mirror of https://github.com/zeldaret/botw.git
33 lines
696 B
C++
33 lines
696 B
C++
#include "Game/AI/Action/actionJumpToTarget.h"
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namespace uking::action {
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JumpToTarget::JumpToTarget(const InitArg& arg) : JumpTo(arg) {}
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JumpToTarget::~JumpToTarget() = default;
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bool JumpToTarget::init_(sead::Heap* heap) {
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return JumpTo::init_(heap);
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}
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void JumpToTarget::enter_(ksys::act::ai::InlineParamPack* params) {
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JumpTo::enter_(params);
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}
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void JumpToTarget::leave_() {
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JumpTo::leave_();
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}
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void JumpToTarget::loadParams_() {
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JumpTo::loadParams_();
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getStaticParam(&mPreJumpAS_s, "PreJumpAS");
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getStaticParam(&mJumpAS_s, "JumpAS");
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getStaticParam(&mLandAS_s, "LandAS");
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}
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void JumpToTarget::calc_() {
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JumpTo::calc_();
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}
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} // namespace uking::action
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