botw/src/Game/AI/Action/actionAtOnWaitNoHitRope.cpp

31 lines
678 B
C++

#include "Game/AI/Action/actionAtOnWaitNoHitRope.h"
namespace uking::action {
AtOnWaitNoHitRope::AtOnWaitNoHitRope(const InitArg& arg) : AtOnWait(arg) {}
AtOnWaitNoHitRope::~AtOnWaitNoHitRope() = default;
bool AtOnWaitNoHitRope::init_(sead::Heap* heap) {
return AtOnWait::init_(heap);
}
void AtOnWaitNoHitRope::enter_(ksys::act::ai::InlineParamPack* params) {
AtOnWait::enter_(params);
}
void AtOnWaitNoHitRope::leave_() {
AtOnWait::leave_();
}
void AtOnWaitNoHitRope::loadParams_() {
AtOnWait::loadParams_();
getStaticParam(&mAtkAttrType_s, "AtkAttrType");
}
void AtOnWaitNoHitRope::calc_() {
AtOnWait::calc_();
}
} // namespace uking::action