOff: []
|
|
DemoVisibleOn: []
|
|
DemoVoiceTrigger:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsHideCaption, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Label, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorInstance, param_offset: 0x38}
|
|
GearRotate:
|
|
- {type: static_param, param_type: const float*, param_name: StopCheckSpdRate, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: CheckSpdIdlingRate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReverse, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTwoWayGear, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: DgnRotDir, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RotateSpeed, param_offset: 0x48}
|
|
DgnObjDLCSpurGearB01:
|
|
- {type: call, fn: _ZN5uking6action10GearRotate11loadParams_Ev, addr: 0x710017f2e4}
|
|
DgnObjDlcGondolaCreateTag:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const float*, param_name: IntervalTime, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RailMoveSpeed, param_offset: 0x38}
|
|
DgnObj_DLC_CWRotDirSwitch: []
|
|
DgnObj_DLC_CWRotDirSwitchOff: []
|
|
DgnObj_DLC_CogWheel_ASPlay: []
|
|
DgnObj_DLC_CogWheel_Reject: []
|
|
DgnObj_DLC_CogWheel_Rotate:
|
|
- {type: static_param, param_type: const float*, param_name: TargetAngularDisplPerSec, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsRegisteredFrame, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const float*, param_name: GearRatio, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsClockWiseRotation, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: float*, param_name: RotationOffset, param_offset: 0x40}
|
|
DungeonRotateBase:
|
|
- {type: static_param, param_type: const int*, param_name: RotateAxisIndex, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: InitDgnPriority, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CameraPattern, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: RemainsPartType, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngularSpeed, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: InitDgnRotRad, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraPower, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraRange, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: VelocityControlRate, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const float*, param_name: AngleVelocityControlAccelDeg, param_offset: 0x68}
|
|
DgnObj_DLC_DungeonRotate:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: GearRatio, param_offset: 0xc8}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsClockWiseRotation, param_offset: 0xd0}
|
|
- {type: aitree_variable, param_type: float*, param_name: RotationOffset, param_offset: 0xd8}
|
|
Die:
|
|
- {type: call, fn: _ZN5uking6action8BlownOff11loadParams_Ev, addr: 0x71000c86c4}
|
|
DieAnm:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
DieAnmDropWeapon:
|
|
- {type: call, fn: _ZN5uking6action6DieAnm11loadParams_Ev, addr: 0x71000eed20}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x40}
|
|
DieAnmKnockBack:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDropWeapon, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xa0}
|
|
DieHomeRun:
|
|
- {type: call, fn: _ZN5uking6action3Die11loadParams_Ev, addr: 0x71000eeb30}
|
|
- {type: static_param, param_type: const float*, param_name: ToStarHeight, param_offset: 0x160}
|
|
- {type: static_param, param_type: const float*, param_name: FallHeight, param_offset: 0x168}
|
|
DirectToWindDirection:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotMax, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: FrontDir, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: UpDir, param_offset: 0x38}
|
|
DisableAutoSavePausing: []
|
|
DisappearDeathCounter: []
|
|
DisappearNumDungeonClearSeal: []
|
|
DisappearNumHeroSeal: []
|
|
DisappearNumKorokNuts: []
|
|
DisappearNumTargets: []
|
|
DoorOpenAndClose:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DynASKey, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: DynOwner, param_offset: 0x30}
|
|
StepDoubleAttack:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
DoubleAttack: []
|
|
DownSwingAttack: []
|
|
DownloadAlbum: []
|
|
DownloadPictureBook: []
|
|
DownloadRemainsMap:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPlayerClose, param_offset: 0x20}
|
|
DownloadShiekSensor: []
|
|
DownloadShiekSensorMoveIcon: []
|
|
DragonChemicalBall:
|
|
- {type: static_param, param_type: const int*, param_name: Life, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: HitScale, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: HomingPower, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: HomingDistance, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: HomingTime, param_offset: 0x48}
|
|
NullASPlay:
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
DragonFixPlacement:
|
|
- {type: call, fn: _ZN5uking6action10NullASPlay11loadParams_Ev, addr: 0x710020d070}
|
|
- {type: static_param, param_type: const int*, param_name: BlendStartFrame, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: HeadFixedModeTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: RailAdjustModeTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: CameraVibStartFrame, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: CameraVibLoop, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: BlendStartRate, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: BlendTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: CameraVibPower, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: CameraVibRange, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Rotate, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Position, param_offset: 0x98}
|
|
DragonFollow:
|
|
- {type: call, fn: _ZN5uking6action15FollowChallenge11loadParams_Ev, addr: 0x710004fa44}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DungeonName, param_offset: 0xab0}
|
|
InCarryBox:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsInitFromCarryBox, param_offset: 0x20}
|
|
DragonItemInCarryBox:
|
|
- {type: call, fn: _ZN5uking6action10InCarryBox11loadParams_Ev, addr: 0x71001b9148}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsInsideObserverArea, param_offset: 0x30}
|
|
DragonItemShootUp:
|
|
- {type: static_param, param_type: const float*, param_name: FlyAwaySpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ContactSpeedDownXZ, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ContactSpeedDownY, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
DragonMoveTo:
|
|
- {type: static_param, param_type: const float*, param_name: RollMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RollSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RollMaxSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RollAmount, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RestoreUp, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BackAdjustAngle, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BackAdjustRestoreUp, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FixAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: FrontDir, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
PlayASForDemo:
|
|
- {type: static_param, param_type: const int*, param_name: AnimeDrivenSettings, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: TargetIndex, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: int*, param_name: SeqBank, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: int*, param_name: IsEnabledAnimeDriven, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: int*, param_name: ClothWarpMode, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: MorphingFrame, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsIgnoreSame, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x58}
|
|
DragonPlayASForDemo:
|
|
- {type: call, fn: _ZN5uking6action13PlayASForDemo11loadParams_Ev, addr: 0x710021bb6c}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Position, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Rotate, param_offset: 0xb8}
|
|
DragonReleaseGrudgeForDemo:
|
|
- {type: call, fn: _ZN5uking6action19DragonPlayASForDemo11loadParams_Ev, addr: 0x71000f72ec}
|
|
- {type: static_param, param_type: const int*, param_name: ReleaseTime, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const int*, param_name: HeadTransSmoothStartFrame, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const int*, param_name: HeadTransSmoothEndFrame, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: HeadTransSmoothRate, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: HeadTransSmoothSklRootRate, param_offset: 0xe0}
|
|
DropBreakWeaponUnEquiped:
|
|
- {type: static_param, param_type: const int*, param_name: BoundNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: KillTimer, param_offset: 0x28}
|
|
DropCreateForReplace: []
|
|
DropWeapon:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedXZ, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AngleOffsetY, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: ChemReset, param_offset: 0x68}
|
|
DrowningDeath:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PosBaseRagdollRbName, param_offset: 0x20}
|
|
DummyDropTable:
|
|
- {type: call, fn: _ZN4ksys3act2ai11DummyAction11loadParams_Ev, addr: 0x7100d3254c}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: DropTable, param_offset: 0x20}
|
|
DummyTriggerAction: []
|
|
DunegonRotateWait:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
DungeonEntranceASPlay:
|
|
- {type: call, fn: _ZN5uking6action10NullASPlay11loadParams_Ev, addr: 0x710020d070}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SetDgnName, param_offset: 0x48}
|
|
DungeonMove:
|
|
- {type: static_param, param_type: const float*, param_name: Accel, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynMoveDis, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: InitDgnPriority, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CameraPattern, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraPower, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraRange, param_offset: 0x50}
|
|
DungeonMoveAlwaysVibrateCam:
|
|
- {type: call, fn: _ZN5uking6action11DungeonMove11loadParams_Ev, addr: 0x71000fa6cc}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSilentOnSuccess, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CameraPattern, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraPower, param_offset: 0xa8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraRange, param_offset: 0xb0}
|
|
DungeonMoveReset:
|
|
- {type: static_param, param_type: const float*, param_name: Accel, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynMoveDis, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynMoveSpeed, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: InitDgnPriority, param_offset: 0x38}
|
|
DungeonRotate:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: DgnRotDir, param_offset: 0xc8}
|
|
DungeonRotate2Target:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: static_param, param_type: const int*, param_name: DgnRotDir, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpAccel, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpSlowDown, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpSlowDownTh, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: MinRotSp, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: RotReverseSlowDown, param_offset: 0xf0}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetRad, param_offset: 0xf8}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetRadMax, param_offset: 0x100}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetRadMin, param_offset: 0x108}
|
|
DungeonRotateAccel:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSlowDown, param_offset: 0xc8}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynCurrentAngVel, param_offset: 0xd0}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynAngAccel, param_offset: 0xd8}
|
|
DungeonRotateApp:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: static_param, param_type: const int*, param_name: RotDirType, param_offset: 0xc8}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynTargetAng, param_offset: 0xd0}
|
|
DungeonRotateCont:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: DgnRotDir, param_offset: 0xc8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0xd0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsContinueRotateOrMove, param_offset: 0xd8}
|
|
DungeonRotateGyro:
|
|
- {type: static_param, param_type: const float*, param_name: SlerpRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseInstParamSlerpRatio, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: InitDgnPriority, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: GyroSlerpRatio, param_offset: 0x38}
|
|
DungeonRotateInOrder:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: DgnRotDir, param_offset: 0xc8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0xd0}
|
|
DungeonRotateShuttle:
|
|
- {type: call, fn: _ZN5uking6action17DungeonRotateBase11loadParams_Ev, addr: 0x71000fd7e8}
|
|
- {type: static_param, param_type: const int*, param_name: RotDir, param_offset: 0xc8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0xd0}
|
|
DungeonRotateSymmetry:
|
|
- {type: map_unit_param, param_type: const int*, param_name: InitDgnPriority, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CameraPattern, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: RemainsPartType, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngularSpeed, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: InitDgnRotRad, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraPower, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CameraRange, param_offset: 0x58}
|
|
Explode:
|
|
- {type: static_param, param_type: const int*, param_name: SizeUpTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ExplodeTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: UseDefaultEffect, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDelete, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDamageGuarantee, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsVanish, param_offset: 0x50}
|
|
AttackPowerExplode:
|
|
- {type: call, fn: _ZN5uking6action7Explode11loadParams_Ev, addr: 0x710012ad2c}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPlayerAttack, param_offset: 0x80}
|
|
DynamicAttackPowerExplode:
|
|
- {type: call, fn: _ZN5uking6action18AttackPowerExplode11loadParams_Ev, addr: 0x7100102b74}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x88}
|
|
- {type: static_param, param_type: const int*, param_name: MinDamage, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: PlayerDamage, param_offset: 0x98}
|
|
FireWoodBase:
|
|
- {type: static_param, param_type: const bool*, param_name: ChemicalRigidOn, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: InitBurnState, param_offset: 0x28}
|
|
FireWood:
|
|
- {type: call, fn: _ZN5uking6action12FireWoodBase11loadParams_Ev, addr: 0x710012d434}
|
|
- {type: call, fn: _ZNK4ksys3act2ai6RootAi18getAITreeVariable2EPPbRKN4sead14SafeStringBaseIcEE, addr: 0x7100d66968}
|
|
DynamicFireWood:
|
|
- {type: call, fn: _ZN5uking6action8FireWood11loadParams_Ev, addr: 0x710012d8c4}
|
|
Eat:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHeal, param_offset: 0x30}
|
|
EatAndHeal:
|
|
- {type: call, fn: _ZN5uking6action15AnimalEatAction11loadParams_Ev, addr: 0x710008ea94}
|
|
HorseEatAction:
|
|
- {type: static_param, param_type: const float*, param_name: TargetDirToStickX, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistOffset, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistToStickY, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MaxStickXForEat, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxStickYForEat, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DelayFrames, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x50}
|
|
EatForSunazarashiSPC:
|
|
- {type: call, fn: _ZN5uking6action14HorseEatAction11loadParams_Ev, addr: 0x7100e50ffc}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: PrevEatActorName, param_offset: 0x70}
|
|
EatWithAS:
|
|
- {type: call, fn: _ZN5uking6action3Eat11loadParams_Ev, addr: 0x7100101cb4}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
ElectricAttack:
|
|
- {type: call, fn: _ZN5uking6action13TimeredASPlay11loadParams_Ev, addr: 0x7100299c04}
|
|
- {type: static_param, param_type: const float*, param_name: Voltage, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: MaxTimer, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: MaxKeepTimer, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: HitAfterTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ElectricActorName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ElectricActorKey, param_offset: 0x90}
|
|
ElectricBlownOff:
|
|
- {type: call, fn: _ZN5uking6action8BlownOff11loadParams_Ev, addr: 0x71000c86c4}
|
|
- {type: static_param, param_type: const float*, param_name: Voltage, param_offset: 0x160}
|
|
- {type: static_param, param_type: const int*, param_name: MaxTimer, param_offset: 0x168}
|
|
- {type: static_param, param_type: const int*, param_name: MaxKeepTimer, param_offset: 0x170}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ElectricActorName, param_offset: 0x178}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ElectricActorKey, param_offset: 0x188}
|
|
ElectricCableEnergized: []
|
|
ElectricDie:
|
|
- {type: call, fn: _ZN5uking6action16ElectricBlownOff11loadParams_Ev, addr: 0x710010435c}
|
|
EmitEffectLoopAction:
|
|
- {type: dynamic_param, param_type: float*, param_name: Scale, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: X, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: Y, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: Z, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: RX, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: RY, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: RZ, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: float*, param_name: R, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: float*, param_name: G, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: float*, param_name: B, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: float*, param_name: A, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: bool*, param_name: OverWrite, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: bool*, param_name: NoFade, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Actor, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: InstanceName, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ELinkKey, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Option, param_offset: 0xb8}
|
|
- {type: dynamic_param, param_type: bool*, param_name: CutChangeReset, param_offset: 0xc8}
|
|
EmitElectricWaterBall:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
EndChangeableASPlay:
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
ActorAreaInOutSendMessage:
|
|
- {type: static_param, param_type: const int*, param_name: BufferNum, param_offset: 0x38}
|
|
EnemyAreaInOutSendMessage:
|
|
- {type: call, fn: _ZN5uking6action25ActorAreaInOutSendMessage11loadParams_Ev, addr: 0x710009fdc8}
|
|
- {type: static_param, param_type: const int*, param_name: MessageID, param_offset: 0x68}
|
|
EnemyChangeWeapon:
|
|
- {type: aitree_variable, param_type: int*, param_name: EquipWeaponBufIndex, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x28}
|
|
EnemyFortressChatTalk:
|
|
- {type: static_param, param_type: const int*, param_name: TryNum, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TimeOut, param_offset: 0x28}
|
|
- {type: aitree_variable, param_type: void*, param_name: RegistedActorUnit, param_offset: 0x38}
|
|
EnemyFortressChatCall:
|
|
- {type: call, fn: _ZN5uking6action21EnemyFortressChatTalk11loadParams_Ev, addr: 0x7100108ce4}
|
|
EnemyFortressChatSpeak:
|
|
- {type: call, fn: _ZN5uking6action21EnemyFortressChatTalk11loadParams_Ev, addr: 0x7100108ce4}
|
|
EnemyFortressChatTurnBase:
|
|
- {type: static_param, param_type: const int*, param_name: TryNum, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x28}
|
|
- {type: aitree_variable, param_type: void*, param_name: RegistedActorUnit, param_offset: 0x30}
|
|
EnemyFortressChatTurn:
|
|
- {type: call, fn: _ZN5uking6action25EnemyFortressChatTurnBase11loadParams_Ev, addr: 0x7100107d00}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0xc8}
|
|
ForkTimerBase:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
ForkTimer:
|
|
- {type: call, fn: _ZN5uking6action13ForkTimerBase11loadParams_Ev, addr: 0x7100167b30}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrameRand, param_offset: 0x40}
|
|
EnemyFortressSimpleAction:
|
|
- {type: call, fn: _ZN5uking6action9ForkTimer11loadParams_Ev, addr: 0x71001678c4}
|
|
- {type: static_param, param_type: const int*, param_name: NoRequestTime, param_offset: 0x90}
|
|
- {type: aitree_variable, param_type: void*, param_name: RegistedActorUnit, param_offset: 0x98}
|
|
EnemyRigidBodyDieBase:
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: ForceSetDropPos, param_offset: 0x20}
|
|
EnemyRigidBodyDie:
|
|
- {type: call, fn: _ZN5uking6action21EnemyRigidBodyDieBase11loadParams_Ev, addr: 0x710010afb4}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RiseSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
EnemyRigidBodyFreeFallDie:
|
|
- {type: call, fn: _ZN5uking6action21EnemyRigidBodyDieBase11loadParams_Ev, addr: 0x710010afb4}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
EnemyRigidBodySpinDie:
|
|
- {type: call, fn: _ZN5uking6action21EnemyRigidBodyDieBase11loadParams_Ev, addr: 0x710010afb4}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RiseSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishedByBgHit, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
EnemyRushAttack:
|
|
- {type: call, fn: _ZN5uking6action16RandomMoveAction11loadParams_Ev, addr: 0x7100d33dd0}
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetPosInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DisableUpdateTargetRadius, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: GoalDistanceTolerance, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MovePredictionRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
EnvSeEmitPointBirdPlayAction: []
|
|
EnvSeEmitPointInsectPlayAction: []
|
|
EnvSetLensFlare:
|
|
- {type: dynamic_param, param_type: int*, param_name: PresetIndex, param_offset: 0x20}
|
|
EquipDisplay:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SwordEquipNode, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LSwordEquipNode, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SpearEquipNode, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BowEquipNode, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShieldEquipNode, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const int*, param_name: EquipStandSlot, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipStandNode, param_offset: 0xa0}
|
|
- {type: aitree_variable, param_type: void*, param_name: EquipDisplayChild, param_offset: 0xb0}
|
|
EquipDisplayCreate:
|
|
- {type: static_param, param_type: const float*, param_name: DelayTimer, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SwordEquipNode, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LSwordEquipNode, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SpearEquipNode, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BowEquipNode, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShieldEquipNode, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: XLinkKey, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const int*, param_name: EquipStandSlot, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EquipStandNode, param_offset: 0x90}
|
|
- {type: aitree_variable, param_type: void*, param_name: EquipDisplayChild, param_offset: 0xa0}
|
|
EquipDisplayGet:
|
|
- {type: map_unit_param, param_type: const int*, param_name: EquipStandSlot, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: void*, param_name: EquipDisplayChild, param_offset: 0x28}
|
|
EquipedAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RotOffset, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TransOffset, param_offset: 0x38}
|
|
EquipedASPlay:
|
|
- {type: call, fn: _ZN5uking6action13EquipedAction11loadParams_Ev, addr: 0x7100e14380}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x40}
|
|
EquipedChemicalWeapon: []
|
|
EquipedDeadlyBlowWeapon:
|
|
- {type: call, fn: _ZN5uking6action13EquipedAction11loadParams_Ev, addr: 0x7100e14380}
|
|
EquipedDefaultWindWeapon:
|
|
- {type: call, fn: _ZN5uking6action13EquipedAction11loadParams_Ev, addr: 0x7100e14380}
|
|
- {type: static_param, param_type: const float*, param_name: WindRadius, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: WindRadiusLarge, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: WindSpeed, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: WindSpeedLarge, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: WindSpeedRate1, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: WindSpeedRate2, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: WindSpeedRate3, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: WindLength, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: CapsuleMaxSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: WindReduceRate, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: WindReduceRateLarge, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: WindFlyingDist, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: WindFlyingDistLarge, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: WindFlyingDistRate1, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: WindFlyingDistRate2, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: WindFlyingDistRate3, param_offset: 0xc0}
|
|
EquipedOptionalWeaponAction: []
|
|
EquipedQuiver: []
|
|
EquipedRod:
|
|
- {type: call, fn: _ZN5uking6action13EquipedAction11loadParams_Ev, addr: 0x7100e14380}
|
|
- {type: static_param, param_type: const float*, param_name: MagicCreateYOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: MagicShootVelOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAxisYTop, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCreateWeaponPosOffset, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CreatePosOffset, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AxisYAngle, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: void*, param_name: MagicCreateUnit, param_offset: 0x70}
|
|
EquipedWeaponChild:
|
|
- {type: call, fn: _ZN5uking6action10BindAction11loadParams_Ev, addr: 0x7100e11b78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeScale, param_offset: 0xd8}
|
|
EquipedWithScale: []
|
|
Escape: []
|
|
EscapeBackTurn: []
|
|
EventAddGameDataIntAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSignInversion, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntDstName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntSrcName, param_offset: 0x38}
|
|
EventAddGameDataToRupeeAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSignInversion, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntAddValueName, param_offset: 0x28}
|
|
EventAppearCheckPointNum:
|
|
- {type: dynamic_param, param_type: int*, param_name: IconType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntTargetCounter, param_offset: 0x28}
|
|
EventAppearFlyDistance:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatDistance, param_offset: 0x20}
|
|
EventAppearGolfCount:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntTargetCounter, param_offset: 0x20}
|
|
EventAppearRaceResult:
|
|
- {type: dynamic_param, param_type: int*, param_name: ResultType, param_offset: 0x20}
|
|
EventAppearRupeeAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: IsVisible, param_offset: 0x20}
|
|
EventAutoSaveAction: []
|
|
EventAutoSaveAtGameClear:
|
|
- {type: dynamic_param, param_type: float*, param_name: RestartYDegree, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameClearFlag, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: RestartPoint, param_offset: 0x38}
|
|
EventBgmCtrlAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: CtrlType, param_offset: 0x20}
|
|
EventBgmStartAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: BgmName, param_offset: 0x20}
|
|
EventBgmStartAndKeepAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: BgmName, param_offset: 0x20}
|
|
EventBgmStopAction:
|
|
- {type: dynamic_param, param_type: float*, param_name: FadeSec, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: BgmName, param_offset: 0x28}
|
|
EventBind:
|
|
- {type: dynamic_param, param_type: float*, param_name: RotOffsetX, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotOffsetY, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotOffsetZ, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: TransOffsetX, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: TransOffsetY, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: TransOffsetZ, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsContinueBind, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0x80}
|
|
- {type: aitree_variable, param_type: void*, param_name: EventBindUnit, param_offset: 0x20}
|
|
EventCancelGet: []
|
|
EventCancelSleepTargetActor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: InstanceName, param_offset: 0x30}
|
|
EventChangeFadeColor:
|
|
- {type: dynamic_param, param_type: int*, param_name: Frame, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Color, param_offset: 0x28}
|
|
EventChangeShadowNearAndFar:
|
|
- {type: dynamic_param, param_type: float*, param_name: ManualNearValue, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: ManualFarValue, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNearSetManual, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsFarSetManual, param_offset: 0x38}
|
|
EventCheckAndCreateEquip:
|
|
- {type: dynamic_param, param_type: int*, param_name: SharpWeaponAddValue, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: SharpWeaponAddType, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: TargetActorName, param_offset: 0x30}
|
|
EventCloseMessageTipsAction: []
|
|
EventCloudShadowOnOff: []
|
|
EventControlRupeeUI:
|
|
- {type: dynamic_param, param_type: int*, param_name: TargetValue, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAppear, param_offset: 0x28}
|
|
EventCreateParaShawlSetToPlayer:
|
|
- {type: dynamic_param, param_type: int*, param_name: ParaShawlType, param_offset: 0x20}
|
|
EventDisableContactIdle:
|
|
- {type: dynamic_param, param_type: int*, param_name: ContactType, param_offset: 0x20}
|
|
EventDisableContactLayerTrigger:
|
|
- {type: dynamic_param, param_type: int*, param_name: ContactType, param_offset: 0x20}
|
|
EventDisableMiniGameTime: []
|
|
EventDisappearCheckPointNum: []
|
|
EventDisappearFlyDistance: []
|
|
EventDisappearGolfCount: []
|
|
EventDisappearRaceResult: []
|
|
EventDoorOpenAndClose:
|
|
- {type: call, fn: _ZN5uking6action16DoorOpenAndClose11loadParams_Ev, addr: 0x71000f1168}
|
|
- {type: dynamic_param, param_type: bool*, param_name: DynIsOpenToInside, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: DynIsOpen, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenDoor, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenToInside, param_offset: 0x50}
|
|
EventDummyAction: []
|
|
EventEnableModelDraw: []
|
|
EventEquipLastSetItem: []
|
|
EventFade:
|
|
- {type: dynamic_param, param_type: int*, param_name: Frame, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Color, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DispMode, param_offset: 0x30}
|
|
EventFadeIn:
|
|
- {type: call, fn: _ZN5uking6action9EventFade11loadParams_Ev, addr: 0x7100119940}
|
|
EventFadeOut:
|
|
- {type: call, fn: _ZN5uking6action9EventFade11loadParams_Ev, addr: 0x7100119940}
|
|
EventFireControl:
|
|
- {type: dynamic_param, param_type: bool*, param_name: ReleaseFire, param_offset: 0x20}
|
|
EventFlagOFFAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: FlagName, param_offset: 0x20}
|
|
EventFlagONAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: FlagName, param_offset: 0x20}
|
|
EventHoverNullASPlayBase:
|
|
- {type: dynamic_param, param_type: int*, param_name: ASSlot, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: SequenceBank, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsChangeable, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
EventHoverNullASPlay:
|
|
- {type: call, fn: _ZN5uking6action24EventHoverNullASPlayBase11loadParams_Ev, addr: 0x710011ca18}
|
|
EventIncreaseFameAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
EventIncreaseGameDataIntAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntName, param_offset: 0x28}
|
|
EventIncreasePorchItemAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName, param_offset: 0x28}
|
|
EventIncreaseRupeeAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
EventInitTalkAction: []
|
|
EventLoopEndAction: []
|
|
EventMiniGameFinish:
|
|
- {type: dynamic_param, param_type: int*, param_name: TextType, param_offset: 0x20}
|
|
EventMiniGameRetire:
|
|
- {type: dynamic_param, param_type: int*, param_name: TextType, param_offset: 0x20}
|
|
EventMiniGameStart:
|
|
- {type: dynamic_param, param_type: int*, param_name: TextType, param_offset: 0x20}
|
|
EventMiniGameTime:
|
|
- {type: dynamic_param, param_type: int*, param_name: CountMode, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: CountStartTime, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: int*, param_name: MaxTime, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsShowTimeUI, param_offset: 0x38}
|
|
EventMiniGameTimeMove: []
|
|
EventMiniGameTimerWrite:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntNameMintues, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntNameSeconds, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntNameMiliseconds, param_offset: 0x40}
|
|
EventOffWaitRevivalAction: []
|
|
EventOnWaitRevivalAction: []
|
|
EventOpenGetDemo:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsInvalidOpenPouch, param_offset: 0x20}
|
|
EventOpenGetWeaponDemo: []
|
|
EventOpenMessageTips:
|
|
- {type: dynamic_param, param_type: int*, param_name: TipsType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x28}
|
|
EventPickOutFromPorch:
|
|
- {type: static_param, param_type: const int*, param_name: PickOutItemType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsUseCarryBox, param_offset: 0x28}
|
|
EventPlayMovieAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: FileName, param_offset: 0x20}
|
|
EventPlayUiActorName:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: ActorType, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x30}
|
|
EventPlayUiBossHpAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
EventPlayUiBossHpDamage:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
EventPlayUiOPTextAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: TextType, param_offset: 0x28}
|
|
EventPlayUiOneTimeAnimAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ScreenName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnimName, param_offset: 0x38}
|
|
EventPlayUiScreenAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ScreenName, param_offset: 0x28}
|
|
EventPlayUiStaffRoll:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: StartIdx, param_offset: 0x28}
|
|
EventPlayUiStaffRollImage:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: StartIdx, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: int*, param_name: EndIdx, param_offset: 0x30}
|
|
EventPrizeSuccess:
|
|
- {type: dynamic_param, param_type: int*, param_name: PrizeNumber, param_offset: 0x20}
|
|
EventRecoverPlayerCondition: []
|
|
EventRecoverPlayerEnergy: []
|
|
EventRecoverPlayerLife: []
|
|
EventRegisterToDeathConter:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsInitializeData, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataName, param_offset: 0x38}
|
|
EventRegisterToGetCounter:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsInitializeData, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataName, param_offset: 0x38}
|
|
EventResetQuestAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: QuestName, param_offset: 0x20}
|
|
EventRollbackQuestAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: QuestName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: StepName, param_offset: 0x30}
|
|
EventSendCatchWeaponMsgToPlayer: []
|
|
EventSetAddFogOff: []
|
|
EventSetAttentionForbidSale: []
|
|
EventSetCharAmbientScale:
|
|
- {type: dynamic_param, param_type: float*, param_name: Rscale, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: Gscale, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: Bscale, param_offset: 0x30}
|
|
EventSetCharaMainLightScale:
|
|
- {type: dynamic_param, param_type: float*, param_name: Rscale, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: Gscale, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: Bscale, param_offset: 0x30}
|
|
EventSetCloudShadowMove:
|
|
- {type: dynamic_param, param_type: float*, param_name: setSpeed_x, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: setSpeed_y, param_offset: 0x28}
|
|
EventSetCloudShadowPos:
|
|
- {type: dynamic_param, param_type: float*, param_name: setPos_x, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: setPos_y, param_offset: 0x28}
|
|
EventSetDiffuseAttenuate:
|
|
- {type: dynamic_param, param_type: float*, param_name: diameter, param_offset: 0x20}
|
|
EventSetDirectionalLight:
|
|
- {type: dynamic_param, param_type: float*, param_name: angleX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: angleY, param_offset: 0x28}
|
|
EventSetDirectionalLightYang:
|
|
- {type: dynamic_param, param_type: float*, param_name: angleY, param_offset: 0x20}
|
|
EventSetDynamic:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsChangeToFixedInDemo, param_offset: 0x20}
|
|
EventSetEnableGrass:
|
|
- {type: dynamic_param, param_type: bool*, param_name: Enable, param_offset: 0x20}
|
|
EventSetFixed:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsChangeToFixedInDemo, param_offset: 0x20}
|
|
EventSetFocusDist:
|
|
- {type: dynamic_param, param_type: float*, param_name: FocusDist, param_offset: 0x20}
|
|
EventSetFogDirect:
|
|
- {type: dynamic_param, param_type: float*, param_name: FogRatio, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: Near, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: Far, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: NearUse, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: InstantSW, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: FarUse, param_offset: 0x48}
|
|
EventSetGameDataFloatAction:
|
|
- {type: dynamic_param, param_type: float*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatName, param_offset: 0x28}
|
|
EventSetGameDataIntAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntName, param_offset: 0x28}
|
|
EventSetGameDataStringAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataStringName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Value, param_offset: 0x30}
|
|
EventSetItemDataToPouch:
|
|
- {type: dynamic_param, param_type: int*, param_name: SharpWeaponAddValue, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: SharpWeaponAddType, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: TargetActorName, param_offset: 0x30}
|
|
EventSetMoonType:
|
|
- {type: dynamic_param, param_type: int*, param_name: MoonType, param_offset: 0x20}
|
|
EventSetPaletteType:
|
|
- {type: dynamic_param, param_type: int*, param_name: PaletteType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: ChangeFrame, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: int*, param_name: EndFrame, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: Speed, param_offset: 0x38}
|
|
EventSetRainSplashRatio:
|
|
- {type: dynamic_param, param_type: float*, param_name: RainSplashRatio, param_offset: 0x20}
|
|
EventSetSkyPaletteType:
|
|
- {type: dynamic_param, param_type: int*, param_name: SkyPalette, param_offset: 0x20}
|
|
EventSetWeather:
|
|
- {type: dynamic_param, param_type: int*, param_name: WeatherType, param_offset: 0x20}
|
|
EventSetYfogRatio:
|
|
- {type: dynamic_param, param_type: float*, param_name: YfogRatio, param_offset: 0x20}
|
|
EventSleepTargetActor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: InstanceName, param_offset: 0x30}
|
|
EventSuccessGet: []
|
|
EventTalkEndAction: []
|
|
EventTrigNullASPlay:
|
|
- {type: dynamic_param, param_type: int*, param_name: ASSlot, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: SequenceBank, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
EventUnregisterFromDeathCounter:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
EventUnregisterFromGetCounter:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
EventUpdateMiniGameBestScore:
|
|
- {type: dynamic_param, param_type: int*, param_name: Type, param_offset: 0x20}
|
|
EventVariableFade:
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Color, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: Duration, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: FadeTime, param_offset: 0x38}
|
|
EventVariableFadeIn:
|
|
- {type: call, fn: _ZN5uking6action17EventVariableFade11loadParams_Ev, addr: 0x7100127db4}
|
|
EventVariableFadeOut:
|
|
- {type: call, fn: _ZN5uking6action17EventVariableFade11loadParams_Ev, addr: 0x7100127db4}
|
|
EventWaitFrameAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: Frame, param_offset: 0x20}
|
|
EventWatchCannonHit:
|
|
- {type: dynamic_param, param_type: float*, param_name: WatchFrame, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: XLinkKey, param_offset: 0x28}
|
|
ExitGame:
|
|
- {type: dynamic_param, param_type: int*, param_name: ShowLogo, param_offset: 0x20}
|
|
ExpandChemicalField:
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackAttr, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackType, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: CutGrassType, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackTarget, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackDirType, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsReuseActor, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsUseAtCollision, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: XLinkKey, param_offset: 0x68}
|
|
ExpandSensor:
|
|
- {type: static_param, param_type: const int*, param_name: AtkAttrType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AtkType, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: OffLength, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: OnLength, param_offset: 0x38}
|
|
ExpandSensorSlowly:
|
|
