mirror of https://github.com/zeldaret/botw.git
17 lines
468 B
C++
17 lines
468 B
C++
#include "Game/AI/Action/actionEventDisappearCheckPointNum.h"
|
|
|
|
namespace uking::action {
|
|
|
|
EventDisappearCheckPointNum::EventDisappearCheckPointNum(const InitArg& arg)
|
|
: ksys::act::ai::Action(arg) {}
|
|
|
|
EventDisappearCheckPointNum::~EventDisappearCheckPointNum() = default;
|
|
|
|
bool EventDisappearCheckPointNum::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void EventDisappearCheckPointNum::loadParams_() {}
|
|
|
|
} // namespace uking::action
|