mirror of https://github.com/zeldaret/botw.git
32 lines
815 B
C++
32 lines
815 B
C++
#include "Game/AI/Action/actionAnmTimingBackWalk.h"
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namespace uking::action {
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AnmTimingBackWalk::AnmTimingBackWalk(const InitArg& arg) : BackWalkWithAS(arg) {}
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AnmTimingBackWalk::~AnmTimingBackWalk() = default;
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bool AnmTimingBackWalk::init_(sead::Heap* heap) {
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return BackWalkWithAS::init_(heap);
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}
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void AnmTimingBackWalk::enter_(ksys::act::ai::InlineParamPack* params) {
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BackWalkWithAS::enter_(params);
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}
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void AnmTimingBackWalk::leave_() {
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BackWalkEx::leave_(); // NOLINT(bugprone-parent-virtual-call)
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}
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void AnmTimingBackWalk::loadParams_() {
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BackWalkWithAS::loadParams_();
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getStaticParam(&mAngReduceRatio_s, "AngReduceRatio");
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getStaticParam(&mPosReduceRatio_s, "PosReduceRatio");
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}
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void AnmTimingBackWalk::calc_() {
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BackWalkWithAS::calc_();
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}
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} // namespace uking::action
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