- {type: static_param, param_type: const int*, param_name: AtkAttrType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AtkType, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: OffLength, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: OnLength, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AtExpandStep, param_offset: 0x40}
|
|
ExplodeReserved:
|
|
- {type: call, fn: _ZN5uking6action10StopASPlay11loadParams_Ev, addr: 0x710027e188}
|
|
FadeInOutWithOptions:
|
|
- {type: static_param, param_type: const int*, param_name: FadeType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FadeStartFrame, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FadeFinishFrame, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: ToggleAttention, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: ToggleAwareness, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: ToggleEffects, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: ToggleCollision, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: ToggleHorseOptions, param_offset: 0x58}
|
|
FadeoutDelete:
|
|
- {type: static_param, param_type: const int*, param_name: FadeoutTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: DeleteType, param_offset: 0x28}
|
|
Fall:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
FallAttack:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtkBodyName, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidDist, param_offset: 0x30}
|
|
FallAttackWithAtAttr:
|
|
- {type: call, fn: _ZN5uking6action10FallAttack11loadParams_Ev, addr: 0x710012cfd0}
|
|
- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0x88}
|
|
- {type: static_param, param_type: const int*, param_name: AtAttrNoWeapon, param_offset: 0x90}
|
|
FirstRunelGrudgeDemo:
|
|
- {type: call, fn: _ZN5uking6action19DragonPlayASForDemo11loadParams_Ev, addr: 0x71000f72ec}
|
|
FishOnGround:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKey, param_offset: 0x30}
|
|
FixedMagneStick:
|
|
- {type: map_unit_param, param_type: const float*, param_name: GrabbedMagneReleaseTime, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: float*, param_name: MagneStickLength, param_offset: 0x28}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsTargetFixedAcceptor, param_offset: 0x30}
|
|
FixedMagneSliderBlock:
|
|
- {type: call, fn: _ZN5uking6action15FixedMagneStick11loadParams_Ev, addr: 0x710012ee94}
|
|
FixedOrConstraint: []
|
|
Flint:
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Life, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: SetDelete, param_offset: 0x30}
|
|
FloatDrownDeath:
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FloatSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
FloatWait:
|
|
- {type: call, fn: _ZN5uking6action14WaterFloatBase11loadParams_Ev, addr: 0x71002b52d0}
|
|
- {type: static_param, param_type: const float*, param_name: WaterEffectSpeedRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x68}
|
|
FlowingDust: []
|
|
FlyMove:
|
|
- {type: call, fn: _ZN5uking6action11FlyMoveBase11loadParams_Ev, addr: 0x71001349e8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xc0}
|
|
FlyingBalloonObserverTag: []
|
|
FlyingCharacterReaction:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsControlRotation, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetBackLastState, param_offset: 0x38}
|
|
FlyingCharacterDamageBase:
|
|
- {type: call, fn: _ZN5uking6action23FlyingCharacterReaction11loadParams_Ev, addr: 0x71001328f4}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSmallSwordS, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSmallSwordL, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceLargeSwordS, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceLargeSwordL, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSpearS, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSpearL, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: RiseSpeed, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: LastSpeedRatio, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatioOnGround, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatioOnGround, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckFallASFinished, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS4Fall, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS4OnGround, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FallAS, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: OnGroundAS, param_offset: 0xe8}
|
|
FlyingBirdDie:
|
|
- {type: call, fn: _ZN5uking6action25FlyingCharacterDamageBase11loadParams_Ev, addr: 0x7100130d04}
|
|
- {type: static_param, param_type: const float*, param_name: EnableHitGroundCheckTimer, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeStateFallOnce, param_offset: 0x100}
|
|
FlyingCharacterBlownOff:
|
|
- {type: call, fn: _ZN5uking6action23FlyingCharacterReaction11loadParams_Ev, addr: 0x71001328f4}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatioOnGround, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatioOnGround, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: RiseSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FallAS, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: OnGroundAS, param_offset: 0xa0}
|
|
FlyingCharacterBlownOffDie:
|
|
- {type: call, fn: _ZN5uking6action23FlyingCharacterBlownOff11loadParams_Ev, addr: 0x7100131904}
|
|
FlyingCharacterDamage:
|
|
- {type: call, fn: _ZN5uking6action25FlyingCharacterDamageBase11loadParams_Ev, addr: 0x7100130d04}
|
|
FlyingCharacterDie:
|
|
- {type: call, fn: _ZN5uking6action25FlyingCharacterDamageBase11loadParams_Ev, addr: 0x7100130d04}
|
|
FlyingCharacterFreeFallDie:
|
|
- {type: call, fn: _ZN5uking6action23FlyingCharacterReaction11loadParams_Ev, addr: 0x71001328f4}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatioOnGround, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatioOnGround, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FallAS, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: OnGroundAS, param_offset: 0x90}
|
|
FlyingCharacterFreeFall:
|
|
- {type: call, fn: _ZN5uking6action23FlyingCharacterReaction11loadParams_Ev, addr: 0x71001328f4}
|
|
FlyingCharacterFreeFallEx:
|
|
- {type: call, fn: _ZN5uking6action23FlyingCharacterFreeFall11loadParams_Ev, addr: 0x7100132398}
|
|
- {type: static_param, param_type: const float*, param_name: GravityScaleRate, param_offset: 0x70}
|
|
FlyingCharacterFreeze:
|
|
- {type: call, fn: _ZN5uking6action23FlyingCharacterReaction11loadParams_Ev, addr: 0x71001328f4}
|
|
- {type: static_param, param_type: const float*, param_name: StopTime, param_offset: 0x70}
|
|
FlyingCharacterFreezeDie:
|
|
- {type: call, fn: _ZN5uking6action21FlyingCharacterFreeze11loadParams_Ev, addr: 0x71001335d8}
|
|
FollowAttack:
|
|
- {type: call, fn: _ZN5uking6action18RotateTurnToTarget11loadParams_Ev, addr: 0x71000a88d4}
|
|
- {type: static_param, param_type: const bool*, param_name: ForceKillMode, param_offset: 0x108}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRodDirHosei, param_offset: 0x110}
|
|
FollowDungeonRotate:
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeableOnEnter, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetNoHit, param_offset: 0x28}
|
|
FollowDungeonRotateASPlay:
|
|
- {type: call, fn: _ZN5uking6action19FollowDungeonRotate11loadParams_Ev, addr: 0x7100135314}
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSuccessEndOnASFinish, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: OnWaitRevival, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: OnLinkTagBasic, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x60}
|
|
FollowIgniteToBonePos:
|
|
- {type: call, fn: _ZN5uking6action18RotateTurnToTarget11loadParams_Ev, addr: 0x71000a88d4}
|
|
- {type: static_param, param_type: const float*, param_name: LocalOffSetX, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: LocalOffSetY, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: LocalOffSetZ, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnitePosYZero, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BoneName, param_offset: 0x98}
|
|
FollowIgniteToSelfPos:
|
|
- {type: call, fn: _ZN5uking6action18RotateTurnToTarget11loadParams_Ev, addr: 0x71000a88d4}
|
|
FootStepCalcOn:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Actor, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: InstanceName, param_offset: 0x30}
|
|
ForbidComeback: []
|
|
ForbidSettingInstEventFlag: []
|
|
ForceChangeAction:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Tree, param_offset: 0x20}
|
|
ForceEndPlayerSlow: []
|
|
ForceGetUpFreeze:
|
|
- {type: call, fn: _ZN5uking6action6Freeze11loadParams_Ev, addr: 0x710016fe38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x78}
|
|
WaterFloatImmobile:
|
|
- {type: call, fn: _ZN5uking6action14WaterFloatBase11loadParams_Ev, addr: 0x71002b52d0}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AngleReduceRatio, param_offset: 0x68}
|
|
WaterFloatFreeze:
|
|
- {type: call, fn: _ZN5uking6action18WaterFloatImmobile11loadParams_Ev, addr: 0x71002b674c}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsKeepFreeze, param_offset: 0x70}
|
|
ForceGetUpWaterFloatFreeze:
|
|
- {type: call, fn: _ZN5uking6action16WaterFloatFreeze11loadParams_Ev, addr: 0x71002b5ba4}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x78}
|
|
ForceMarkPosition:
|
|
- {type: dynamic_param, param_type: int*, param_name: PinColorIdx, param_offset: 0x20}
|
|
ForceMasterSwordFakeMode: []
|
|
ForceOffMagneGrabbed: []
|
|
ForceOpenMainScreen: []
|
|
ForceRagdollOffFreeze:
|
|
- {type: call, fn: _ZN5uking6action6Freeze11loadParams_Ev, addr: 0x710016fe38}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x78}
|
|
ForceRagdollOffWaterFloatFreeze:
|
|
- {type: call, fn: _ZN5uking6action16WaterFloatFreeze11loadParams_Ev, addr: 0x71002b5ba4}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x78}
|
|
ForceSetMtxFromPlayer: []
|
|
ForceSetPlayerRestartPosAngle:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x30}
|
|
ForceSystemFadeOut: []
|
|
ForestGiantWakeUp:
|
|
- {type: call, fn: _ZN5uking6action19PlayASForAnimalUnit11loadParams_Ev, addr: 0x710021aa5c}
|
|
ForkAITreeValWeakPointTimer:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const int*, param_name: Timer, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointCounter, param_offset: 0x38}
|
|
ForkAITreeVariableMove:
|
|
- {type: static_param, param_type: const float*, param_name: ArrivedRadius, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSlerpRate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistFromGround, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSuccessEndOnArrive, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsKeepDistFromGround, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetSpeed, param_offset: 0x58}
|
|
- {type: aitree_variable, param_type: float*, param_name: KeepDistFromGround, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsArrivedAtDestination, param_offset: 0x68}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsActive, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: DestinationPos, param_offset: 0x78}
|
|
- {type: aitree_variable, param_type: 'sead::Vector3f*', param_name: FacePos, param_offset: 0x80}
|
|
ForkASHoldLegTurn:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: StopSpeedRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: StopRotSpeedRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TargetPosNoUpdateArea, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFixBoneWithGround, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RotBaseBoneName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
ForkASHoldLinearMove:
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotRestRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosRestRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: MoveDir, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: GravityTransReduce, param_offset: 0x38}
|
|
ForkASPlayBase:
|
|
- {type: static_param, param_type: const int*, param_name: EndState, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeableTiming, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FirstRandomRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x48}
|
|
ForkASPlay:
|
|
- {type: call, fn: _ZN5uking6action14ForkASPlayBase11loadParams_Ev, addr: 0x710013fd4c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
ForkASTrgAerialTurn:
|
|
- {type: static_param, param_type: const float*, param_name: PosStayRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotStayRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AngSpd, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnASEventChangeable, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateRotSpd, param_offset: 0x40}
|
|
ForkASTrgChargeArrow:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: IsEndState, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x38}
|
|
ForkASTrgDelete: []
|
|
ForkASTrgDeleteChild: []
|
|
ForkASTrgDeleteEquip:
|
|
- {type: call, fn: _ZN5uking6action15ForkASTrgDelete11loadParams_Ev, addr: 0x7100140d68}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
ForkEmitExpandField:
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: CutGrassType, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AtTarget, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Scale, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ActorPowerScale, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseAtCollision, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: XLinkKey, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtDirType, param_offset: 0x80}
|
|
ForkEmitChmField:
|
|
- {type: call, fn: _ZN5uking6action19ForkEmitExpandField11loadParams_Ev, addr: 0x710014e5d8}
|
|
- {type: static_param, param_type: const int*, param_name: EmitIntervalTime, param_offset: 0x90}
|
|
ForkASTrgEmitChmFieldPos:
|
|
- {type: call, fn: _ZN5uking6action16ForkEmitChmField11loadParams_Ev, addr: 0x7100167f88}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: OffsetPos, param_offset: 0xa8}
|
|
ForkASTrgEmitShockWave:
|
|
- {type: static_param, param_type: const int*, param_name: Power, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: EmitIntervalTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardPierce, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceGuardBreak, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIniviciblePierce, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHeavy, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShockWaveActorName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShockWavePartsKey, param_offset: 0x80}
|
|
ForkASTrgEmitShockWaveAtEnter:
|
|
- {type: call, fn: _ZN5uking6action22ForkASTrgEmitShockWave11loadParams_Ev, addr: 0x710014fb80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: OffsetPos, param_offset: 0xb8}
|
|
ForkASTrgEmitShockWavePos:
|
|
- {type: call, fn: _ZN5uking6action22ForkASTrgEmitShockWave11loadParams_Ev, addr: 0x710014fb80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: OffsetPos, param_offset: 0xb8}
|
|
ForkASTrgForceDirAerialTurn:
|
|
- {type: call, fn: _ZN5uking6action19ForkASTrgAerialTurn11loadParams_Ev, addr: 0x7100140298}
|
|
- {type: static_param, param_type: const int*, param_name: Dir, param_offset: 0x60}
|
|
ForkASTrgGolemChemicalReset:
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x20}
|
|
ForkASTrgHorseParamUse: []
|
|
ForkASTrgRemainsHowl:
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTargetLost, param_offset: 0x30}
|
|
ForkASTrgShootArrow:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: IsEndState, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMin, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRateByDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMinOutOfScreen, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMaxOutOfScreen, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
ForkASTrgShootArrowWithBaseBone:
|
|
- {type: call, fn: _ZN5uking6action19ForkASTrgShootArrow11loadParams_Ev, addr: 0x710014406c}
|
|
- {type: static_param, param_type: const float*, param_name: FrontDirAngle, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAddTargetActorAimPosHeight, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseBoneName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: FrontDirOfBaseBone, param_offset: 0x98}
|
|
ForkASTrgShootSkyArrow:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseBoneName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: FrontDirOfBaseBone, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x50}
|
|
ForkASTrgStepMove:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: CloseDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinishDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
ForkASTrgTurnGround:
|
|
- {type: static_param, param_type: const float*, param_name: SpeedBasePosRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: OnAfterGroundRotAngle, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Axis, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CtrlOffset, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CtrlAngleOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ActMoveVec, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x50}
|
|
ForkASTrgWeaponDrop:
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const int*, param_name: '', param_offset: 0x20}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const int*, param_name: '', param_offset: 0x28}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const int*, param_name: '', param_offset: 0x30}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const int*, param_name: '', param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsKeepRemind, param_offset: 0x40}
|
|
ForkAddCalcScaleMapUnit:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const float*, param_name: StartRate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AddRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MinAddScaleRate, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x48}
|
|
ForkAddLinearImpulse:
|
|
- {type: static_param, param_type: const float*, param_name: Power, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Direction, param_offset: 0x28}
|
|
ForkAerialAcrobatics:
|
|
- {type: static_param, param_type: const float*, param_name: SpeedKeepRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeedKeepRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MinGravityScale, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: GravityPer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RetGravityPer, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsStopGravitySpeed, param_offset: 0x48}
|
|
ForkAllowReactionLift:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsAllowReactionLift, param_offset: 0x20}
|
|
ForkAlwaysForceGetUp:
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpdMin, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpdMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseCRBOffsetUnit, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x20}
|
|
ForkAlwayForceGetUpVelocityDir:
|
|
- {type: call, fn: _ZN5uking6action20ForkAlwaysForceGetUp11loadParams_Ev, addr: 0x710013b344}
|
|
ForkAlwaysColTgOff: []
|
|
ForkAlwaysForceGetUpWithOffset:
|
|
- {type: call, fn: _ZN5uking6action20ForkAlwaysForceGetUp11loadParams_Ev, addr: 0x710013b344}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotCenterPos, param_offset: 0x88}
|
|
ForkAlwaysTurn:
|
|
- {type: call, fn: _ZN5uking6action8ForkTurn11loadParams_Ev, addr: 0x710016893c}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xc0}
|
|
ForkAlwaysHoverTurn:
|
|
- {type: call, fn: _ZN5uking6action14ForkAlwaysTurn11loadParams_Ev, addr: 0x710013d1b8}
|
|
ForkAlwaysOneColTgOff:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RigidBodyName, param_offset: 0x20}
|
|
ForkAlwaysRotDownGr:
|
|
- {type: static_param, param_type: const float*, param_name: GroundRotAngle, param_offset: 0x20}
|
|
ForkAlwaysRotate:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: OnEndForceStop, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotAxis, param_offset: 0x30}
|
|
ForkAlwaysSetModelEffect:
|
|
- {type: static_param, param_type: const int*, param_name: Timer, param_offset: 0x20}
|
|
ForkAlwaysTargetVerticalRotate:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpdMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpdRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateTargetPos, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreY, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: OtherAxis, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
ForkAlwaysTurnUDLimit:
|
|
- {type: call, fn: _ZN5uking6action14ForkAlwaysTurn11loadParams_Ev, addr: 0x710013d1b8}
|
|
- {type: static_param, param_type: const float*, param_name: LimitUD, param_offset: 0xc8}
|
|
ForkAnimDriveFreeMoving: []
|
|
ForkAnimDriveMove:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetBone, param_offset: 0x20}
|
|
ForkAnimDriveTurn:
|
|
- {type: call, fn: _ZN5uking6action17ForkAnimDriveMove11loadParams_Ev, addr: 0x710013e384}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
ForkAnimReset:
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x28}
|
|
ForkBattleNodeForAttackGround:
|
|
- {type: static_param, param_type: const bool*, param_name: IsOffsetFromBaseBone, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AttackPosOffset, param_offset: 0x28}
|
|
SimpleMessageDialogCtrl:
|
|
- {type: aitree_variable, param_type: void*, param_name: SimpleDialogUnit, param_offset: 0x20}
|
|
ForkBeastGanonMessageDialogCtrl:
|
|
- {type: call, fn: _ZN5uking6action23SimpleMessageDialogCtrl11loadParams_Ev, addr: 0x710014752c}
|
|
- {type: aitree_variable, param_type: int*, param_name: GanonBeastVoiceSequenceCount, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: bool*, param_name: InBeastGanonVoiceSequence, param_offset: 0x38}
|
|
ForkBombIgniteCarriedByPlayer:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsIgniteCarriedBomb, param_offset: 0x30}
|
|
ForkBoneControlFrontGround:
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TargetOffset, param_offset: 0x20}
|
|
ForkCapsuleWindFollow:
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Length, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Dir, param_offset: 0x38}
|
|
ForkCatchWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoGrabSuccess, param_offset: 0x28}
|
|
ForkAttackWithWeaponOrWithout:
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardPierce, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceGuardBreak, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIniviciblePierce, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHeavy, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHammer, param_offset: 0x48}
|
|
ForkNoWeaponAttackBase:
|
|
- {type: call, fn: _ZN5uking6action29ForkAttackWithWeaponOrWithout11loadParams_Ev, addr: 0x7100146ecc}
|
|
- {type: static_param, param_type: const bool*, param_name: IsImpulseLarge, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackPowerScale, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseAttackParam, param_offset: 0x68}
|
|
- {type: call, fn: _ZN4sead17StringBuilderBaseIcE6formatEPKcz, addr: 0x7100b0d550}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x70}
|
|
- {type: call, fn: _ZN4sead17StringBuilderBaseIcE6formatEPKcz, addr: 0x7100b0d550}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x80}
|
|
- {type: call, fn: _ZN4sead17StringBuilderBaseIcE6formatEPKcz, addr: 0x7100b0d550}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChmName1, param_offset: 0xa0}
|
|
ForkNoWeaponAttackAllTime:
|
|
- {type: call, fn: _ZN5uking6action22ForkNoWeaponAttackBase11loadParams_Ev, addr: 0x710015e374}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtDirString, param_offset: 0xb0}
|
|
ForkChemicalChuchuAttack:
|
|
- {type: call, fn: _ZN5uking6action25ForkNoWeaponAttackAllTime11loadParams_Ev, addr: 0x710015df48}
|
|
- {type: static_param, param_type: const int*, param_name: LandAtkTime, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: LandAtkRadius, param_offset: 0xc8}
|
|
ForkClothOnOffASPlay:
|
|
- {type: static_param, param_type: const int*, param_name: EndState, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeableTiming, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ClothOffASName, param_offset: 0x58}
|
|
ForkDisableContact:
|
|
- {type: static_param, param_type: const int*, param_name: RecoverDelayTimeMin, param_offset: 0x70}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x20}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x30}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x40}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x50}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x60}
|
|
ForkDisableContactByPreAS:
|
|
- {type: call, fn: _ZN5uking6action18ForkDisableContact11loadParams_Ev, addr: 0x710014b274}
|
|
- {type: static_param, param_type: const int*, param_name: DisableTime, param_offset: 0xd8}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0xe0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0xf0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x100}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x110}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x120}
|
|
ForkDisableContactForAttack:
|
|
- {type: call, fn: _ZN5uking6action18ForkDisableContact11loadParams_Ev, addr: 0x710014b274}
|
|
ForkDisableContactOnAtHitPlayer:
|
|
- {type: call, fn: _ZN5uking6action18ForkDisableContact11loadParams_Ev, addr: 0x710014b274}
|
|
ForkDrawWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x30}
|
|
ForkDrawWeaponAtEnter:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
ForkDropGiantNecklace:
|
|
- {type: aitree_variable, param_type: void*, param_name: GiantNecklaceUnit, param_offset: 0x20}
|
|
ForkDropWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedXZ, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AngleOffsetY, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: ChemReset, param_offset: 0x40}
|
|
ForkDropWeaponWithSpeed: []
|
|
ForkDrownTimer:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x28}
|
|
ForkDynASPlay:
|
|
- {type: call, fn: _ZN5uking6action14ForkASPlayBase11loadParams_Ev, addr: 0x710013fd4c}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DynASKey, param_offset: 0x50}
|
|
ForkDynActorNoTargetSelfBase:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
ForkDynActorNoTargetSelf:
|
|
- {type: call, fn: _ZN5uking6action28ForkDynActorNoTargetSelfBase11loadParams_Ev, addr: 0x7100150458}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x30}
|
|
ForkEmitChmFieldByContact:
|
|
- {type: call, fn: _ZN5uking6action16ForkEmitChmField11loadParams_Ev, addr: 0x7100167f88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RigidBodyName, param_offset: 0xa8}
|
|
ForkEmitChmFieldFromWeapon:
|
|
- {type: call, fn: _ZN5uking6action16ForkEmitChmField11loadParams_Ev, addr: 0x7100167f88}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0xb8}
|
|
ForkEmitExpandChemicalField:
|
|
- {type: call, fn: _ZN5uking6action19ForkEmitExpandField11loadParams_Ev, addr: 0x710014e5d8}
|
|
ForkEmitExpandFieldWithCreate:
|
|
- {type: call, fn: _ZN5uking6action19ForkEmitExpandField11loadParams_Ev, addr: 0x710014e5d8}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReuseActor, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetPartsLink, param_offset: 0xa0}
|
|
ForkEmitShockWaveByContact:
|
|
- {type: call, fn: _ZN5uking6action22ForkASTrgEmitShockWave11loadParams_Ev, addr: 0x710014fb80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RigidBodyName, param_offset: 0xb8}
|
|
ForkEndByDistance:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: EndMode, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EndDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnlyXZ, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
ForkEndByPartsActorEnd:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey, param_offset: 0x30}
|
|
ForkFixedAngleVacuumShootTarget:
|
|
- {type: static_param, param_type: const float*, param_name: ShootSpeedMin, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ShootSpeedMax, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Angle, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MaxNoiseDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReuseBullet, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ShootOffset, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ShootRotate, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ShootRotSpeed, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x88}
|
|
ForkFlyToTargetDirect:
|
|
- {type: call, fn: _ZN5uking6action16FreeMovingAction11loadParams_Ev, addr: 0x710016f30c}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpd, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: OnEndForceStop, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: OnGround, param_offset: 0x48}
|
|
ForkFollowGround:
|
|
- {type: static_param, param_type: const int*, param_name: UpdateFrameCountAfterNoMove, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: UpdateTargetUpDirMinAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: UpdateTargetUpDirRatio, param_offset: 0x40}
|
|
ForkForceGetUp:
|
|
- {type: call, fn: _ZN5uking6action20ForkAlwaysForceGetUp11loadParams_Ev, addr: 0x710013b344}
|
|
ForkForceIgniteCarriedActor:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckAfterChildState, param_offset: 0x30}
|
|
ForkFourFootActorLustGrass:
|
|
- {type: static_param, param_type: const float*, param_name: MaxRadius, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MinRadius, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Node1Name, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Node2Name, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Node3Name, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Node4Name, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: WorldOffset, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: RadSpd, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: GanonBeastGrudgeMarkMgr, param_offset: 0x20}
|
|
ForkFreeMoving:
|
|
- {type: call, fn: _ZN5uking6action16FreeMovingAction11loadParams_Ev, addr: 0x710016f30c}
|
|
ForkGanonAscendingCreateManage:
|
|
- {type: static_param, param_type: const int*, param_name: MaxNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreateGrudgeName, param_offset: 0x28}
|
|
ForkGanonBeastAppearHolyWall:
|
|
- {type: static_param, param_type: const float*, param_name: ShowDist, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AppearDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: EffectYOffset, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: UiDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: KeyName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BasePos, param_offset: 0x50}
|
|
ForkGanonBeastBeamShoot:
|
|
- {type: static_param, param_type: const float*, param_name: BeamRange, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamBoneName, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamActorKey, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamActorName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: MuzzleOffset, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BeamDir, param_offset: 0x60}
|
|
ForkGanonBeastHeadBarrier:
|
|
- {type: static_param, param_type: const float*, param_name: BarrierRad, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BarrierFront, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BarrierBack, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BarrierHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BarrierHeightMax, param_offset: 0x40}
|
|
ForkGanonBeastWeakPointCheck:
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: LastWeakCounter, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: LastWeakSlowEndSafeTime, param_offset: 0x28}
|
|
- {type: aitree_variable, param_type: int*, param_name: LastDamageWeakPointIdx, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWeakPointAppearMode, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointActiveFlag, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointAliveFlag, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: void*, param_name: GanonBeastWeakPointXLinkHandle, param_offset: 0x58}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointCounter, param_offset: 0x60}
|
|
ForkGanonBeastWeakPoint:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const int*, param_name: TargetSlotIdx, param_offset: 0x30}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsWeakPointAppearMode, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointActiveFlag, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointAliveFlag, param_offset: 0x48}
|
|
ForkGanonBeastWeakPointOff:
|
|
- {type: call, fn: _ZN5uking6action23ForkGanonBeastWeakPoint11loadParams_Ev, addr: 0x7100154c84}
|
|
ForkGanonBeastWeakPointOn:
|
|
- {type: call, fn: _ZN5uking6action23ForkGanonBeastWeakPoint11loadParams_Ev, addr: 0x7100154c84}
|
|
ForkGelDisableBodyRot: []
|
|
ForkGolemMaterialASPlay:
|
|
- {type: static_param, param_type: const int*, param_name: TargetPartType, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x38}
|
|
ForkGravityScaleChange:
|
|
- {type: static_param, param_type: const float*, param_name: Scale, param_offset: 0x20}
|
|
ForkHoldWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x30}
|
|
ForkHopInAir:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const float*, param_name: HopHeight, param_offset: 0x30}
|
|
ForkHover:
|
|
- {type: call, fn: _ZN5uking6action9HoverBase11loadParams_Ev, addr: 0x71001b3fec}
|
|
ForkHoverKeepRotateTurnBase:
|
|
- {type: static_param, param_type: const float*, param_name: MinRotSpd, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: EndAngle, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
ForkHoverKeepRotateTurn:
|
|
- {type: call, fn: _ZN5uking6action27ForkHoverKeepRotateTurnBase11loadParams_Ev, addr: 0x710015a060}
|
|
ForkIgniteCarriedActor:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
ForkInWaterDropWeaponWithSpeed:
|
|
- {type: call, fn: _ZN5uking6action14ForkDropWeapon11loadParams_Ev, addr: 0x710014cd70}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OutWaterDepth, param_offset: 0x50}
|
|
ForkJumpToTargetOnDownEnd:
|
|
- {type: static_param, param_type: const float*, param_name: AngleDir, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: LimitSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EndGrSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JumpMinDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: OnGround, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsBasisByTarget, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
ForkKnockBackNoRot:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
ForkLodNoCountTimer:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrame, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrameRand, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CamDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTrgStart, param_offset: 0x48}
|
|
ForkLodTimer:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrame, param_offset: 0x30}
|
|
ForkVacuumShootToTarget:
|
|
- {type: call, fn: sub_710073ED20, addr: 0x710073ed20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReuseBullet, param_offset: 0xc8}
|
|
ForkLynelBreathShoot:
|
|
- {type: call, fn: _ZN5uking6action23ForkVacuumShootToTarget11loadParams_Ev, addr: 0x7100168ee8}
|
|
- {type: static_param, param_type: const int*, param_name: EnlargeTime, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatio, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: BreathSize, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: Range, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ShootDir, param_offset: 0xf8}
|
|
ForkLynelDrawWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx0, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx1, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ASWeaponIdx, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
ForkLynelDrawWeaponASPlay:
|
|
- {type: call, fn: _ZN5uking6action19ForkLynelDrawWeapon11loadParams_Ev, addr: 0x710015b424}
|
|
ForkModelFadeOut:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
ForkModelVisibleOff:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const bool*, param_name: UseFadeIn, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: UseASEvent, param_offset: 0x38}
|
|
ForkMoveDistanceCheckByDistance:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckOnlyXZ, param_offset: 0x30}
|
|
ForkMoveDistanceCheckByMapUnit:
|
|
- {type: call, fn: _ZN5uking6action31ForkMoveDistanceCheckByDistance11loadParams_Ev, addr: 0x710015c388}
|
|
- {type: map_unit_param, param_type: const float*, param_name: Range, param_offset: 0x48}
|
|
ForkMultiSleep:
|
|
- {type: static_param, param_type: const int*, param_name: Num, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsBaseName, param_offset: 0x28}
|
|
ForkNeckOnlyRotateDynPosBasic:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x20}
|
|
ForkNeckRotateDynPosBasic:
|
|
- {type: static_param, param_type: const bool*, param_name: UseSimpleOffset, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x28}
|
|
ForkNoCountActionReservedTimer:
|
|
- {type: call, fn: _ZN5uking6action9ForkTimer11loadParams_Ev, addr: 0x71001678c4}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsNextActionReserved, param_offset: 0x48}
|
|
ForkNoHitGroundCrawl:
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: EndRadius, param_offset: 0x28}
|
|
ForkNoSlowTimer:
|
|
- {type: call, fn: _ZN5uking6action9ForkTimer11loadParams_Ev, addr: 0x71001678c4}
|
|
ForkNoWeaponAttack:
|
|
- {type: call, fn: _ZN5uking6action22ForkNoWeaponAttackBase11loadParams_Ev, addr: 0x710015e374}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0xb8}
|
|
ForkNoWeaponAttackAllTimeMinSet:
|
|
- {type: call, fn: _ZN5uking6action25ForkNoWeaponAttackAllTime11loadParams_Ev, addr: 0x710015df48}
|
|
- {type: static_param, param_type: const int*, param_name: MinDamage, param_offset: 0xc0}
|
|
ForkNoWeaponAttackDirectParam:
|
|
- {type: call, fn: _ZN5uking6action18ForkNoWeaponAttack11loadParams_Ev, addr: 0x710015dd18}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const int*, param_name: GuardBreakPower, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const int*, param_name: Impulse, param_offset: 0xd0}
|
|
ForkNoWeaponAttackParamWeapon:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtkBodyName, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x38}
|
|
ForkOctarockEnterReloadWig:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: call, fn: _ZN4sead14SafeStringBaseIcEaSERKS1_, addr: 0x7100b0caa0}
|
|
- {type: aitree_variable, param_type: void*, param_name: OctarockFormChangeUnit, param_offset: 0x30}
|
|
ForkOnEnterCharCtrlInvalid: []
|
|
ForkOnEnterDropWeaponWithSpeed:
|
|
- {type: call, fn: _ZN5uking6action14ForkDropWeapon11loadParams_Ev, addr: 0x710014cd70}
|
|
ForkOnEnterWeaponUse:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
ForkOnLeaveChildDelete:
|
|
- {type: static_param, param_type: const bool*, param_name: ForceDelete, param_offset: 0x20}
|
|
ForkOnLeaveGolemChemReset:
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0x20}
|
|
ForkOnResetBasicSignalOff: []
|
|
ForkOverrideStartNoDrawTimer:
|
|
- {type: static_param, param_type: const float*, param_name: Time, param_offset: 0x20}
|
|
ForkPreJump: []
|
|
ForkRagdollOff:
|
|
- {type: static_param, param_type: const int*, param_name: OffTiming, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x28}
|
|
ForkSandwormAtkCol:
|
|
- {type: static_param, param_type: const int*, param_name: MinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseTossAt, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsColNoHitPlayer, param_offset: 0x30}
|
|
ForkSeparateThreeASPart:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RootNode, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Slot1StartNode, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Slot2StartNode, param_offset: 0x40}
|
|
ForkSeqNoWeaponAttack:
|
|
- {type: call, fn: _ZN5uking6action29ForkAttackWithWeaponOrWithout11loadParams_Ev, addr: 0x7100146ecc}
|
|
- {type: static_param, param_type: const int*, param_name: AttackType, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsImpulseLarge, param_offset: 0x58}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x60}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x70}
|
|
ForkSetComebackPosition: []
|
|
ForkSetCustomPallete:
|
|
- {type: static_param, param_type: const int*, param_name: PalleteType, param_offset: 0x20}
|
|
ForkSetCustomWeather:
|
|
- {type: static_param, param_type: const int*, param_name: WeatherType, param_offset: 0x20}
|
|
ForkSetJustAvoid:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngleL, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngleR, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidDistFar, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidDistNear, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAddRangeToFar, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAddRangeToNear, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x30}
|
|
ForkSetJustAvoidFromBone:
|
|
- {type: call, fn: _ZN5uking6action16ForkSetJustAvoid11loadParams_Ev, addr: 0x7100162d50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TransBaseBoneName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RotBaseBoneName, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BaseDir, param_offset: 0x88}
|
|
ForkSetSwarmMaterialAnimByDist:
|
|
- {type: static_param, param_type: const int*, param_name: ApplyMaterialAnimNumPerFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SetState, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ApplyMaterialAnimDist, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MaterialAnimFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MaterialAnimName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
ForkSimpleGrabBase:
|
|
- {type: static_param, param_type: const int*, param_name: GrabIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoGrabSuccess, param_offset: 0x28}
|
|
ForkSimpleGrab:
|
|
- {type: call, fn: _ZN5uking6action18ForkSimpleGrabBase11loadParams_Ev, addr: 0x7100157bf0}
|
|
- {type: static_param, param_type: const float*, param_name: CheckRadius, param_offset: 0x38}
|
|
ForkSlipAndStop:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatioForSlip, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatioForSlip, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: UseLineCheck, param_offset: 0x40}
|
|
ForkStalEnemyForceDamage:
|
|
