botw/src/Game/AI/Action/actionPlayerAtnWait.cpp

24 lines
504 B
C++

#include "Game/AI/Action/actionPlayerAtnWait.h"
namespace uking::action {
PlayerAtnWait::PlayerAtnWait(const InitArg& arg) : PlayerAction(arg) {}
void PlayerAtnWait::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerAtnWait::leave_() {
PlayerAction::leave_();
}
void PlayerAtnWait::loadParams_() {
getStaticParam(&mAtnTurnDiffAng_s, "AtnTurnDiffAng");
}
void PlayerAtnWait::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action