botw/src/KingSystem/Resource
Léo Lam 98f3c3d971
lib: Update sead
2021-06-28 18:50:47 +02:00
..
Actor lib: Update sead 2021-06-28 18:50:47 +02:00
Event ksys/evt: Add ResourceFlowchart 2021-06-17 19:08:45 +02:00
GeneralParamList
CMakeLists.txt ksys: Add EventFlowBinder 2021-06-17 12:01:18 +02:00
resArchiveWork.cpp ksys/res: Add ArchiveWork 2020-11-12 00:12:56 +01:00
resArchiveWork.h ksys/res: Add ArchiveWork 2020-11-12 00:12:56 +01:00
resCache.cpp ksys/res: Implement ResourceMgrTask cache clear functions 2020-10-11 21:42:10 +02:00
resCache.h
resCacheCriticalSection.cpp
resCacheCriticalSection.h
resCompactedHeap.cpp ksys/res: Start adding ResourceMgrTask 2020-10-10 00:54:50 +02:00
resCompactedHeap.h ksys/res: Start adding ResourceMgrTask 2020-10-10 00:54:50 +02:00
resControlTask.cpp ksys/res: Rename TaskRequest to ControlTaskRequest 2020-10-10 23:43:46 +02:00
resControlTask.h ksys/res: Implement more ResourceMgrTask and OverlayArena functions 2020-10-11 19:24:03 +02:00
resCounter.cpp ksys/res: Start adding ResourceMgrTask 2020-10-10 00:54:50 +02:00
resCounter.h ksys/res: Start adding ResourceMgrTask 2020-10-10 00:54:50 +02:00
resCurrentResNameMgr.cpp
resCurrentResNameMgr.h Update sead 2020-12-31 16:59:38 +01:00
resEntryFactory.cpp
resEntryFactory.h ksys/res: Fix EntryFactory using value initialisation when new'ing 2021-04-23 12:51:10 +02:00
resGameResourceSystem.cpp ksys/res: Add GameResourceSystem header 2021-03-13 14:36:06 +01:00
resGameResourceSystem.h ksys/res: Add GameResourceSystem header 2021-03-13 14:36:06 +01:00
resHandle.cpp ksys/res: Give better names to Handle flags and status enum values 2021-03-31 01:11:13 +02:00
resHandle.h ksys: Add DemoASLoader 2021-06-15 19:55:18 +02:00
resInfoContainer.cpp Use sead::SafeString overload of HashCRC32::calcStringHash 2020-10-24 21:00:59 +02:00
resInfoContainer.h ksys/res: Implement more ResourceMgrTask and OverlayArena functions 2020-10-11 19:24:03 +02:00
resLoadRequest.h EventInfoData 2021-01-29 18:01:57 -05:00
resMemoryTask.cpp
resMemoryTask.h ksys/res: Add size assertion for MemoryTaskRequest 2020-10-10 13:59:51 +02:00
resModelResourceDivide.cpp ksys/res: Add ModelResourceDivide 2021-06-22 21:26:35 +02:00
resModelResourceDivide.h ksys/res: Add ModelResourceDivide header 2020-11-16 15:01:36 +01:00
resOffsetReadFileDevice.cpp
resOffsetReadFileDevice.h
resResource.cpp ksys/res: Fix missing destructor for Resource 2020-11-10 21:25:45 +01:00
resResource.h ksys/res: Add ModelList (incomplete) 2020-11-13 16:36:40 +01:00
resResourceASSetting.cpp ksys/res: Finish implementing ASExtensions 2021-04-11 15:54:21 +02:00
resResourceASSetting.h ksys: Move ActorParam classes into separate folder to declutter Resource/ 2021-06-15 18:04:39 +02:00
resResourceArchive.cpp
resResourceArchive.h
resResourceGameData.cpp ksys/utils/byaml: First iteration of implementation. 2020-11-14 13:07:07 +01:00
resResourceGameData.h ksys/res: Add missing cLoadDataAlignment constant to GameData 2020-11-04 00:41:27 +01:00
resResourceGameSaveData.cpp ksys/utils/byaml: First iteration of implementation. 2020-11-14 13:07:07 +01:00
resResourceGameSaveData.h ksys/res: Add GameSaveData 2020-11-03 02:27:38 +01:00
resResourceMgrTask.cpp ksys/res: Implement register/unregisterFactory 2021-04-26 18:25:25 +02:00
resResourceMgrTask.h ksys/res: Implement register/unregisterFactory 2021-04-26 18:25:25 +02:00
resSystem.cpp ksys/res: Implement register/unregisterFactory 2021-04-26 18:25:25 +02:00
resSystem.h ksys/act: Implement more ActorParamMgr functions 2020-11-14 21:06:08 +01:00
resTempResourceLoader.cpp ksys/res: Give better names to Handle flags and status enum values 2021-03-31 01:11:13 +02:00
resTempResourceLoader.h ksys/res: Add TempResourceLoader 2020-11-12 12:38:47 +01:00
resTextureHandleList.cpp ksys/res: Start adding ResourceMgrTask 2020-10-10 00:54:50 +02:00
resTextureHandleList.h ksys/res: Start adding ResourceMgrTask 2020-10-10 00:54:50 +02:00
resTextureHandleMgr.cpp ksys/res: Start adding ResourceMgrTask 2020-10-10 00:54:50 +02:00
resTextureHandleMgr.h ksys/act: Implement more ActorParamMgr functions 2020-11-14 21:06:08 +01:00
resUnit.cpp ksys/res: Implement all of Handle 2020-10-15 17:09:26 +02:00
resUnit.h ksys/res: Give better names to Handle flags and status enum values 2021-03-31 01:11:13 +02:00
resUnitPool.cpp
resUnitPool.h