botw/src/Game/AI/Action/actionMoveToHomeMtx.cpp

32 lines
784 B
C++

#include "Game/AI/Action/actionMoveToHomeMtx.h"
namespace uking::action {
MoveToHomeMtx::MoveToHomeMtx(const InitArg& arg) : ksys::act::ai::Action(arg) {}
MoveToHomeMtx::~MoveToHomeMtx() = default;
bool MoveToHomeMtx::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void MoveToHomeMtx::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void MoveToHomeMtx::leave_() {
ksys::act::ai::Action::leave_();
}
void MoveToHomeMtx::loadParams_() {
getStaticParam(&mToHomeMtxLocal_s, "ToHomeMtxLocal");
getStaticParam(&mSetEnd_s, "SetEnd");
getStaticParam(&mDisableModelDraw_s, "DisableModelDraw");
}
void MoveToHomeMtx::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action