mirror of https://github.com/zeldaret/botw.git
27 lines
430 B
C++
27 lines
430 B
C++
/**
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* @file System.h
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* @brief VFX system implementation.
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*/
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#pragma once
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#include <nn/types.h>
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#include <nn/vfx/Config.h>
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// this class is massive
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namespace nn {
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namespace vfx {
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struct Heap;
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class System {
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public:
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System(nn::vfx::Config const&);
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virtual ~System();
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virtual void Initialize(nn::vfx::Heap*, nn::vfx::Heap*, nn::vfx::Config const&);
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u8 _0[0x1700];
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};
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}; // namespace vfx
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}; // namespace nn
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