mirror of https://github.com/zeldaret/botw.git
30 lines
742 B
C++
30 lines
742 B
C++
#include "Game/AI/Action/actionGiantNavMeshWalk.h"
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namespace uking::action {
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GiantNavMeshWalk::GiantNavMeshWalk(const InitArg& arg) : GiantNavMeshWalkWithVibration(arg) {}
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GiantNavMeshWalk::~GiantNavMeshWalk() = default;
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bool GiantNavMeshWalk::init_(sead::Heap* heap) {
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return GiantNavMeshWalkWithVibration::init_(heap);
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}
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void GiantNavMeshWalk::enter_(ksys::act::ai::InlineParamPack* params) {
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GiantNavMeshWalkWithVibration::enter_(params);
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}
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void GiantNavMeshWalk::leave_() {
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GiantNavMeshWalkWithVibration::leave_();
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}
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void GiantNavMeshWalk::loadParams_() {
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GiantNavMeshWalkWithVibration::loadParams_();
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}
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void GiantNavMeshWalk::calc_() {
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GiantNavMeshWalkWithVibration::calc_();
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}
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} // namespace uking::action
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