botw/src/Game/AI/Action/actionSmallDamageBackward.cpp

32 lines
846 B
C++

#include "Game/AI/Action/actionSmallDamageBackward.h"
namespace uking::action {
SmallDamageBackward::SmallDamageBackward(const InitArg& arg) : SmallDamageBackwardBase(arg) {}
SmallDamageBackward::~SmallDamageBackward() = default;
bool SmallDamageBackward::init_(sead::Heap* heap) {
return SmallDamageBackwardBase::init_(heap);
}
void SmallDamageBackward::enter_(ksys::act::ai::InlineParamPack* params) {
SmallDamageBackwardBase::enter_(params);
}
void SmallDamageBackward::leave_() {
SmallDamageBackwardBase::leave_();
}
void SmallDamageBackward::loadParams_() {
SmallDamageBackwardBase::loadParams_();
getStaticParam(&mIsReStartASByDamage_s, "IsReStartASByDamage");
getStaticParam(&mASName_s, "ASName");
}
void SmallDamageBackward::calc_() {
SmallDamageBackwardBase::calc_();
}
} // namespace uking::action