botw/src/Game/AI/Action/actionEventSendCatchWeaponM...

17 lines
496 B
C++

#include "Game/AI/Action/actionEventSendCatchWeaponMsgToPlayer.h"
namespace uking::action {
EventSendCatchWeaponMsgToPlayer::EventSendCatchWeaponMsgToPlayer(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
EventSendCatchWeaponMsgToPlayer::~EventSendCatchWeaponMsgToPlayer() = default;
bool EventSendCatchWeaponMsgToPlayer::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventSendCatchWeaponMsgToPlayer::loadParams_() {}
} // namespace uking::action