- {type: static_param, param_type: const int*, param_name: Damage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ASTrigType, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: DamageType, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: DamageAttr, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LifeRate, param_offset: 0x40}
|
|
ForkStalEnemyGrabOwnPart:
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BoneName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: int*, param_name: PartIndex, param_offset: 0x40}
|
|
ForkStalEnemyHeadShot:
|
|
- {type: static_param, param_type: const int*, param_name: VisibleCount, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: UseAddVec, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HeadBoneKey, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AddVec, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotVec, param_offset: 0x58}
|
|
ForkStalPartApplyDamageImpulse:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const float*, param_name: MaxAddSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: SwordRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SpearRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LswordRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ArrowRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: BombRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: GustRate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: LargeAttackAddRate, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MaxAddSpeedY, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: RotAccRatio, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: RotAccMaxSpeedRatio, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsViewHitDir, param_offset: 0xa0}
|
|
ForkStalPartBlownOff:
|
|
- {type: static_param, param_type: const int*, param_name: ShootParts, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ShootSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: LifeRate, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNodeName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ShootDir, param_offset: 0x48}
|
|
ForkStop:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
ForkStopWithNavCheck:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x28}
|
|
ForkSwapPartsItemFromDropTable:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey0, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey1, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey2, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey3, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey4, param_offset: 0x70}
|
|
ForkSwarmAttack:
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAttackOnce, param_offset: 0x28}
|
|
ForkTimerForceResetCondition:
|
|
- {type: call, fn: _ZN5uking6action9ForkTimer11loadParams_Ev, addr: 0x71001678c4}
|
|
- {type: static_param, param_type: const int*, param_name: ResetCondition, param_offset: 0x48}
|
|
ForkToggleFreeMoving:
|
|
- {type: static_param, param_type: const int*, param_name: EnterChoice, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: LeaveChoice, param_offset: 0x28}
|
|
ForkTogglePriestBossFreeMoving:
|
|
- {type: static_param, param_type: const bool*, param_name: SetFreeMoving, param_offset: 0x20}
|
|
ForkToggleWeaponXLinkSleep:
|
|
- {type: static_param, param_type: const int*, param_name: Toggle, param_offset: 0x20}
|
|
ForkTurnASHold: []
|
|
ForkWaitCloseGanonShoutMsgClose:
|
|
- {type: aitree_variable, param_type: bool*, param_name: InBeastGanonVoiceSequence, param_offset: 0x20}
|
|
ForkWaitGroundHit:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x28}
|
|
ForkWeaponAttackBase:
|
|
- {type: call, fn: _ZN5uking6action29ForkAttackWithWeaponOrWithout11loadParams_Ev, addr: 0x7100146ecc}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoRod, param_offset: 0x60}
|
|
ForkWeaponAttack:
|
|
- {type: call, fn: _ZN5uking6action20ForkWeaponAttackBase11loadParams_Ev, addr: 0x7100169b44}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x70}
|
|
ForkWeaponAttackWithAtkBody:
|
|
- {type: call, fn: _ZN5uking6action16ForkWeaponAttack11loadParams_Ev, addr: 0x71001696ac}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtkBodyName, param_offset: 0x78}
|
|
ForkWeaponShockWave:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: ShockWaveRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: UnderRayLength, param_offset: 0x40}
|
|
ForkWeaponShockWaveCheckValue:
|
|
- {type: call, fn: _ZN5uking6action19ForkWeaponShockWave11loadParams_Ev, addr: 0x710016a5fc}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtEventValue, param_offset: 0x50}
|
|
FreeMoveByGuideBase:
|
|
- {type: static_param, param_type: const float*, param_name: RotateAngleMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MaxAngleAcc, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AngleAccRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: KeepPlacementRotation, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTraceRailPointRotation, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: KeepRotationBaseBoneName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetFrontDir, param_offset: 0x70}
|
|
FreeMove:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: SpeedAddRate, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AngleSpeed, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: AllowPitchRotation, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x90}
|
|
FreeMoveRandom:
|
|
- {type: call, fn: _ZN5uking6action8FreeMove11loadParams_Ev, addr: 0x710016afd0}
|
|
- {type: static_param, param_type: const float*, param_name: RandVertical, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: RandHorizontal, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: RandSpeedMax, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: RandSpeedMin, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDistance, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMax, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMin, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: MoveAreaRadius, param_offset: 0xe0}
|
|
FreeMoveToTarget:
|
|
- {type: call, fn: _ZN5uking6action8FreeMove11loadParams_Ev, addr: 0x710016afd0}
|
|
- {type: static_param, param_type: const int*, param_name: TargetUpdateInterval, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: FinishRadius, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb8}
|
|
FreeMoveToNearGround:
|
|
- {type: call, fn: _ZN5uking6action16FreeMoveToTarget11loadParams_Ev, addr: 0x710016de7c}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceSpeedRateWithWind, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: WindVelocityLimit4Reduce, param_offset: 0xd8}
|
|
FreeMoveToTargetInWataer:
|
|
- {type: call, fn: _ZN5uking6action16FreeMoveToTarget11loadParams_Ev, addr: 0x710016de7c}
|
|
- {type: static_param, param_type: const float*, param_name: AllowMoveWaterDepth, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: ForceTurnLimitSpeedStream, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceTurnAgainstStream, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const bool*, param_name: ForceUseFrontDir, param_offset: 0xf0}
|
|
FreeMoveToTargetWithBank:
|
|
- {type: call, fn: _ZN5uking6action16FreeMoveToTarget11loadParams_Ev, addr: 0x710016de7c}
|
|
- {type: static_param, param_type: const float*, param_name: BankAngleMax, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: LimitMoveAngle4Bank, param_offset: 0xd8}
|
|
FreezedInIce: []
|
|
FreezedInIceWeapon:
|
|
- {type: call, fn: _ZN5uking6action12FreezedInIce11loadParams_Ev, addr: 0x7100e158bc}
|
|
FromCDungeonToMainField:
|
|
- {type: call, fn: _ZN5uking6action15ChangeSceneBase11loadParams_Ev, addr: 0x71000d8c98}
|
|
FrontierSpotBgmTriggerAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const float*, param_name: SpotBgmLifeScaleMargin, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsStopWithoutReductionY, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Shape, param_offset: 0x50}
|
|
GameDataAddFloat:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatDstName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatToName, param_offset: 0x40}
|
|
GameDataAddInt:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntDstName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntToName, param_offset: 0x40}
|
|
GameDataAddVec3:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fDstName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fToName, param_offset: 0x40}
|
|
GameDataConvertIntToSring:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntInput, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataStringOutput, param_offset: 0x30}
|
|
GameDataCopyFloat:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatDstName, param_offset: 0x30}
|
|
GameDataCopyInt:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntDstName, param_offset: 0x30}
|
|
GameDataSubFloat:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatDstName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatToName, param_offset: 0x40}
|
|
GameDataSubInt:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntDstName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntToName, param_offset: 0x40}
|
|
GameDataSubVec3:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fSrcName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fDstName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fToName, param_offset: 0x40}
|
|
GanonWeaponNearAttack:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AtkMinPower, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: AtAttr, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackCancelDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackCancelAng, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: BattleNodeOffsetLR, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: BattleNodeOffsetUD, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardPierce, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardBreak, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
GanonAttackWithEmitChemical:
|
|
- {type: call, fn: _ZN5uking6action21GanonWeaponNearAttack11loadParams_Ev, addr: 0x710017e7f4}
|
|
- {type: static_param, param_type: const int*, param_name: EmitNum, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const int*, param_name: EmitInterval, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const int*, param_name: EmitAttackPower, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const int*, param_name: EmitMinDamage, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const int*, param_name: ChildCreateLimit, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: EmitOffsetFromParent, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: EmitIntervalDist, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: EmitIntervalRotate, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: EmitScale, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: EmitMaxScale, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleTime, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: EmitStartFrame, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: EmitAngleFromParent, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: EmitActorSpeedRotate, param_offset: 0x110}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EmitActorName, param_offset: 0x118}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EmitBaseBoneName, param_offset: 0x128}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EmitPartsName, param_offset: 0x138}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CallSEKeyAtAtOn, param_offset: 0x148}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: EmitActorSpeed, param_offset: 0x158}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: EmitBoneRotateOffset, param_offset: 0x160}
|
|
GanonBarrierOn:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
GanonBeamIgnite:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const float*, param_name: IgniteSpeed, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsConnectChild, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotSpeed, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMinAngle, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMaxAngle, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: IgniteActor, param_offset: 0xa0}
|
|
GanonBeamMove:
|
|
- {type: call, fn: _ZN5uking6action8BeamMove11loadParams_Ev, addr: 0x71000c13bc}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: PosOffset, param_offset: 0x80}
|
|
GanonBeastASPlayFromActiveWp:
|
|
- {type: call, fn: _ZN5uking6action14ForkASPlayBase11loadParams_Ev, addr: 0x710013fd4c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: void*, param_name: WeakPointActiveFlag, param_offset: 0x60}
|
|
SimpleLineBeam:
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuarantee, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: Type, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardPierces, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetAtIgnoreObstacle, param_offset: 0x38}
|
|
GanonBeastBeamMove:
|
|
- {type: call, fn: _ZN5uking6action14SimpleLineBeam11loadParams_Ev, addr: 0x7100255400}
|
|
- {type: static_param, param_type: const int*, param_name: RestDistTime, param_offset: 0x230}
|
|
- {type: static_param, param_type: const int*, param_name: RestDistTimeAdd, param_offset: 0x238}
|
|
- {type: static_param, param_type: const int*, param_name: RestNumMax, param_offset: 0x240}
|
|
- {type: static_param, param_type: const float*, param_name: RestDistLimit, param_offset: 0x248}
|
|
- {type: static_param, param_type: const float*, param_name: RestDistMinLimit, param_offset: 0x250}
|
|
- {type: static_param, param_type: const float*, param_name: RestDistInterval, param_offset: 0x258}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RestActor, param_offset: 0x260}
|
|
GanonBeastDamageASPlay:
|
|
- {type: call, fn: _ZN5uking6action14ForkASPlayBase11loadParams_Ev, addr: 0x710013fd4c}
|
|
- {type: static_param, param_type: const bool*, param_name: IsStateChange, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: int*, param_name: LastDamageWeakPointIdx, param_offset: 0x58}
|
|
GanonBoneControl:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsBattleModeOn, param_offset: 0x20}
|
|
GanonChangeState:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x20}
|
|
GanonChemicalPillarAttack:
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinPower, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: PillarNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: PillarInterval, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: PillarOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AppearPosDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AppearPosHeight, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: IgnitionInterval, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: PileScale, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreateActorName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WaitASName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreatePileASName, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb0}
|
|
GanonFallAttack:
|
|
- {type: static_param, param_type: const bool*, param_name: IsEmitShockWave, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x28}
|
|
GanonMove:
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MoveAccel, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidMoveSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidMoveAccel, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpEqualGravity, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsChangeable, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DstPos, param_offset: 0x68}
|
|
GanonSmallDamage:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: UpAS, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0xa0}
|
|
GanonStunRecover: []
|
|
GanonThrowFireBall:
|
|
- {type: static_param, param_type: const float*, param_name: InitVelocity, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FireBallScale, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BallAppearOffset, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x60}
|
|
GanonThrowMultiIce:
|
|
- {type: call, fn: _ZN5uking6action18GanonThrowFireBall11loadParams_Ev, addr: 0x710017bfac}
|
|
- {type: static_param, param_type: const int*, param_name: ThrowNumAtSameTiming, param_offset: 0xd0}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName1, param_offset: 0xd8}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName2, param_offset: 0xe8}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName3, param_offset: 0xf8}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName4, param_offset: 0x108}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName5, param_offset: 0x118}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName6, param_offset: 0x128}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName7, param_offset: 0x138}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName8, param_offset: 0x148}
|
|
GanonThrowTornado:
|
|
- {type: static_param, param_type: const float*, param_name: InitVelocity, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: CreateHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AppearOffset, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x60}
|
|
GanonThrowMultiTornado:
|
|
- {type: call, fn: _ZN5uking6action17GanonThrowTornado11loadParams_Ev, addr: 0x710017d364}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AppearOffset1, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ThrowPartsName1, param_offset: 0x98}
|
|
GanonTurnOnWall:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
GearStop:
|
|
- {type: map_unit_param, param_type: const int*, param_name: DgnRotDir, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RotateDamp, param_offset: 0x28}
|
|
GelEnemyAppear:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
GelEnemyFreeze:
|
|
- {type: call, fn: _ZN5uking6action6Freeze11loadParams_Ev, addr: 0x710016fe38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x78}
|
|
SystemHide:
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnAttention, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
SystemHideChase:
|
|
- {type: call, fn: _ZN5uking6action10SystemHide11loadParams_Ev, addr: 0x7100290668}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
GelEnemySystemHideChase:
|
|
- {type: call, fn: _ZN5uking6action15SystemHideChase11loadParams_Ev, addr: 0x7100290ad4}
|
|
JumpTackle:
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MinSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightMaxOffset, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishedAtPreLandFrame, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
GelJumpTackle:
|
|
- {type: call, fn: _ZN5uking6action10JumpTackle11loadParams_Ev, addr: 0x71001c6324}
|
|
- {type: static_param, param_type: const int*, param_name: SubASSlot, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: BodyRotSpeed, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEnableCloth, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SubAS, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LeaveSubAS, param_offset: 0xc0}
|
|
GerudoQueenWakeBoardReady: []
|
|
GetItem: []
|
|
GetCapturedActor:
|
|
- {type: call, fn: _ZN5uking6action7GetItem11loadParams_Ev, addr: 0x7100182918}
|
|
GetItemAnotherActor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GetActorName, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: int*, param_name: GetNumLeft, param_offset: 0x30}
|
|
GetItemGet:
|
|
- {type: call, fn: _ZN5uking6action7GetItem11loadParams_Ev, addr: 0x7100182918}
|
|
GetItemIntoBag:
|
|
- {type: call, fn: _ZN5uking6action7GetItem11loadParams_Ev, addr: 0x7100182918}
|
|
GetOffFromHorseAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: ClearDemoMemberIfNotOwned, param_offset: 0x20}
|
|
GetRupee:
|
|
- {type: call, fn: _ZN5uking6action7GetItem11loadParams_Ev, addr: 0x7100182918}
|
|
GetSmallKeyItemGet:
|
|
- {type: call, fn: _ZN5uking6action7GetItem11loadParams_Ev, addr: 0x7100182918}
|
|
GetUpBase:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RootOffset, param_offset: 0x38}
|
|
- {type: aitree_variable, param_type: void*, param_name: CRBOffsetUnit, param_offset: 0x140}
|
|
GetUp:
|
|
- {type: call, fn: _ZN5uking6action9GetUpBase11loadParams_Ev, addr: 0x71001845fc}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x148}
|
|
GetUpLinear:
|
|
- {type: call, fn: _ZN5uking6action9GetUpBase11loadParams_Ev, addr: 0x71001845fc}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotCenterPos, param_offset: 0x148}
|
|
GetUpMoveAnmDriven:
|
|
- {type: call, fn: _ZN5uking6action5GetUp11loadParams_Ev, addr: 0x71001834b8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetBoneName, param_offset: 0x160}
|
|
GetWeaponEquip: []
|
|
GiantArmorAction:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const bool*, param_name: UseRestart, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartAS, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LoopAS, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EndAS, param_offset: 0x58}
|
|
GiantArmorBurned:
|
|
- {type: call, fn: _ZN5uking6action16GiantArmorAction11loadParams_Ev, addr: 0x7100185c64}
|
|
GiantArmorElectric:
|
|
- {type: call, fn: _ZN5uking6action16GiantArmorAction11loadParams_Ev, addr: 0x7100185c64}
|
|
- {type: static_param, param_type: const int*, param_name: TimeMin, param_offset: 0x70}
|
|
GiantArmorEquip:
|
|
- {type: call, fn: _ZN5uking6action10BindAction11loadParams_Ev, addr: 0x7100e11b78}
|
|
GiantBattleCloseAction:
|
|
- {type: call, fn: _ZN5uking6action25BattleCloseMoveActionBase11loadParams_Ev, addr: 0x71000ae460}
|
|
- {type: static_param, param_type: const float*, param_name: VibrationPower, param_offset: 0xa8}
|
|
GiantBattleCloseMove:
|
|
- {type: call, fn: _ZN5uking6action22GiantBattleCloseAction11loadParams_Ev, addr: 0x7100186ae0}
|
|
GiantBattleCloseWalk:
|
|
- {type: call, fn: _ZN5uking6action22GiantBattleCloseAction11loadParams_Ev, addr: 0x7100186ae0}
|
|
GiantCatchTreeWeapon:
|
|
- {type: call, fn: _ZN5uking6action5Catch11loadParams_Ev, addr: 0x71000d67dc}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CatchPosOffset, param_offset: 0x88}
|
|
GiantDoubleGroundPunch:
|
|
- {type: call, fn: _ZN5uking6action21ForkSeqNoWeaponAttack11loadParams_Ev, addr: 0x7100161bf0}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x148}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x168}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x188}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x1a8}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeedMax, param_offset: 0x108}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName2, param_offset: 0xf8}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: '', param_offset: 0x110}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: '', param_offset: 0x128}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: '', param_offset: 0x118}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: '', param_offset: 0x130}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: '', param_offset: 0x120}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: '', param_offset: 0x138}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const float*, param_name: '', param_offset: 0xd0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const float*, param_name: '', param_offset: 0xd8}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: const float*, param_name: '', param_offset: 0xe0}
|
|
- {type: dynamic2_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x140}
|
|
GiantAttack:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: StopSpeedRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: StopRotSpeedRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RotBaseBoneName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
GiantAttackWithAS:
|
|
- {type: call, fn: _ZN5uking6action11GiantAttack11loadParams_Ev, addr: 0x71002a192c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x128}
|
|
GiantDownSwingAttack:
|
|
- {type: call, fn: _ZN5uking6action17GiantAttackWithAS11loadParams_Ev, addr: 0x71000ae094}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x138}
|
|
GiantEnemyWalkWithVibration:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: static_param, param_type: const float*, param_name: VibrationPower, param_offset: 0xe0}
|
|
GiantEnemyWalk:
|
|
- {type: call, fn: _ZN5uking6action27GiantEnemyWalkWithVibration11loadParams_Ev, addr: 0x7100189364}
|
|
PunchAttack:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardPierce, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceGuardBreak, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIniviciblePierce, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsImpulseLarge, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHeavy, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHammer, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x68}
|
|
- {type: call, fn: _ZN4sead17StringBuilderBaseIcE6formatEPKcz, addr: 0x7100b0d550}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x78}
|
|
- {type: call, fn: _ZN4sead17StringBuilderBaseIcE6formatEPKcz, addr: 0x7100b0d550}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x88}
|
|
- {type: call, fn: _ZN4sead17StringBuilderBaseIcE6formatEPKcz, addr: 0x7100b0d550}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x98}
|
|
GiantHandClapToTarget:
|
|
- {type: call, fn: _ZN5uking6action11PunchAttack11loadParams_Ev, addr: 0x7100224524}
|
|
- {type: static_param, param_type: const float*, param_name: AtkBodyScale, param_offset: 0xd0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xd8}
|
|
NavMeshAction:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckCliff, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
GiantNavMeshWalkWithVibration:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
- {type: static_param, param_type: const float*, param_name: VibrationPower, param_offset: 0xa8}
|
|
GiantNavMeshWalk:
|
|
- {type: call, fn: _ZN5uking6action29GiantNavMeshWalkWithVibration11loadParams_Ev, addr: 0x7100189cf4}
|
|
GiantOneHandActionWithLegTurn:
|
|
- {type: call, fn: _ZN5uking6action17GiantAttackWithAS11loadParams_Ev, addr: 0x71000ae094}
|
|
- {type: static_param, param_type: const float*, param_name: TraceLRAngleMax, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: TraceLRAngleMin, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: TraceDistFar, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: TraceDistNear, param_offset: 0x150}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShoulderBoneName, param_offset: 0x158}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotOffsetMin, param_offset: 0x168}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotOffsetMax, param_offset: 0x170}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BaseTargetPos, param_offset: 0x178}
|
|
GiantOneHandAttackWithLegTurn:
|
|
- {type: call, fn: _ZN5uking6action29GiantOneHandActionWithLegTurn11loadParams_Ev, addr: 0x71002113c0}
|
|
- {type: call, fn: sub_71007050F0, addr: 0x71007050f0}
|
|
GiantOneHandPunchWithLegTurn:
|
|
- {type: call, fn: _ZN5uking6action29GiantOneHandActionWithLegTurn11loadParams_Ev, addr: 0x71002113c0}
|
|
- {type: call, fn: sub_7100704D84, addr: 0x7100704d84}
|
|
GiantPunchAttack:
|
|
- {type: call, fn: _ZN5uking6action11PunchAttack11loadParams_Ev, addr: 0x7100224524}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CoBodyName, param_offset: 0xd0}
|
|
GiantPunchWithAddEntitySensor:
|
|
- {type: call, fn: _ZN5uking6action16GiantPunchAttack11loadParams_Ev, addr: 0x710018a900}
|
|
Sleep:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
GiantSleep:
|
|
- {type: call, fn: _ZN5uking6action5Sleep11loadParams_Ev, addr: 0x710026f178}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RidableRigidBodyName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
GiveCookResultForNpc:
|
|
- {type: dynamic_param, param_type: int*, param_name: Count, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: CookEffectType, param_offset: 0x38}
|
|
GolemDieFromRagdoll:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RagdollMoveLimitDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BlownHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BlownSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PosBaseRagdollRbName, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RagdollControllerKey, param_offset: 0xe0}
|
|
- {type: call, fn: _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev, addr: 0x7100b0ce00}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x50}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x60}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x70}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x80}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0x90}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0xa0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0xb0}
|
|
- {type: call, fn: sub_7100B0C35C, addr: 0x7100b0c35c}
|
|
- {type: call, fn: _ZN4sead14PrintFormatterlsEPKc, addr: 0x7100b0bfd8}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter20proceedToFormatMark_EPc, addr: 0x7100b0bde0}
|
|
- {type: call, fn: _ZN4sead14PrintFormatter5flushEv, addr: 0x7100b0bd94}
|
|
- {type: call, fn: sead__PrintFormatter__x, addr: 0x7100b0c528}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: '', param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: XLinkKey, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ImpulseXLinkKey, param_offset: 0x100}
|
|
GolemRepairParts:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TgtBodyName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChmObjectName, param_offset: 0x50}
|
|
- {type: call, fn: sub_71005E1BE8, addr: 0x71005e1be8}
|
|
- {type: call, fn: sub_71005E1BE8, addr: 0x71005e1be8}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0xe0}
|
|
GolemThrowPartsToTargetBase:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TgtBodyName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChmObjectName, param_offset: 0x50}
|
|
- {type: call, fn: sub_71005E1BE8, addr: 0x71005e1be8}
|
|
- {type: call, fn: sub_71005E1BE8, addr: 0x71005e1be8}
|
|
- {type: aitree_variable, param_type: void*, param_name: GolemChemicalController, param_offset: 0xe8}
|
|
GolemThrowPartsToTarget:
|
|
- {type: call, fn: _ZN5uking6action27GolemThrowPartsToTargetBase11loadParams_Ev, addr: 0x710018dba8}
|
|
- {type: static_param, param_type: const float*, param_name: ShootPitchMin, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: ShootPitchMax, param_offset: 0x120}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x128}
|
|
GoronHeroDescendentAppear: []
|
|
MoveToTargetCurveBase:
|
|
- {type: static_param, param_type: const float*, param_name: MaxHeight, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TimeScale, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDebugDrawTargetPos, param_offset: 0x30}
|
|
GoronHeroDescendentJump:
|
|
- {type: call, fn: _ZN5uking6action21MoveToTargetCurveBase11loadParams_Ev, addr: 0x71000e5384}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsIntoCannon, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: JumpTargetPos, param_offset: 0x70}
|
|
Grab:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: GrabIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CheckRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CheckSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AttOffset, param_offset: 0x48}
|
|
GrabAndShoot:
|
|
- {type: static_param, param_type: const int*, param_name: GrabIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ShootSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: ShootAng, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BlurMax, param_offset: 0x40}
|
|
GrabAttack:
|
|
- {type: call, fn: _ZN5uking6action4Grab11loadParams_Ev, addr: 0x710018efdc}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtRigidBodyName, param_offset: 0x60}
|
|
GrabLeft: []
|
|
TurnBase:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFollowGround, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: RotMinSpeedRatio, param_offset: 0x48}
|
|
GrabLeftTurn: []
|
|
GrabLeftWalk: []
|
|
GrabRight: []
|
|
GrabRightTurn: []
|
|
GrabRightWalk: []
|
|
GraveAttack:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: KeepTime, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x20}
|
|
GroupAllowEmitAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GroupName, param_offset: 0x20}
|
|
GroupDisallowEmitAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GroupName, param_offset: 0x20}
|
|
Guard:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
- {type: static_param, param_type: const float*, param_name: RotSubsAngRate, param_offset: 0x90}
|
|
GuardBackWalk:
|
|
- {type: call, fn: _ZN5uking6action10BackWalkEx11loadParams_Ev, addr: 0x71001f30ec}
|
|
GuardBreak:
|
|
- {type: static_param, param_type: const int*, param_name: KnockBackTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: DropIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForce, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: VelReduce, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponVel, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponVelY, param_offset: 0x48}
|
|
GuardJust:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
GuardLoop: []
|
|
GuardTurn: []
|
|
GuardWithAS:
|
|
- {type: call, fn: _ZN5uking6action5Guard11loadParams_Ev, addr: 0x7100191bc4}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb0}
|
|
GuardianAimBeam:
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffset, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetY, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationRange, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationSpan, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: NodeOffset, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
GuardianAimBeamWithAS:
|
|
- {type: call, fn: _ZN5uking6action15GuardianAimBeam11loadParams_Ev, addr: 0x7100192de0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x160}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x168}
|
|
GuardianBeamFire:
|
|
- {type: call, fn: _ZN5uking6action8BeamMove11loadParams_Ev, addr: 0x71000c13bc}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: EyePos, param_offset: 0x78}
|
|
GuardianChargeBeam:
|
|
- {type: static_param, param_type: const float*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TimeRand, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ChargeRadius, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Color, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
GuardianMiniBeamMove:
|
|
- {type: call, fn: _ZN5uking6action8BeamMove11loadParams_Ev, addr: 0x71000c13bc}
|
|
- {type: static_param, param_type: const float*, param_name: ReboundDeccel, param_offset: 0x70}
|
|
GuardianMiniFinalBeamMove:
|
|
- {type: call, fn: _ZN5uking6action16GuardianBeamFire11loadParams_Ev, addr: 0x7100193558}
|
|
GuardianMiniGuardBattleWalk:
|
|
- {type: call, fn: _ZN5uking6action15BattleCloseWalk11loadParams_Ev, addr: 0x71000bf270}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb0}
|
|
GuardianMiniGuardBreak:
|
|
- {type: call, fn: _ZN5uking6action10GuardBreak11loadParams_Ev, addr: 0x71001923f8}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GuardBreakASName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: OtherASName, param_offset: 0x78}
|
|
NavMeshWalk: []
|
|
GuardianMiniGuardNavMeshWalk:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb0}
|
|
TargetCircle:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotDist, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: int*, param_name: RotDir, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
TargetCircleWalk:
|
|
- {type: call, fn: _ZN5uking6action12TargetCircle11loadParams_Ev, addr: 0x710029343c}
|
|
GuardianMiniGuardSideWalk:
|
|
- {type: call, fn: _ZN5uking6action16TargetCircleWalk11loadParams_Ev, addr: 0x7100294140}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x88}
|
|
Turn: []
|
|
GuardianMiniGuardTurn:
|
|
- {type: call, fn: _ZN5uking6action8TurnBase11loadParams_Ev, addr: 0x71002a0ec0}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x98}
|
|
Wait: []
|
|
GuardianMiniWait:
|
|
- {type: call, fn: _ZN5uking6action8WaitBase11loadParams_Ev, addr: 0x71002a9960}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotRight, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotLeft, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlotBack, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: int*, param_name: DynRightWeaponIdx, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: int*, param_name: DynLeftWeaponIdx, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: int*, param_name: DynBackWeaponIdx, param_offset: 0x88}
|
|
GuardianMiniGuardWait:
|
|
- {type: call, fn: _ZN5uking6action16GuardianMiniWait11loadParams_Ev, addr: 0x7100198ac0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: GuardASName, param_offset: 0x90}
|
|
GuardianMiniLineBeam:
|
|
- {type: call, fn: _ZN5uking6action14SimpleLineBeam11loadParams_Ev, addr: 0x7100255400}
|
|
- {type: static_param, param_type: const int*, param_name: IceBlockBreakTime, param_offset: 0x50}
|
|
NeckSpin:
|
|
- {type: call, fn: _ZN5uking6action10StopASPlay11loadParams_Ev, addr: 0x710027e188}
|
|
- {type: static_param, param_type: const float*, param_name: SpinSpeed, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: NeckUDAngle, param_offset: 0x50}
|
|
NeckSpinBeam:
|
|
- {type: call, fn: _ZN5uking6action8NeckSpin11loadParams_Ev, addr: 0x71001f24e4}
|
|
- {type: static_param, param_type: const float*, param_name: BeamRange, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamBoneName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamActorKey, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BeamActorName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: MuzzleOffset, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BeamDirection, param_offset: 0xa8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: BeamRange, param_offset: 0xb0}
|
|
GuardianMiniNeckSpinBeam:
|
|
- {type: call, fn: _ZN5uking6action12NeckSpinBeam11loadParams_Ev, addr: 0x71000c2020}
|
|
- {type: static_param, param_type: const int*, param_name: SpinNum, param_offset: 0x178}
|
|
- {type: static_param, param_type: const int*, param_name: MaxLengthTime, param_offset: 0x180}
|
|
- {type: static_param, param_type: const bool*, param_name: IsStraight, param_offset: 0x188}
|
|
GuardianMiniPracticeFlagSet:
|
|
- {type: aitree_variable, param_type: int*, param_name: GuardianMiniPracticeState, param_offset: 0x20}
|
|
GuardianMoveTo: []
|
|
GuardianMoveToPosition:
|
|
- {type: call, fn: _ZN5uking6action14GuardianMoveTo11loadParams_Ev, addr: 0x7100192794}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: Decelerate, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynTargetPos, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynStartPos, param_offset: 0x40}
|
|
GuardianMoveToTarget:
|
|
- {type: call, fn: _ZN5uking6action14GuardianMoveTo11loadParams_Ev, addr: 0x7100192794}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
GuardianSearch:
|
|
- {type: call, fn: _ZN5uking6action14GuardianMoveTo11loadParams_Ev, addr: 0x7100192794}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrame, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: Lost, param_offset: 0x38}
|
|
GuardianStopWait:
|
|
- {type: call, fn: _ZN5uking6action14GuardianMoveTo11loadParams_Ev, addr: 0x7100192794}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynStopTime, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynStopPos, param_offset: 0x38}
|
|
HiddenKorokAppear: []
|
|
HideBarrelCarried:
|
|
- {type: call, fn: _ZN5uking6action7Carried11loadParams_Ev, addr: 0x71000d5b0c}
|
|
- {type: static_param, param_type: const float*, param_name: CutLength, param_offset: 0x168}
|
|
HideHover:
|
|
- {type: static_param, param_type: const int*, param_name: Timer, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EffectName, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsKeepLifeGage, param_offset: 0x28}
|
|
ShootArrow: []
|
|
HideShootArrow:
|
|
- {type: call, fn: _ZN5uking6action10ShootArrow11loadParams_Ev, addr: 0x710024e61c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootStartASName, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootASName, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ShootEndASName, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: LoopTime, param_offset: 0xe0}
|
|
HingeMagneFixedRigid:
|
|
- {type: call, fn: _ZN5uking6action21FixedMagneSliderBlock11loadParams_Ev, addr: 0x710005acd8}
|
|
HoldArrow:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
HoldArrowBackWalk:
|
|
- {type: call, fn: _ZN5uking6action10BackWalkEx11loadParams_Ev, addr: 0x71001f30ec}
|
|
- {type: static_param, param_type: const int*, param_name: HoldWeaponIdx, param_offset: 0xc0}
|
|
HoldArrowTurn: []
|
|
HoldArrowWalk:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: static_param, param_type: const int*, param_name: HoldWeaponIdx, param_offset: 0xe0}
|
|
HopFlyByTriggers:
|
|
- {type: static_param, param_type: const float*, param_name: XZSpeedMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: HopAccRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
HornUseBase:
|
|
- {type: call, fn: _ZN5uking6action13TimeredASPlay11loadParams_Ev, addr: 0x7100299c04}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: SignalOnTime, param_offset: 0x68}
|
|
HornUse:
|
|
- {type: call, fn: _ZN5uking6action11HornUseBase11loadParams_Ev, addr: 0x710011346c}
|
|
- {type: static_param, param_type: const float*, param_name: SpreadDist, param_offset: 0x88}
|
|
- {type: static_param, param_type: const int*, param_name: SpreadTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const int*, param_name: TerrorLevel, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: NoticeMaskState, param_offset: 0x90}
|
|
HorseDie:
|
|
- {type: static_param, param_type: const int*, param_name: DyingFrames, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: CheckIfStable, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
HorseEatCarriedItem:
|
|
- {type: static_param, param_type: const float*, param_name: ThresholdForEat, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CarriedItemPosRTYOffset, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CarriedItemPosRTYWidth, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: DelayFrames, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x40}
|
|
HorseFallAction: []
|
|
HorseFollow:
|
|
- {type: call, fn: _ZN5uking6action16AnimalFollowBase11loadParams_Ev, addr: 0x71001a16f8}
