mirror of https://github.com/zeldaret/botw.git
30 lines
641 B
C++
30 lines
641 B
C++
#include "Game/AI/Action/actionDemoSweep.h"
|
|
|
|
namespace uking::action {
|
|
|
|
DemoSweep::DemoSweep(const InitArg& arg) : ksys::act::ai::Action(arg) {}
|
|
|
|
DemoSweep::~DemoSweep() = default;
|
|
|
|
bool DemoSweep::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void DemoSweep::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ksys::act::ai::Action::enter_(params);
|
|
}
|
|
|
|
void DemoSweep::leave_() {
|
|
ksys::act::ai::Action::leave_();
|
|
}
|
|
|
|
void DemoSweep::loadParams_() {
|
|
getDynamicParam(&mDynScalingTime_d, "DynScalingTime");
|
|
}
|
|
|
|
void DemoSweep::calc_() {
|
|
ksys::act::ai::Action::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|