botw/src/Game/AI/Action/actionForkASPlay.cpp

15 lines
323 B
C++

#include "Game/AI/Action/actionForkASPlay.h"
namespace uking::action {
ForkASPlay::ForkASPlay(const InitArg& arg) : ForkASPlayBase(arg) {}
ForkASPlay::~ForkASPlay() = default;
void ForkASPlay::loadParams_() {
ForkASPlayBase::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
} // namespace uking::action