botw/src/Game/AI/Action/actionEventDisappearCheckPo...

17 lines
468 B
C++

#include "Game/AI/Action/actionEventDisappearCheckPointNum.h"
namespace uking::action {
EventDisappearCheckPointNum::EventDisappearCheckPointNum(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
EventDisappearCheckPointNum::~EventDisappearCheckPointNum() = default;
bool EventDisappearCheckPointNum::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventDisappearCheckPointNum::loadParams_() {}
} // namespace uking::action