botw/src/Game/AI/Query/queryCheckCookResultStatus.cpp

25 lines
655 B
C++

#include "Game/AI/Query/queryCheckCookResultStatus.h"
#include <evfl/Query.h>
namespace uking::query {
CheckCookResultStatus::CheckCookResultStatus(const InitArg& arg) : ksys::act::ai::Query(arg) {}
CheckCookResultStatus::~CheckCookResultStatus() = default;
// FIXME: implement
int CheckCookResultStatus::doQuery() {
return -1;
}
void CheckCookResultStatus::loadParams(const evfl::QueryArg& arg) {
loadInt(arg.param_accessor, "CheckType");
}
void CheckCookResultStatus::loadParams() {
getDynamicParam(&mCheckType, "CheckType");
getAITreeVariable(&mCurrentCookResultHolder, "CurrentCookResultHolder");
}
} // namespace uking::query