mirror of https://github.com/zeldaret/botw.git
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#pragma once
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#include "KingSystem/ActorSystem/actAiAction.h"
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namespace uking::action {
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class BrightBowSlowFall : public ksys::act::ai::Action {
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SEAD_RTTI_OVERRIDE(BrightBowSlowFall, ksys::act::ai::Action)
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public:
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explicit BrightBowSlowFall(const InitArg& arg);
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~BrightBowSlowFall() override;
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bool init_(sead::Heap* heap) override;
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void enter_(ksys::act::ai::InlineParamPack* params) override;
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void leave_() override;
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void loadParams_() override;
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protected:
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void calc_() override;
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// static_param at offset 0x20
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const float* mGravity_s{};
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// static_param at offset 0x28
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const float* mFloatWaveCycle_s{};
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// static_param at offset 0x30
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const float* mFloatWaveWidth_s{};
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// static_param at offset 0x38
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const float* mFloatHeight_s{};
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// static_param at offset 0x40
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const float* mFloatSpring_s{};
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// static_param at offset 0x48
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const float* mFloatDamper_s{};
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// static_param at offset 0x50
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const float* mFallBrakeHeight_s{};
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// static_param at offset 0x58
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const float* mFallBrake_s{};
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// static_param at offset 0x60
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const float* mAttractionRange_s{};
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// static_param at offset 0x68
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const float* mAttractionRate_s{};
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// static_param at offset 0x70
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sead::SafeString mTailEffectKeyName_s{};
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// static_param at offset 0x80
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const sead::Vector3f* mInitRotate_s{};
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// static_param at offset 0x88
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const sead::Vector3f* mRotateSpeed_s{};
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};
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} // namespace uking::action
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