botw/src/Game/AI/Action/actionForkModelFadeOut.cpp

30 lines
592 B
C++

#include "Game/AI/Action/actionForkModelFadeOut.h"
namespace uking::action {
ForkModelFadeOut::ForkModelFadeOut(const InitArg& arg) : Fork(arg) {}
ForkModelFadeOut::~ForkModelFadeOut() = default;
bool ForkModelFadeOut::init_(sead::Heap* heap) {
return Fork::init_(heap);
}
void ForkModelFadeOut::enter_(ksys::act::ai::InlineParamPack* params) {
Fork::enter_(params);
}
void ForkModelFadeOut::leave_() {
Fork::leave_();
}
void ForkModelFadeOut::loadParams_() {
Fork::loadParams_();
}
void ForkModelFadeOut::calc_() {
Fork::calc_();
}
} // namespace uking::action