botw/src/Game/AI/Query/queryHasItemDye.cpp

23 lines
519 B
C++

#include "Game/AI/Query/queryHasItemDye.h"
#include <evfl/Query.h>
#include "Game/UI/uiPauseMenuDataMgr.h"
namespace uking::query {
HasItemDye::HasItemDye(const InitArg& arg) : ksys::act::ai::Query(arg) {}
HasItemDye::~HasItemDye() = default;
int HasItemDye::doQuery() {
auto* pm = ui::PauseMenuDataMgr::instance();
if (pm == nullptr)
return 0;
return pm->hasItemDye();
}
void HasItemDye::loadParams(const evfl::QueryArg& arg) {}
void HasItemDye::loadParams() {}
} // namespace uking::query