botw/src/Game/AI/Action/actionJumpToTarget.cpp

33 lines
696 B
C++

#include "Game/AI/Action/actionJumpToTarget.h"
namespace uking::action {
JumpToTarget::JumpToTarget(const InitArg& arg) : JumpTo(arg) {}
JumpToTarget::~JumpToTarget() = default;
bool JumpToTarget::init_(sead::Heap* heap) {
return JumpTo::init_(heap);
}
void JumpToTarget::enter_(ksys::act::ai::InlineParamPack* params) {
JumpTo::enter_(params);
}
void JumpToTarget::leave_() {
JumpTo::leave_();
}
void JumpToTarget::loadParams_() {
JumpTo::loadParams_();
getStaticParam(&mPreJumpAS_s, "PreJumpAS");
getStaticParam(&mJumpAS_s, "JumpAS");
getStaticParam(&mLandAS_s, "LandAS");
}
void JumpToTarget::calc_() {
JumpTo::calc_();
}
} // namespace uking::action