botw/src/Game/AI/Action/actionKillUIScreenAction.cpp

18 lines
453 B
C++

#include "Game/AI/Action/actionKillUIScreenAction.h"
namespace uking::action {
KillUIScreenAction::KillUIScreenAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
KillUIScreenAction::~KillUIScreenAction() = default;
bool KillUIScreenAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void KillUIScreenAction::loadParams_() {
getDynamicParam(&mScreenName_d, "ScreenName");
}
} // namespace uking::action