botw/src/Game/AI/Action/actionAnmTimingBackWalk.cpp

32 lines
815 B
C++

#include "Game/AI/Action/actionAnmTimingBackWalk.h"
namespace uking::action {
AnmTimingBackWalk::AnmTimingBackWalk(const InitArg& arg) : BackWalkWithAS(arg) {}
AnmTimingBackWalk::~AnmTimingBackWalk() = default;
bool AnmTimingBackWalk::init_(sead::Heap* heap) {
return BackWalkWithAS::init_(heap);
}
void AnmTimingBackWalk::enter_(ksys::act::ai::InlineParamPack* params) {
BackWalkWithAS::enter_(params);
}
void AnmTimingBackWalk::leave_() {
BackWalkEx::leave_(); // NOLINT(bugprone-parent-virtual-call)
}
void AnmTimingBackWalk::loadParams_() {
BackWalkWithAS::loadParams_();
getStaticParam(&mAngReduceRatio_s, "AngReduceRatio");
getStaticParam(&mPosReduceRatio_s, "PosReduceRatio");
}
void AnmTimingBackWalk::calc_() {
BackWalkWithAS::calc_();
}
} // namespace uking::action