mirror of https://github.com/zeldaret/botw.git
20 lines
544 B
C++
20 lines
544 B
C++
#include "Game/AI/Query/queryIsOnInstEventFlag.h"
|
|
#include <evfl/Query.h>
|
|
#include "KingSystem/ActorSystem/actActor.h"
|
|
|
|
namespace uking::query {
|
|
|
|
IsOnInstEventFlag::IsOnInstEventFlag(const InitArg& arg) : ksys::act::ai::Query(arg) {}
|
|
|
|
IsOnInstEventFlag::~IsOnInstEventFlag() = default;
|
|
|
|
int IsOnInstEventFlag::doQuery() {
|
|
return mActor->getActorFlags2().isOn(ksys::act::Actor::ActorFlag2::InstEvent);
|
|
}
|
|
|
|
void IsOnInstEventFlag::loadParams(const evfl::QueryArg& arg) {}
|
|
|
|
void IsOnInstEventFlag::loadParams() {}
|
|
|
|
} // namespace uking::query
|