botw/src/Game/AI/Action/actionActorAreaInOutSendMes...

30 lines
750 B
C++

#include "Game/AI/Action/actionActorAreaInOutSendMessage.h"
namespace uking::action {
ActorAreaInOutSendMessage::ActorAreaInOutSendMessage(const InitArg& arg) : AreaTagAction(arg) {}
ActorAreaInOutSendMessage::~ActorAreaInOutSendMessage() = default;
bool ActorAreaInOutSendMessage::init_(sead::Heap* heap) {
return AreaTagAction::init_(heap);
}
void ActorAreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) {
AreaTagAction::enter_(params);
}
void ActorAreaInOutSendMessage::leave_() {
AreaTagAction::leave_();
}
void ActorAreaInOutSendMessage::loadParams_() {
getStaticParam(&mBufferNum_s, "BufferNum");
}
void ActorAreaInOutSendMessage::calc_() {
AreaTagAction::calc_();
}
} // namespace uking::action