mirror of https://github.com/zeldaret/botw.git
30 lines
629 B
C++
30 lines
629 B
C++
#include "Game/AI/Action/actionShutterCloseWait.h"
|
|
|
|
namespace uking::action {
|
|
|
|
ShutterCloseWait::ShutterCloseWait(const InitArg& arg) : ActionEx(arg) {}
|
|
|
|
ShutterCloseWait::~ShutterCloseWait() = default;
|
|
|
|
bool ShutterCloseWait::init_(sead::Heap* heap) {
|
|
return ActionEx::init_(heap);
|
|
}
|
|
|
|
void ShutterCloseWait::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ActionEx::enter_(params);
|
|
}
|
|
|
|
void ShutterCloseWait::leave_() {
|
|
ActionEx::leave_();
|
|
}
|
|
|
|
void ShutterCloseWait::loadParams_() {
|
|
getStaticParam(&mASName_s, "ASName");
|
|
}
|
|
|
|
void ShutterCloseWait::calc_() {
|
|
ActionEx::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|