botw/src/Game/AI/Action/actionMove2HomePosBase.cpp

32 lines
804 B
C++

#include "Game/AI/Action/actionMove2HomePosBase.h"
namespace uking::action {
Move2HomePosBase::Move2HomePosBase(const InitArg& arg) : ksys::act::ai::Action(arg) {}
Move2HomePosBase::~Move2HomePosBase() = default;
bool Move2HomePosBase::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void Move2HomePosBase::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void Move2HomePosBase::leave_() {
ksys::act::ai::Action::leave_();
}
void Move2HomePosBase::loadParams_() {
getStaticParam(&mIsReturn_s, "IsReturn");
getDynamicParam(&mDynMoveDis_d, "DynMoveDis");
getDynamicParam(&mDynMoveSpeed_d, "DynMoveSpeed");
}
void Move2HomePosBase::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action