mirror of https://github.com/zeldaret/botw.git
27 lines
726 B
C++
27 lines
726 B
C++
#include "Game/AI/Action/actionPlayerWaterFallJump.h"
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namespace uking::action {
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PlayerWaterFallJump::PlayerWaterFallJump(const InitArg& arg) : PlayerAction(arg) {}
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void PlayerWaterFallJump::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerAction::enter_(params);
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}
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void PlayerWaterFallJump::leave_() {
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PlayerAction::leave_();
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}
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void PlayerWaterFallJump::loadParams_() {
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getStaticParam(&mJumpSpeedF_s, "JumpSpeedF");
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getStaticParam(&mJumpHeight_s, "JumpHeight");
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getStaticParam(&mJumpHeightWaterRemain_s, "JumpHeightWaterRemain");
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getStaticParam(&mJumpHeightWithZora_s, "JumpHeightWithZora");
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}
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void PlayerWaterFallJump::calc_() {
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PlayerAction::calc_();
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}
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} // namespace uking::action
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