mirror of https://github.com/zeldaret/botw.git
32 lines
804 B
C++
32 lines
804 B
C++
#include "Game/AI/Action/actionMove2HomePosBase.h"
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namespace uking::action {
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Move2HomePosBase::Move2HomePosBase(const InitArg& arg) : ksys::act::ai::Action(arg) {}
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Move2HomePosBase::~Move2HomePosBase() = default;
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bool Move2HomePosBase::init_(sead::Heap* heap) {
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return ksys::act::ai::Action::init_(heap);
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}
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void Move2HomePosBase::enter_(ksys::act::ai::InlineParamPack* params) {
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ksys::act::ai::Action::enter_(params);
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}
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void Move2HomePosBase::leave_() {
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ksys::act::ai::Action::leave_();
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}
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void Move2HomePosBase::loadParams_() {
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getStaticParam(&mIsReturn_s, "IsReturn");
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getDynamicParam(&mDynMoveDis_d, "DynMoveDis");
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getDynamicParam(&mDynMoveSpeed_d, "DynMoveSpeed");
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}
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void Move2HomePosBase::calc_() {
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ksys::act::ai::Action::calc_();
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}
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} // namespace uking::action
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