botw/src/Game/AI/Action/actionEventOffWaitRevivalAc...

25 lines
662 B
C++

#include "Game/AI/Action/actionEventOffWaitRevivalAction.h"
namespace uking::action {
EventOffWaitRevivalAction::EventOffWaitRevivalAction(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
EventOffWaitRevivalAction::~EventOffWaitRevivalAction() = default;
bool EventOffWaitRevivalAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventOffWaitRevivalAction::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void EventOffWaitRevivalAction::loadParams_() {}
void EventOffWaitRevivalAction::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action