|
|
- {type: dynamic_param, param_type: float*, param_name: DistanceKept, param_offset: 0xc0}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0xc8}
|
|
HorseKickBackAction:
|
|
- {type: static_param, param_type: const int*, param_name: SucceedGear, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
HorseManeCollarSyncAction: []
|
|
HorseManeGrabbedAction: []
|
|
HorseMoveToSafePos:
|
|
- {type: call, fn: _ZN5uking6action20AnimalMoveGuidedBase11loadParams_Ev, addr: 0x7100e540f0}
|
|
- {type: static_param, param_type: const float*, param_name: SearchRadius, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AreaThreshold, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: ResolvePenetrationRadiusScale, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: ResolvePenetrationSearchRadius, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: SetEndIfCurrentFaceIsSafe, param_offset: 0x98}
|
|
HorseMoveToTargetAction:
|
|
- {type: call, fn: _ZN5uking6action20AnimalMoveGuidedBase11loadParams_Ev, addr: 0x7100e540f0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCancelRequestedPathFirst, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
HorseRandomMoveAction:
|
|
- {type: call, fn: _ZN5uking6action20AnimalMoveGuidedBase11loadParams_Ev, addr: 0x7100e540f0}
|
|
- {type: static_param, param_type: const float*, param_name: RadiusLimit, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: ForwardDirDistCoefficient, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: DirRandomValue, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: DirRangeDegree, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: RejectDistRatioByNavMeshQuery, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCancelRequestedPathFirst, param_offset: 0xa0}
|
|
HorseReinsDefaultAction: []
|
|
HorseReinsBindAction:
|
|
- {type: call, fn: _ZN5uking6action23HorseReinsDefaultAction11loadParams_Ev, addr: 0x7100e55c98}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsLeftBind, param_offset: 0xf30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsRightBind, param_offset: 0xf38}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: Rider, param_offset: 0xf40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: Horse, param_offset: 0xf48}
|
|
HorseReturnToSafePos:
|
|
- {type: static_param, param_type: const float*, param_name: StartFadeOutFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: HiddenFrames, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
HorseRiddenByPlayer:
|
|
- {type: static_param, param_type: const float*, param_name: MaxAcceleration, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SlideToCurveRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TiredFramesAfterGearTop, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CheckFramesSootheAtFirstRun, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CheckFramesSootheAfterRun, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CheckFramesSootheAfterGearTop, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CheckFramesSootheAfterJump, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CheckFramesSootheAfterResist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: CheckFramesAccInputAfterResist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MinFramesForRunSoothe, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: FamiliarityEffectDelayFrames, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ChargeRecoveryFrames, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: ChargeRecoveryFramesSecondly, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: ChargePenaltyFrames, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: SwitchFramesByTemperature, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: ForwardBentFramesAtGearTop, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: FallHeightForPlayingAS, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: FallHeightForPlayingASInRunning, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: FallRayCastLength, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: FamiliarityThresholdOfRailTrace, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: FamiliarityThresholdOfResist, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: FamiliarityThresholdOfWaitAngry, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: ResistGearDownProbability, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: ResistChangeSteeringProbability, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: ResistChangeSteeringMinFrames, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: ResistChangeSteeringMaxFrames, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: ResistChangeSteeringInputRange, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: FramesPlayAngryWhileResist, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: DelayFramesResistGearDown, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: DelayFramesResistChangeSteering, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: StressDecBySoothe, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: StressIncByImpossibleAcc, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: StressIncByEnemy, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: StressIncByDamage, param_offset: 0x128}
|
|
HorseRide:
|
|
- {type: static_param, param_type: const int*, param_name: UpperBodyASSlot, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: LowerBodyASSlot, param_offset: 0x28}
|
|
HorseRideLookWait:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
HorseRideCommandBase:
|
|
- {type: call, fn: _ZN5uking6action17HorseRideLookWait11loadParams_Ev, addr: 0x71001af008}
|
|
HorseRideCommand:
|
|
- {type: call, fn: _ZN5uking6action20HorseRideCommandBase11loadParams_Ev, addr: 0x71001b0008}
|
|
- {type: static_param, param_type: const int*, param_name: CommandTiming, param_offset: 0x50}
|
|
HorseRideAngryGear1Coomand:
|
|
- {type: call, fn: _ZN5uking6action16HorseRideCommand11loadParams_Ev, addr: 0x71001ae9e8}
|
|
HorseRideArrowReload:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
HorseRideAttack:
|
|
- {type: call, fn: _ZN5uking6action17HorseRideLookWait11loadParams_Ev, addr: 0x71001af008}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x68}
|
|
HorseRideCancelCommand:
|
|
- {type: call, fn: _ZN5uking6action16HorseRideCommand11loadParams_Ev, addr: 0x71001ae9e8}
|
|
HorseRideMoveCommand:
|
|
- {type: call, fn: _ZN5uking6action16HorseRideCommand11loadParams_Ev, addr: 0x71001ae9e8}
|
|
- {type: static_param, param_type: const int*, param_name: Gear, param_offset: 0x58}
|
|
HorseRideChargeCommand:
|
|
- {type: call, fn: _ZN5uking6action20HorseRideMoveCommand11loadParams_Ev, addr: 0x71001b0924}
|
|
HorseRideChaseCommand:
|
|
- {type: call, fn: _ZN5uking6action20HorseRideMoveCommand11loadParams_Ev, addr: 0x71001b0924}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseKeepDist, param_offset: 0x98}
|
|
HorseRideDynSetGearCommand:
|
|
- {type: call, fn: _ZN5uking6action16HorseRideCommand11loadParams_Ev, addr: 0x71001ae9e8}
|
|
- {type: dynamic_param, param_type: int*, param_name: Gear, param_offset: 0x58}
|
|
HorseRideLoopAttack:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
- {type: static_param, param_type: const int*, param_name: LoopAttackTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishByAtHit, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoRodAttack, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FinishAS, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x60}
|
|
HorseRideMoveToCommand:
|
|
- {type: call, fn: _ZN5uking6action20HorseRideMoveCommand11loadParams_Ev, addr: 0x71001b0924}
|
|
HorseRideOneTimeASPlay:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreSameAS, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
HorseRideViewWait:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
HorseRideOneTimeViewASPlay:
|
|
- {type: call, fn: _ZN5uking6action17HorseRideViewWait11loadParams_Ev, addr: 0x71001b1ae4}
|
|
HorseRideSearch:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
HorseRideShoot:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRateByDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMinOutOfScreen, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetRangeMaxOutOfScreen, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
HorseRideStopCommand:
|
|
- {type: call, fn: _ZN5uking6action16HorseRideCommand11loadParams_Ev, addr: 0x71001ae9e8}
|
|
HorseRideTurnCommand:
|
|
- {type: call, fn: _ZN5uking6action16HorseRideCommand11loadParams_Ev, addr: 0x71001ae9e8}
|
|
HorseRideWait:
|
|
- {type: call, fn: _ZN5uking6action9HorseRide11loadParams_Ev, addr: 0x71001ad83c}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0x38}
|
|
HorseRodeo: []
|
|
HorseSaddleDefaultAction: []
|
|
HorseSaddleBindAction:
|
|
- {type: call, fn: _ZN5uking6action24HorseSaddleDefaultAction11loadParams_Ev, addr: 0x7100e57a00}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsLeftBind, param_offset: 0x1a40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsRightBind, param_offset: 0x1a48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsZelda, param_offset: 0x1a50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: Rider, param_offset: 0x1a58}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: Horse, param_offset: 0x1a60}
|
|
HorseSwim: []
|
|
HorseSwimAction:
|
|
- {type: call, fn: _ZN5uking6action9HorseSwim11loadParams_Ev, addr: 0x7100e59288}
|
|
- {type: static_param, param_type: const float*, param_name: LandSearchRadius, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: LandSearchNormalCos, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: LandSearchMinArea, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: LandSearchIntervalFrames, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ResolvePenetrationRadiusScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ResolvePenetrationSearchRadius, param_offset: 0x48}
|
|
HorseSwimToTargetActor:
|
|
- {type: call, fn: _ZN5uking6action9HorseSwim11loadParams_Ev, addr: 0x7100e59288}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x20}
|
|
HorseTurnAction:
|
|
- {type: static_param, param_type: const float*, param_name: GoalDegToleranceAtEnter, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: GoalDegTolerance, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetDirection, param_offset: 0x30}
|
|
HorseVanish: []
|
|
HorseWaitAndLookAtNPC:
|
|
- {type: call, fn: _ZN5uking6action15HorseWaitAction11loadParams_Ev, addr: 0x7100e5a72c}
|
|
HorseWaitEx:
|
|
- {type: call, fn: _ZN5uking6action15HorseWaitAction11loadParams_Ev, addr: 0x7100e5a72c}
|
|
- {type: static_param, param_type: const float*, param_name: KeepFrame, param_offset: 0x60}
|
|
HorseWaitForEventAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAngryEnable, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsEatEnable, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsLoveEnable, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: HasToCue, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNoMorph, param_offset: 0x40}
|
|
HorseWaitThrowOffAction:
|
|
- {type: static_param, param_type: const int*, param_name: SucceedGear, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: SetRideAttentionInvalid, param_offset: 0x28}
|
|
HoverNoticeTurn:
|
|
- {type: call, fn: _ZN5uking6action10NoticeTurn11loadParams_Ev, addr: 0x71001f35f8}
|
|
PredictVacuumShoot:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReuseBullet, param_offset: 0x38}
|
|
- {type: call, fn: sub_710073ED20, addr: 0x710073ed20}
|
|
- {type: call, fn: sub_710073EEE4, addr: 0x710073eee4}
|
|
HoverPredictVacuumShoot:
|
|
- {type: call, fn: _ZN5uking6action18PredictVacuumShoot11loadParams_Ev, addr: 0x71002208e0}
|
|
HoverTurn:
|
|
- {type: call, fn: _ZN5uking6action8TurnBase11loadParams_Ev, addr: 0x71002a0ec0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x98}
|
|
HuntingDead:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseOffsetY, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: OffsetBoneName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ExtraOffset, param_offset: 0x40}
|
|
IceBroken: []
|
|
IchigekiHeartDecrease:
|
|
- {type: dynamic_param, param_type: int*, param_name: UseFrame, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: IsUseConstSpeed, param_offset: 0x28}
|
|
IchigekiHeartUiClose: []
|
|
IchigekiHeartUiOpen: []
|
|
IdleAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: DisablePhysics, param_offset: 0x20}
|
|
IgniteGrabAndShoot:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x20}
|
|
IgniteThreeActorAttack:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle2, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle3, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: IgniteSpeed, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x60}
|
|
IgniteToTarget:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const float*, param_name: IgniteSpeed, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MaxNoiseDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHeight, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotSpeed, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMinAngle, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMaxAngle, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x60}
|
|
IgniteToTargetSimple:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const float*, param_name: IgniteSpeed, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsConnectChild, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotSpeed, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle, param_offset: 0x90}
|
|
IgniteToTargetDir:
|
|
- {type: call, fn: _ZN5uking6action20IgniteToTargetSimple11loadParams_Ev, addr: 0x71001b8354}
|
|
IgnitedThrown:
|
|
- {type: static_param, param_type: const int*, param_name: ReactionLevel, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: DamageScale, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FinishWaterDepth, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsScaling, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFinishedByOneHit, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsFadeIn, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAbleGuard, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceOnly, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x60}
|
|
ImmediateStopOwnedHorse:
|
|
- {type: dynamic_param, param_type: bool*, param_name: ResetChargeNum, param_offset: 0x20}
|
|
IncreaseNumDungeonClearSeal:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x30}
|
|
IncreaseNumHeroSeal:
|
|
- {type: dynamic_param, param_type: int*, param_name: RelicPattern, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x28}
|
|
IncreaseNumKorokNuts:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x30}
|
|
IncreasePlayerMaxHeart:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsMoveCenter, param_offset: 0x28}
|
|
IncreasePlayerMaxStamina:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsMoveCenter, param_offset: 0x28}
|
|
InitPouchForQuest: []
|
|
LevelFlyMoveBase:
|
|
- {type: static_param, param_type: const float*, param_name: XZSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: HorizontalFinRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: VerticalFinLength, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TargetHeightOffset, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RiseSpeed, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: DownSpeed, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: CheckStopSpeed, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateMemoryStep, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateCheckFrame, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateStopCheck, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOverRise, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSlowDownNearGoal, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
- {type: call, fn: sub_71006F3DF8, addr: 0x71006f3df8}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateChecker, param_offset: 0xa0}
|
|
LevelFlyMove:
|
|
- {type: call, fn: _ZN5uking6action16LevelFlyMoveBase11loadParams_Ev, addr: 0x71001da910}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x138}
|
|
InsectLevelFlyMove:
|
|
- {type: call, fn: _ZN5uking6action12LevelFlyMove11loadParams_Ev, addr: 0x71001d9a1c}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceSpeedRateWithWind, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: WindVelocityLimit4Reduce, param_offset: 0x150}
|
|
InvisibleKorokMove:
|
|
- {type: dynamic_param, param_type: float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsBezier, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
InvisibleKorokWait:
|
|
- {type: static_param, param_type: const float*, param_name: SpeedDecreRate, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynStopTime, param_offset: 0x28}
|
|
IsMorphEndASPlay:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
ItemAmiiboCreateFromDropTable:
|
|
- {type: static_param, param_type: const int*, param_name: CreateInterval, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ClearSealNum, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: HitRateAdjustStart, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: HitRateAdjustEnd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CreateArea, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: BigHitRate1st, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BigHitRate2nd, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: BigHitRate3rd, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: GreatHitRate1st, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: GreatHitRate2nd, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: GreatHitRate3rd, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: DropNumRate1st, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: DropNumRate2nd, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: DropNumRate3rd, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: SmallHitRate1st, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: SmallHitRate2nd, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: SmallHitRate3rd, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PairActor_0, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PairActor_1, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PairActor_2, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlagActor_0, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlagActor_1, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FlagActor_2, param_offset: 0xf8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NotFlagActor_0, param_offset: 0x108}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NotFlagActor_1, param_offset: 0x118}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: CreateOffset, param_offset: 0x128}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parsePairActor, addr: 0x71001bfa64}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parsePairActor, addr: 0x71001bfa64}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parsePairActor, addr: 0x71001bfa64}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parseFlagActor, addr: 0x71001bfe54}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parseFlagActor, addr: 0x71001bfe54}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parseFlagActor, addr: 0x71001bfe54}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parseFlagActor, addr: 0x71001bfe54}
|
|
- {type: call, fn: AI_Action_ItemAmiiboCreateFromDropTable__parseFlagActor, addr: 0x71001bfe54}
|
|
ItemAmiiboSelectDropTable:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableCommon, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableGanondorf, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableToonLink, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableSheik, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableLink, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableZelda, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableWolfLink, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableGuardian, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableBokoblin, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableCross_Ganondorf, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableCross_ToonLink, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableCross_Sheik, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableCross_Link, param_offset: 0xe0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableCross_Zelda, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing_WolfLink, param_offset: 0x100}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing_Link_Bow, param_offset: 0x110}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing_Link_Horse, param_offset: 0x120}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing_Zelda_Doctor, param_offset: 0x130}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing_Guardian, param_offset: 0x140}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing_Bokoblin, param_offset: 0x150}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing30th_Link_Ocarina, param_offset: 0x160}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing30th_Link_Majora, param_offset: 0x170}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing30th_Link_Takt, param_offset: 0x180}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing30th_Zelda_Takt, param_offset: 0x190}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing30th_Link_Twilight, param_offset: 0x1a0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing30th_Link_Skyward, param_offset: 0x1b0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableKing30th_Link_Dot, param_offset: 0x1c0}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AmiiboCharacterId, param_offset: 0x1d0}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AmiiboNumberingId, param_offset: 0x1d8}
|
|
ItemConductorDemoBind:
|
|
- {type: dynamic_param, param_type: float*, param_name: RotOffsetX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotOffsetY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotOffsetZ, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: TransOffsetX, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: TransOffsetY, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: TransOffsetZ, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0x70}
|
|
JumpAttack:
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceGuardBreak, param_offset: 0x58}
|
|
JumpMainRigidBody:
|
|
- {type: static_param, param_type: const float*, param_name: Power, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateStopCheck, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateCheckFrame, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateMemoryStep, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRotJumpDir, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PostBoundReactionKeys, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: JumpDir, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateChecker, param_offset: 0x68}
|
|
JumpMove:
|
|
- {type: static_param, param_type: const float*, param_name: PreJumpWait, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MaxMoveSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MinMoveSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RandAngleLimit, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKey, param_offset: 0x48}
|
|
JumpToTargetFromWater:
|
|
- {type: call, fn: _ZN5uking6action6JumpTo11loadParams_Ev, addr: 0x71001c6f78}
|
|
- {type: static_param, param_type: const float*, param_name: FloatCycleTime, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreJumpAS, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: JumpAS, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LandAS, param_offset: 0xd8}
|
|
KeepPosInWater:
|
|
- {type: call, fn: _ZN5uking6action8WaitBase11loadParams_Ev, addr: 0x71002a9960}
|
|
- {type: static_param, param_type: const float*, param_name: ForceTurnLimitSpeedStream, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ChaceFrontRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: ChaceAngSpeedMax, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x68}
|
|
KeepStandingPosture: []
|
|
Kick:
|
|
- {type: static_param, param_type: const float*, param_name: Power, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: UpRate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: DirAngle, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CanKickArea, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x48}
|
|
KillAllDemoSoundAction: []
|
|
KillSelectActor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x30}
|
|
KillUIScreenAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ScreenName, param_offset: 0x20}
|
|
KokkoCreateDropBase: []
|
|
KokkoCreateDrop:
|
|
- {type: call, fn: _ZN5uking6action19KokkoCreateDropBase11loadParams_Ev, addr: 0x71000e35d8}
|
|
KokkoMove:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AngularSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: NavMeshGoalDistanceTolerance, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCancelRequestedPathFirst, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: AvoidPlayer, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: UseLocalSteering, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
KokkoMoveWithJump:
|
|
- {type: call, fn: _ZN5uking6action9KokkoMove11loadParams_Ev, addr: 0x71001caf7c}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeed, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: JumpDir, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsJump, param_offset: 0xa8}
|
|
Thrown:
|
|
- {type: static_param, param_type: const int*, param_name: ReactionLevel, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceOnly, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnImpact, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrownKey, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotSpd, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: float*, param_name: Power, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsShootByPlayer, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetDir, param_offset: 0x70}
|
|
KokkoThrown:
|
|
- {type: call, fn: _ZN5uking6action6Thrown11loadParams_Ev, addr: 0x7100296d10}
|
|
- {type: static_param, param_type: const float*, param_name: GravityScale, param_offset: 0xb0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsChangeableStateFreeFall, param_offset: 0xb8}
|
|
KorokFlowerAppear: []
|
|
KorokFlowerVanish: []
|
|
KorokFlowerWait: []
|
|
KorokTargetMove:
|
|
- {type: dynamic_param, param_type: float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsBezier, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsTargetWarp, param_offset: 0x38}
|
|
KorokTargetWait:
|
|
- {type: static_param, param_type: const float*, param_name: SpeedDecreRate, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynStopTime, param_offset: 0x28}
|
|
LandOnCeil:
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: GravityScale, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsCreateOnFace, param_offset: 0x30}
|
|
LandRagdoll:
|
|
- {type: call, fn: _ZN5uking6action7Ragdoll11loadParams_Ev, addr: 0x7100226dbc}
|
|
TeleportBase:
|
|
- {type: static_param, param_type: const int*, param_name: WaitTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseChangePos, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EffectName, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLifeGageKeep, param_offset: 0x38}
|
|
LandTeleport:
|
|
- {type: call, fn: _ZN5uking6action12TeleportBase11loadParams_Ev, addr: 0x71002954c4}
|
|
- {type: static_param, param_type: const float*, param_name: DistXZ, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: DistY, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: SearchClosestPointRadius, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNormalizeAxisY, param_offset: 0x90}
|
|
LandTeleportConsiderCameraDir:
|
|
- {type: call, fn: _ZN5uking6action12LandTeleport11loadParams_Ev, addr: 0x71001cdcc4}
|
|
- {type: static_param, param_type: const float*, param_name: CameraDirCoeff, param_offset: 0xc0}
|
|
LargeAttack:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x50}
|
|
LargeDamage:
|
|
- {type: static_param, param_type: const int*, param_name: ActionTime, param_offset: 0x20}
|
|
LastBossChemicalPillarAttack:
|
|
- {type: static_param, param_type: const int*, param_name: PillarNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AttackEndWait, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: CreateInterval, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: PillarYOffset, param_offset: 0x38}
|
|
LastBossDemoWarp:
|
|
- {type: static_param, param_type: const float*, param_name: WarpTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateHomePos, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WarpAnchorUniqName, param_offset: 0x30}
|
|
LastBossFlyWait:
|
|
- {type: static_param, param_type: const int*, param_name: DamageCounter, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Amplitude, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Time, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MoveRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EndTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EndTimeRandRange, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BaseYOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChemicalOff, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WaitAS, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsResetEndTime, param_offset: 0x70}
|
|
LastBossFlyWaitTurnToTarget:
|
|
- {type: call, fn: _ZN5uking6action15LastBossFlyWait11loadParams_Ev, addr: 0x71001d0b9c}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStartDiffAng, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: TurnRate, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TurnASName, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xc0}
|
|
LastBossJustGuard: []
|
|
LastBossNormalWarp:
|
|
- {type: static_param, param_type: const float*, param_name: OffsetLength, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetY, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: WarpTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CheckShapeRadius, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseChangePos, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEscapeFromPlayer, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWarpAtGround, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChasePlayer, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: DisableGroundHit, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: DisableAirWallHit, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDist, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ChaseDistOffset, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: HomePosOffset, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsReturnHome, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsForceWarp, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPartsActorTgOn, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsKeepDisableDraw, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xa8}
|
|
LastBossPostNormalWarp:
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: NoCryAnime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTurnToTarget, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckDistFromTarget, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsKeepDisableDraw, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPartsActorTgOn, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPartsWarpEffectSync, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
LastBossPreNormalWarp:
|
|
- {type: static_param, param_type: const float*, param_name: PreWarpWaitTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduce, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDeleteEffect, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPartsWarpEffectSync, param_offset: 0x48}
|
|
LastBossRailWarpAction:
|
|
- {type: static_param, param_type: const float*, param_name: WarpTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: YOffset, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUpdateHomePos, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTurnToPlayer, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: int*, param_name: RailIndex, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPartsActorTgOn, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
LastBossRandomHighWarp:
|
|
- {type: call, fn: _ZN5uking6action18LastBossNormalWarp11loadParams_Ev, addr: 0x71001d4388}
|
|
- {type: static_param, param_type: const int*, param_name: HighPosWarpRate, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const int*, param_name: RandomRate, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: HighOffsetY, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: LifeCondition, param_offset: 0x110}
|
|
LastBossStun:
|
|
- {type: static_param, param_type: const float*, param_name: StunTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AddStunTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ShockWaveDownTime, param_offset: 0x30}
|
|
LastBossThunderAppear:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AppearTime, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x40}
|
|
LastBossThunderSign:
|
|
- {type: static_param, param_type: const float*, param_name: SignTime, param_offset: 0x20}
|
|
LevelFlyLook:
|
|
- {type: static_param, param_type: const float*, param_name: Height, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
LevelFlyLookDownToTgtHeight:
|
|
- {type: call, fn: _ZN5uking6action12LevelFlyLook11loadParams_Ev, addr: 0x71001dbf20}
|
|
LevelFlyRiseLookingTarget:
|
|
- {type: call, fn: _ZN5uking6action12LevelFlyLook11loadParams_Ev, addr: 0x71001dbf20}
|
|
LevelFlyLookRisingToTgtHeight:
|
|
- {type: call, fn: _ZN5uking6action25LevelFlyRiseLookingTarget11loadParams_Ev, addr: 0x71001db820}
|
|
LevelFlyRise:
|
|
- {type: static_param, param_type: const float*, param_name: Height, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
LiftTurn:
|
|
- {type: call, fn: _ZN5uking6action8TurnBase11loadParams_Ev, addr: 0x71002a0ec0}
|
|
LiftWalk:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
LinearFlyAttackBase:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AttackSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AttackSlowDownRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TargetHeightOffset, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ThroughDist, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
LinearFlyAttack:
|
|
- {type: call, fn: _ZN5uking6action19LinearFlyAttackBase11loadParams_Ev, addr: 0x71001dcf74}
|
|
ListenerFixPositionAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: FixType, param_offset: 0x20}
|
|
ListenerSetModeAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Mode, param_offset: 0x20}
|
|
LoadSaveDataFromGameOver: []
|
|
LookAtObjectBase:
|
|
- {type: dynamic_param, param_type: int*, param_name: ObjectId, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: int*, param_name: FaceId, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: float*, param_name: TurnDirection, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsValid, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: PosOffset, param_offset: 0xb8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TurnPosition, param_offset: 0xc0}
|
|
LookAtObject:
|
|
- {type: call, fn: _ZN5uking6action16LookAtObjectBase11loadParams_Ev, addr: 0x710029f7d4}
|
|
LookAtObjectSeachAwareness:
|
|
- {type: call, fn: _ZN5uking6action12LookAtObject11loadParams_Ev, addr: 0x71001dd888}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsRetrySearchBaseProc, param_offset: 0xc8}
|
|
LookAtTarget:
|
|
- {type: call, fn: _ZN5uking6action8TurnBase11loadParams_Ev, addr: 0x71002a0ec0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x90}
|
|
LookAtTheFront:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsValid, param_offset: 0x20}
|
|
LynelAttackASPlay:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: EndState, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeableTiming, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TransAccRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RotAccRatio, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: Range, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: JumpUpSpeedReduceRatio, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: UseAnimeDriven, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckNavMesh, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xa0}
|
|
LynelBreathMove: []
|
|
LynelDrawWeapon:
|
|
- {type: call, fn: _ZN5uking6action25ForkLynelDrawWeaponASPlay11loadParams_Ev, addr: 0x710015b720}
|
|
LynelHighJumpAttack:
|
|
- {type: call, fn: _ZN5uking6action10JumpAttack11loadParams_Ev, addr: 0x71001c3c1c}
|
|
LynelMove:
|
|
- {type: call, fn: _ZN5uking6action10AnimalMove11loadParams_Ev, addr: 0x7100090418}
|
|
- {type: static_param, param_type: const float*, param_name: TimeForCalcCheckCliffDist, param_offset: 0x80}
|
|
- {type: call, fn: sub_710070F984, addr: 0x710070f984}
|
|
LynelNavMeshMove:
|
|
- {type: call, fn: _ZN5uking6action20AnimalMoveGuidedBase11loadParams_Ev, addr: 0x7100e540f0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
- {type: call, fn: sub_710070F984, addr: 0x710070f984}
|
|
LynelRodeo:
|
|
- {type: static_param, param_type: const float*, param_name: ForwardSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SideSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TurnCheckAngleStep, param_offset: 0x38}
|
|
LynelSpinAttack:
|
|
- {type: call, fn: _ZN5uking6action16ForkWeaponAttack11loadParams_Ev, addr: 0x71001696ac}
|
|
- {type: static_param, param_type: const int*, param_name: MinLoopTime, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: LoopEndAngle, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartASName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LoopASName, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EndASName, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb8}
|
|
LyzalfosFlame:
|
|
- {type: call, fn: _ZN5uking6action18ChemicalAttackBall11loadParams_Ev, addr: 0x71000db23c}
|
|
- {type: static_param, param_type: const int*, param_name: LengthFrame, param_offset: 0x90}
|
|
- {type: static_param, param_type: const int*, param_name: AtResetTime, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: AtChaseFrame, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const int*, param_name: BindGrabNodeIdx, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseMax, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseRate, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: OffsetRot, param_offset: 0xc0}
|
|
MagneGearEmbeded: []
|
|
MagneGearGrabbed:
|
|
- {type: static_param, param_type: const float*, param_name: ConnectDistance, param_offset: 0x20}
|
|
MamonoShopStand: []
|
|
MarkPosition:
|
|
- {type: dynamic_param, param_type: float*, param_name: PositionX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: PositionY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: PositionZ, param_offset: 0x30}
|
|
MarkPositionFromGameData:
|
|
- {type: dynamic_param, param_type: int*, param_name: PinColorIdx, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3, param_offset: 0x28}
|
|
Mimic:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: MimicTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MimicRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MimicStartASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MimicLoopASName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MimicEndASName, param_offset: 0x60}
|
|
- {type: aitree_variable, param_type: int*, param_name: MimicryMaterial, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsStartResetMimicry, param_offset: 0x78}
|
|
MimicFreeze:
|
|
- {type: call, fn: _ZN5uking6action6Freeze11loadParams_Ev, addr: 0x710016fe38}
|
|
MoonMove: []
|
|
MotorcycleAppear:
|
|
- {type: static_param, param_type: const float*, param_name: HideFrames, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ModelWarpEffectFrames, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: EndFrames, param_offset: 0x30}
|
|
MotorcycleDisappear:
|
|
- {type: static_param, param_type: const float*, param_name: ModelWarpEffectFrames, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DisappearEffectName, param_offset: 0x28}
|
|
MotorcycleRiddenByPlayer:
|
|
- {type: static_param, param_type: const float*, param_name: CrashVelocityThreshold, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RideOnDelayFrames, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FallThresholdForThrowOff, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CrashVelocityDeltaThreshold, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ChargeVelocityThreshold, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DriftCutGrassRange, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: DriftCutGrassIntensity, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CutLowTreeVelocityThreshold, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: CutLowTreeVelocitySize, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorVelocityThreshold1, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorVelocityThreshold2, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorVelocityThreshold3, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorVelocityThreshold4, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorRadius, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: TerrorOffsetDistanceSec, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: ForbidSpinturnAngleRange, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: PermitManualWheelieAngleRange, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AttackChargeBoneOffset, param_offset: 0xa8}
|
|
MotorcycleWait: []
|
|
MotorcycleWaitForEvent: []
|
|
MotorcycleWaitUntilFellOver:
|
|
- {type: call, fn: _ZN5uking6action14MotorcycleWait11loadParams_Ev, addr: 0x710006238c}
|
|
Move2HomePosBase:
|
|
- {type: static_param, param_type: const bool*, param_name: IsReturn, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynMoveDis, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynMoveSpeed, param_offset: 0x30}
|
|
Move2HomePos:
|
|
- {type: call, fn: _ZN5uking6action16Move2HomePosBase11loadParams_Ev, addr: 0x71001ea820}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: VibDirection, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: VibPattern, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: VibPower, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: VibRange, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsVibration, param_offset: 0x70}
