botw/src/Game/AI/Action/actionAttack.cpp

27 lines
492 B
C++

#include "Game/AI/Action/actionAttack.h"
namespace uking::action {
Attack::Attack(const InitArg& arg) : AttackBase(arg) {}
Attack::~Attack() = default;
void Attack::enter_(ksys::act::ai::InlineParamPack* params) {
AttackBase::enter_(params);
}
void Attack::leave_() {
AttackBase::leave_();
}
void Attack::loadParams_() {
AttackBase::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void Attack::calc_() {
AttackBase::calc_();
}
} // namespace uking::action