botw/src/Game/AI/Action/actionOpenItemCategory.cpp

18 lines
435 B
C++

#include "Game/AI/Action/actionOpenItemCategory.h"
namespace uking::action {
OpenItemCategory::OpenItemCategory(const InitArg& arg) : ksys::act::ai::Action(arg) {}
OpenItemCategory::~OpenItemCategory() = default;
bool OpenItemCategory::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void OpenItemCategory::loadParams_() {
getDynamicParam(&mCategory_d, "Category");
}
} // namespace uking::action