|
|
MoveByAnimeDrivenCheckNavMesh:
|
|
- {type: call, fn: _ZN5uking6action17MoveByAnimeDriven11loadParams_Ev, addr: 0x71001e92c8}
|
|
MoveByAnimeDrivenDynAS:
|
|
- {type: call, fn: _ZN5uking6action17MoveByAnimeDriven11loadParams_Ev, addr: 0x71001e92c8}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DynASKeyName, param_offset: 0x58}
|
|
MoveByAnimeDrivenToTarget:
|
|
- {type: call, fn: _ZN5uking6action17MoveByAnimeDriven11loadParams_Ev, addr: 0x71001e92c8}
|
|
- {type: static_param, param_type: const float*, param_name: AnimRotateMax, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
MoveKeyFramed:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AxisY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AxisZ, param_offset: 0x30}
|
|
MoveMainRidigBody:
|
|
- {type: static_param, param_type: const float*, param_name: FinLength, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateStopCheck, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateCheckFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateMemoryStep, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: TargetPosOffset, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateChecker, param_offset: 0x58}
|
|
MoveToHomeMtx:
|
|
- {type: static_param, param_type: const bool*, param_name: ToHomeMtxLocal, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: SetEnd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: DisableModelDraw, param_offset: 0x30}
|
|
MoveToTargetBase:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynTargetPos, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynStartPos, param_offset: 0x28}
|
|
MoveToTarget:
|
|
- {type: call, fn: _ZN5uking6action16MoveToTargetBase11loadParams_Ev, addr: 0x71001ec340}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RailMoveSpeed, param_offset: 0x40}
|
|
MoveToTargetCurve:
|
|
- {type: call, fn: _ZN5uking6action21MoveToTargetCurveBase11loadParams_Ev, addr: 0x71000e5384}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: TargetPosition, param_offset: 0x68}
|
|
MoveToTargetDir:
|
|
- {type: call, fn: _ZN5uking6action16MoveToTargetBase11loadParams_Ev, addr: 0x71001ec340}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: FrontDir, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynTargetPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynStartPos, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RailMoveSpeed, param_offset: 0x58}
|
|
MoveWithAS:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xe0}
|
|
MoveWithDynAS:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xe0}
|
|
Msg2CameraKeepState: []
|
|
Msg2CameraReset: []
|
|
Msg2CameraResetInterpolate:
|
|
- {type: dynamic2_param, param_type: float*, param_name: InterpolateParam, param_offset: 0x20}
|
|
Msg2CameraResetNoConnect: []
|
|
MultiVacuumRotScaleTimeByDistWithTgtBase:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AddTimeVacuuming, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AddTimeNearVacuuming, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: VacuumNum, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeableTiming, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EndDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MaxDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: TargetAccRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSpeed, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: BaseWeight, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: VacuumAngle, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartAS, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LoopAS, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EndAS, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: VacuumPosOffset, param_offset: 0xb0}
|
|
MultiVacuumRotScaleTimeByDistWithTgt:
|
|
- {type: call, fn: _ZN5uking6action40MultiVacuumRotScaleTimeByDistWithTgtBase11loadParams_Ev, addr: 0x71001ee860}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x1c0}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x1c8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x1d0}
|
|
MultiVacuumRotScaleTimeByDist:
|
|
- {type: call, fn: _ZN5uking6action36MultiVacuumRotScaleTimeByDistWithTgt11loadParams_Ev, addr: 0x71001eeff0}
|
|
- {type: static_param, param_type: const float*, param_name: MaxTimeDist, param_offset: 0x200}
|
|
SpotBgmTriggerAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsStopWithoutReductionY, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x38}
|
|
MusicianSpotBgmTriggerAction:
|
|
- {type: call, fn: _ZN5uking6action20SpotBgmTriggerAction11loadParams_Ev, addr: 0x7100ff47d4}
|
|
NPCAnchorWait:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsRainAnchor, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsStartSameAS, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
NPCArmorProcessing:
|
|
- {type: dynamic_param, param_type: int*, param_name: ArmorProcessingRank, param_offset: 0x20}
|
|
NPCBuyHorse:
|
|
- {type: aitree_variable, param_type: void*, param_name: EventBindUnit, param_offset: 0x50}
|
|
NPCBuyItem: []
|
|
NPCCalculateMaterialValue: []
|
|
NPCChangeBoots:
|
|
- {type: dynamic_param, param_type: int*, param_name: BootsNumber, param_offset: 0x20}
|
|
NPCCheckHorseAssociated: []
|
|
NPCCloseHorseCustom: []
|
|
NPCDeliverHorse: []
|
|
NPCDyeGoods: []
|
|
NPCDyeShopCloseMaterial: []
|
|
NPCDyeShopReception: []
|
|
NPCDyeShopSelectMaterial: []
|
|
NPCEndHorseReception: []
|
|
NPCEscape:
|
|
- {type: call, fn: _ZN5uking6action16RandomMoveAction11loadParams_Ev, addr: 0x7100d33dd0}
|
|
- {type: static_param, param_type: const int*, param_name: WallHitTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: StopTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MaxDistance, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MinDistance, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AngularRange, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: VerticalEscapeSpeed, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTurnToTargetPos, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetVel, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0xc0}
|
|
NPCEventWait: []
|
|
NPCGiveReward: []
|
|
NPCHorseCustomReception:
|
|
- {type: dynamic_param, param_type: int*, param_name: CustomItemType, param_offset: 0x20}
|
|
NPCHorseReception: []
|
|
NPCHorseReceptionRelease: []
|
|
NPCHorseReceptionResurrect: []
|
|
NPCHorseResurrect: []
|
|
NPCInfoOffHorse: []
|
|
NPCInfoOnHorse: []
|
|
NPCInfoOnNamedHorse: []
|
|
NPCKnockBackMove:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveDir, param_offset: 0x30}
|
|
NPCLerpAction:
|
|
- {type: static_param, param_type: const float*, param_name: RotateSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ArriveDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRotateByRot, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetRot, param_offset: 0x50}
|
|
NPCLerpDynAS:
|
|
- {type: call, fn: _ZN5uking6action13NPCLerpAction11loadParams_Ev, addr: 0x7100e90630}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DynASName, param_offset: 0xa8}
|
|
NPCMakeArtifact: []
|
|
NPCMakeItem:
|
|
- {type: dynamic_param, param_type: int*, param_name: ShopType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IncludePorch, param_offset: 0x28}
|
|
NPCManufactItem: []
|
|
NPCNameHorse: []
|
|
NPCPurchase: []
|
|
NPCPurchaseEnemyMaterial: []
|
|
NPCPurchaseMaterial: []
|
|
NPCReceiveHorse: []
|
|
NPCRegisterAndReceiveHorse: []
|
|
NPCRegisterHorse: []
|
|
NPCReleaseHorse: []
|
|
NPCSale: []
|
|
NPCSaleAppReception: []
|
|
NPCSaleCollectedItem:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: TableName, param_offset: 0x20}
|
|
NPCSalePictureReception:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: TableName, param_offset: 0x20}
|
|
NPCSaleReception:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: TableName, param_offset: 0x20}
|
|
NPCSellApp: []
|
|
NPCSellHorse: []
|
|
NPCSellItem: []
|
|
NPCStartTurnToPlayer:
|
|
- {type: dynamic_param, param_type: float*, param_name: TurnRange, param_offset: 0x20}
|
|
NPCTalk:
|
|
- {type: static_param, param_type: const int*, param_name: IsRemainOpeningDialog, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: MinTalkTime, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCloseMessageDialog, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsBecomingSpeaker, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsOverWriteLabelActorName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x58}
|
|
NPCTalkASyncAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: DispFrame, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsChecked, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x30}
|
|
NPCTalkNoMessageStepperAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x20}
|
|
NPCTalkToPlayerAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x30}
|
|
NPCTargetMove:
|
|
- {type: call, fn: _ZN5uking6action16RandomMoveAction11loadParams_Ev, addr: 0x7100d33dd0}
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetPosInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: WallHitTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: StopTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: GoalDistance, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RunGoalDistance, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: DistOnFailure, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPathOptimization, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsShelterFromRain, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x88}
|
|
NPCTargetMoveDynAs:
|
|
- {type: call, fn: _ZN5uking6action13NPCTargetMove11loadParams_Ev, addr: 0x7100206ad4}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DynASKeyName, param_offset: 0x178}
|
|
NPCTebaApproachPlayer:
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerMaxHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MaxMoveSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TurnSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: TurnRadius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceMaxSpeedChasePlayer, param_offset: 0x48}
|
|
NPCTravelerRest:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsWarpHorse, param_offset: 0x20}
|
|
NPCTurnAction:
|
|
- {type: static_param, param_type: const int*, param_name: TurnFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameKey, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
NPCTurnToObject:
|
|
- {type: dynamic_param, param_type: int*, param_name: ObjectId, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: TurnDirection, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x30}
|
|
NPCTurnToObjectGreeting:
|
|
- {type: call, fn: _ZN5uking6action15NPCTurnToObject11loadParams_Ev, addr: 0x710020a9a4}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GreetingType, param_offset: 0x68}
|
|
NPCTurnToPosition:
|
|
- {type: dynamic_param, param_type: float*, param_name: PosX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: PosY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: PosZ, param_offset: 0x30}
|
|
NPCWait:
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameKey, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
NPCWaitAction:
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameKey, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
NPCWaitDynAS:
|
|
- {type: call, fn: _ZN5uking6action7NPCWait11loadParams_Ev, addr: 0x710020c19c}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DynASName, param_offset: 0x40}
|
|
NPCWaitFrame:
|
|
- {type: call, fn: _ZN5uking6action7NPCWait11loadParams_Ev, addr: 0x710020c19c}
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrame, param_offset: 0x50}
|
|
NPCWaitDynFrame:
|
|
- {type: call, fn: _ZN5uking6action12NPCWaitFrame11loadParams_Ev, addr: 0x710020cc4c}
|
|
- {type: dynamic_param, param_type: int*, param_name: DynWaitFrame, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DynASName, param_offset: 0x60}
|
|
NPCWaitOneTimeAction: []
|
|
NavMeshBattleWalk:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
NavMeshConnectAction: []
|
|
NavMeshEscape: []
|
|
NavMeshFly:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xa8}
|
|
NavMeshGrabLeftWalk: []
|
|
NavMeshGrabRightWalk: []
|
|
NavMeshGuardRun: []
|
|
NavMeshGuardWalk: []
|
|
NavMeshJump: []
|
|
NavMeshLiftWalk:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
NavMeshMoveWithAS:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb0}
|
|
NavMeshRun: []
|
|
NavMeshSlippedWalk:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb0}
|
|
NavMeshSwim:
|
|
- {type: call, fn: _ZN5uking6action13NavMeshAction11loadParams_Ev, addr: 0x71001f0574}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb8}
|
|
NearHomePosTeleport:
|
|
- {type: call, fn: _ZN5uking6action12LandTeleport11loadParams_Ev, addr: 0x71001cdcc4}
|
|
TackleMove:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FailAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
NoAtTackleMove:
|
|
- {type: call, fn: _ZN5uking6action10TackleMove11loadParams_Ev, addr: 0x7100291bf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x88}
|
|
NoAutoPlacementEnemyDeadlyQuest: []
|
|
NoCountDead:
|
|
- {type: static_param, param_type: const bool*, param_name: IsFadeout, param_offset: 0x20}
|
|
NoDeleteCurrentActor: []
|
|
NotStopXLinkWithDemoVisibleOff: []
|
|
Notice: []
|
|
NpcRideWaitAction:
|
|
- {type: call, fn: _ZN5uking6action13NPCWaitAction11loadParams_Ev, addr: 0x7100e91f20}
|
|
- {type: dynamic_param, param_type: float*, param_name: GearSpeed, param_offset: 0x38}
|
|
NpcSwimMove:
|
|
- {type: static_param, param_type: const float*, param_name: RotRadPerSec, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: WallHitTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FinHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FloatCycleTime, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeDepthSpeed, param_offset: 0x68}
|
|
- {type: static_param, param_type: const bool*, param_name: IsClampRotVel, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AddCalcStickX, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x90}
|
|
NpcSwimNavMove:
|
|
- {type: call, fn: _ZN5uking6action16RandomMoveAction11loadParams_Ev, addr: 0x7100d33dd0}
|
|
- {type: static_param, param_type: const int*, param_name: UpdateTargetPosInterval, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotRadPerSec, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WallHitTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FinHeight, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: FloatCycleTime, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeDepthSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsClampRotVel, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AddCalcStickX, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb0}
|
|
NpcTebaFly:
|
|
- {type: static_param, param_type: const int*, param_name: TurnEnableFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: StartTurnDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TurnSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: InterpolateTurnFrameForMaxSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: InterpolateMoveFrameForMaxSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TurnEndRad, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeedMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeedMax, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: TurnReduceSpeedRatio, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: EvacuateRemainsDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TargetPosRatio, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: PlayerApproachCannonDist, param_offset: 0x78}
|
|
ObjBoardWoodTriangle01: []
|
|
ObservationPointAction:
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: PointName, param_offset: 0x20}
|
|
OctarockBalloonBase:
|
|
- {type: call, fn: _ZN5uking6action11BalloonBase11loadParams_Ev, addr: 0x71000b82bc}
|
|
- {type: static_param, param_type: const float*, param_name: ConnectReleaseTimer, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: ClampWindForceScale, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceVel, param_offset: 0x100}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ConnectRigidName, param_offset: 0x108}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: ConnectRigidOffset, param_offset: 0x118}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: RopeActorHandle, param_offset: 0x120}
|
|
OctarockBalloon:
|
|
- {type: call, fn: _ZN5uking6action19OctarockBalloonBase11loadParams_Ev, addr: 0x71000b8ff0}
|
|
- {type: static_param, param_type: const float*, param_name: TargetScale, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: StartSignTimer, param_offset: 0x140}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: StartASName, param_offset: 0x148}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SignASName, param_offset: 0x158}
|
|
OctarockBulletLExplode:
|
|
- {type: call, fn: _ZN5uking6action7Explode11loadParams_Ev, addr: 0x710012ad2c}
|
|
OctarockReloadWigBase:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
OctarockReloadWig:
|
|
- {type: call, fn: _ZN5uking6action21OctarockReloadWigBase11loadParams_Ev, addr: 0x71001b53b8}
|
|
- {type: call, fn: _ZN4sead14SafeStringBaseIcEaSERKS1_, addr: 0x7100b0caa0}
|
|
- {type: aitree_variable, param_type: void*, param_name: OctarockFormChangeUnit, param_offset: 0x88}
|
|
'Off':
|
|
- {type: static_param, param_type: const int*, param_name: LinkTagType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: OffWaitRevival, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
OffMiss:
|
|
- {type: call, fn: _ZN5uking6action3Off11loadParams_Ev, addr: 0x710020feb8}
|
|
OkAutoPlacementEnemyDeadlyQuest: []
|
|
'On':
|
|
- {type: static_param, param_type: const int*, param_name: LinkTagType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: OnWaitRevival, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
OnCliffTurn:
|
|
- {type: call, fn: _ZN5uking6action8TurnBase11loadParams_Ev, addr: 0x71002a0ec0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x90}
|
|
OnCliffWait:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
OnCorrect:
|
|
- {type: call, fn: _ZN5uking6action2On11loadParams_Ev, addr: 0x7100210520}
|
|
ForkOnEnterSwapDropTableActorBase:
|
|
- {type: call, fn: _ZN5uking6action4Fork11loadParams_Ev, addr: 0x7100162864}
|
|
- {type: static_param, param_type: const bool*, param_name: OnGroundPos, param_offset: 0x30}
|
|
ForkOnEnterSwapDropTableActor:
|
|
- {type: call, fn: _ZN5uking6action33ForkOnEnterSwapDropTableActorBase11loadParams_Ev, addr: 0x7100211c04}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TableName, param_offset: 0x78}
|
|
OnEnterSwapDropTableActor:
|
|
- {type: call, fn: _ZN5uking6action29ForkOnEnterSwapDropTableActor11loadParams_Ev, addr: 0x7100211d64}
|
|
- {type: static_param, param_type: const int*, param_name: DieType, param_offset: 0x88}
|
|
OnLeaveAttackInterval: []
|
|
OnMUAssignSaveForUsed: []
|
|
OneTimeEffectLocaterAction: []
|
|
OneTimeStopASPlayerNoEnd:
|
|
- {type: call, fn: _ZN5uking6action10StopASPlay11loadParams_Ev, addr: 0x710027e188}
|
|
OneTimeWaterFloatStopASPlay:
|
|
- {type: call, fn: _ZN5uking6action18WaterFloatImmobile11loadParams_Ev, addr: 0x71002b674c}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreSameAS, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x78}
|
|
OnetimeChangeableASPlay:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
OnetimeHoverASPlay:
|
|
- {type: call, fn: _ZN5uking6action9HoverBase11loadParams_Ev, addr: 0x71001b3fec}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
OnetimeMoveASPlay:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangable, param_offset: 0x48}
|
|
OnetimeStopASSyncPlay:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const int*, param_name: SyncASSlot, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: SyncASSequenceBank, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SyncASName, param_offset: 0x58}
|
|
OpenClockTime: []
|
|
OpenDungeonMessage:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x20}
|
|
OpenDungeonSmallTitle:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Mstxt, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SubMstxt, param_offset: 0x30}
|
|
OpenDungeonSmallTitleSetLabel:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Mstxt, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SubMstxt, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: LabelName, param_offset: 0x40}
|
|
OpenDungeonTitle:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Mstxt, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SubMstxt, param_offset: 0x30}
|
|
OpenDungeonTitleSetLabel:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Mstxt, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SubMstxt, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: LabelName, param_offset: 0x40}
|
|
OpenEnduranceFloorNumber:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: Mstxt, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SubMstxt, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: LabelName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataIntFloorNum, param_offset: 0x50}
|
|
OpenGetDemoDialog:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsInvalidOpenPouch, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UseLastTryGetItemName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: EnableMultiGet, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: TargetActorName, param_offset: 0x38}
|
|
OpenGetDemoDialogDressFairy: []
|
|
OpenItemCategory:
|
|
- {type: dynamic_param, param_type: int*, param_name: Category, param_offset: 0x20}
|
|
OpenItemDownloadDemo:
|
|
- {type: dynamic_param, param_type: int*, param_name: ItemType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsEquip, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPowerUp, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPlayerClose, param_offset: 0x38}
|
|
OpenItemMenu:
|
|
- {type: dynamic_param, param_type: int*, param_name: MenuType, param_offset: 0x20}
|
|
OpenMap:
|
|
- {type: dynamic_param, param_type: int*, param_name: ScaleLevel, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: WorldPos, param_offset: 0x28}
|
|
OpenMessageDialogBase:
|
|
- {type: dynamic_param, param_type: int*, param_name: CloseDialogOption, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: MessageOpenDelayTime, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCloseMessageDialog, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsBecomingSpeaker, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsOverWriteLabelActorName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsWaitAS, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x50}
|
|
OpenMessageDialog:
|
|
- {type: call, fn: _ZN5uking6action21OpenMessageDialogBase11loadParams_Ev, addr: 0x7100218354}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x78}
|
|
OpenMessageDialogTrig:
|
|
- {type: dynamic_param, param_type: int*, param_name: CloseDialogOption, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsBecomingSpeaker, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsOverWriteLabelActorName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MessageId, param_offset: 0x38}
|
|
OpenMessageDialogWithSkelAnm:
|
|
- {type: call, fn: _ZN5uking6action21OpenMessageDialogBase11loadParams_Ev, addr: 0x7100218354}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnimName, param_offset: 0x78}
|
|
OpenPickup:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAddPorch, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName, param_offset: 0x28}
|
|
OpenPorch:
|
|
- {type: dynamic_param, param_type: int*, param_name: RockCategory, param_offset: 0x20}
|
|
OpenPouchAddStockNum:
|
|
- {type: dynamic_param, param_type: int*, param_name: Type, param_offset: 0x20}
|
|
OpenThanksE3: []
|
|
OwnedHorseObserveAction:
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: SaveFlag, param_offset: 0x38}
|
|
PauseMenuPlayerWait: []
|
|
PhysBodyPartLod:
|
|
- {type: static_param, param_type: const int*, param_name: LodType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RemoveDistance, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RemoveDistanceOffset, param_offset: 0x30}
|
|
PlayASForAnimalUnitRestricted:
|
|
- {type: call, fn: _ZN5uking6action19PlayASForAnimalUnit11loadParams_Ev, addr: 0x710021aa5c}
|
|
PlayASForDemoPreMove:
|
|
- {type: call, fn: _ZN5uking6action13PlayASForDemo11loadParams_Ev, addr: 0x710021bb6c}
|
|
PlayASForDemoWithSword:
|
|
- {type: call, fn: _ZN5uking6action13PlayASForDemo11loadParams_Ev, addr: 0x710021bb6c}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsHold, param_offset: 0xb0}
|
|
PlayASForTimeline:
|
|
- {type: call, fn: _ZN5uking6action13PlayASForDemo11loadParams_Ev, addr: 0x710021bb6c}
|
|
- {type: dynamic_param, param_type: int*, param_name: ClipIndex, param_offset: 0xb0}
|
|
PlayASForTimelineWithSword:
|
|
- {type: call, fn: _ZN5uking6action17PlayASForTimeline11loadParams_Ev, addr: 0x710021ca7c}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsHold, param_offset: 0xb8}
|
|
PlayerActionClimb:
|
|
- {type: static_param, param_type: const int*, param_name: LockingAfterJumpCnt, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: const int*, param_name: ChargeJumpLevel1Frame, param_offset: 0x1f0}
|
|
- {type: static_param, param_type: const int*, param_name: ChageJumpLevel2Frame, param_offset: 0x1f8}
|
|
- {type: static_param, param_type: const float*, param_name: RayCastOffsetY, param_offset: 0x200}
|
|
- {type: static_param, param_type: const float*, param_name: EndGroundAngle, param_offset: 0x208}
|
|
- {type: static_param, param_type: const float*, param_name: BodyFixedOffset, param_offset: 0x210}
|
|
- {type: static_param, param_type: const float*, param_name: RayCastLength, param_offset: 0x218}
|
|
- {type: static_param, param_type: const float*, param_name: DashAnmSpdRate, param_offset: 0x220}
|
|
- {type: static_param, param_type: const float*, param_name: FlickThresholdMin, param_offset: 0x228}
|
|
- {type: static_param, param_type: const float*, param_name: FlickThresholdMax, param_offset: 0x230}
|
|
- {type: static_param, param_type: const float*, param_name: FlickWaitToOverMaxTime, param_offset: 0x238}
|
|
- {type: static_param, param_type: const float*, param_name: FlickOverMaxToReturnTime, param_offset: 0x240}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaDownAlways, param_offset: 0x248}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaDownTriggerJump, param_offset: 0x250}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaDownWait, param_offset: 0x258}
|
|
- {type: static_param, param_type: const float*, param_name: ForceStartMoveVelYMin, param_offset: 0x260}
|
|
- {type: static_param, param_type: const float*, param_name: ChargeJumpScaleMin, param_offset: 0x268}
|
|
- {type: static_param, param_type: const float*, param_name: ChargeJumpScaleMax, param_offset: 0x270}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaDownScaleInRain, param_offset: 0x278}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaScaleTriggerJumpLv1, param_offset: 0x280}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaScaleTriggerJumpLv2, param_offset: 0x288}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaScaleTriggerJumpLv3, param_offset: 0x290}
|
|
- {type: static_param, param_type: const float*, param_name: JumpScaleWhenLitteleStamina, param_offset: 0x298}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseMaxSpeedMove, param_offset: 0x2a0}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseMaxValueMove, param_offset: 0x2a8}
|
|
- {type: static_param, param_type: const float*, param_name: NoiseMaxValueJump, param_offset: 0x2b0}
|
|
- {type: static_param, param_type: const float*, param_name: FallLimitWallAngle, param_offset: 0x2b8}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaRateMovingUp, param_offset: 0x2c0}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaRateMovingSide, param_offset: 0x2c8}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaRateMovingDown, param_offset: 0x2d0}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaRateSlopeCenter, param_offset: 0x2d8}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaRateSlopeMin, param_offset: 0x2e0}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaRateSlopeMax, param_offset: 0x2e8}
|
|
- {type: static_param, param_type: const float*, param_name: BodyDiffLengthMaxNormal, param_offset: 0x2f0}
|
|
- {type: static_param, param_type: const float*, param_name: BodyDiffLengthMaxJump, param_offset: 0x2f8}
|
|
- {type: static_param, param_type: const float*, param_name: EndWaitRate, param_offset: 0x300}
|
|
- {type: static_param, param_type: const float*, param_name: BaseCountSlipInRain, param_offset: 0x308}
|
|
- {type: static_param, param_type: const float*, param_name: RandomCountSlipInRain, param_offset: 0x310}
|
|
- {type: static_param, param_type: const float*, param_name: BaseSpeedSlipInRain, param_offset: 0x318}
|
|
- {type: static_param, param_type: const float*, param_name: RandomSpeedSlipInRain, param_offset: 0x320}
|
|
- {type: static_param, param_type: const float*, param_name: DownStaminaSlipInRain, param_offset: 0x328}
|
|
- {type: static_param, param_type: const float*, param_name: OcclusionCheckLength, param_offset: 0x330}
|
|
- {type: static_param, param_type: const float*, param_name: StaminaDownAlwaysMaxSpeed, param_offset: 0x338}
|
|
- {type: dynamic_param, param_type: bool*, param_name: EnableStartAnm, param_offset: 0x340}
|
|
- {type: dynamic_param, param_type: bool*, param_name: EnableClimbDown, param_offset: 0x348}
|
|
- {type: dynamic_param, param_type: bool*, param_name: FromParashawl, param_offset: 0x350}
|
|
PlayerGuidedMove:
|
|
- {type: static_param, param_type: const float*, param_name: DecSpdDist, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: StickValue, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ForceTurnDist, param_offset: 0x30}
|
|
PlayerAnchorMove:
|
|
- {type: call, fn: _ZN5uking6action16PlayerGuidedMove11loadParams_Ev, addr: 0x71007e8e3c}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x68}
|
|
PlayerAreaInOutSendMessage:
|
|
- {type: call, fn: _ZN5uking6action25ActorAreaInOutSendMessage11loadParams_Ev, addr: 0x710009fdc8}
|
|
- {type: static_param, param_type: const int*, param_name: MessageSet, param_offset: 0x68}
|
|
PlayerAtnMove: []
|
|
PlayerAtnWait:
|
|
- {type: static_param, param_type: const float*, param_name: AtnTurnDiffAng, param_offset: 0x20}
|
|
PlayerBackJump:
|
|
- {type: static_param, param_type: const float*, param_name: BJSpeedF, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BJHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: NoDamageTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ForceSlowTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MySlowStartFrame, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: EnableSwordInput, param_offset: 0x50}
|
|
PlayerBackJumpLand: []
|
|
WindCutter:
|
|
- {type: call, fn: _ZN5uking6action14ChemicalAttack11loadParams_Ev, addr: 0x71001053c4}
|
|
- {type: static_param, param_type: const int*, param_name: LevelAtkMult, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: LevelBaseScaleAdd, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: LevelRangeMult, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: LevelScaleMult, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLevelOneScaleOne, param_offset: 0xa0}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackLevel, param_offset: 0xa8}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackDirType, param_offset: 0xb0}
|
|
- {type: aitree_variable, param_type: bool*, param_name: AttackAttrEventKill, param_offset: 0xb8}
|
|
PlayerBeamMove:
|
|
- {type: call, fn: _ZN5uking6action10WindCutter11loadParams_Ev, addr: 0x71002bd314}
|
|
PlayerBeetleSubject:
|
|
- {type: static_param, param_type: const float*, param_name: AimRange, param_offset: 0x20}
|
|
PlayerBindSheikPad: []
|
|
PlayerBow: []
|
|
PlayerFall:
|
|
- {type: static_param, param_type: const float*, param_name: NoClimbTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: NoClimbTimeTired, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: NoDispDisableAppTime, param_offset: 0x30}
|
|
PlayerBowFall:
|
|
- {type: call, fn: _ZN5uking6action10PlayerFall11loadParams_Ev, addr: 0x71007ee1d0}
|
|
PlayerCalmHorseDown:
|
|
- {type: static_param, param_type: const float*, param_name: PlayCalmDownAnimFrames, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDecreasePerSec, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: HasToPlayRidingOnAS, param_offset: 0x30}
|
|
PlayerCaught: []
|
|
PlayerCleaningAround:
|
|
- {type: static_param, param_type: const float*, param_name: CleaningTime, param_offset: 0x20}
|
|
PlayerClimbRest:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyClimb, param_offset: 0x20}
|
|
PlayerControl: []
|
|
PlayerCutAfterJump: []
|
|
PlayerCutAfterJust:
|
|
- {type: static_param, param_type: const float*, param_name: SlowContTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: LastCutAcceptTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: LastCutAcceptTimeLSword, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: LastCutAcceptTimeSpear, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ForceSlowTime, param_offset: 0x40}
|
|
PlayerCutDash:
|
|
- {type: static_param, param_type: const float*, param_name: SearchAngle, param_offset: 0x20}
|
|
PlayerCutFall:
|
|
- {type: static_param, param_type: const float*, param_name: ParashawlInvalidTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusMin, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusAdd, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusAddLSword, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpLargeAttackRadius, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: RumbleType, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMin, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMax, param_offset: 0x68}
|
|
PlayerCutHorseJump:
|
|
- {type: static_param, param_type: const float*, param_name: AttackRate, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusMin, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusMax, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusAdd, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusAddLSword, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackCheckUnderDist, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpLargeAttackRadius, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: RumbleType, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMin, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMax, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: ParashawlInvalidTime, param_offset: 0x78}
|
|
PlayerCutHorseJumpLand: []
|
|
PlayerCutJump:
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioNSword, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioLSword, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioSpear, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: CutJumpSpeedF, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: CutJumpHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: CutJumpShortSpeedF, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: CutJumpShortHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CutJumpSpeedFLSword, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AimDistOffset, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: SwingFrameBeforeGround, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackHeight, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusMin, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusMax, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusAdd, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackRadiusAddLSword, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpAttackCheckUnderDist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: FallSpLargeAttackRadius, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const int*, param_name: RumbleType, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMin, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMax, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: ParashawlInvalidTime, param_offset: 0xc0}
|
|
PlayerCutNormal:
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioNSwordS1, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioNSwordS2, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioNSwordS3, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioLSwordS1, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioLSwordS2, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioLSwordS3, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioSpearS1, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioSpearS2, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioSpearS3, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioSpearS4, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioSpearS5, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: SwordSearchFrame, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: SwordSearchAngle, param_offset: 0x80}
|
|
PlayerCutReverse: []
|
|
PlayerCutTurn:
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioNSword, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioLSword, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AttackRatioSpear, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyAttack, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyChargeStart, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: RangeDiam, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: RangeDiamAdd, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: MaxChargeLvNSword, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RangeDiamAddNSword, param_offset: 0x60}
|
|
PlayerCutTurnLSword:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyMove, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyLastAttack, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedF, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AccSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackRadiusMin, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackRadiusMax, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackRadiusAdd, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: SpAttackCheckUnderDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: SpLargeAttackRadius, param_offset: 0x68}
|
|
- {type: static_param, param_type: const int*, param_name: RumbleType, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMin, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: RumblePowerMax, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyChargeStart, param_offset: 0x88}
|
|
PlayerDamage:
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedNSword, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedLSword, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedSpear, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedOther, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedNSword, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedLSword, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedSpear, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedOther, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedNSword, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedLSword, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedSpear, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedOther, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedNSword, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedLSword, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedSpear, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedOther, param_offset: 0x98}
|
|
PlayerDead:
|
|
- {type: static_param, param_type: const float*, param_name: RagdollChangeTime, param_offset: 0x20}
|
|
PlayerDeadWait: []
|
|
PlayerDemoAccelerateHorse:
|
|
- {type: static_param, param_type: const float*, param_name: InputAccelerateFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
PlayerDemoAirWait: []
|
|
PlayerDemoWait: []
|
|
PlayerDestinationMove:
|
|
- {type: call, fn: _ZN5uking6action16PlayerGuidedMove11loadParams_Ev, addr: 0x71007e8e3c}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosX, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosY, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosZ, param_offset: 0x68}
|
|
PlayerDestinationTurn:
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestPosZ, param_offset: 0x30}
|
|
PlayerDestinationTurnRefActor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqName, param_offset: 0x20}
|
|
PlayerDestinationTurnStarter: []
|
|
PlayerDestinationTurnWithAnim:
|
|
- {type: call, fn: _ZN5uking6action21PlayerDestinationTurn11loadParams_Ev, addr: 0x71007e92d8}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsWaitASFinish, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UsePartBind, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
PlayerDisplayWait: []
|
|
PlayerDiveMove:
|
|
- {type: static_param, param_type: const float*, param_name: AnmDrivenDist, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FinishDist, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
PlayerDoorPullOpen: []
|
|
PlayerDoorPushOpen: []
|
|
PlayerDrown: []
|
|
PlayerElectric:
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x28}
|
|
PlayerEmitEquipmentNoise:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SteppingFoot, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Speed, param_offset: 0x30}
|
|
PlayerEquipHaveMasterSword: []
|
|
PlayerEquipNearMasterSword: []
|
|
PlayerEventStartWait: []
|
|
PlayerForkDropWeaponWithSpeed:
|
|
- {type: call, fn: _ZN5uking6action14ForkDropWeapon11loadParams_Ev, addr: 0x710014cd70}
|
|
PlayerFrontRoll:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDec, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SpeedDecByAngle, param_offset: 0x28}
|
|
PlayerGrabPut:
|
|
- {type: static_param, param_type: const float*, param_name: PutStartFrmae, param_offset: 0x20}
|
|
PlayerGrabReady: []
|
|
PlayerGrabStand: []
|
|
PlayerGrabThrow:
|
|
- {type: static_param, param_type: const float*, param_name: OverThrowSpeedYB, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: OverThrowSpeedFB, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: OverThrowSpeedYL, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: OverThrowSpeedFL, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: OverThrowInertiaRate, param_offset: 0x40}
|
|
PlayerGrabUp: []
|
|
