botw/src/Game/AI/Query/queryComparePlayerHeart.cpp

28 lines
702 B
C++

#include "Game/AI/Query/queryComparePlayerHeart.h"
#include <evfl/Query.h>
#include "KingSystem/ActorSystem/actPlayerInfo.h"
namespace uking::query {
ComparePlayerHeart::ComparePlayerHeart(const InitArg& arg) : ksys::act::ai::Query(arg) {}
ComparePlayerHeart::~ComparePlayerHeart() = default;
int ComparePlayerHeart::doQuery() {
auto* pi = ksys::act::PlayerInfo::instance();
if (pi == nullptr)
return 0;
return pi->getLife() >= *mThreshold;
}
void ComparePlayerHeart::loadParams(const evfl::QueryArg& arg) {
loadInt(arg.param_accessor, "Threshold");
}
void ComparePlayerHeart::loadParams() {
getDynamicParam(&mThreshold, "Threshold");
}
} // namespace uking::query