mirror of https://github.com/zeldaret/botw.git
32 lines
838 B
C++
32 lines
838 B
C++
#include "Game/AI/Action/actionGiantNavMeshWalkWithVibration.h"
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namespace uking::action {
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GiantNavMeshWalkWithVibration::GiantNavMeshWalkWithVibration(const InitArg& arg)
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: NavMeshAction(arg) {}
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GiantNavMeshWalkWithVibration::~GiantNavMeshWalkWithVibration() = default;
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bool GiantNavMeshWalkWithVibration::init_(sead::Heap* heap) {
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return NavMeshAction::init_(heap);
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}
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void GiantNavMeshWalkWithVibration::enter_(ksys::act::ai::InlineParamPack* params) {
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NavMeshAction::enter_(params);
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}
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void GiantNavMeshWalkWithVibration::leave_() {
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NavMeshAction::leave_();
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}
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void GiantNavMeshWalkWithVibration::loadParams_() {
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NavMeshAction::loadParams_();
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getStaticParam(&mVibrationPower_s, "VibrationPower");
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}
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void GiantNavMeshWalkWithVibration::calc_() {
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NavMeshAction::calc_();
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}
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} // namespace uking::action
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