mirror of https://github.com/zeldaret/botw.git
17 lines
447 B
C++
17 lines
447 B
C++
#include "Game/AI/Action/actionEventOnWaitRevivalAction.h"
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namespace uking::action {
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EventOnWaitRevivalAction::EventOnWaitRevivalAction(const InitArg& arg)
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: ksys::act::ai::Action(arg) {}
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EventOnWaitRevivalAction::~EventOnWaitRevivalAction() = default;
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bool EventOnWaitRevivalAction::init_(sead::Heap* heap) {
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return ksys::act::ai::Action::init_(heap);
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}
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void EventOnWaitRevivalAction::loadParams_() {}
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} // namespace uking::action
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