botw/src/Game/AI/Action/actionDoorOpenAndClose.cpp

31 lines
746 B
C++

#include "Game/AI/Action/actionDoorOpenAndClose.h"
namespace uking::action {
DoorOpenAndClose::DoorOpenAndClose(const InitArg& arg) : ksys::act::ai::Action(arg) {}
DoorOpenAndClose::~DoorOpenAndClose() = default;
bool DoorOpenAndClose::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void DoorOpenAndClose::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void DoorOpenAndClose::leave_() {
ksys::act::ai::Action::leave_();
}
void DoorOpenAndClose::loadParams_() {
getDynamicParam(&mDynASKey_d, "DynASKey");
getDynamicParam(&mDynOwner_d, "DynOwner");
}
void DoorOpenAndClose::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action