mirror of https://github.com/zeldaret/botw.git
31 lines
678 B
C++
31 lines
678 B
C++
#include "Game/AI/Action/actionAtOnWaitNoHitRope.h"
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namespace uking::action {
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AtOnWaitNoHitRope::AtOnWaitNoHitRope(const InitArg& arg) : AtOnWait(arg) {}
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AtOnWaitNoHitRope::~AtOnWaitNoHitRope() = default;
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bool AtOnWaitNoHitRope::init_(sead::Heap* heap) {
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return AtOnWait::init_(heap);
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}
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void AtOnWaitNoHitRope::enter_(ksys::act::ai::InlineParamPack* params) {
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AtOnWait::enter_(params);
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}
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void AtOnWaitNoHitRope::leave_() {
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AtOnWait::leave_();
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}
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void AtOnWaitNoHitRope::loadParams_() {
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AtOnWait::loadParams_();
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getStaticParam(&mAtkAttrType_s, "AtkAttrType");
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}
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void AtOnWaitNoHitRope::calc_() {
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AtOnWait::calc_();
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}
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} // namespace uking::action
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