mirror of https://github.com/zeldaret/botw.git
31 lines
654 B
C++
31 lines
654 B
C++
#include "Game/AI/Action/actionAtkTackleMove.h"
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namespace uking::action {
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AtkTackleMove::AtkTackleMove(const InitArg& arg) : TackleMove(arg) {}
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AtkTackleMove::~AtkTackleMove() = default;
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bool AtkTackleMove::init_(sead::Heap* heap) {
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return TackleMove::init_(heap);
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}
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void AtkTackleMove::enter_(ksys::act::ai::InlineParamPack* params) {
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TackleMove::enter_(params);
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}
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void AtkTackleMove::leave_() {
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TackleMove::leave_();
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}
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void AtkTackleMove::loadParams_() {
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TackleMove::loadParams_();
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getStaticParam(&mAtkSensorName_s, "AtkSensorName");
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}
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void AtkTackleMove::calc_() {
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TackleMove::calc_();
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}
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} // namespace uking::action
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