PlayerGrabUpAnmStop: []
|
|
PlayerGrabWait: []
|
|
PlayerGuardBreak: []
|
|
PlayerGuardJust:
|
|
- {type: static_param, param_type: const float*, param_name: ForceSlowTime, param_offset: 0x20}
|
|
PlayerGuardJustFall: []
|
|
PlayerGuardSlip:
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedNSword, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedLSword, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedSpear, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedOther, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedNSword, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedLSword, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedSpear, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedOther, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedNSword, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedLSword, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedSpear, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedOther, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedNSword, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedLSword, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedSpear, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedOther, param_offset: 0x98}
|
|
PlayerHangWallCatch: []
|
|
PlayerHell:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsNoDamage, param_offset: 0x20}
|
|
PlayerHellNoFade:
|
|
- {type: static_param, param_type: const float*, param_name: CleaningTime, param_offset: 0x20}
|
|
PlayerHellStartWait: []
|
|
PlayerHide:
|
|
- {type: static_param, param_type: const bool*, param_name: Hidden, param_offset: 0x20}
|
|
PlayerHoldUpDRC:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsContinued, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
PlayerHorseGetOff:
|
|
- {type: static_param, param_type: const float*, param_name: SideFallSpeed, param_offset: 0x20}
|
|
PlayerHorseGetOffInDemo: []
|
|
PlayerHorseJump:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF2, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF3, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF4, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JumpMaxSpeedF, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AimDistOffset, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: int*, param_name: JumpGear, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsLargeHorse, param_offset: 0x60}
|
|
PlayerIce:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyIce, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: CountRate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: InputInterval, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedFBlowOff, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightBlowOff, param_offset: 0x50}
|
|
PlayerIceBlockRemove: []
|
|
PlayerIceBreak: []
|
|
PlayerIceGrabReady: []
|
|
PlayerInAreaAutoEnemyForbidTag:
|
|
- {type: call, fn: _ZN5uking6action9ForbidTag11loadParams_Ev, addr: 0x71000ba9d0}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: NonAutoPlacementAnimal, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: NonAutoPlacementBird, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: NonAutoPlacementEnemy, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: NonAutoPlacementFish, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: NonAutoPlacementInsect, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: NonAutoPlacementMaterial, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: NonEnemySearchPlayer, param_offset: 0x50}
|
|
PlayerJump:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightAddByAngle, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightAddBySpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightMaxDecRateByWater, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: IgnoreWaterHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyJump, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDashJump, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyUseDiam1, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyUseDiam2, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyUseDiam3, param_offset: 0x68}
|
|
PlayerGlide:
|
|
- {type: static_param, param_type: const float*, param_name: GlideSpeedMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Lv2GlideSpeedMax, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: GlideBodyFrontX, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: GlideBodyBackX, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: GlideBodySideZ, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: GlideRotMax, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: GlideRotMin, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: GlideRotRate, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: WindScale, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: OverSpeedDec, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: GlideRotSpeed, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: GlideNoSideAngle, param_offset: 0x78}
|
|
PlayerKokkoGlide:
|
|
- {type: call, fn: _ZN5uking6action11PlayerGlide11loadParams_Ev, addr: 0x7100803bdc}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyGlide, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: NoEnergyTime, param_offset: 0x90}
|
|
PlayerLadderDownEnd: []
|
|
PlayerLadderDownStart: []
|
|
PlayerLadderJump:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyJump, param_offset: 0x20}
|
|
PlayerLadderJumpLand:
|
|
- {type: dynamic_param, param_type: int*, param_name: MoveDir, param_offset: 0x20}
|
|
PlayerLadderMove:
|
|
- {type: static_param, param_type: const float*, param_name: DownMoveSpeed, param_offset: 0x20}
|
|
PlayerLadderToClimb: []
|
|
PlayerLadderUpEnd: []
|
|
PlayerLadderUpStart:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
PlayerLand: []
|
|
PlayerLandDamage:
|
|
- {type: static_param, param_type: const float*, param_name: WaitTimeMin, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: WaitTimeMax, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: DeadHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: DamageMin, param_offset: 0x38}
|
|
PlayerLargeDamage:
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedNSword, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedLSword, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedSpear, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedOther, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedNSword, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedLSword, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedSpear, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedOther, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedNSword, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedLSword, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedSpear, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedOther, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightNSword, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightLSword, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightSpear, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightOther, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedWind, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightWind, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: NoRagdollTime, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedToss, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightToss, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulse, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: AddRollImpulse, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedHorse, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightHorse, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseHorse, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedRynel, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightRynel, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseRynel, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: AddRollImpulseRynel, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedSandworm, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightSandworm, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseSandworm, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedNSword, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedLSword, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedSpear, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedOther, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedNSword, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedLSword, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedSpear, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedOther, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedNSword, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedLSword, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedSpear, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedOther, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightNSword, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightLSword, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightSpear, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightOther, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedWind, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightWind, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: NoRagdollTime, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedToss, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightToss, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulse, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: AddRollImpulse, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedHorse, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightHorse, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseHorse, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedRynel, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightRynel, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseRynel, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: AddRollImpulseRynel, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedSandworm, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightSandworm, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseSandworm, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedShakeOff, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightShakeOff, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseShakeOff, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeedWindRemain, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightWindRemain, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulseWindRemain, param_offset: 0x150}
|
|
PlayerLargeDamageUp: []
|
|
PlayerLaunch:
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AddLinearImpulse, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AddRollImpulse, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: NoRagdollTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: Damage, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: BasePos, param_offset: 0x50}
|
|
PlayerLookAtObject:
|
|
- {type: call, fn: _ZN5uking6action16LookAtObjectBase11loadParams_Ev, addr: 0x710029f7d4}
|
|
PlayerLookAtObjectNow:
|
|
- {type: call, fn: _ZN5uking6action18PlayerLookAtObject11loadParams_Ev, addr: 0x71007fe96c}
|
|
PlayerLookAtTheFront:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsValid, param_offset: 0x20}
|
|
PlayerMagnetSubject:
|
|
- {type: static_param, param_type: const float*, param_name: DRCEnergy, param_offset: 0x20}
|
|
PlayerMasterSwordEquip: []
|
|
PlayerMiddleDamage:
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedNSword, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedLSword, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedSpear, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: BaseInitSpeedOther, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedNSword, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedLSword, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedSpear, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AddSpeedOther, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedNSword, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedLSword, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedSpear, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedOther, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedNSword, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedLSword, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedSpear, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedOther, param_offset: 0x98}
|
|
PlayerMove:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDash, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ForceApplyPushAnm, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDashTrig, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: PushContinueTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PushStopDistY, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: InvalidFallFrame, param_offset: 0x48}
|
|
PlayerNavMeshMove:
|
|
- {type: call, fn: _ZN5uking6action16PlayerGuidedMove11loadParams_Ev, addr: 0x71007e8e3c}
|
|
PlayerParashawlGlide:
|
|
- {type: call, fn: _ZN5uking6action11PlayerGlide11loadParams_Ev, addr: 0x7100803bdc}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyGlide, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: NoEnergyTime, param_offset: 0x90}
|
|
PlayerPickUp: []
|
|
PlayerPlayASAdapt:
|
|
- {type: call, fn: _ZN5uking6action13PlayASForDemo11loadParams_Ev, addr: 0x710021bb6c}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsOneTimeEndKeep, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: NoErrorCheck, param_offset: 0xb8}
|
|
PlayerPullSword:
|
|
- {type: static_param, param_type: const float*, param_name: LifeDecInterval1, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: LifeDecInterval2, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: LifeDecInterval3, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: LifeDecInterval4, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LifeDecInterval5, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: InterruptInterval, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: SuccessLife, param_offset: 0x60}
|
|
PlayerPullSwordFirstFail:
|
|
- {type: static_param, param_type: const float*, param_name: FirstFailureWait, param_offset: 0x20}
|
|
PlayerRailMove:
|
|
- {type: call, fn: _ZN5uking6action16PlayerGuidedMove11loadParams_Ev, addr: 0x71007e8e3c}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: RailName, param_offset: 0x58}
|
|
PlayerReleaseMasterSowrd: []
|
|
PlayerRemainsBlow:
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x28}
|
|
PlayerRequestRecreateDyeArmor: []
|
|
PlayerRideHorse:
|
|
- {type: static_param, param_type: const int*, param_name: AccelerateInputDelayGear0, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AccelerateInputDelayGear1, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AccelerateInputDelayGear2, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: AccelerateInputDelayGear3, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AccelerateInputDelayGearTop, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AccInputIgnoreFramesGear0, param_offset: 0x48}
|
|
- {type: static_param, param_type: const int*, param_name: AccInputIgnoreFramesGear1, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: AccInputIgnoreFramesGear2, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: AccInputIgnoreFramesGear3, param_offset: 0x60}
|
|
- {type: static_param, param_type: const int*, param_name: AccInputIgnoreFramesGearTop, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: DecelerateInputThreshold, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: StopInputFrames, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: AccelerateInputThreshold, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: MoveBackInputThreshold, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: StickXClampAtGear0, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: TurnStickXInputThreshold, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: ConstraintBreakThreshold, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: HasToPlayRidingOnAS, param_offset: 0xa8}
|
|
PlayerRideJump:
|
|
- {type: static_param, param_type: const float*, param_name: RideOffsetPosY, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RideOffsetPosXZ, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RideJumpTime, param_offset: 0x30}
|
|
PlayerSelfCamera: []
|
|
PlayerSetVisibleWeapon:
|
|
- {type: dynamic_param, param_type: bool*, param_name: SetVisible, param_offset: 0x20}
|
|
PlayerSetWakeUpMtx: []
|
|
PlayerShieldRideMove:
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ContJumpSpeedF, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ContJumpInterval, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ShieldBreakHeight, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: FinishSpeed, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MaxJumpSpeed, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: LandSEOnInAirFrame, param_offset: 0x60}
|
|
PlayerShock: []
|
|
PlayerSideStep:
|
|
- {type: static_param, param_type: const float*, param_name: SpeedF, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Height, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FSpeedF, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FHeight, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: UHeight, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: NoDamageTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidTime, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ForceSlowTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MySlowStartFrame, param_offset: 0x60}
|
|
PlayerSideStepLand: []
|
|
PlayerSitEnd: []
|
|
PlayerSitStart: []
|
|
PlayerSitWait:
|
|
- {type: static_param, param_type: const float*, param_name: AutoRecoverRate, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyAutoRecover, param_offset: 0x28}
|
|
PlayerSkin:
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x20}
|
|
PlayerSleep: []
|
|
PlayerSlide:
|
|
- {type: static_param, param_type: const float*, param_name: UpKeyInvalidTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FrontSlideMaxSpeedF, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BackSlideMaxSpeedF, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: LimitAngleDegStart, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSlipSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: SlipSpeedAdd, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SlipSpeedDec, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: EffectContTime, param_offset: 0x58}
|
|
PlayerSlideLand: []
|
|
PlayerSlippingDown:
|
|
- {type: static_param, param_type: const float*, param_name: DamageInterval, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: DamageVal, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeableInterval, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeableIntervalInAir, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EnableSpeedDamage, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: InitAddLinearImpulse, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: InitAddRollImpulse, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAddImpulse, param_offset: 0x58}
|
|
PlayerSpAttack:
|
|
- {type: static_param, param_type: const float*, param_name: SwordSearchFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SwordSearchAngle, param_offset: 0x28}
|
|
PlayerSquatDamage: []
|
|
PlayerSquatMove: []
|
|
PlayerSquatWait:
|
|
- {type: static_param, param_type: const float*, param_name: WaitTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AtnTurnDiffAng, param_offset: 0x28}
|
|
PlayerStainCarryWait: []
|
|
PlayerStainWait: []
|
|
PlayerStepAttack:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
PlayerStepGuardJust:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
PlayerStepMove: []
|
|
PlayerStoleOpenBase:
|
|
- {type: static_param, param_type: const char*, param_name: BoneName, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: PosOffset, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotOffsetXyz, param_offset: 0x30}
|
|
PlayerStoleOpenEx: []
|
|
PlayerStoleOpen:
|
|
- {type: call, fn: _ZN5uking6action19PlayerStoleOpenBase11loadParams_Ev, addr: 0x71000c633c}
|
|
- {type: static_param, param_type: const float*, param_name: EnlargeSpd, param_offset: 0xd8}
|
|
PlayerStopInAir:
|
|
- {type: dynamic_param, param_type: bool*, param_name: NoFixed, param_offset: 0x20}
|
|
PlayerSubjectWait: []
|
|
PlayerSuperBlow:
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: NoRagdollTime, param_offset: 0x38}
|
|
PlayerSuperJump:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: WindScale, param_offset: 0x28}
|
|
PlayerSuperJumpCharge:
|
|
- {type: static_param, param_type: const float*, param_name: ChargeTime, param_offset: 0x20}
|
|
PlayerSwimDamage: []
|
|
PlayerSwimDash:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDash, param_offset: 0x20}
|
|
PlayerSwimJump:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyJump, param_offset: 0x30}
|
|
PlayerSwimLand: []
|
|
PlayerSwimMove:
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedF, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedS, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedB, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedDash, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyMove, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDash, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedRate, param_offset: 0x50}
|
|
PlayerSwimSpinAttack:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyDash, param_offset: 0x20}
|
|
PlayerSwimWait:
|
|
- {type: static_param, param_type: const float*, param_name: EnergyWait, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: DecSpeedRate, param_offset: 0x28}
|
|
PlayerSwitchHang: []
|
|
PlayerTalk:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GreetingType, param_offset: 0xc0}
|
|
PlayerTreeClimb: []
|
|
PlayerTurnAndLookToObject:
|
|
- {type: call, fn: _ZN5uking6action18PlayerLookAtObject11loadParams_Ev, addr: 0x71007fe96c}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsUseSlowTurn, param_offset: 0xc8}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTurnToLookAtPos, param_offset: 0xd0}
|
|
PlayerTurnAndLookToObjectNow:
|
|
- {type: call, fn: _ZN5uking6action21PlayerLookAtObjectNow11loadParams_Ev, addr: 0x710021e788}
|
|
PlayerTurnInner: []
|
|
PlayerTwiceJump:
|
|
- {type: call, fn: _ZN5uking6action10PlayerFall11loadParams_Ev, addr: 0x71007ee1d0}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x38}
|
|
PlayerUnbindSheikPad: []
|
|
PlayerUnequip: []
|
|
PlayerUpdateEquip: []
|
|
PlayerWait: []
|
|
PlayerWakeBoard: []
|
|
PlayerWakeBoardEnd: []
|
|
PlayerWakeBoardGoal:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
PlayerWakeBoardReady:
|
|
- {type: dynamic_param, param_type: bool*, param_name: CreateSelf, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x28}
|
|
PlayerWallDashUp:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MinSpeedF, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeedF, param_offset: 0x30}
|
|
PlayerWallJump:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x28}
|
|
PlayerWallSlip:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x20}
|
|
PlayerWarp: []
|
|
PlayerWarpEffectValueSetter:
|
|
- {type: dynamic_param, param_type: int*, param_name: ChangeType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: SetFrame, param_offset: 0x28}
|
|
PlayerWaterDivingJump:
|
|
- {type: static_param, param_type: const float*, param_name: DiveSpeedF, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: DiveHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: DiveSpeedDec, param_offset: 0x30}
|
|
PlayerWaterFall:
|
|
- {type: static_param, param_type: const float*, param_name: SpeedClimb, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::Rail**', param_name: RailPtr, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: FrontDir, param_offset: 0x30}
|
|
PlayerWaterFallJump:
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightWaterRemain, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightWithZora, param_offset: 0x38}
|
|
PlayerWeaponThrow:
|
|
- {type: static_param, param_type: const float*, param_name: ThrowSpeedY, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowSpeedF, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: SquatThrowSpeedF, param_offset: 0x30}
|
|
PlayerZoraJump:
|
|
- {type: static_param, param_type: const float*, param_name: JumpSpeedF, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
PlayerZoraRide:
|
|
- {type: static_param, param_type: const float*, param_name: LowerAngleWaitTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AimAngleAddApplyAngle, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AimAngleAdd, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AimAngleAddApplySpeed, param_offset: 0x38}
|
|
PowerupRune:
|
|
- {type: dynamic_param, param_type: int*, param_name: RuneType, param_offset: 0x20}
|
|
PreAttack:
|
|
- {type: static_param, param_type: const float*, param_name: TurnSpd, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
PreJumpAttack:
|
|
- {type: call, fn: _ZN5uking6action9PreAttack11loadParams_Ev, addr: 0x71002202c8}
|
|
PreductVacuumBurstShoot:
|
|
- {type: call, fn: _ZN5uking6action23HoverPredictVacuumShoot11loadParams_Ev, addr: 0x71001b4418}
|
|
- {type: static_param, param_type: const float*, param_name: BulletOffset, param_offset: 0x138}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey2, param_offset: 0x140}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsKey3, param_offset: 0x150}
|
|
PriestBossAimBeam:
|
|
- {type: static_param, param_type: const int*, param_name: AimLockFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffset, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetY, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationRange, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationTime, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FluctuationSpan, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AimMaxLength, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: AimOffToTarget, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: NodeName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: NodeOffset, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AimTargetPos, param_offset: 0x78}
|
|
PriestBossAimBeamWithAS:
|
|
- {type: call, fn: _ZN5uking6action17PriestBossAimBeam11loadParams_Ev, addr: 0x7100063b0c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x190}
|
|
PriestBossBeamMove:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ShieldDamage, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: ContactWaitFrame, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: ReflectDeccel, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: PosOffset, param_offset: 0x50}
|
|
PriestBossBlownOff:
|
|
- {type: call, fn: _ZN5uking6action8BlownOff11loadParams_Ev, addr: 0x71000c86c4}
|
|
PriestBossClonesSpawnForDemo:
|
|
- {type: dynamic_param, param_type: int*, param_name: DurationFrame, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: DecelerationFrame, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: Offset, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x48}
|
|
PriestBossClonesSpawn:
|
|
- {type: call, fn: _ZN5uking6action28PriestBossClonesSpawnForDemo11loadParams_Ev, addr: 0x7100066bb4}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASNameForAITree, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: int*, param_name: DelayFrame, param_offset: 0x98}
|
|
PriestBossWarpOrVanish:
|
|
- {type: aitree_variable, param_type: void*, param_name: PriestBossMetaAIUnit, param_offset: 0x20}
|
|
PriestBossFastWarpMove:
|
|
- {type: call, fn: _ZN5uking6action22PriestBossWarpOrVanish11loadParams_Ev, addr: 0x7100221408}
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage0AppearFrame, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage1AppearFrame, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AppearFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: CurrentFrame, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCloseMove, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveDstPos, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage0Pos, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage1Pos, param_offset: 0x78}
|
|
PriestBossMove:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: WallHitLimitTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: MoveAngCliffLimitTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: NotMoveLimitTime, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: InitRotSpd, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AccRotSpd, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MaxRotSpd, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: FrontCliffDistance, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: FrontCliffAngle, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: JumpUpSpeedReduceRatio, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: NotMoveDistanceThreshold, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: FollowGround, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreLastCurve, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreDecelerationFrontCliff, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreMoveDirCoHit, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveTargetPos, param_offset: 0xc8}
|
|
PriestBossShadowCloneVanish:
|
|
- {type: call, fn: _ZN5uking6action22PriestBossWarpOrVanish11loadParams_Ev, addr: 0x7100221408}
|
|
- {type: static_param, param_type: const float*, param_name: DelayFrames, param_offset: 0x28}
|
|
PriestBossSideMove:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: static_param, param_type: const int*, param_name: RotDir, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xf0}
|
|
PriestBossSlowWarpMove:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xe0}
|
|
Puddle: []
|
|
PullOut:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AnimGrabPos, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x38}
|
|
PulleyChainASControl:
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
PutFromParent:
|
|
- {type: static_param, param_type: const int*, param_name: Timer, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HoldOffXLinkKey, param_offset: 0x28}
|
|
RagdollFreeze:
|
|
- {type: call, fn: _ZN5uking6action6Freeze11loadParams_Ev, addr: 0x710016fe38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DownFrontCtrlOffset, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DownBackCtrlOffset, param_offset: 0x80}
|
|
RailMoveBase:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: int*, param_name: ASSlot, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: int*, param_name: SequenceBank, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsIgnoreSame, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
RailMove:
|
|
- {type: call, fn: _ZN5uking6action12RailMoveBase11loadParams_Ev, addr: 0x71000ed228}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: RailName, param_offset: 0x58}
|
|
RandomJump:
|
|
- {type: static_param, param_type: const float*, param_name: AngleLimit, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMin, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: HeightMaxOffset, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DistanceMaxOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReturnByHitWall, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
Rebound: []
|
|
ReboundHit:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: GravityRate, param_offset: 0x28}
|
|
ReceiveTerror: []
|
|
RecoverMasterSword: []
|
|
RegistedActorActionBase:
|
|
- {type: static_param, param_type: const bool*, param_name: TeachSelfRegistedActor, param_offset: 0x400}
|
|
RegistedActorBroadCastMessage:
|
|
- {type: call, fn: _ZN5uking6action23RegistedActorActionBase11loadParams_Ev, addr: 0x710022a4a0}
|
|
RegistedActorDeadCheckBase:
|
|
- {type: call, fn: _ZN5uking6action23RegistedActorActionBase11loadParams_Ev, addr: 0x710022a4a0}
|
|
RegistedActorDeadCheck:
|
|
- {type: call, fn: _ZN5uking6action26RegistedActorDeadCheckBase11loadParams_Ev, addr: 0x7100229b98}
|
|
ReloadArrow: []
|
|
RemainElectricCannonBeamFire:
|
|
- {type: static_param, param_type: const int*, param_name: AtkDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: MinDamage, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsProtected, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: SafePos, param_offset: 0x40}
|
|
RemainElectricCannonBeamHerald:
|
|
- {type: static_param, param_type: const float*, param_name: HeraldTime, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: WillBeProtected, param_offset: 0x28}
|
|
RemainElectricCannonCharge:
|
|
- {type: static_param, param_type: const float*, param_name: ChargeTime, param_offset: 0x20}
|
|
RemainsElectricWeakPointWait: []
|
|
RemainsFireDroneRailMove:
|
|
- {type: static_param, param_type: const float*, param_name: NearDistance, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x28}
|
|
- {type: aitree_variable, param_type: float*, param_name: TargetSpeed, param_offset: 0x30}
|
|
RemainsFireDroneRailStop:
|
|
- {type: dynamic_param, param_type: float*, param_name: DynStopTime, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynStopPos, param_offset: 0x28}
|
|
RemainsFireTailAttack:
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x28}
|
|
RemainsFireYunBoFlagControl:
|
|
- {type: map_unit_param, param_type: const int*, param_name: RemainsFireYunBoFlagType, param_offset: 0x20}
|
|
RemainsWaterBulletExplode:
|
|
- {type: call, fn: _ZN5uking6action7Explode11loadParams_Ev, addr: 0x710012ad2c}
|
|
- {type: static_param, param_type: const int*, param_name: MaxDamage, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: MinDamage, param_offset: 0x88}
|
|
RemainsWaterBulletAction:
|
|
- {type: static_param, param_type: const int*, param_name: SignASFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MaxRotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MinRotSpd, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: EndTimer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnroeWater, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IgnoreGravity, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: UseParentRevDirRot, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SignASName, param_offset: 0x58}
|
|
RemainsWaterBulletWait:
|
|
- {type: call, fn: _ZN5uking6action24RemainsWaterBulletAction11loadParams_Ev, addr: 0x710023006c}
|
|
- {type: static_param, param_type: const float*, param_name: MaxChaseAngle, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseRate, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RemainsWaterBulletAngle, param_offset: 0x98}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RemainsWaterBulletOffset, param_offset: 0xa0}
|
|
RemainsWaterBulletRevive:
|
|
- {type: call, fn: _ZN5uking6action22RemainsWaterBulletWait11loadParams_Ev, addr: 0x7100232254}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: XLinkKey, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb8}
|
|
RemainsWaterBulletShooter:
|
|
- {type: static_param, param_type: const int*, param_name: BulletType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ReloadCounter, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetAngle, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: UseRandRot, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BaseShootParam, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: OffsetYParam, param_offset: 0x50}
|
|
- {type: aitree_variable, param_type: void*, param_name: RemainsWaterBattleInfo, param_offset: 0x58}
|
|
RemainsWaterChaseBulletFall:
|
|
- {type: static_param, param_type: const float*, param_name: EndTimer, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: SetVelocity, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: SetVelocityFromWeapon, param_offset: 0x38}
|
|
RemainsWaterChaseBulletMove:
|
|
- {type: call, fn: _ZN5uking6action24RemainsWaterBulletAction11loadParams_Ev, addr: 0x710023006c}
|
|
- {type: static_param, param_type: const float*, param_name: BaseChaseSpd, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: MaxChaseSpd, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseSpdRate, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseAngleRate, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: DepthOffset, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: MaxPredictFrame, param_offset: 0xa8}
|
|
- {type: static_param, param_type: const float*, param_name: MinPredictFrame, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: StartPredictDist, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: EndPredictDist, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: WeakChaseTimer, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BaseTargetOffset, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BaseTargetRandOffset, param_offset: 0xd8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RemainsWaterBulletAngle, param_offset: 0xe0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RemainsWaterBulletOffset, param_offset: 0xe8}
|
|
RemainsWaterExplodeBulletMove:
|
|
- {type: call, fn: _ZN5uking6action24RemainsWaterBulletAction11loadParams_Ev, addr: 0x710023006c}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: CloseRadius, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseAngleMulRate, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: FarRadius, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseRotSpdRate, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: ChaseSpdRate, param_offset: 0xa8}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RemainsWaterBulletAngle, param_offset: 0xb0}
|
|
- {type: map_unit_param, param_type: 'const sead::Vector3f*', param_name: RemainsWaterBulletOffset, param_offset: 0xb8}
|
|
RemainsWindBarrier: []
|
|
RemoveRigidBody:
|
|
- {type: static_param, param_type: const bool*, param_name: ChangeLayer, param_offset: 0x20}
|
|
RemoveSensor:
|
|
- {type: static_param, param_type: const bool*, param_name: AddSensorOnLeave, param_offset: 0x20}
|
|
ReqCreateManufactedEquipItem: []
|
|
RequestCreateHCIModel: []
|
|
RequestEvent:
|
|
- {type: static_param, param_type: const bool*, param_name: IsSelfEvent, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAddEntrySelfName, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsLoadEvent, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPauseOtherActors, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitRun, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EventName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EntryPointName, param_offset: 0x58}
|
|
RequestEventFromMapUnit:
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitStartEvent, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKey, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowName, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: EventFlowEntryName, param_offset: 0x48}
|
|
RequestOpenPopUpHelp:
|
|
- {type: dynamic_param, param_type: int*, param_name: HelpType, param_offset: 0x20}
|
|
ReserveParashawlStart: []
|
|
ResetChemicalStateNeutral: []
|
|
ResetGimmick:
|
|
- {type: dynamic_param, param_type: int*, param_name: SystemResetOption, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsResetCamera, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AdditionalResetActor, param_offset: 0x30}
|
|
ResetMasterSwordForceState: []
|
|
ResetPlayerPullSwordStartLife: []
|
|
ResetRemainsMapState: []
|
|
RestartStageFromGameOver: []
|
|
RestorePlayerPosAndRotate:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fPlayerPos, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatPlayerDirectionY, param_offset: 0x30}
|
|
RestorePouchForQuest: []
|
|
ReuseActorDelete:
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckCreateParent, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckBulletAttacker, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckBulletHolder, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsReuseActor, param_offset: 0x38}
|
|
ReviveEnemies: []
|
|
RideHorse:
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeightOffset, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FarRotSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: NearRotSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RideRotSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: LoopASInterpolateTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: PredictedRidePosOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: PreRideSklRootOffset, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x60}
|
|
RideHorseAction:
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: Horse, param_offset: 0x20}
|
|
RideHorseForEventAction: []
|
|
RisingAirOneTime:
|
|
- {type: call, fn: _ZN5uking6action16AscendingCurrent11loadParams_Ev, addr: 0x71000a7618}
|
|
- {type: static_param, param_type: const float*, param_name: LostCounter, param_offset: 0x80}
|
|
RodMagicPhysBall:
|
|
- {type: call, fn: _ZN5uking6action16ChemicalPhysBall11loadParams_Ev, addr: 0x71000dc480}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreateActorName, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const int*, param_name: ChemicalType, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: BgCheckHeight, param_offset: 0xd0}
|
|
RodMagicPhysBallDivision:
|
|
- {type: call, fn: _ZN5uking6action16RodMagicPhysBall11loadParams_Ev, addr: 0x710023bdbc}
|
|
- {type: static_param, param_type: const int*, param_name: DivNum, param_offset: 0x1b8}
|
|
- {type: static_param, param_type: const float*, param_name: DivDist, param_offset: 0x1c0}
|
|
- {type: static_param, param_type: const float*, param_name: DivAngle, param_offset: 0x1c8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChildName, param_offset: 0x1d0}
|
|
RopeNormal: []
|
|
Rotate:
|
|
- {type: static_param, param_type: const bool*, param_name: IsReturn, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: RotAxis, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngularSpeed, param_offset: 0x38}
|
|
RotatedWait:
|
|
- {type: map_unit_param, param_type: const int*, param_name: RotAxis, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TiltAngle, param_offset: 0x28}
|
|
Run: []
|
|
SSMagneStickAcceptorAccept: []
|
|
SSMagneStickAcceptorReject: []
|
|
SandwichDetectionAreaTag: []
|
|
SandwichDetectionAreaTagSimple: []
|
|
