mirror of https://github.com/zeldaret/botw.git
32 lines
665 B
C++
32 lines
665 B
C++
#include "Game/AI/Action/actionPullOut.h"
|
|
|
|
namespace uking::action {
|
|
|
|
PullOut::PullOut(const InitArg& arg) : ActionWithAS(arg) {}
|
|
|
|
PullOut::~PullOut() = default;
|
|
|
|
bool PullOut::init_(sead::Heap* heap) {
|
|
return ActionWithAS::init_(heap);
|
|
}
|
|
|
|
void PullOut::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ActionWithAS::enter_(params);
|
|
}
|
|
|
|
void PullOut::leave_() {
|
|
ActionWithAS::leave_();
|
|
}
|
|
|
|
void PullOut::loadParams_() {
|
|
ActionWithPosAngReduce::loadParams_();
|
|
getStaticParam(&mAnimGrabPos_s, "AnimGrabPos");
|
|
getDynamicParam(&mTargetActor_d, "TargetActor");
|
|
}
|
|
|
|
void PullOut::calc_() {
|
|
ActionWithAS::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|