botw/src/Game/AI/Action/actionSimpleOpenMessageDial...

32 lines
868 B
C++

#include "Game/AI/Action/actionSimpleOpenMessageDialogAction.h"
namespace uking::action {
SimpleOpenMessageDialogAction::SimpleOpenMessageDialogAction(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
SimpleOpenMessageDialogAction::~SimpleOpenMessageDialogAction() = default;
bool SimpleOpenMessageDialogAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SimpleOpenMessageDialogAction::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void SimpleOpenMessageDialogAction::leave_() {
ksys::act::ai::Action::leave_();
}
void SimpleOpenMessageDialogAction::loadParams_() {
getDynamicParam(&mMstxt_d, "Mstxt");
getDynamicParam(&mLabel_d, "Label");
}
void SimpleOpenMessageDialogAction::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action