botw/src/Game/AI/Action/actionChangeScheduleAnchor.cpp

19 lines
534 B
C++

#include "Game/AI/Action/actionChangeScheduleAnchor.h"
namespace uking::action {
ChangeScheduleAnchor::ChangeScheduleAnchor(const InitArg& arg) : ksys::act::ai::Action(arg) {}
ChangeScheduleAnchor::~ChangeScheduleAnchor() = default;
bool ChangeScheduleAnchor::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void ChangeScheduleAnchor::loadParams_() {
getDynamicParam(&mScheduleName_d, "ScheduleName");
getDynamicParam(&mAnchorUniqueName_d, "AnchorUniqueName");
}
} // namespace uking::action