mirror of https://github.com/zeldaret/botw.git
30 lines
680 B
C++
30 lines
680 B
C++
#include "Game/AI/Action/actionDunegonRotateWait.h"
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namespace uking::action {
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DunegonRotateWait::DunegonRotateWait(const InitArg& arg) : DungeonRotateBase(arg) {}
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DunegonRotateWait::~DunegonRotateWait() = default;
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bool DunegonRotateWait::init_(sead::Heap* heap) {
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return DungeonRotateBase::init_(heap);
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}
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void DunegonRotateWait::enter_(ksys::act::ai::InlineParamPack* params) {
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DungeonRotateBase::enter_(params);
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}
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void DunegonRotateWait::leave_() {
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DungeonRotateBase::leave_();
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}
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void DunegonRotateWait::loadParams_() {
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DungeonRotateBase::loadParams_();
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}
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void DunegonRotateWait::calc_() {
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DungeonRotateBase::calc_();
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}
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} // namespace uking::action
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