SandwormASPlay:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeOffsetDelay, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSandOffset, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffsetSpeed, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: WaitASFinish, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: WaitSandOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseAtEvent, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseTossAt, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TransBoneName, param_offset: 0x80}
|
|
SandwormBlownOff:
|
|
- {type: static_param, param_type: const int*, param_name: LimitDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffsetSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSandOffset, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: Timer, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DamageASName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SmallDamageASName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DamageRigidName, param_offset: 0x70}
|
|
SandwormDamageJumpReaction:
|
|
- {type: static_param, param_type: const float*, param_name: TargetSandOffset, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffsetSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceGravityRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ReduceRotRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: WaitASFinish, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: WaitSandOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x58}
|
|
SandwormJumpTackle:
|
|
- {type: call, fn: _ZN5uking6action10JumpTackle11loadParams_Ev, addr: 0x71001c6324}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRate, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: GravityScale, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtkColName, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0xb8}
|
|
SandwormMove:
|
|
- {type: call, fn: _ZN5uking6action10MoveWithAS11loadParams_Ev, addr: 0x71001ecb30}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSandOffset, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffsetSpeed, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateStopCheck, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateCheckFrame, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateMemoryStep, param_offset: 0x110}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckAnmSeqCancel, param_offset: 0x118}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateChecker, param_offset: 0x120}
|
|
SandwormNavMove:
|
|
- {type: call, fn: _ZN5uking6action17NavMeshMoveWithAS11loadParams_Ev, addr: 0x71001f150c}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSandOffset, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffsetSpeed, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateStopCheck, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateCheckFrame, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: VibrateMemoryStep, param_offset: 0xe0}
|
|
- {type: aitree_variable, param_type: void*, param_name: RefPosVibrateChecker, param_offset: 0xe8}
|
|
AtkTackleMove:
|
|
- {type: call, fn: _ZN5uking6action10TackleMove11loadParams_Ev, addr: 0x7100291bf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AtkSensorName, param_offset: 0x88}
|
|
SandwormTackleMove:
|
|
- {type: call, fn: _ZN5uking6action13AtkTackleMove11loadParams_Ev, addr: 0x71002912b4}
|
|
- {type: static_param, param_type: const float*, param_name: TargetSandOffset, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: SandOffsetSpeed, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: EatRadius, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EatNode, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: EatOffset, param_offset: 0xe8}
|
|
SceneBgmCtrlAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: CtrlType, param_offset: 0x20}
|
|
SceneSoundCtrlAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: BgmCtrlType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SeCtrlType, param_offset: 0x30}
|
|
SceneSoundKillDuckingAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DuckerType, param_offset: 0x20}
|
|
SceneSoundNotifyTalkAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: CtrlType, param_offset: 0x20}
|
|
SceneSoundSetEndProcAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: CtrlType, param_offset: 0x20}
|
|
SceneSoundSetStartProcAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: BgmCtrlType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SeCtrlType, param_offset: 0x30}
|
|
SceneSoundStartDuckingAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DuckerType, param_offset: 0x20}
|
|
SceneSoundStopDuckingAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: DuckerType, param_offset: 0x20}
|
|
ScrapEquip:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: DropSpd, param_offset: 0x38}
|
|
Search:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const float*, param_name: NoChangeTime, param_offset: 0x30}
|
|
SellPictureBookUIDemo:
|
|
- {type: dynamic_param, param_type: int*, param_name: SellPicturePack, param_offset: 0x20}
|
|
SendMessage:
|
|
- {type: static_param, param_type: const int*, param_name: SendTiming, param_offset: 0x20}
|
|
SendMessage4YunBoCannon:
|
|
- {type: call, fn: _ZN5uking6action11SendMessage11loadParams_Ev, addr: 0x71002431a8}
|
|
- {type: static_param, param_type: const int*, param_name: MsgType, param_offset: 0x28}
|
|
SendMessageBroadCast:
|
|
- {type: call, fn: _ZN5uking6action11SendMessage11loadParams_Ev, addr: 0x71002431a8}
|
|
- {type: static_param, param_type: const int*, param_name: MsgType, param_offset: 0x28}
|
|
SendPlayerNoticeMessageBase:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetActorName, param_offset: 0x48}
|
|
SendPlayerNoticeMessage:
|
|
- {type: call, fn: _ZN5uking6action27SendPlayerNoticeMessageBase11loadParams_Ev, addr: 0x7100243f04}
|
|
SendSignalAction:
|
|
- {type: dynamic_param, param_type: int*, param_name: SignalType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: Value, param_offset: 0x28}
|
|
SendSignalForSignalFlowAct:
|
|
- {type: dynamic_param, param_type: int*, param_name: SignalType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x28}
|
|
SendMessageToTargetActor:
|
|
- {type: call, fn: _ZN5uking6action11SendMessage11loadParams_Ev, addr: 0x71002431a8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x28}
|
|
SendTargetActorRequestShareAwn:
|
|
- {type: call, fn: _ZN5uking6action24SendMessageToTargetActor11loadParams_Ev, addr: 0x71002448b4}
|
|
SeqPunchByASEvent:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: const int*, param_name: AttackIntensity, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHammer, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
SetActorNameToGameDataString:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataStringName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x30}
|
|
SetBloodyMoonEnv: []
|
|
SetChallengeIcon:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ChallengeName, param_offset: 0x20}
|
|
SetComebackPosition:
|
|
- {type: map_unit_param, param_type: const float*, param_name: AngleY, param_offset: 0x38}
|
|
SetCookItemInDemo:
|
|
- {type: dynamic_param, param_type: int*, param_name: SetNum, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName01, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName02, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName03, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName04, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName05, param_offset: 0x68}
|
|
SetCurrentDungeonClearFlag: []
|
|
SetDispHeartGauge:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsDisplay, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsDisplayEx, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsGetDemo, param_offset: 0x30}
|
|
SetDispStaminaGauge:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsDisplay, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsDisplayEx, param_offset: 0x28}
|
|
SetEnableRayHit: []
|
|
SetEnableWaterHit:
|
|
- {type: static_param, param_type: const bool*, param_name: WaterHit, param_offset: 0x20}
|
|
SetEnterDungeonFlag: []
|
|
SetExtraEnergyOfPlayer:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: ProcessingMode, param_offset: 0x28}
|
|
SetExtraLifeOfPlayer:
|
|
- {type: dynamic_param, param_type: int*, param_name: Value, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: ProcessingMode, param_offset: 0x28}
|
|
SetFrameASPlay:
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ASFrame, param_offset: 0x48}
|
|
SetGetFlagBase: []
|
|
SetGetFlag:
|
|
- {type: call, fn: _ZN5uking6action14SetGetFlagBase11loadParams_Ev, addr: 0x7100247c00}
|
|
SetGetFlagByActorName:
|
|
- {type: call, fn: _ZN5uking6action14SetGetFlagBase11loadParams_Ev, addr: 0x7100247c00}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
SetGravityFactor:
|
|
- {type: static_param, param_type: const float*, param_name: Value, param_offset: 0x20}
|
|
SetHorseFamiliarityPassedFlag: []
|
|
SetImpulseDamageMin:
|
|
- {type: static_param, param_type: const int*, param_name: ReactionLevel, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuardable, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuarantee, param_offset: 0x30}
|
|
SetInstEventFlag: []
|
|
SetInstantTemperture: []
|
|
SetLinkTagBasic:
|
|
- {type: static_param, param_type: const bool*, param_name: IsOn, param_offset: 0x20}
|
|
SetMaterialVisible:
|
|
- {type: static_param, param_type: const bool*, param_name: IsVisible, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MaterialName, param_offset: 0x28}
|
|
SetOpenState:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenTreasureBox, param_offset: 0x20}
|
|
SetOwnedHorseAS:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
SetPlayerDrawingSword: []
|
|
SetPlayerStateToUnequipAndWait: []
|
|
SetQuestStepAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: ForceRunTelop, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: QuestName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: StepName, param_offset: 0x38}
|
|
SetRequestAttention:
|
|
- {type: static_param, param_type: const bool*, param_name: IsOn, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAll, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AttName, param_offset: 0x30}
|
|
SetResetPos: []
|
|
SetRetryDataAction: []
|
|
SetTargetFrameMtx:
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TargetFrame, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: ResetTransBoneOnLeave, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsHomeMtx, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
SetTgIgnoreObstacle: []
|
|
SetTreasure:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: DropActorName, param_offset: 0x30}
|
|
SetTreasureBoxOpenAndClose:
|
|
- {type: dynamic_param, param_type: int*, param_name: IsSetOpen, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenTreasureBox, param_offset: 0x28}
|
|
SetWanderPathIndex: []
|
|
SetWorldRotOffsetFromTransBone: []
|
|
SetupGetDemoModeNumUi:
|
|
- {type: dynamic_param, param_type: int*, param_name: NumUiType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: AddNum, param_offset: 0x28}
|
|
ShelterFromRain:
|
|
- {type: map_unit_param, param_type: const int*, param_name: ShelterFromRainTagType, param_offset: 0x38}
|
|
ShiekSensorPlusDownloadDemo:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPlayerClose, param_offset: 0x20}
|
|
Shock:
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForce, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: VelReduce, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: KnockBackTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedXZ, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x58}
|
|
- {type: static_param, param_type: const int*, param_name: ASSlot, param_offset: 0x50}
|
|
ShockDynamicWeapon:
|
|
- {type: call, fn: _ZN5uking6action5Shock11loadParams_Ev, addr: 0x710024d538}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: DropWeapon, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DropDir, param_offset: 0x80}
|
|
ShockWave:
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackPower, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AttackAttr, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsReuseActor, param_offset: 0x40}
|
|
ShootingStarBrightTower:
|
|
- {type: static_param, param_type: const float*, param_name: DisappearDistance, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: HitGroundAngle, param_offset: 0x28}
|
|
ShootingStartFlying:
|
|
- {type: static_param, param_type: const float*, param_name: InitialVelocityMax, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InitialVelocityMin, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: InitialAngleRange, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: LookSuccessRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MaxWaterDepth, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x48}
|
|
ShopFixedItemNum:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSelectAll, param_offset: 0x20}
|
|
ShowMemoryPhoto:
|
|
- {type: dynamic_param, param_type: int*, param_name: PhotoNo, param_offset: 0x20}
|
|
ShowPhoto:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x20}
|
|
ShutterClose:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: MoveAxis, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveDis, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x40}
|
|
ShutterCloseWait:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
ShutterOpen:
|
|
- {type: static_param, param_type: const bool*, param_name: OnLink, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsPreOpen, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const int*, param_name: MoveAxis, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveDis, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x50}
|
|
ShutterOpenWait:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: MoveAxis, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MoveDis, param_offset: 0x38}
|
|
SideStep:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeedRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: StopSpeedRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: StopRotSpeedRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
SideStepWait:
|
|
- {type: static_param, param_type: const float*, param_name: FirstStepDist, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: SecondStepDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ThirdStepDist, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FourthStepDist, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: Gravity, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FirstStepHeight, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SecondStepHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ThirdStepHeight, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: FourthStepHeight, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: StopSpeedRatio, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: StopRotSpeedRatio, param_offset: 0x70}
|
|
SideWalkBase:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: static_param, param_type: const bool*, param_name: LeftMove, param_offset: 0xe0}
|
|
SideWalk:
|
|
- {type: call, fn: _ZN5uking6action12SideWalkBase11loadParams_Ev, addr: 0x71002525fc}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0xf0}
|
|
SilentKilled:
|
|
- {type: call, fn: _ZN5uking6action7Ragdoll11loadParams_Ev, addr: 0x7100226dbc}
|
|
SimpleGrabWithASBase:
|
|
- {type: call, fn: _ZN5uking6action4Grab11loadParams_Ev, addr: 0x710018efdc}
|
|
SimpleGrabWithAS:
|
|
- {type: call, fn: _ZN5uking6action20SimpleGrabWithASBase11loadParams_Ev, addr: 0x710025454c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
SimpleOpenMessageDialogAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Mstxt, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Label, param_offset: 0x30}
|
|
SimpleUniqueTalk:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: MstxtName, param_offset: 0x20}
|
|
SiteBossAvoid:
|
|
- {type: static_param, param_type: const float*, param_name: AvoidEndTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AvoidMoveSpeed, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: AvoidDist, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAvoidHorizon, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsSlerp, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AvoidVec, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: PlayerPos, param_offset: 0x58}
|
|
SiteBossBlowOff:
|
|
- {type: call, fn: _ZN5uking6action8BlownOff11loadParams_Ev, addr: 0x71000c86c4}
|
|
SiteBossBowBlowOff:
|
|
- {type: call, fn: _ZN5uking6action15SiteBossBlowOff11loadParams_Ev, addr: 0x71001cf1b4}
|
|
- {type: static_param, param_type: const int*, param_name: AddForceRecoverTime, param_offset: 0x170}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRemoveCharacterController, param_offset: 0x178}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ForceRecoverDist, param_offset: 0x180}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ForceRecoverOffset, param_offset: 0x188}
|
|
SiteBossBowChildDeviceBreak:
|
|
- {type: static_param, param_type: const float*, param_name: ReactionTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDelete, param_offset: 0x28}
|
|
SiteBossBowHoldTurn:
|
|
- {type: call, fn: _ZN5uking6action8TurnBase11loadParams_Ev, addr: 0x71002a0ec0}
|
|
- {type: static_param, param_type: const float*, param_name: SpineControlOffsetAngleLR, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: SpineControlOffsetAngleUD, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xa0}
|
|
SiteBossBowMoveForArrowRain:
|
|
- {type: static_param, param_type: const float*, param_name: FirstMoveSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FirstAccelFrame, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: SecondMoveSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: SecondAccelFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: MoveTarget, param_offset: 0x50}
|
|
SiteBossChemicalPlus:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDeleteAllChildDevice, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetCanGuardArrowFlag, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChemicalLoopASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ChmicalPlusASName, param_offset: 0x50}
|
|
SiteBossCreateChildDevice:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCreateA, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCreateB, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCreateC, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCreateD, param_offset: 0x38}
|
|
SiteBossCreateIceSplinter:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: IgnitionNum, param_offset: 0x30}
|
|
SiteBossDie:
|
|
- {type: static_param, param_type: const float*, param_name: WarpWaitTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseYAxisSignal, param_offset: 0x28}
|
|
SiteBossFlyWaitTurnToTarget:
|
|
- {type: call, fn: _ZN5uking6action27LastBossFlyWaitTurnToTarget11loadParams_Ev, addr: 0x71001d1208}
|
|
SiteBossGetUpLinear:
|
|
- {type: call, fn: _ZN5uking6action11GetUpLinear11loadParams_Ev, addr: 0x7100184bc4}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRestoreRigidBody, param_offset: 0x160}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ForceRecoverOffset, param_offset: 0x168}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ForceRecoverDist, param_offset: 0x170}
|
|
SiteBossLswordAtk:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: NearDist, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: NearMoveSpeed, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: FarDist, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: FarMoveSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreCancelAttack, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xa8}
|
|
SiteBossLswordAtkWithChemical:
|
|
- {type: call, fn: _ZN5uking6action17SiteBossLswordAtk11loadParams_Ev, addr: 0x710025cc24}
|
|
- {type: static_param, param_type: const int*, param_name: EmitNum, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const int*, param_name: EmitInterval, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const int*, param_name: EmitAttackDamage, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const int*, param_name: EmitActorMinDamage, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: EmitOffsetFromParent, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: EmitIntervalDist, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: EmitIntervalRotate, param_offset: 0x118}
|
|
- {type: static_param, param_type: const float*, param_name: EmitScale, param_offset: 0x120}
|
|
- {type: static_param, param_type: const float*, param_name: EmitMaxScale, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: ScaleTime, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: EmitStartFrame, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: EmitAngleFromParent, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: EmitActorSpeedRotate, param_offset: 0x148}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EmitActorName, param_offset: 0x150}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EmitPartsName, param_offset: 0x160}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CallSEKeyAtAtOn, param_offset: 0x170}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: EmitActorSpeed, param_offset: 0x180}
|
|
SiteBossLswordFireBall:
|
|
- {type: static_param, param_type: const float*, param_name: AppearInterval, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BallAppearOffset, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: FireBallScale, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsShowChildDevice, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WaitASName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x50}
|
|
SiteBossLswordFirstCreateFBall:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: CreateNum, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FireBallScale, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowActorName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: BindPosOffset, param_offset: 0x68}
|
|
SiteBossLswordPostWarp:
|
|
- {type: call, fn: _ZN5uking6action22LastBossPostNormalWarp11loadParams_Ev, addr: 0x71001d4edc}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CancelSleepPartsName, param_offset: 0xb8}
|
|
SiteBossLswordPreWarp:
|
|
- {type: call, fn: _ZN5uking6action21LastBossPreNormalWarp11loadParams_Ev, addr: 0x71001d5b4c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SleepPartsName, param_offset: 0x70}
|
|
SiteBossLswordThrowFireBall:
|
|
- {type: static_param, param_type: const float*, param_name: InitVelocity, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: FireBallAng, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsThrowAll, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowASName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsThrowChildDevice, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x78}
|
|
SiteBossLswordTornadoAttack:
|
|
- {type: static_param, param_type: const float*, param_name: EndTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: VacuumAcc, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: VacuumMaxSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: VacuumAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: VacuumBaseWeight, param_offset: 0x40}
|
|
SiteBossLswordTornadoEnd:
|
|
- {type: static_param, param_type: const bool*, param_name: IsUseTornadoAttack, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: AttackActor, param_offset: 0x28}
|
|
SiteBossLswordWhirlSlash:
|
|
- {type: call, fn: _ZN5uking6action29SiteBossLswordAtkWithChemical11loadParams_Ev, addr: 0x710025bfa8}
|
|
- {type: static_param, param_type: const float*, param_name: EmitChangeDist, param_offset: 0x1e8}
|
|
- {type: static_param, param_type: const float*, param_name: CircleEmitOffset, param_offset: 0x1f0}
|
|
SiteBossMove:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: UpdownSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: Amplitude, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: RotateRate, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveDstPos, param_offset: 0x60}
|
|
SiteBossMoveAndAttack:
|
|
- {type: call, fn: _ZN5uking6action12SiteBossMove11loadParams_Ev, addr: 0x7100261804}
|
|
SiteBossShieldBashAttack:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDist, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
SiteBossShootNormalArrow:
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetY, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsConnectChild, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckASEvent, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTurnToTarget, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMinAngle, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMaxAngle, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: int*, param_name: Index, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: int*, param_name: AtAttr, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: IgniteActor, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: ArrowHandle, param_offset: 0xa8}
|
|
SiteBossShootArrowRain:
|
|
- {type: call, fn: _ZN5uking6action24SiteBossShootNormalArrow11loadParams_Ev, addr: 0x710026429c}
|
|
- {type: static_param, param_type: const int*, param_name: ArrowType, param_offset: 0xe8}
|
|
SiteBossShootIceSplinter:
|
|
- {type: static_param, param_type: const int*, param_name: ThrowIdxOffset, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InitVelocity, param_offset: 0x28}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThrowASName, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcLink*', param_name: TargetActor, param_offset: 0x58}
|
|
SiteBossSpearAttackBase:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetLowAtRotate, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: TargetOffsetHighAtRotate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: CanBreakIceBlock, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnSpine1Rotate, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnSpine2Rotate, param_offset: 0x90}
|
|
- {type: static_param, param_type: const bool*, param_name: IsOnSpine3Rotate, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: CanJustAvoid, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb8}
|
|
SiteBossSpearAttackVertical:
|
|
- {type: call, fn: _ZN5uking6action23SiteBossSpearAttackBase11loadParams_Ev, addr: 0x7100265908}
|
|
- {type: static_param, param_type: const int*, param_name: ShockWaveAttackPower, param_offset: 0x100}
|
|
SiteBossSpearBlownOff:
|
|
- {type: call, fn: _ZN5uking6action18SiteBossBowBlowOff11loadParams_Ev, addr: 0x7100256acc}
|
|
- {type: static_param, param_type: const int*, param_name: DownTimeAtLater, param_offset: 0x190}
|
|
SiteBossSpearChangeWaterLevel:
|
|
- {type: static_param, param_type: const bool*, param_name: IsSignalOn, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x28}
|
|
SiteBossSwordAfterImageAction:
|
|
- {type: map_unit_param, param_type: const int*, param_name: Count, param_offset: 0x20}
|
|
- {type: aitree_variable, param_type: void*, param_name: SiteBossSwordAfterImageUnit, param_offset: 0x28}
|
|
SiteBossSwordAfterImageMove:
|
|
- {type: static_param, param_type: const float*, param_name: MoveFrame, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PatternID, param_offset: 0x28}
|
|
- {type: aitree_variable, param_type: void*, param_name: SiteBossSwordAfterImageUnit, param_offset: 0x30}
|
|
SiteBossSwordAttackBase:
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidAngle, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidSideDist, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: JustAvoidBackDist, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: KeepDistance, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreCancelAttack, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x98}
|
|
SiteBossSwordBlowOff:
|
|
- {type: call, fn: _ZN5uking6action18SiteBossBowBlowOff11loadParams_Ev, addr: 0x7100256acc}
|
|
SiteBossSwordChemicalPlus:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
SiteBossSwordCreateIronPile:
|
|
- {type: static_param, param_type: const int*, param_name: CreateNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPower, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: AtMinDamage, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: AttackPowerForPlayer, param_offset: 0x38}
|
|
- {type: static_param, param_type: const int*, param_name: AddAttackPower, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: AppearPosDist, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: AppearPosHeight, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: CreateWaitTime, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: IgnitionInterval, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: PileScale, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: NotCreateRange, param_offset: 0x70}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRotate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGuard, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChasePlayer, param_offset: 0x88}
|
|
- {type: static_param, param_type: const bool*, param_name: IsRemainBoss, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: WaitAS, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CreatePileAS, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThunderActorName, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: NotCreatePosBase, param_offset: 0xc8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xd0}
|
|
SiteBossSwordGuard:
|
|
- {type: call, fn: _ZN5uking6action5Guard11loadParams_Ev, addr: 0x7100191bc4}
|
|
SiteBossSwordGuardBreak:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
SiteBossSwordMove:
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage0AppearFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage1AppearFrame, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AppearFrame, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: CurrentFrame, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsCloseMove, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveDstPos, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage0Pos, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage1Pos, param_offset: 0x60}
|
|
SiteBossSwordShieldRepair:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
SiteBossSwordSlowMove:
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage0AppearFrame, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AfterImage1AppearFrame, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: AppearFrame, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: CurrentFrame, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: MoveDstPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage0Pos, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AfterImage1Pos, param_offset: 0x58}
|
|
SiteBossThrowParts:
|
|
- {type: static_param, param_type: const float*, param_name: IgniteSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MaxNoiseDist, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: PredictionFrame, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCalcNextPos, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckPlayerAround, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PartsName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotSpeed, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMinAngle, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMaxAngle, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteBaseProcHandle, param_offset: 0xb0}
|
|
SiteBossSwordThrowElectricBall:
|
|
- {type: call, fn: _ZN5uking6action18SiteBossThrowParts11loadParams_Ev, addr: 0x710026e184}
|
|
- {type: static_param, param_type: const float*, param_name: MoveSpeed, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: MoveOffset, param_offset: 0xd0}
|
|
SiteBossSwordWhirlSlash:
|
|
- {type: call, fn: _ZN5uking6action23SiteBossSwordAttackBase11loadParams_Ev, addr: 0x71002686f4}
|
|
SiteBossSwordWhirlSlashChargeBase:
|
|
- {type: static_param, param_type: const float*, param_name: ChargeTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpeed, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x30}
|
|
SiteBossSwordWhirlSlashCharge:
|
|
- {type: call, fn: _ZN5uking6action33SiteBossSwordWhirlSlashChargeBase11loadParams_Ev, addr: 0x71001d879c}
|
|
SlideMoveViewTarget:
|
|
- {type: call, fn: _ZN5uking6action8MoveBase11loadParams_Ev, addr: 0x71001e7c2c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xe0}
|
|
SlippedBackWalkBase:
|
|
- {type: call, fn: _ZN5uking6action12BackWalkBase11loadParams_Ev, addr: 0x71000b621c}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0xb0}
|
|
SlippedBackWalk:
|
|
- {type: call, fn: _ZN5uking6action19SlippedBackWalkBase11loadParams_Ev, addr: 0x710026fb20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xb8}
|
|
SlippedCircleWalkBase:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotDist, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: int*, param_name: RotDir, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x48}
|
|
SlippedCircleWalk:
|
|
- {type: call, fn: _ZN5uking6action21SlippedCircleWalkBase11loadParams_Ev, addr: 0x71002704f8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x80}
|
|
SlippedWalkBase:
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: WallHitLimitTime, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: FollowGround, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
SlippedWalk:
|
|
- {type: call, fn: _ZN5uking6action15SlippedWalkBase11loadParams_Ev, addr: 0x71002713dc}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xa8}
|
|
SmallDamage: []
|
|
SmallDamageBackwardBase:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
SmallDamageBackward:
|
|
- {type: call, fn: _ZN5uking6action23SmallDamageBackwardBase11loadParams_Ev, addr: 0x71001c90f8}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReStartASByDamage, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xc8}
|
|
SmallDamageDirectPreTargetBone:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
- {type: static_param, param_type: const int*, param_name: PreTargetBone, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x98}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetHitPosSelecter, param_offset: 0xa8}
|
|
SmallDamageDirectPreTargetBack: []
|
|
SoundOcclusionTagAction:
|
|
- {type: static_param, param_type: const float*, param_name: OcclusionLevel, param_offset: 0x48}
|
|
SoundOcclusionTagRemainsWater: []
|
|
SoundProxyRootAction: []
|
|
SoundReverbAreaTagAction:
|
|
- {type: map_unit_param, param_type: const float*, param_name: ReverbSendAdd, param_offset: 0x70}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ReverbTimeAdd, param_offset: 0x78}
|
|
- {type: map_unit_param, param_type: const float*, param_name: EarlyReflectionFeedbackAdd, param_offset: 0x80}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RoomHfAdd, param_offset: 0x88}
|
|
- {type: map_unit_param, param_type: const float*, param_name: ReverbAdd, param_offset: 0x90}
|
|
- {type: map_unit_param, param_type: const float*, param_name: MerginDistance, param_offset: 0x98}
|
|
SoundShieldingAreaTagAction:
|
|
- {type: map_unit_param, param_type: const float*, param_name: MerginDistance, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const bool*, param_name: IsShieldChemicalWind, param_offset: 0x40}
|
|
SoundTrigger: []
|
|
SoundTriggerFadeAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Sound, param_offset: 0x20}
|
|
SpinFlyAttack:
|
|
- {type: call, fn: _ZN5uking6action15LinearFlyAttack11loadParams_Ev, addr: 0x71001dc56c}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0xd8}
|
|
SpreadToEnemy:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const float*, param_name: SpreadDist, param_offset: 0x48}
|
|
StalEnemyBlownOff:
|
|
- {type: static_param, param_type: const int*, param_name: DownTimeBase, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: DownTimeRand, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RecoverTimer, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: HeadShotSpeed, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedY, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WeaponDropSpeedXZ, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: HeadSpeedRate, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: MinHeadSpeedY, param_offset: 0x58}
|
|
- {type: static_param, param_type: const float*, param_name: MinHeadSpeedXZ, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: HeadShotUseAddVec, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PosBaseRagdollRbName, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DisableBoneName, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EnableConstraintName, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: UseRagConName, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BlownOffASName, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreUniteASName, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: UniteASName, param_offset: 0xd0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: DieASName, param_offset: 0xe0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HeadRagdollRigidNames, param_offset: 0xf0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ArmRagdollRigidNames, param_offset: 0x100}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DownBackCtrlOffset, param_offset: 0x110}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DownFrontCtrlOffset, param_offset: 0x118}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: HeadShotAddVec, param_offset: 0x120}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: HeadRotateOffset, param_offset: 0x128}
|
|
StalEnemyDie:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AngReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const bool*, param_name: ForceDropWeapon, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PreDieASName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: PosBaseRagdollName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: EnableConstraintName, param_offset: 0x70}
|
|
StalEnemyHeadShotReaction:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: UseAddVec, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTgOff, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsDropWeapon, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsChangeable, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HeadBoneKey, param_offset: 0x70}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AddVec, param_offset: 0x80}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: RotVec, param_offset: 0x88}
|
|
StalEnemyHideWait:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x30}
|
|
StalPartCatch:
|
|
- {type: static_param, param_type: const int*, param_name: PartIndex, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: InputWeightTimer, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: BlendWeightTimer, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseRagdollRigidBodyName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SecondRagdollRigidBodyName, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ThirdRagdollRigidBodyName, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ConstraintNames, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: FreeMoveRagdollRigidBodyNames, param_offset: 0x78}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: UseRagConName, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: UnitePosOffset, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: UniteRotOffset, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: SecondUnitePosOffset, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: SecondUniteRotOffset, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ThirdUnitePosOffset, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: ThirdUniteRotOffset, param_offset: 0xd0}
|
|
StartHeartDemo: []
|
|
StartLifeUpDemo: []
|
|
StartMapOpenDemo:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsPlayerClose, param_offset: 0x20}
|
|
StartShiekSensorGaugeDemo:
|
|
- {type: dynamic_param, param_type: int*, param_name: ReactionNum, param_offset: 0x20}
|
|
StartStaminaUpDemo: []
|
|
StartupTelescope: []
|
|
StepDoubleLargeAttack: []
|
|
Stick: []
|
|
StopASIgnite:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const float*, param_name: IgniteSpeed, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteVelocityDir, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotSpeed, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle, param_offset: 0x70}
|
|
- {type: aitree_variable, param_type: void*, param_name: GeneratedActorLink, param_offset: 0x78}
|
|
StopAllDemoSoundAction: []
|
|
StopChargeChemicalWeaponPower:
|
|
- {type: call, fn: _ZN5uking6action22SetChemicalWeaponPower11loadParams_Ev, addr: 0x7100069ff0}
|
|
StopCliffTongueAttack:
|
|
- {type: call, fn: _ZN5uking6action11OnCliffWait11loadParams_Ev, addr: 0x7100210d34}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x58}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: RigidName, param_offset: 0x48}
|
|
StopEventMiniGameTime: []
|
|
StopForLimitedTime:
|
|
- {type: static_param, param_type: const bool*, param_name: KeepActRotation, param_offset: 0x20}
|
|
- {type: static_param, param_type: const bool*, param_name: EnableStaticCompoundRotate, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsSetEndByTime, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASKeyName, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: DynStopTime, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: DynStopPos, param_offset: 0x50}
|
|
StopJump:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const float*, param_name: JumpHeight, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: JumpLoopAS, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LandingAS, param_offset: 0x48}
|
|
StorePlayerPosAndRotate:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fPlayerPos, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataFloatPlayerDirectionY, param_offset: 0x30}
|
|
StrangeBeacon:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SaveFlag, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: CalcStartFlag, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: KeyName, param_offset: 0x40}
|
|
Stun:
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSmallSwordS, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceLargeSwordS, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForceSpearS, param_offset: 0x38}
|
|
SubAnmBlownOff:
|
|
