botw/src/Game/AI/Action/actionEventBgmStopAction.cpp

19 lines
492 B
C++

#include "Game/AI/Action/actionEventBgmStopAction.h"
namespace uking::action {
EventBgmStopAction::EventBgmStopAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
EventBgmStopAction::~EventBgmStopAction() = default;
bool EventBgmStopAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventBgmStopAction::loadParams_() {
getDynamicParam(&mFadeSec_d, "FadeSec");
getDynamicParam(&mBgmName_d, "BgmName");
}
} // namespace uking::action