- {type: call, fn: _ZN5uking6action11AnmBlownOff11loadParams_Ev, addr: 0x7100094990}
|
|
- {type: static_param, param_type: const int*, param_name: SubASSlot, param_offset: 0xa8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SubAS, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LeaveSubAS, param_offset: 0xc0}
|
|
KnockBackShock:
|
|
- {type: static_param, param_type: const float*, param_name: HitImpactForce, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: VelReduce, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: VelReduceOnGround, param_offset: 0x30}
|
|
AnmKnockBackShock:
|
|
- {type: call, fn: _ZN5uking6action14KnockBackShock11loadParams_Ev, addr: 0x7100254e90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
SubAnmKnockBackShock:
|
|
- {type: call, fn: _ZN5uking6action17AnmKnockBackShock11loadParams_Ev, addr: 0x71001c9cc0}
|
|
- {type: static_param, param_type: const int*, param_name: SubASSlot, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SubAS, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LeaveSubAS, param_offset: 0x60}
|
|
SubAnmSmallDamage:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
- {type: static_param, param_type: const int*, param_name: SubASSlot, param_offset: 0x90}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SubAS, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: LeaveSubAS, param_offset: 0xa8}
|
|
SunMove: []
|
|
SwarmDamagedBase:
|
|
- {type: static_param, param_type: const int*, param_name: IgnoreHitGroundTime, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RiseSpeedMin, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: SubAccRateMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SubAccRateMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCreateDeadActor, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const int*, param_name: SubUnitNum, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const int*, param_name: PatternID, param_offset: 0x60}
|
|
SwarmAreaDamaged:
|
|
- {type: call, fn: _ZN5uking6action16SwarmDamagedBase11loadParams_Ev, addr: 0x7100284670}
|
|
- {type: static_param, param_type: const int*, param_name: DeadSubActorMax, param_offset: 0x1b8}
|
|
SwarmDamaged:
|
|
- {type: call, fn: _ZN5uking6action16SwarmDamagedBase11loadParams_Ev, addr: 0x7100284670}
|
|
- {type: static_param, param_type: const int*, param_name: DeadSubActorMax, param_offset: 0x1b8}
|
|
SwarmChemicalDamaged:
|
|
- {type: call, fn: _ZN5uking6action12SwarmDamaged11loadParams_Ev, addr: 0x7100283e08}
|
|
- {type: static_param, param_type: const float*, param_name: ResetChemicalTimer, param_offset: 0x1c0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsResetAllObject, param_offset: 0x1c8}
|
|
SwarmFlyMove:
|
|
- {type: call, fn: _ZN5uking6action11FlyMoveBase11loadParams_Ev, addr: 0x71001349e8}
|
|
- {type: static_param, param_type: const int*, param_name: IgnoreSensorTime, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: SubAccRateMin, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: SubAccRateMax, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: MaterialAnimFrame, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MaterialAnimName, param_offset: 0xe0}
|
|
SwarmFlyAttack:
|
|
- {type: call, fn: _ZN5uking6action12SwarmFlyMove11loadParams_Ev, addr: 0x7100285df0}
|
|
- {type: static_param, param_type: const int*, param_name: FailTimeInClosePos, param_offset: 0x138}
|
|
- {type: static_param, param_type: const int*, param_name: ApplyMaterialAnimNumPerFrame, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: ApplyMaterialAnimDist, param_offset: 0x148}
|
|
SwarmGullMove:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: const int*, param_name: SubUnitNum, param_offset: 0x30}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CreateMaxRadius, param_offset: 0x38}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CreateMinRadius, param_offset: 0x40}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CreateHeightRange, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RoundMaxRadius, param_offset: 0x50}
|
|
- {type: map_unit_param, param_type: const float*, param_name: RoundMinRadius, param_offset: 0x58}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CrySoundIntervalMin, param_offset: 0x60}
|
|
- {type: map_unit_param, param_type: const float*, param_name: CrySoundIntervalMax, param_offset: 0x68}
|
|
SwarmLevelFlyMove:
|
|
- {type: call, fn: _ZN5uking6action16LevelFlyMoveBase11loadParams_Ev, addr: 0x71001da910}
|
|
- {type: static_param, param_type: const int*, param_name: IgnoreSensorTime, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: SubAccRateMin, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: SubAccRateMax, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: MaterialAnimFrame, param_offset: 0x150}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: MaterialAnimName, param_offset: 0x158}
|
|
SweepCollision: []
|
|
SwimEnemyAnmBackBlownOffBase:
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: BlownHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: UseKnockbackDir, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: AS, param_offset: 0x58}
|
|
SwimEnemyAnmBackBlownOff:
|
|
- {type: call, fn: _ZN5uking6action28SwimEnemyAnmBackBlownOffBase11loadParams_Ev, addr: 0x7100289304}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x70}
|
|
SwimEnemyAnmBackBlownOffFromPL:
|
|
- {type: call, fn: _ZN5uking6action24SwimEnemyAnmBackBlownOff11loadParams_Ev, addr: 0x7100288810}
|
|
SwimEnemyAnmBackBlownOffToPL:
|
|
- {type: call, fn: _ZN5uking6action24SwimEnemyAnmBackBlownOff11loadParams_Ev, addr: 0x7100288810}
|
|
SwimGetUp:
|
|
- {type: call, fn: _ZN5uking6action5GetUp11loadParams_Ev, addr: 0x71001834b8}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x160}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x168}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0x170}
|
|
- {type: static_param, param_type: const float*, param_name: FloatCycleTime, param_offset: 0x178}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeDepthSpeed, param_offset: 0x180}
|
|
- {type: static_param, param_type: const float*, param_name: UnderWaterDepth, param_offset: 0x188}
|
|
SwimMoveBase:
|
|
- {type: call, fn: _ZN5uking6action14WaterFloatBase11loadParams_Ev, addr: 0x71002b52d0}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: BaseRotRatio, param_offset: 0x80}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x90}
|
|
SwimMove:
|
|
- {type: call, fn: _ZN5uking6action12SwimMoveBase11loadParams_Ev, addr: 0x710028a890}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xe8}
|
|
SwimMoveASHoldEvent:
|
|
- {type: call, fn: _ZN5uking6action12SwimMoveBase11loadParams_Ev, addr: 0x710028a890}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xf0}
|
|
SwimMoveOneTimeAS:
|
|
- {type: call, fn: _ZN5uking6action12SwimMoveBase11loadParams_Ev, addr: 0x710028a890}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameKey, param_offset: 0xe8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xf0}
|
|
SwimNoticeTurn:
|
|
- {type: call, fn: _ZN5uking6action14WaterFloatBase11loadParams_Ev, addr: 0x71002b52d0}
|
|
- {type: static_param, param_type: const float*, param_name: AngSpd, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x78}
|
|
SwimSmallDamage:
|
|
- {type: call, fn: _ZN5uking6action18TakeHitImpactForce11loadParams_Ev, addr: 0x71001c9808}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xa8}
|
|
SwimRotateBase:
|
|
- {type: call, fn: _ZN5uking6action14WaterFloatBase11loadParams_Ev, addr: 0x71002b52d0}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x70}
|
|
SwimTurnBase:
|
|
- {type: call, fn: _ZN5uking6action14SwimRotateBase11loadParams_Ev, addr: 0x710028ba78}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0xa8}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xb0}
|
|
SwimTurn:
|
|
- {type: call, fn: _ZN5uking6action12SwimTurnBase11loadParams_Ev, addr: 0x710028ca60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xe8}
|
|
SwitchElectricOff:
|
|
- {type: static_param, param_type: const float*, param_name: VolReq, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TargetVol, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: UseSklAnm, param_offset: 0x30}
|
|
SwitchElectricOn:
|
|
- {type: static_param, param_type: const float*, param_name: ElecReq, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: VolReq, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: TargetVol, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: MinEnergyRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: UseSklAnm, param_offset: 0x40}
|
|
SwitchPlayerEquipment:
|
|
- {type: dynamic_param, param_type: bool*, param_name: UnequipWeapon, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UnequipShield, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UnequipBow, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UnequipArmorHead, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UnequipArmorUpper, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: UnequipArmorLower, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName_Weapon, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName_Shield, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName_Bow, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName_ArmorHead, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName_ArmorUpper, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName_ArmorLower, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: PorchItemName_Arrow, param_offset: 0xb0}
|
|
SwitchStepSliderConstraint:
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: Impulse, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: MinLimit, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MaxLimit, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: SwTh, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: Friction, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x60}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: OnASName, param_offset: 0x68}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: OffASName, param_offset: 0x78}
|
|
SwitchStepSliderConstraintOnce:
|
|
- {type: call, fn: _ZN5uking6action26SwitchStepSliderConstraint11loadParams_Ev, addr: 0x710028efa0}
|
|
SwitchWindmill:
|
|
- {type: static_param, param_type: const float*, param_name: SwRadTh, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: SwRadAllowance, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: RotAccel, param_offset: 0x110}
|
|
- {type: static_param, param_type: const float*, param_name: MaxRotSpeed, param_offset: 0x118}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetNodeName, param_offset: 0x120}
|
|
SystemApplyEnvSetAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: EnvSetName, param_offset: 0x20}
|
|
SystemDelete: []
|
|
SystemFadeOutSleep: []
|
|
SystemSetWindAction:
|
|
- {type: dynamic_param, param_type: float*, param_name: WindDirX, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: WindDirY, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: WindDirZ, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: WindPower, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsAutoWind, param_offset: 0x48}
|
|
SystemSleep: []
|
|
SystemWarp:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x20}
|
|
TakeoffFromCeilLook:
|
|
- {type: static_param, param_type: const float*, param_name: DescentSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x48}
|
|
TakeoffFromCeilLookTarget:
|
|
- {type: call, fn: _ZN5uking6action19TakeoffFromCeilLook11loadParams_Ev, addr: 0x7100292320}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x80}
|
|
TargetCircleGuardWalk:
|
|
- {type: call, fn: _ZN5uking6action12TargetCircle11loadParams_Ev, addr: 0x710029343c}
|
|
TargetCircleMoveKeepDist:
|
|
- {type: call, fn: _ZN5uking6action12TargetCircle11loadParams_Ev, addr: 0x710029343c}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x80}
|
|
TargetCircleSwim:
|
|
- {type: call, fn: _ZN5uking6action12TargetCircle11loadParams_Ev, addr: 0x710029343c}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0x80}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: FloatCycleTime, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeDepthSpeed, param_offset: 0xa0}
|
|
TeachPlayerInAreaForRefActor:
|
|
- {type: static_param, param_type: const float*, param_name: NextTimer, param_offset: 0x20}
|
|
Teleport:
|
|
- {type: call, fn: _ZN5uking6action12TeleportBase11loadParams_Ev, addr: 0x71002954c4}
|
|
- {type: static_param, param_type: const float*, param_name: DistXZ, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: DistY, param_offset: 0x80}
|
|
TeleportForceApperPosition:
|
|
- {type: call, fn: _ZN5uking6action12TeleportBase11loadParams_Ev, addr: 0x71002954c4}
|
|
- {type: static_param, param_type: const int*, param_name: ArriveAtTargetTimeOut, param_offset: 0x78}
|
|
- {type: static_param, param_type: const float*, param_name: ArriveAtTargetRange, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsArriveAtTarget, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: HideEffectName, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AppearPosition, param_offset: 0xa0}
|
|
TeleportTargetFrontInAir:
|
|
- {type: static_param, param_type: const float*, param_name: DistMin, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: DistMax, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: FrontAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: HeightOffset, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x48}
|
|
- {type: map_unit_param, param_type: const float*, param_name: TerritoryArea, param_offset: 0x20}
|
|
TerrainCalcCenter:
|
|
- {type: dynamic_param, param_type: int*, param_name: level, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: type, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: int*, param_name: meshReso, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: pos, param_offset: 0x38}
|
|
TerrainHideCenter: []
|
|
TestAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: Flag, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Name, param_offset: 0x28}
|
|
Throw:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
ThrowLeft: []
|
|
ThrowRight: []
|
|
ThrowWeapon:
|
|
- {type: call, fn: _ZN5uking6action22ActionWithPosAngReduce11loadParams_Ev, addr: 0x710027e3ec}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: SpeedMin, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: SpeedMax, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowAng, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowBoomerangAng, param_offset: 0x50}
|
|
- {type: static_param, param_type: const float*, param_name: ThrowBoomerangSpeedMax, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: IsForceDead, param_offset: 0x68}
|
|
ThrowWeaponByBodyCenter:
|
|
- {type: call, fn: _ZN5uking6action11ThrowWeapon11loadParams_Ev, addr: 0x71002991a0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x80}
|
|
ThrowWeaponRight: []
|
|
ThrownAndBreak:
|
|
- {type: call, fn: _ZN5uking6action6Thrown11loadParams_Ev, addr: 0x7100296d10}
|
|
ThrownDown:
|
|
- {type: call, fn: _ZN5uking6action7Ragdoll11loadParams_Ev, addr: 0x7100226dbc}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: SetupSpeed, param_offset: 0x118}
|
|
ThrownSpear:
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeedZ, param_offset: 0x20}
|
|
TimeSpecControllerRumble:
|
|
- {type: static_param, param_type: const int*, param_name: Pattern, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Seconds, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsWait, param_offset: 0x30}
|
|
TimeredHorseRideViewWait:
|
|
- {type: call, fn: _ZN5uking6action17HorseRideViewWait11loadParams_Ev, addr: 0x71001b1ae4}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x50}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0x58}
|
|
TimeredNeckSpin:
|
|
- {type: call, fn: _ZN5uking6action8NeckSpin11loadParams_Ev, addr: 0x71001f24e4}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: SpinSpeedRatio, param_offset: 0x70}
|
|
- {type: static_param, param_type: const float*, param_name: InitSpinSpeed, param_offset: 0x78}
|
|
TimeredPreJumpAttack:
|
|
- {type: call, fn: _ZN5uking6action13PreJumpAttack11loadParams_Ev, addr: 0x7100220fec}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x98}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0xa0}
|
|
ToCDungeon:
|
|
- {type: call, fn: _ZN5uking6action15ChangeSceneBase11loadParams_Ev, addr: 0x71000d8c98}
|
|
TornadoMove:
|
|
- {type: static_param, param_type: const float*, param_name: MaxAmplitude, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: MinAmplitude, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AmplitudeAddRate, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: DeleteTimer, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: Frequency, param_offset: 0x48}
|
|
- {type: static_param, param_type: const float*, param_name: IgnoreHitFrame, param_offset: 0x50}
|
|
TowingBrake: []
|
|
TreasureBoxBurnedOut:
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenTreasureBox, param_offset: 0x40}
|
|
- {type: aitree_variable, param_type: 'sead::SafeString*', param_name: DropActorName, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: void*, param_name: SharpWeaponAddParam, param_offset: 0x50}
|
|
TreasureBoxOpenWait:
|
|
- {type: static_param, param_type: const int*, param_name: TargetIdx, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBankIdx, param_offset: 0x28}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x30}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName_PreOpen, param_offset: 0x48}
|
|
- {type: aitree_variable, param_type: bool*, param_name: IsOpenTreasureBox, param_offset: 0x58}
|
|
TriggerAllPartsSleep: []
|
|
Tumble: []
|
|
ChargeAndShoot:
|
|
- {type: call, fn: _ZN5uking6action10ShootArrow11loadParams_Ev, addr: 0x710024e61c}
|
|
TurnAndChargeAndShoot:
|
|
- {type: call, fn: _ZN5uking6action14ChargeAndShoot11loadParams_Ev, addr: 0x71000a1954}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0xb0}
|
|
TurnAndLookAtToObjectNow:
|
|
- {type: call, fn: _ZN5uking6action12LookAtObject11loadParams_Ev, addr: 0x71001dd888}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsConfront, param_offset: 0xc8}
|
|
TurnAndLookToObjNotAnimDriven:
|
|
- {type: call, fn: _ZN5uking6action16LookAtObjectBase11loadParams_Ev, addr: 0x710029f7d4}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotSpdMax, param_offset: 0xc8}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotSpdMin, param_offset: 0xd0}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotInitSpd, param_offset: 0xd8}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotAccel, param_offset: 0xe0}
|
|
- {type: dynamic_param, param_type: float*, param_name: RotRate, param_offset: 0xe8}
|
|
TurnAndLookToObject:
|
|
- {type: call, fn: _ZN5uking6action12LookAtObject11loadParams_Ev, addr: 0x71001dd888}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsConfront, param_offset: 0xc8}
|
|
TurnIgnite:
|
|
- {type: call, fn: _ZN5uking6action12StopASIgnite11loadParams_Ev, addr: 0x710027d8dc}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpd, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x88}
|
|
TurnToEmptySpace:
|
|
- {type: call, fn: _ZN5uking6action29TurnAndLookToObjNotAnimDriven11loadParams_Ev, addr: 0x71002a07f8}
|
|
- {type: static_param, param_type: const float*, param_name: CheckDistance, param_offset: 0x128}
|
|
- {type: static_param, param_type: const float*, param_name: CheckAngOffset, param_offset: 0x130}
|
|
- {type: static_param, param_type: const float*, param_name: CheckShapeRadius, param_offset: 0x138}
|
|
- {type: static_param, param_type: const float*, param_name: CastOffset, param_offset: 0x140}
|
|
- {type: static_param, param_type: const float*, param_name: CheckAngOffsetX, param_offset: 0x148}
|
|
TurnWithAS:
|
|
- {type: call, fn: _ZN5uking6action8TurnBase11loadParams_Ev, addr: 0x71002a0ec0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x90}
|
|
UKingEmitEffectLoopAction:
|
|
- {type: dynamic_param, param_type: float*, param_name: Scale, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: X, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: Y, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: Z, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: float*, param_name: RX, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: float*, param_name: RY, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: float*, param_name: RZ, param_offset: 0x50}
|
|
- {type: dynamic_param, param_type: float*, param_name: R, param_offset: 0x58}
|
|
- {type: dynamic_param, param_type: float*, param_name: G, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: float*, param_name: B, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: float*, param_name: A, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: bool*, param_name: NoFade, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: bool*, param_name: OverWrite, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: bool*, param_name: CutChangeReset, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Actor, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: InstanceName, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ELinkKey, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: Option, param_offset: 0xc0}
|
|
UnarmedAttack: []
|
|
UnarmedLargeAttack: []
|
|
UpdateDataByGetDemoAction: []
|
|
UseNavMeshConnectAction: []
|
|
VacuumedItemShootToTarget:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: call, fn: sub_710073ED20, addr: 0x710073ed20}
|
|
- {type: static_param, param_type: const bool*, param_name: IsReuseBullet, param_offset: 0xf0}
|
|
Vanish:
|
|
- {type: call, fn: _ZN5uking6action13TimeredASPlay11loadParams_Ev, addr: 0x7100299c04}
|
|
- {type: static_param, param_type: const int*, param_name: DieType, param_offset: 0x60}
|
|
- {type: static_param, param_type: const bool*, param_name: NoDrop, param_offset: 0x68}
|
|
WizzrobeVisibleWalk:
|
|
- {type: call, fn: _ZN5uking6action12LevelFlyMove11loadParams_Ev, addr: 0x71001d9a1c}
|
|
- {type: static_param, param_type: const float*, param_name: AddTargetDist, param_offset: 0x148}
|
|
- {type: static_param, param_type: const float*, param_name: FailMoveTimer, param_offset: 0x150}
|
|
- {type: static_param, param_type: const bool*, param_name: IsCheckAnmSeqCancel, param_offset: 0x158}
|
|
- {type: static_param, param_type: const bool*, param_name: IsNoBrake, param_offset: 0x160}
|
|
ViewLevelFlyMove:
|
|
- {type: call, fn: _ZN5uking6action19WizzrobeVisibleWalk11loadParams_Ev, addr: 0x71002bf714}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: AttPos, param_offset: 0x178}
|
|
WaitCloseItemDownloadDemo: []
|
|
WaitForASTriggerEvent:
|
|
- {type: dynamic_param, param_type: int*, param_name: EventType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x38}
|
|
WaitForCloseFade:
|
|
- {type: dynamic_param, param_type: bool*, param_name: OrClosing, param_offset: 0x20}
|
|
WaitForFrame:
|
|
- {type: static_param, param_type: const int*, param_name: ValidInput, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: int*, param_name: Frame, param_offset: 0x28}
|
|
WaitForKeyInput:
|
|
- {type: dynamic_param, param_type: int*, param_name: ValidInput, param_offset: 0x20}
|
|
WaitForStaminaUpDemoEnd: []
|
|
WaitHeartDemo: []
|
|
WaitMagneGear: []
|
|
WaitMessageDialogEnd: []
|
|
WaitOnObjBase:
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x28}
|
|
WaitOnObj:
|
|
- {type: call, fn: _ZN5uking6action13WaitOnObjBase11loadParams_Ev, addr: 0x7100280344}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0xc8}
|
|
WaitTimer:
|
|
- {type: static_param, param_type: const int*, param_name: WaitFrame, param_offset: 0x20}
|
|
WaitUntilLifeUpDemo: []
|
|
WaitUntilMapOpenDemoEnd: []
|
|
WaitWhileCreatingOwnedHorse: []
|
|
Walk: []
|
|
Warn:
|
|
- {type: call, fn: _ZN5uking6action10StopASPlay11loadParams_Ev, addr: 0x710027e188}
|
|
WarpEffectValueSetter:
|
|
- {type: dynamic_param, param_type: int*, param_name: ChangeType, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: SetFrame, param_offset: 0x28}
|
|
WarpMyHorse:
|
|
- {type: dynamic_param, param_type: float*, param_name: PositionX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: PositionY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: PositionZ, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: Direction, param_offset: 0x38}
|
|
WarpOwnedHorse: []
|
|
WarpPLAndResetGimmick:
|
|
- {type: dynamic_param, param_type: int*, param_name: SystemResetOption, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: StartPosName, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AdditionalResetActor, param_offset: 0x38}
|
|
WarpPLToPosAndResetGimmick:
|
|
- {type: dynamic_param, param_type: float*, param_name: RotationY, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: Destination, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: int*, param_name: SystemResetOption, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AdditionalResetActor, param_offset: 0x38}
|
|
WarpPlayerBase: []
|
|
WarpPlayer:
|
|
- {type: call, fn: _ZN5uking6action14WarpPlayerBase11loadParams_Ev, addr: 0x71000eccfc}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: WarpDestMapName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: WarpDestPosName, param_offset: 0x70}
|
|
WarpPlayerToActor:
|
|
- {type: call, fn: _ZN5uking6action14WarpPlayerBase11loadParams_Ev, addr: 0x71000eccfc}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationX, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationY, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationZ, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: float*, param_name: DirectionY, param_offset: 0x78}
|
|
- {type: dynamic_param, param_type: bool*, param_name: RotToVec3f, param_offset: 0x88}
|
|
- {type: dynamic_param, param_type: float*, param_name: RelativeDist, param_offset: 0x80}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0xa0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: OnGround, param_offset: 0x90}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fRotDir, param_offset: 0xb0}
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsOffsetBaseTargetActor, param_offset: 0x98}
|
|
WarpPlayerToAnchor:
|
|
- {type: call, fn: _ZN5uking6action14WarpPlayerBase11loadParams_Ev, addr: 0x71000eccfc}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x70}
|
|
WarpPlayerToAnchorGimmickReset:
|
|
- {type: static_param, param_type: const float*, param_name: WaitFrameAfterReset, param_offset: 0x20}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: 'sead::SafeString', param_name: AnchorUniqueName, param_offset: 0x38}
|
|
WarpPlayerToDestination:
|
|
- {type: call, fn: _ZN5uking6action14WarpPlayerBase11loadParams_Ev, addr: 0x71000eccfc}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationX, param_offset: 0x60}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationY, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationZ, param_offset: 0x70}
|
|
- {type: dynamic_param, param_type: float*, param_name: DirectionY, param_offset: 0x78}
|
|
WarpPlayerToReferenceAnchor: []
|
|
WarpToActor:
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationZ, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: DirectionY, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: RotToVec3f, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ActorName, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fRotDir, param_offset: 0x58}
|
|
WarpToAnchor:
|
|
- {type: dynamic_param, param_type: float*, param_name: DirectionY, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationZ, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationX, param_offset: 0x38}
|
|
WarpToDynamicPos:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetFoward, param_offset: 0x28}
|
|
WarpToGameDataVec3f:
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationX, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationY, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: float*, param_name: DestinationZ, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: float*, param_name: DirectionY, param_offset: 0x38}
|
|
- {type: dynamic_param, param_type: bool*, param_name: RotToVec3f, param_offset: 0x40}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fWarpToPos, param_offset: 0x48}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: GameDataVec3fRotDir, param_offset: 0x58}
|
|
WarpToPos:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetRot, param_offset: 0x28}
|
|
WarpToScheduleAnchor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x30}
|
|
WarpToStaticAnchor:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: AnchorName, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x30}
|
|
WaterEmitter:
|
|
- {type: static_param, param_type: const int*, param_name: EffectType, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: Interval, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BindNodeName, param_offset: 0x40}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: Offset, param_offset: 0x50}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: VelocityDir, param_offset: 0x58}
|
|
WaterExplode:
|
|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x28}
|
|
WaterFloatElectricParalysis:
|
|
- {type: call, fn: _ZN5uking6action27OneTimeWaterFloatStopASPlay11loadParams_Ev, addr: 0x7100213518}
|
|
WaterFloatIgniteToTarget:
|
|
- {type: call, fn: _ZN5uking6action27OneTimeWaterFloatStopASPlay11loadParams_Ev, addr: 0x7100213518}
|
|
- {type: static_param, param_type: const float*, param_name: IgniteSpeed, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: MaxNoiseDist, param_offset: 0x90}
|
|
- {type: static_param, param_type: const float*, param_name: OffsetHeight, param_offset: 0x98}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: BaseNode, param_offset: 0xa0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteOffset, param_offset: 0xb0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotate, param_offset: 0xb8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: IgniteRotSpeed, param_offset: 0xc0}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMinAngle, param_offset: 0xc8}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: DirMaxAngle, param_offset: 0xd0}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0xd8}
|
|
- {type: dynamic_param, param_type: 'ksys::act::BaseProcHandle**', param_name: IgniteHandle, param_offset: 0xe0}
|
|
WaterFloatWait:
|
|
- {type: call, fn: _ZN5uking6action18WaterFloatImmobile11loadParams_Ev, addr: 0x71002b674c}
|
|
- {type: static_param, param_type: const int*, param_name: Time, param_offset: 0x70}
|
|
- {type: static_param, param_type: const int*, param_name: TimeRand, param_offset: 0x78}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSameAS, param_offset: 0x80}
|
|
- {type: static_param, param_type: const bool*, param_name: IsEndWhenASFinished, param_offset: 0x88}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x90}
|
|
WaterFloatWaitEx:
|
|
- {type: call, fn: _ZN5uking6action14WaterFloatWait11loadParams_Ev, addr: 0x71002b6a1c}
|
|
- {type: static_param, param_type: const float*, param_name: AdditionalPosReduceRatio, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: AdditionalAngleReduceRatio, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: AdditionalVelocityMax, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: WaterEffectSpeedRate, param_offset: 0xc8}
|
|
WaterSurfaceModelOnly:
|
|
- {type: map_unit_param, param_type: const float*, param_name: FlowSpeedFactor, param_offset: 0x20}
|
|
WaterSurfaceMove:
|
|
- {type: dynamic_param, param_type: float*, param_name: Speed, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x28}
|
|
WaterUpDownAnmDrivenMove:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDepth, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x40}
|
|
WaterUpDownDrivenPreAttack:
|
|
- {type: call, fn: _ZN5uking6action24WaterUpDownAnmDrivenMove11loadParams_Ev, addr: 0x71002b7e34}
|
|
- {type: static_param, param_type: const float*, param_name: TurnSpeed, param_offset: 0x68}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x70}
|
|
WaterUpDownMoveBase:
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: PosReduceRatio, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: RotReduceRatio, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: AccRatio, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: WaterFloatRadius, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: WaterFloatCycleTime, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
WaterUpDownMove:
|
|
- {type: call, fn: _ZN5uking6action19WaterUpDownMoveBase11loadParams_Ev, addr: 0x71002b3708}
|
|
- {type: static_param, param_type: const float*, param_name: StartDepth, param_offset: 0x88}
|
|
- {type: static_param, param_type: const float*, param_name: TargetDepth, param_offset: 0x90}
|
|
WeaponDrawn:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
WeaponHold:
|
|
- {type: call, fn: _ZN5uking6action17OnetimeStopASPlay11loadParams_Ev, addr: 0x7100212b34}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIdx, param_offset: 0x48}
|
|
WeaponTrueFormEftCtrl:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TransformKey, param_offset: 0x20}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TrueFormKey, param_offset: 0x30}
|
|
WildHorseCreate:
|
|
- {type: static_param, param_type: const int*, param_name: MinCreateNum, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: MaxCreateNum, param_offset: 0x28}
|
|
- {type: map_unit_param, param_type: const int*, param_name: WildHorseCreateNum, param_offset: 0x30}
|
|
WillBallAction:
|
|
- {type: static_param, param_type: const float*, param_name: RotBaseRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: RotSpeed, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ReachRange, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x68}
|
|
- {type: static_param, param_type: const float*, param_name: TiredAngle, param_offset: 0x38}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreLastSpRot, param_offset: 0x50}
|
|
- {type: static_param, param_type: const bool*, param_name: IsAddAABBHeight, param_offset: 0x58}
|
|
- {type: static_param, param_type: const bool*, param_name: IsGround, param_offset: 0x60}
|
|
- {type: static_param, param_type: const float*, param_name: Accel, param_offset: 0x48}
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|
WillBallAttack:
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|
- {type: call, fn: _ZN5uking6action14WillBallAction11loadParams_Ev, addr: 0x71002bbcd8}
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- {type: static_param, param_type: const int*, param_name: ReactionLevel, param_offset: 0x98}
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|
- {type: static_param, param_type: const bool*, param_name: IsAbleGuard, param_offset: 0xa0}
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|
WillBallAvoidCenterDist:
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|
- {type: call, fn: _ZN5uking6action14WillBallAction11loadParams_Ev, addr: 0x71002bbcd8}
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|
- {type: static_param, param_type: const float*, param_name: Dist, param_offset: 0x98}
|
|
- {type: static_param, param_type: const float*, param_name: MaxDist, param_offset: 0xa0}
|
|
- {type: static_param, param_type: const float*, param_name: MiddleDist, param_offset: 0xa8}
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|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: CenterPos, param_offset: 0xb0}
|
|
WillBallParabolaAttack:
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|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0x20}
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|
- {type: static_param, param_type: const float*, param_name: MaxHeight, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: MinMoveXZ, param_offset: 0x30}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: GravityScale, param_offset: 0x38}
|
|
WindControl:
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|
- {type: static_param, param_type: const float*, param_name: Radius, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: MaxSpeed, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: MaxRadSpeed, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: RadAccel, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: Temperature, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const bool*, param_name: UseEnvTemperature, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const bool*, param_name: IsModelControlOnly, param_offset: 0xf8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: TargetNodeName, param_offset: 0x100}
|
|
WindControlLength:
|
|
- {type: call, fn: _ZN5uking6action11WindControl11loadParams_Ev, addr: 0x71002bcbc4}
|
|
- {type: map_unit_param, param_type: const float*, param_name: WindLength, param_offset: 0x1a8}
|
|
Windmill_Wing:
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|
- {type: static_param, param_type: const float*, param_name: StartFrameRange, param_offset: 0x20}
|
|
- {type: static_param, param_type: const float*, param_name: ASPlaySpeedMin, param_offset: 0x28}
|
|
- {type: static_param, param_type: const float*, param_name: ASPlaySpeedMax, param_offset: 0x30}
|
|
- {type: static_param, param_type: const float*, param_name: ASPlaySpeedMinWindPower, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: ASPlaySpeedMaxWindPower, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: TurnRate, param_offset: 0x48}
|
|
- {type: static_param, param_type: const bool*, param_name: IsTurnToWindDir, param_offset: 0x50}
|
|
Windmill_WingWithAutoAnime:
|
|
- {type: call, fn: _ZN5uking6action13Windmill_Wing11loadParams_Ev, addr: 0x71002bd7b0}
|
|
WizzrobeChanceTime:
|
|
- {type: call, fn: _ZN5uking6action9HoverBase11loadParams_Ev, addr: 0x71001b3fec}
|
|
- {type: static_param, param_type: const float*, param_name: DefaultCounter, param_offset: 0x40}
|
|
- {type: static_param, param_type: const float*, param_name: DamageCounter, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|
|
WizzrobeSummon:
|
|
- {type: call, fn: _ZN5uking6action10TurnIgnite11loadParams_Ev, addr: 0x71002a25f0}
|
|
- {type: static_param, param_type: const int*, param_name: SummonBufferSize, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const int*, param_name: WeaponIndex, param_offset: 0xd8}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: SummonBufferKey, param_offset: 0xe0}
|
|
- {type: aitree_variable, param_type: int*, param_name: SummonCount, param_offset: 0xf0}
|
|
WizzrobeTurn:
|
|
- {type: call, fn: _ZN5uking6action9HoverTurn11loadParams_Ev, addr: 0x71001b4850}
|
|
- {type: static_param, param_type: const bool*, param_name: IsWaitASFinish, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const bool*, param_name: SucEndWithASFinish, param_offset: 0xb8}
|
|
WolfLinkAmiiboRegister:
|
|
- {type: dynamic_param, param_type: int*, param_name: SpawnFlags, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x28}
|
|
WolfLinkAmiiboWarp:
|
|
- {type: dynamic_param, param_type: 'sead::Vector3f*', param_name: TargetPos, param_offset: 0x20}
|
|
WolfLinkEvent:
|
|
- {type: dynamic_param, param_type: int*, param_name: Action, param_offset: 0x20}
|
|
XLinkEventCreateAction:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsTargetDemoSLinkUser, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ELinkKey, param_offset: 0x28}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SLinkKey, param_offset: 0x38}
|
|
XLinkEventEnable:
|
|
- {type: dynamic_param, param_type: bool*, param_name: IsEnable, param_offset: 0x20}
|
|
XLinkEventFadeAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ELinkKey, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SLinkKey, param_offset: 0x30}
|
|
XLinkEventKillAction:
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: ELinkKey, param_offset: 0x20}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: SLinkKey, param_offset: 0x30}
|
|
ZoraHeroRescuePlayer:
|
|
- {type: aitree_variable, param_type: void*, param_name: ZoraHeroShowMsgUnit, param_offset: 0x20}
|
|
ZoraHeroWaterFallJump:
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x20}
|
|
ZoraSurfing:
|
|
- {type: static_param, param_type: const float*, param_name: RotRadPerSec, param_offset: 0xb0}
|
|
- {type: static_param, param_type: const float*, param_name: WallHitTime, param_offset: 0xb8}
|
|
- {type: static_param, param_type: const float*, param_name: FinRadius, param_offset: 0xc0}
|
|
- {type: static_param, param_type: const float*, param_name: FinHeight, param_offset: 0xc8}
|
|
- {type: static_param, param_type: const float*, param_name: FinRotate, param_offset: 0xd0}
|
|
- {type: static_param, param_type: const float*, param_name: InWaterDepth, param_offset: 0xd8}
|
|
- {type: static_param, param_type: const float*, param_name: FloatDepth, param_offset: 0xe0}
|
|
- {type: static_param, param_type: const float*, param_name: FloatRadius, param_offset: 0xe8}
|
|
- {type: static_param, param_type: const float*, param_name: FloatCycleTime, param_offset: 0xf0}
|
|
- {type: static_param, param_type: const float*, param_name: ChangeDepthSpeed, param_offset: 0xf8}
|
|
- {type: static_param, param_type: const float*, param_name: OnRailDistance, param_offset: 0x100}
|
|
- {type: static_param, param_type: const float*, param_name: FarDistance, param_offset: 0x108}
|
|
- {type: static_param, param_type: const float*, param_name: Speed, param_offset: 0x110}
|
|
- {type: static_param, param_type: const bool*, param_name: IsClampRotVel, param_offset: 0x118}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x120}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASNameJump, param_offset: 0x130}
|
|
- {type: static_param, param_type: 'const sead::Vector3f*', param_name: AddCalcStickX, param_offset: 0x140}
|
|
- {type: dynamic_param, param_type: 'sead::SafeString', param_name: UniqueName, param_offset: 0x148}
|
|
forceSetCameraPos: []
|
|
inWaterSelForkASPlay:
|
|
- {type: static_param, param_type: const int*, param_name: EndState, param_offset: 0x20}
|
|
- {type: static_param, param_type: const int*, param_name: ChangeableTiming, param_offset: 0x28}
|
|
- {type: static_param, param_type: const int*, param_name: SeqBank, param_offset: 0x30}
|
|
- {type: static_param, param_type: const int*, param_name: TargetBone, param_offset: 0x38}
|
|
- {type: static_param, param_type: const float*, param_name: FirstRandomRatio, param_offset: 0x40}
|
|
- {type: static_param, param_type: const bool*, param_name: IsIgnoreSame, param_offset: 0x48}
|
|
- {type: static_param, param_type: 'sead::SafeString', param_name: ASName, param_offset: 0x50}
|